I'm currently trying to make a homebrew weapon for a character in my campaign, and I'm trying to make it Wisdom based, rather than strength (he's a cleric with a sucky strength). for the life of me though, I can't figure out how to do it on here. Can anyone help?
I'm currently trying to make a homebrew weapon for a character in my campaign, and I'm trying to make it Wisdom based, rather than strength (he's a cleric with a sucky strength). for the life of me though, I can't figure out how to do it on here. Can anyone help?
That is not currently possible. Since nothing in the official rules works that way, a modifier to accomplish that was never programmed. You would have to included it as plain text and he played would have to manually adjust the attack and damage modifiers directly on their character sheet by selecting the item in their inventory and clicking “customize.” They won’t be able to s itch it to Wis either, but they can set those bonus to match the appropriate numbers it would be if using Wis. They would also have to remember to adjust those numbers whenever their Wis modifier changed as well.
I'm currently trying to make a homebrew weapon for a character in my campaign, and I'm trying to make it Wisdom based, rather than strength (he's a cleric with a sucky strength). for the life of me though, I can't figure out how to do it on here. Can anyone help?
That is not currently possible. Since nothing in the official rules works that way, a modifier to accomplish that was never programmed. You would have to included it as plain text and he played would have to manually adjust the attack and damage modifiers directly on their character sheet by selecting the item in their inventory and clicking “customize.” They won’t be able to s itch it to Wis either, but they can set those bonus to match the appropriate numbers it would be if using Wis. They would also have to remember to adjust those numbers whenever their Wis modifier changed as well.
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Could also just give them access to the Shillelagh cantrip.
Cheers for the replies, people :)
You can also make a custom cantrip. And then you can put that cantrip into a feet. Then you just add the feet on Manage Feets
WHERE IS THIS MANAGE FEATS TAB EVERYONE TA;KS ABOUT.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
OMG YOUR AMAZING
No problem at all. I am going to have to confiscate your CAPS LOCK button though.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)