Don't know if anyone else out there is also in a fog. After being on a discord server with AL rules I have started again with a in person game now that Covid rules are relaxing. OH MY!!! The DM keeps saying yes to EVERYTHING. I feel elated and also very very very naughty at the same time.
I am having this problem. Some of the builds you can get with all the books, throws the combat math out of balance. If it is anything from Tasha's and another book, I add a ghost level or two to pc's level. I am also thinking of any historic paths I run, I will adjust the spell list of the npcs to include all the books. However all my players are totally happy with the no restrictions.
Not really. My DM only allows stuff on DDB, so no crazy homebrew. Season 10 AL removed a lot of the character building restrictions (the only thing off limits is a few races).
Don't know if anyone else out there is also in a fog. After being on a discord server with AL rules I have started again with a in person game now that Covid rules are relaxing. OH MY!!! The DM keeps saying yes to EVERYTHING. I feel elated and also very very very naughty at the same time.
Anyone else come across this?
Yes. Occasionally. I personally like playing 5e close to RAW most of the time. If a DM explains his rulings/style then that isn't usually a big deal. However, if a DM just says "Yes" to all the options a player might suggest or actions that a character might choose to try ... it isn't usually a DM style that I would be happy playing with in the long run. To me, the DM is there to balance the characters and their interactions with the world giving it a semblance of realism. The DM, using dice, their intuition and knowledge of the various plotlines and events in the world, is the adjudicator of world events and how the characters interact with them. A DM who always says "Yes" (depending on what is meant by that) isn't necessarily doing their job.
If homebrew or UA content doesn't make sense for the world then the DM should say No. If the content will unbalance things or relatively reduce the contributions of other players then the DM should say No. If the characters try to do something ridiculous (persuade the king to give them his crown and abdicate in their favor) then the DM should say No (unless everyone decided to play a Monty Python farcical style game).
Me reasonable????? Not at all. Dark gifts, UA races you name it! After game 1 though we the players helped the DM tell us no. It wasn’t just me feeling the guilt of having my arm up too the elbow in the cookie jar.
Me reasonable????? Not at all. Dark gifts, UA races you name it! After game 1 though we the players helped the DM tell us no. It wasn’t just me feeling the guilt of having my arm up too the elbow in the cookie jar.
I'm currently playing a fairy UA twilight cleric. The fairy's fly speed is the only one so far that work in heavy armor and I built around it. Trying to convince my DM to give us level 1 bonus feats to take feytouched for hex and misty step.
Me reasonable????? Not at all. Dark gifts, UA races you name it! After game 1 though we the players helped the DM tell us no. It wasn’t just me feeling the guilt of having my arm up too the elbow in the cookie jar.
What’s wrong with UA races? They exist to be played. And Dark Gifts are RAW. None of that seems wholly unreasonable depending on the circumstances of when and how it came up.
Consider that you're asking for perfectly reasonable things that are RAW-allowed.
When I first started as a DM, one of my initial players (long since left the table, thank goodness) literally tried to convince me that a homebrew race she'd made and insisted on playing was "really not unbalanced."
Spoiler alert: the race's feature was turning into a literal dragon. At will. And not a baby lil tiny one, either.
New DMs might be hesitant to say "no" to things that are RAW and they don't have an easy, "reasonable" explanation for saying "no" to. On the other hand, maybe they have ulterior plans down the road for you.
Not really. My DM only allows stuff on DDB, so no crazy homebrew. Season 10 AL removed a lot of the character building restrictions (the only thing off limits is a few races).
Well, technically Season 10 is still subject to PHB+1 limitations (and SCAG as a whole being off-limits). Only Historic and Masters are not.
Don't know if anyone else out there is also in a fog. After being on a discord server with AL rules I have started again with a in person game now that Covid rules are relaxing. OH MY!!! The DM keeps saying yes to EVERYTHING. I feel elated and also very very very naughty at the same time.
Anyone else come across this?
It's not Magic its Science
I am having this problem. Some of the builds you can get with all the books, throws the combat math out of balance. If it is anything from Tasha's and another book, I add a ghost level or two to pc's level. I am also thinking of any historic paths I run, I will adjust the spell list of the npcs to include all the books. However all my players are totally happy with the no restrictions.
No Gaming is Better than Bad Gaming.
Not really. My DM only allows stuff on DDB, so no crazy homebrew. Season 10 AL removed a lot of the character building restrictions (the only thing off limits is a few races).
Yes. Occasionally. I personally like playing 5e close to RAW most of the time. If a DM explains his rulings/style then that isn't usually a big deal. However, if a DM just says "Yes" to all the options a player might suggest or actions that a character might choose to try ... it isn't usually a DM style that I would be happy playing with in the long run. To me, the DM is there to balance the characters and their interactions with the world giving it a semblance of realism. The DM, using dice, their intuition and knowledge of the various plotlines and events in the world, is the adjudicator of world events and how the characters interact with them. A DM who always says "Yes" (depending on what is meant by that) isn't necessarily doing their job.
If homebrew or UA content doesn't make sense for the world then the DM should say No. If the content will unbalance things or relatively reduce the contributions of other players then the DM should say No. If the characters try to do something ridiculous (persuade the king to give them his crown and abdicate in their favor) then the DM should say No (unless everyone decided to play a Monty Python farcical style game).
The question is, is the DM just saying yes to anything or are you only asking for reasonable things?
Me reasonable????? Not at all. Dark gifts, UA races you name it! After game 1 though we the players helped the DM tell us no. It wasn’t just me feeling the guilt of having my arm up too the elbow in the cookie jar.
It's not Magic its Science
I'm currently playing a fairy UA twilight cleric. The fairy's fly speed is the only one so far that work in heavy armor and I built around it. Trying to convince my DM to give us level 1 bonus feats to take feytouched for hex and misty step.
What’s wrong with UA races? They exist to be played. And Dark Gifts are RAW. None of that seems wholly unreasonable depending on the circumstances of when and how it came up.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
New DM, experienced players…..we may play chaotic but we are good.
It's not Magic its Science
Consider that you're asking for perfectly reasonable things that are RAW-allowed.
When I first started as a DM, one of my initial players (long since left the table, thank goodness) literally tried to convince me that a homebrew race she'd made and insisted on playing was "really not unbalanced."
Spoiler alert: the race's feature was turning into a literal dragon. At will. And not a baby lil tiny one, either.
New DMs might be hesitant to say "no" to things that are RAW and they don't have an easy, "reasonable" explanation for saying "no" to. On the other hand, maybe they have ulterior plans down the road for you.
Well, technically Season 10 is still subject to PHB+1 limitations (and SCAG as a whole being off-limits). Only Historic and Masters are not.
I tend to play rules as written.
Race, usually a PHB race although I'm looking at adding Volo's to the mix.
Background, usually customized per the PHB (thieves' tools goes with everything)
Class, either PHB or Xanathar's
Magic, PHB, Xanathar's and Tasha's.
Extra content, Xanathar's and Tasha's.
It's really not much different to AL, just PHB+2 instead of +1.