Are we able to increase the number of spells a wizard/cleric etc can prepare in our homebrew subclasses? If we can I’m unsure how to do so.
Thanks!
Nope.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Why does it say "This homebrew Subclass has text that includes Non-english Language" when I wrote it in all english?
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Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Life is very busy unfortunately, gone from most Pbp's indefinitely. If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
I'm making a subclass for Druid but the system won't let me publish. It unhelpfully tells me "This homebrew Subclass does not have the necessary class features with the correct required levels" but I entered two features at 2nd level (just like Land & Moon) and one at each of 6th, 10th, and 14th levels as the Druid class description specifies. What am I doing wrong?
I'm making a subclass for Druid but the system won't let me publish. It unhelpfully tells me "This homebrew Subclass does not have the necessary class features with the correct required levels" but I entered two features at 2nd level (just like Land & Moon) and one at each of 6th, 10th, and 14th levels as the Druid class description specifies. What am I doing wrong?
look for anything with a red asterisk *, that should be your problem.
I'm making a subclass for Druid but the system won't let me publish. It unhelpfully tells me "This homebrew Subclass does not have the necessary class features with the correct required levels" but I entered two features at 2nd level (just like Land & Moon) and one at each of 6th, 10th, and 14th levels as the Druid class description specifies. What am I doing wrong?
look for anything with a red asterisk *, that should be your problem.
If that didn't help, look up necessary class features for clerics.
I'm making a subclass for Druid but the system won't let me publish. It unhelpfully tells me "This homebrew Subclass does not have the necessary class features with the correct required levels" but I entered two features at 2nd level (just like Land & Moon) and one at each of 6th, 10th, and 14th levels as the Druid class description specifies. What am I doing wrong?
look for anything with a red asterisk *, that should be your problem.
If that didn't help, look up necessary class features for clerics.
Okay, so I just checked the requirements here and apparently Druid subclasses need to have a feature at 3rd level?? Circle of the Moon doesn't, and nowhere in the class description does it say this is necessary. :/
Okay, so I just checked the requirements here and apparently Druid subclasses need to have a feature at 3rd level?? Circle of the Moon doesn't, and nowhere in the class description does it say this is necessary. :/
Circle of the Land does have a third level feature; I think that's why. My guess is that Circle of the Moon has a hidden, blank feature, as the homebrew tools are the same tools the devs use for official content. And those tools are often insufficiently flexible.
If I were to, say, change a monster's dexterity stat and saved my changes, would that automatically change it's melee attack's accuracy and damage? Or would I have to... manually try to do something with that terrifying gobbledygook of code? Is there... a button I can push to do that?
If I were to, say, change a monster's dexterity stat and saved my changes, would that automatically change it's melee attack's accuracy and damage? Or would I have to... manually try to do something with that terrifying gobbledygook of code? Is there... a button I can push to do that?
No, it's not automatic, as the attack info is just a block of text. To change accuracy and damage, you edit the Actions Descriptions section, which is, thankfully, not a "terrifying gobbledygook of code," like the various dropdowns are, but a text entry box, with pretty basic controls for bold, italic, etc. You can also use tooltip "coding" to add tool-tipped conditions and the like, for example restrained, but you don't have to.
I am working in a feat and I am trying to figure out how to scale dice count to character levels ie 1+[1{charlvl/4}]
You'll have to use level scaling. You only have to add the scaling modifiers at a level where the number of dice changes.
Hey! Check out my homebrew, please!
Are we able to increase the number of spells a wizard/cleric etc can prepare in our homebrew subclasses? If we can I’m unsure how to do so.
Thanks!
Nope.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Dang! Hopefully soon 🤞🏻
Why does it say "This homebrew Subclass has text that includes Non-english Language" when I wrote it in all english?
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
Well, what was the title?
nighhman
The Way of the Sauce Class for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond (dndbeyond.com)
it was way of the sauce
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
I'm not sure, I can't see the page.
tell me everything in there that wasn't
q w e r t y u i o p a s d f g h j k l " ' z x c v b n m , . ? 1 2 3 4 5 6 7 8 9 0
nighhman
or any words that are not standard English, including 'vise versa' and the like.
nighhman
ah, ok
Life is very busy unfortunately, gone from most Pbp's indefinitely.
If you'd like to contact me, I am on Discord at GreatAxeblade#7595, always happy to chat :)
Homebrew races: ~Otterfolk! Play as a otter!~ Playable Dryad! (Literally just the monster sheet ported to player race)
Sauce Archpriest!- Join the Supreme Court of Sauces! Join the Cult of Cults! EXTENDED SIGNATURE Tooltips
I'm making a subclass for Druid but the system won't let me publish. It unhelpfully tells me "This homebrew Subclass does not have the necessary class features with the correct required levels" but I entered two features at 2nd level (just like Land & Moon) and one at each of 6th, 10th, and 14th levels as the Druid class description specifies. What am I doing wrong?
look for anything with a red asterisk *, that should be your problem.
nighhman
If that didn't help, look up necessary class features for clerics.
nighhman
Okay, so I just checked the requirements here and apparently Druid subclasses need to have a feature at 3rd level?? Circle of the Moon doesn't, and nowhere in the class description does it say this is necessary. :/
Circle of the Land does have a third level feature; I think that's why. My guess is that Circle of the Moon has a hidden, blank feature, as the homebrew tools are the same tools the devs use for official content. And those tools are often insufficiently flexible.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
how do I add a attack to a shield. so you can do a attack with a shield.
If I were to, say, change a monster's dexterity stat and saved my changes, would that automatically change it's melee attack's accuracy and damage? Or would I have to... manually try to do something with that terrifying gobbledygook of code? Is there... a button I can push to do that?
No, it's not automatic, as the attack info is just a block of text. To change accuracy and damage, you edit the Actions Descriptions section, which is, thankfully, not a "terrifying gobbledygook of code," like the various dropdowns are, but a text entry box, with pretty basic controls for bold, italic, etc. You can also use tooltip "coding" to add tool-tipped conditions and the like, for example restrained, but you don't have to.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Since the shield is not a traditional weapon you would have to use it as an improvised weapon(I have done it myself)
nighhman