I knew that, I'm working on developing epic levels in the game, I've already made Paladin levels up to Level 30. That video has helped. How long have you been playing D&D?
Monster CR went up to 50, and I'm going to make monsters up to that CR once I finish the system.
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Please check out my homebrew, I would appreciate feedback:
I knew that, I'm working on developing epic levels in the game, I've already made Paladin levels up to Level 30. That video has helped. How long have you been playing D&D?
Monster CR went up to 50, and I'm going to make monsters up to that CR once I finish the system.
Not very long I've mostly watched D&D series like Teamfourstar's Tfs At the Table, and Brony D&D. I've only DMed a few times, starting with Lost Mines of Phindelver last year.
That's cool. I've found it hard to find time for me and my family, and friend to start a shared universe campaign with the Dragon of Icespire Peak and it's expansions.
My main campaigns are a homebrew Eberron campaign "Born of Prophecy", Descent into Avernus, Dungeon of the Mad Mage, Spelljammer, and a Play by Play homebrew Eberron campaign "Aftermath of the War".
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Please check out my homebrew, I would appreciate feedback:
* Walks in , sits down at bar , and orders a drink for everyone *
So I'm running this campaign in which the gods have been replaced by dragons. The country is ruled by a silver dragon. The adventurers found out the silver dragon was an illusion that was controlled by two gold dragons. They have yet to find out that the gold dragons are illusions made by a group of underground gods. I have already given them a hint, by naming the dragons Illusion in draconic, but nobody in the party can speak draconic, so they haven't noticed yet.
* Walks in , sits down at bar , and orders a drink for everyone *
So I'm running this campaign in which the gods have been replaced by dragons. The country is ruled by a silver dragon. The adventurers found out the silver dragon was an illusion that was controlled by two gold dragons. They have yet to find out that the gold dragons are illusions made by a group of underground gods. I have already given them a hint, by naming the dragons Illusion in draconic, but nobody in the party can speak draconic, so they haven't noticed yet.
* Goes back to jotting notes in a spellbook *
That, my good sir/madam/other, is a very clever rouse. *takes a drink*
My players all grew up on this one island in my world(Besides the warfordged, he is from ebron). There is no other known islands, and magic is very high on this island. What they do not know is that they actually live on lake in the middle of a continent, with the lake full of sea monsters. They island they live on is a prison for the BBEG and it's powerful influence increases the magic. I am having a warlord from the continent decide to invade this island and take it over. They will be attacked by some thing they don't even know exists.
My players all grew up on this one island in my world(Besides the warfordged, he is from ebron). There is no other known islands, and magic is very high on this island. What they do not know is that they actually live on lake in the middle of a continent, with the lake full of sea monsters. They island they live on is a prison for the BBEG and it's powerful influence increases the magic. I am having a warlord from the continent decide to invade this island and take it over. They will be attacked by some thing they don't even know exists.
The party is currently on the run from what is known simply as the guild-an incredibly powerful faction that is spread throughout the world. The party doesn't know why the guild wants them, and they are trying to figure it out. They have decided to infiltrate the guildhall through the sewers-things will go fairly easily for them as they enter and manage to steel a map, as well as discover the Guild wants them to find an item for the guild (it will go easy because the Guild wants them to have this information, hoping they will go ahead and find the item).
They will use this map (probably) and their unique histories and abilities to find the item (a powerful gemstone, one of 8 stones each aligning with a type of magic) in the underdark. Then, one of the players will steel that stone and give it to the guild, since he is the servant of the red dragon who is influencing the guild from the shadows, and seeks the stone. Yoink!
*leans back in chair, takes another long pull, and smiles contentedly*
I will take a seat at this bar. So this weekend I'm running the very first session in my own homebrew setting. It's going to be a heavily modified take on the Rod of Seven Parts.
So the kingdom the characters are in its ruled by an Assimar queen who unfortunately and ignorantly made a pact with Caiphon, the Dream Whisperer, after her Deva guide tipped her off that the Empress of the empire is actually the Queen of Chaos masquerading as a human to gather the pieces of the rod.
There's going to be heaps of star spawn and hints that this new religion to the Dream Whisperer isn't what it's made out to be. The idea is that the players will uncover that information and have to kill the queen before she opens a portal to the Far Realm to let Caiphon into the material plane.
After that, or even concurrently, it will be the quest to gather the pieces if the rod before the Empress and either prevent Miska the Wolf-spider from returning, or taking on him and the Queen of Chaos.
I've run plenty of modules, but never my own creation. I'm both excited and terrified.
Rollback Post to RevisionRollBack
Lightning Strike - A rebranded Fire Bolt for Wizards & Sorcerers.
Spirit Bomb - A holy fireball for Clerics, Paladins, & Divine Soul Sorcerers!
Sword Dancer - A Cleric subclass specifically for the Drow goddess Eilistraee.
I will take a seat at this bar. So this weekend I'm running the very first session in my own homebrew setting. It's going to be a heavily modified take on the Rod of Seven Parts.
So the kingdom the characters are in its ruled by an Assimar queen who unfortunately and ignorantly made a pact with Caiphon, the Dream Whisperer, after her Deva guide tipped her off that the Empress of the empire is actually the Queen of Chaos masquerading as a human to gather the pieces of the rod.
