Is that a race, a monster, or a familiar?!? You have a giant block of text with no paragraphs which makes it hard to read. You have headings with identical headings directly underneath them which makes it hard to read. You have examples buried in the middle of paragraphs without (parentheses) around them which makes it hard to read. You have multiple spelling/grammar/punctuation mistakes which makes it hard to read. Can you maybe clean it up a bit please to make it easier to read so we can help you better?
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Totally agreeing with you all this character is to strong. I have already changed a lot comparing to the original but ……. not enough. Hope you will bare with me. I hope to balance this race without taking away the shapeshifting ability. But going to make restrictions for a lot of abilities. First I need to clean up. I am totally green in homebrewing. I was glad after 5 hrs of writing, clipping and pasting that I had the start up of this character ;-)
Need some guidance in the accolade section. I read some about it in a forum but forgot to bookmark it.
Concerning the grammar…….. Not important until the last version. Most important now is the balancing of the race and using the proper homebrew tools.
I have found that more people are willing to take the time to read my work and offer suggestions if the spelling/grammar/punctuation is at least mostly good. One helpful tip: find stuff that WotC wrote that is fairly close to what you want and then just try to emulate the way they wrote theirs. Saves me a ton of time. (My spelling is atrocious, thank God for spellcheck!)
Thx for the tip. Most of the stuff I wrote I have to redo anyway. The introductory story comes straight from the book. Have a feeling I have to rewrite a couple of times before its balanced.
For now the discussion is more important. And learning the tricks of the editor.
But going to follow up on all tips like grammar and structure.
Before i put it in woodrake 1.2. please your view:
Basic Woodrakes stats:
Ability score restrictions: Str. + Con have 11 (E) as max stat. (If player chooses to play with minus stats the DM can choose to give int +1)
Abbility score increase: Dex (+2) + Cha. (+1)
Personality and Race restrictions:
Woodrakes are not offensive, they evade whenever they can.
Woodrakes do not show their true form to mortals unless it is inevitable.
Woodrakes main form\shape must be chosen. This form\shape defines the characters background.
If woodrake is the prime shape then the woodrake is not living in the normal world. Either in solitary in a forest or on the edge of a Fey dwelling if not directly in the feycourt.
If halfling or elf they live in the normal world. They stay in one form at their homestead for not attracking attention to there real being. Most Woodrake prefer their prime shape to be elf or halfling.
Woodrakes allignment: True Chaotic
Woodrakes believe that order and control are destructive forces which leads to the downfall of everything. They believe in anarchy and chaos. The more unpredictable the world is the less evil exploitation there will be.
Racial benefits\restrictions:
Natural armor: AC 18. Woodrake cannot use any form of armor or clothing. Woodrake uses a shoulder belt end a normal belt. They can have specially made small backpacks which fits between their wings. Max items: ????
Natural Attack: 2x claws 1d4, 1 bite 1d8.(need upgrading in higher levels)Restrictions: Woodrakes cannot use any form of melee weapon, any weapon made of iron. But they can use range weapons.
Flight: range: 30 ft; Duration: 60 min. Restrictions: after 60 min. flight it needs 60 min of normale activity to restore or 15 min. of meditation. The flight of a woodrake is noisy. The Woodrake looks slender, but they are heavy due to their dragonscales. their lift off is a noisy business.
Class restrictions: Are either Rogue or Bard. (maybe not assassin???). Thief is the most common class for Woodrakes.
Fey invisibility: Due to their choice to live amongst people has their fey invisibility has gotten rusty. Woodrakes can get invisible for mortals before they come in contact with mortals. When contact is made they cannot become invisible until they are out of sight of the mortals. When a invisible woodrake does something offensiv they become visible. In the Fey realm Woodrake can be invisible to mortals at will without restrictions. (as Fey invisibility) Invisibility does not take away the noise of flight. This invisibility feat can be used in all forms.
Shapeshifting: Woodrake can shift between Woodrake\halfling\elf form. The Woodrake and always shift back to their prime shape. The woodrake can shift twice a day to one of the other shapes. This means that the woodrake can be all forms in 1 day and always be able to return to his prime shape. In the fey realm the woodrake cannot shapeshift. A woodrake shifts form near their dwelling only out of necessity. But they are known for their use of shapeshifting in intriguing plotting to steal or kill as long as the risk of being discovered is low. The shapeshifting ability can be used in all forms.
So far so good. Think this might be more balanced, please your feedback.
Made a new old race comes from "tall tales of the wee folk" book. Need some feedback.
You have to give us a link or copy/paste the info here or we cannot help you.
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Sorry her it is:
Woodrake
Is that a race, a monster, or a familiar?!? You have a giant block of text with no paragraphs which makes it hard to read. You have headings with identical headings directly underneath them which makes it hard to read. You have examples buried in the middle of paragraphs without (parentheses) around them which makes it hard to read. You have multiple spelling/grammar/punctuation mistakes which makes it hard to read. Can you maybe clean it up a bit please to make it easier to read so we can help you better?
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Please don’t think I’m breaking your stones. I want to help out, but it kind of hurts to look at the way you currently have it formatted.
