Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
((Picking up the pace a bit, since Grandpa's remaining rounds of chaos are going to take forever if I wait to make sure everyone takes their turn. It's post combat, you're all catching your breath while Grandpa's having another one of his fits. Post as you can, and I'll fit it in.))
Patter comes round the building, calling out to Quickfinger, who is still inside the villa.
Rusty takes care of Patter's fall damage.
BB notices that Vrin's headwound has closed up.
Grandpa reverts from his plant form, but his face changes as the flesh around his eyes fuses and goes smooth, his ears enlarging and rotating. He frantically calls Black to him, hurrying in the direction of his metal steed. Black gets him mounted up and dashes to the west along the fence, removing his master's chaos from the immediate vicinity of the buildings. Red circles to follow.
The tough who threw himself on your mercy is groaning in the vines.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Patter checks his squadmates to see they're handling the situation, and then darts into the villa to find Quick to ask his questions. He brushes the dust off his other arm as he walks, very quickly.
Verne takes a moment to stomp out any embers left in the vineyard. He returns to the group to watch Grandpa ride off with some sort of weird mask on. Approaching Patter, he reports in. "Fires out!" snapping to attention like a good soldier. He waits to see if the Squad captain has any further orders for him. If not he will tend to the dead and gather their bodies for the pire. All things deserved to be returned to earth, and he was happy to shepard them through that part of life's journey.
Grandpa riding Black past the fence suddenly only senses what and where everything is, while he doesn't see it. Before long he suddenly senses a unicorn right next to him Hmm I don't think that unicorn was here just a moment a go.
"Black, let's get us to the corner of the fence there."
When he gets near the corner of the fence, where the t-intersect of the water is, he will dismount Black and tell him and Red to go to the others, Grandpa himself will sit down, back against the fence It would be nice if this is over soon, would like to see normally again.
(@Spider you can tell what happens with the next two roles, as they aren't in the table yet. After that I'll roll for the last five I guess, and we'll see what happens)
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Ayen moves closer to Stables. "Well done, soldier." He then ceases concentrating on his spell, and Bolt shrinks down. "There, it hurt my neck looking that high up. No creature should ever be that big." The small elf then inhales air into his lungs, releasing it as he shouts: "SQUAD! I'm going to follow Grandpa and make sure he's not blowing himself up! Meanwhile, clean up this mess, you're under captain Patter's command until I return!" Then, he dashes after Salkur.
Bryn collects the weapon the tough dropped and taps him on the head with his rapier. “You might as well flee too. I suggest you don't hang around town.”
This post has potentially manipulated dice roll results.
Patter makes it to the villa entrance, where Quick is inside, with his bodyguard.
"Vrin. Did he get away?"
Stables begins seeing to the dwindling fires by shifting earth upon them. ((Dropping entangle?))
There is the most beautiful whinny you've ever heard coming from the north, and you see a flash of light off of a pearlescent horn as a unicorn leaps over the fence and dashes away to the north, a ray of sunshine seeming to track its movements.
Grandpa, as you flee to the west on Black, you hear a voice speaking into your mind that you can't understand.
Back in the courtyard, Bolt shrinks down to merely large as Shrink stops concentrating on making her huge. The little veteran dashes to the west, sighting Grandpa's progress by Red's position in the sky.
Bryn gives the tough a sharp rap and sends him on his way, the fellow scrambling up and sprinting away, the scent of hot urine mingling with the blood, charred flesh and ozone of Bolt's blast.
All of the mercenary crew, flunkies and various horses continue fleeing, most of them having left the confines of the fenced in vineyard.
Storm heads north to check on BB and Vrin, and sees Quick's nemesis still breathing, though he's sprawled out on the ground.
Back to the west, (2) Grandpa starts feeling lighter and lighter in Black's saddle. He sends his faithful mechanical friends back to the others, flying himself now that he has the means to do so, to the point of land where the two streams combine.
He waits for something else to happen, feels the chaos surge, but doesn't notice any change... maybe it's all ove--- NOPE. He can feel the chaos building again.
Shrink continues sprinting west, seeing Grandpa take flight, chaos still flickering around him as the deep gnome turns his head side to side, bringing his comically large ears to bear, before settling down outside the vineyard. He meets up with Black and Red, who whine and hoot in concern, looking to Shrink for help.
North of the courtyard, Storm slips his greatsword into Vrin, giving it a bit of twist as he pulls it out... only to see the wound seal shut a few seconds later.
BB strips the ring from Vrin, it's a heavy ring, with a bit of a geometric pattern, two bulky, stylized ram heads facing to either side. Beyond the magic Vrin unleashed at you, it looks like it would hurt to get punched someone wearing it, but also probably hurt to punch someone while wearing it.