There's going to be heaps of star spawn and hints that this new religion to the Dream Whisperer isn't what it's made out to be. The idea is that the players will uncover that information and have to kill the queen before she opens a portal to the Far Realm to let Caiphon into the material plane.
After that, or even concurrently, it will be the quest to gather the pieces if the rod before the Empress and either prevent Miska the Wolf-spider from returning, or taking on him and the Queen of Chaos.
I've run plenty of modules, but never my own creation. I'm both excited and terrified.
Good luck in your own homebrew campaign
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But what if I told you that 30 isnt the cap? I've learned this myself. From watching a video for the youtuber MrRhexx. It blew my mind
I knew that, I'm working on developing epic levels in the game, I've already made Paladin levels up to Level 30. That video has helped. How long have you been playing D&D?
Monster CR went up to 50, and I'm going to make monsters up to that CR once I finish the system.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Not very long I've mostly watched D&D series like Teamfourstar's Tfs At the Table, and Brony D&D. I've only DMed a few times, starting with Lost Mines of Phindelver last year.
I started about 2 and a half years ago, but I got so much into it that I made it a goal of mine to be as good at the game and DMing as possible.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
That's cool. I've found it hard to find time for me and my family, and friend to start a shared universe campaign with the Dragon of Icespire Peak and it's expansions.
I have every 5e book besides Rise of Tiamat, and I'm never going to run it, so no real reason to have it.
My secret is that all my games take place in the same timeline, and you can "easily" get to the other campaigns.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Makes since. The goblinoids and dopplegangers my brothers helped our in LMoP I put in Dragon of Icespire Peak
Nice connection.
My main campaigns are a homebrew Eberron campaign "Born of Prophecy", Descent into Avernus, Dungeon of the Mad Mage, Spelljammer, and a Play by Play homebrew Eberron campaign "Aftermath of the War".
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
That's pretty cool They also "befriended" the green dragon in Lost Mines of phindelver.
Can you do such a thing in forgotten realms? (excluding Tearulia in Dungeon of the Mad Mage)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Well it was a young green dragon, infatuated with one of the 3 NPCs that was with my brothers. So they capitalized on it.
* Walks in , sits down at bar , and orders a drink for everyone *
So I'm running this campaign in which the gods have been replaced by dragons. The country is ruled by a silver dragon. The adventurers found out the silver dragon was an illusion that was controlled by two gold dragons. They have yet to find out that the gold dragons are illusions made by a group of underground gods. I have already given them a hint, by naming the dragons Illusion in draconic, but nobody in the party can speak draconic, so they haven't noticed yet.
* Goes back to jotting notes in a spellbook *
That, my good sir/madam/other, is a very clever rouse. *takes a drink*
*orders wine and starts enchanting it*
I'm thinking about adding in funny home brew spells (for example Kamehameha)
My party Is also befriending monsters.
*Sips Wine*
*throws down smoke bomb and disappears*
My players all grew up on this one island in my world(Besides the warfordged, he is from ebron). There is no other known islands, and magic is very high on this island. What they do not know is that they actually live on lake in the middle of a continent, with the lake full of sea monsters. They island they live on is a prison for the BBEG and it's powerful influence increases the magic. I am having a warlord from the continent decide to invade this island and take it over. They will be attacked by some thing they don't even know exists.
When the DM smiles, it is already to late.
That is quite the twist.
*spills beer on chin went taking a long pull*
The party is currently on the run from what is known simply as the guild-an incredibly powerful faction that is spread throughout the world. The party doesn't know why the guild wants them, and they are trying to figure it out. They have decided to infiltrate the guildhall through the sewers-things will go fairly easily for them as they enter and manage to steel a map, as well as discover the Guild wants them to find an item for the guild (it will go easy because the Guild wants them to have this information, hoping they will go ahead and find the item).
They will use this map (probably) and their unique histories and abilities to find the item (a powerful gemstone, one of 8 stones each aligning with a type of magic) in the underdark. Then, one of the players will steel that stone and give it to the guild, since he is the servant of the red dragon who is influencing the guild from the shadows, and seeks the stone. Yoink!
*leans back in chair, takes another long pull, and smiles contentedly*
I will take a seat at this bar. So this weekend I'm running the very first session in my own homebrew setting. It's going to be a heavily modified take on the Rod of Seven Parts.
So the kingdom the characters are in its ruled by an Assimar queen who unfortunately and ignorantly made a pact with Caiphon, the Dream Whisperer, after her Deva guide tipped her off that the Empress of the empire is actually the Queen of Chaos masquerading as a human to gather the pieces of the rod.
There's going to be heaps of star spawn and hints that this new religion to the Dream Whisperer isn't what it's made out to be. The idea is that the players will uncover that information and have to kill the queen before she opens a portal to the Far Realm to let Caiphon into the material plane.
After that, or even concurrently, it will be the quest to gather the pieces if the rod before the Empress and either prevent Miska the Wolf-spider from returning, or taking on him and the Queen of Chaos.
I've run plenty of modules, but never my own creation. I'm both excited and terrified.
Lightning Strike - A rebranded Fire Bolt for Wizards & Sorcerers.
Spirit Bomb - A holy fireball for Clerics, Paladins, & Divine Soul Sorcerers!
Sword Dancer - A Cleric subclass specifically for the Drow goddess Eilistraee.
Quicksilver & The Scarlet Witch - A pair of magical firearms for your Gunslinger or Artificer.
Good luck in your own homebrew campaign