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Think it's a race. Correct your grammar too.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
What grammar mistakes did I make? I don’t doubt that I made a grammatical mistake. Please point it out so that I may learn and improve.
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You didn't, he did.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Sorry if I wasn't clear.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Ah. Thank you.
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Have you made any headway on tidying up your idea? I’m still willing to help whenever you’re ready.
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Have it on paper but havent got the time yet.
Is this a player race? If so it is like starting the game as Goku, it is flipping strong!
You start with twice the abilities of other races, a natural flying speed, natural armour of 18, and +4 stats total. - too strong
Even if you halfed either the quantity or strength of the racial features it’d still be the strongest race option for players.
Add on top of that Invisibility to Mortals. And also shape shifting into two other characters. This is not a playable race in any way.
Look at what other races offer a character. +3 to stats on average, usually split up. Some skill proficiency, maybe a cantrip, some ribbon abilities.
Compare those to the mountain of goodies your race provides.
My DM's Guild Content - Mostly quick rules and guides.
Totally agreeing with you all this character is to strong. I have already changed a lot comparing to the original but ……. not enough. Hope you will bare with me. I hope to balance this race without taking away the shapeshifting ability. But going to make restrictions for a lot of abilities. First I need to clean up. I am totally green in homebrewing. I was glad after 5 hrs of writing, clipping and pasting that I had the start up of this character ;-)
Need some guidance in the accolade section. I read some about it in a forum but forgot to bookmark it.
Concerning the grammar…….. Not important until the last version. Most important now is the balancing of the race and using the proper homebrew tools.
I have found that more people are willing to take the time to read my work and offer suggestions if the spelling/grammar/punctuation is at least mostly good. One helpful tip: find stuff that WotC wrote that is fairly close to what you want and then just try to emulate the way they wrote theirs. Saves me a ton of time. (My spelling is atrocious, thank God for spellcheck!)
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Thx for the tip. Most of the stuff I wrote I have to redo anyway. The introductory story comes straight from the book. Have a feeling I have to rewrite a couple of times before its balanced.
For now the discussion is more important. And learning the tricks of the editor.
But going to follow up on all tips like grammar and structure.
Have you looked at the shifter in ERftLW?
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yes but i try to keep the history close to the book. In a way woodrakes are evolved SIdhe.
Before i put it in woodrake 1.2. please your view:
Basic Woodrakes stats:
Ability score restrictions: Str. + Con have 11 (E) as max stat. (If player chooses to play with minus stats the DM can choose to give int +1)
Abbility score increase: Dex (+2) + Cha. (+1)
Personality and Race restrictions:
Woodrakes are not offensive, they evade whenever they can.
Woodrakes do not show their true form to mortals unless it is inevitable.
Woodrakes main form\shape must be chosen. This form\shape defines the characters background.
If woodrake is the prime shape then the woodrake is not living in the normal world. Either in solitary in a forest or on the edge of a Fey dwelling if not directly in the feycourt.
If halfling or elf they live in the normal world. They stay in one form at their homestead for not attracking attention to there real being. Most Woodrake prefer their prime shape to be elf or halfling.
Woodrakes allignment: True Chaotic
Woodrakes believe that order and control are destructive forces which leads to the downfall of everything. They believe in anarchy and chaos. The more unpredictable the world is the less evil exploitation there will be.
Racial benefits\restrictions:
Natural armor: AC 18. Woodrake cannot use any form of armor or clothing. Woodrake uses a shoulder belt end a normal belt. They can have specially made small backpacks which fits between their wings. Max items: ????
Natural Attack: 2x claws 1d4, 1 bite 1d8.(need upgrading in higher levels) Restrictions: Woodrakes cannot use any form of melee weapon, any weapon made of iron. But they can use range weapons.
Flight: range: 30 ft; Duration: 60 min. Restrictions: after 60 min. flight it needs 60 min of normale activity to restore or 15 min. of meditation. The flight of a woodrake is noisy. The Woodrake looks slender, but they are heavy due to their dragonscales. their lift off is a noisy business.
Class restrictions: Are either Rogue or Bard. (maybe not assassin???). Thief is the most common class for Woodrakes.
Fey invisibility: Due to their choice to live amongst people has their fey invisibility has gotten rusty. Woodrakes can get invisible for mortals before they come in contact with mortals. When contact is made they cannot become invisible until they are out of sight of the mortals. When a invisible woodrake does something offensiv they become visible. In the Fey realm Woodrake can be invisible to mortals at will without restrictions. (as Fey invisibility) Invisibility does not take away the noise of flight. This invisibility feat can be used in all forms.
Shapeshifting: Woodrake can shift between Woodrake\halfling\elf form. The Woodrake and always shift back to their prime shape. The woodrake can shift twice a day to one of the other shapes. This means that the woodrake can be all forms in 1 day and always be able to return to his prime shape. In the fey realm the woodrake cannot shapeshift. A woodrake shifts form near their dwelling only out of necessity. But they are known for their use of shapeshifting in intriguing plotting to steal or kill as long as the risk of being discovered is low. The shapeshifting ability can be used in all forms.
So far so good. Think this might be more balanced, please your feedback.