BB, now that you're standing over him and casting a bit of shadow, you notice a reddish glow coming from under his breastplate near his neck.
Patter shakes his head. "No, we stopped the carriage, and he went down. Just confirming, he's the only target? They all fled. You don't want anyone else hunted down?"
He's already walking out of the villa, and will listen to a reply, but wants to check on the rest of his squad.
He dashes off to the carriage assuming Quick says this is the only real target. If he wants others hunted down, he'll pass off that information.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Hold on." Storm orders as the others start to gather around. He quickly strips the man down to his skin, removing everything the man has on him and placing it in a pile nearby. "Someone cast detect magic on that stuff." He orders as he works. When he has the man naked he will try his greatsword once more.
Bolt tries to stand still while she is in this unusual form. All her little friends are running and ducking between her legs and she worries about hurting them. Only when she finally shrinks down to familiar size she relaxes and helps cleaning up the place. She also decides to check out the pockets of the fallen to see if they have any nice items on them - starting with Vrin. ((Investigation if needed: 21
Patter's dashing, bonus action dashing, and using his movement to get to the carriage, so 90 feet per round. Confirming Vrin's down and restrained, or dead.
((Assuming you're all abiding by chain of command, it'll take Storm a minute or two to get Vrin stripped, in which time Grandpa's chaos will have run it's course. Anyone acting before (or after) being asked to stop? Anyone providing the requested detect magic? Shrink still headed to Grandpa to be on hand to provide assistance? Bolt waiting until she's back to medium (or dismissing rune-growth if you can)?))
As Patter arrives at the carriage, Storm and BB are on scene, the big human looming over the downed Vrin, holding up a ring that he just yanked off Vrin's hand.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Rusty flicks his fingers, and Patter’s scrapes from falling begin to fade. He’ll just cautiously back away from Gramps after that.
Healing: 3 +2 bc I’m an idiot who forgets mods
Surge: 16
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Patter gives Rusty what can only be described as a sincerely thankful glower as Rusty heals him.
The look has an obvious subtext along the lines of "mention the fall, or the horse assault, and you won't sleep worry-free for weeks."
((Picking up the pace a bit, since Grandpa's remaining rounds of chaos are going to take forever if I wait to make sure everyone takes their turn. It's post combat, you're all catching your breath while Grandpa's having another one of his fits. Post as you can, and I'll fit it in.))
Patter comes round the building, calling out to Quickfinger, who is still inside the villa.
Rusty takes care of Patter's fall damage.
BB notices that Vrin's headwound has closed up.
Grandpa reverts from his plant form, but his face changes as the flesh around his eyes fuses and goes smooth, his ears enlarging and rotating. He frantically calls Black to him, hurrying in the direction of his metal steed. Black gets him mounted up and dashes to the west along the fence, removing his master's chaos from the immediate vicinity of the buildings. Red circles to follow.
The tough who threw himself on your mercy is groaning in the vines.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Patter checks his squadmates to see they're handling the situation, and then darts into the villa to find Quick to ask his questions. He brushes the dust off his other arm as he walks, very quickly.
Verne takes a moment to stomp out any embers left in the vineyard. He returns to the group to watch Grandpa ride off with some sort of weird mask on. Approaching Patter, he reports in. "Fires out!" snapping to attention like a good soldier. He waits to see if the Squad captain has any further orders for him. If not he will tend to the dead and gather their bodies for the pire. All things deserved to be returned to earth, and he was happy to shepard them through that part of life's journey.
Grandpa riding Black past the fence suddenly only senses what and where everything is, while he doesn't see it. Before long he suddenly senses a unicorn right next to him Hmm I don't think that unicorn was here just a moment a go.
"Black, let's get us to the corner of the fence there."
When he gets near the corner of the fence, where the t-intersect of the water is, he will dismount Black and tell him and Red to go to the others, Grandpa himself will sit down, back against the fence It would be nice if this is over soon, would like to see normally again.
(@Spider you can tell what happens with the next two roles, as they aren't in the table yet. After that I'll roll for the last five I guess, and we'll see what happens)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Ayen moves closer to Stables. "Well done, soldier." He then ceases concentrating on his spell, and Bolt shrinks down. "There, it hurt my neck looking that high up. No creature should ever be that big." The small elf then inhales air into his lungs, releasing it as he shouts: "SQUAD! I'm going to follow Grandpa and make sure he's not blowing himself up! Meanwhile, clean up this mess, you're under captain Patter's command until I return!" Then, he dashes after Salkur.
Varielky
Bryn collects the weapon the tough dropped and taps him on the head with his rapier. “You might as well flee too. I suggest you don't hang around town.”
With things under control, Storm moves over to the coach and checks on Vrin. If he is still living then Storm makes sure he stops doing so.
Patter makes it to the villa entrance, where Quick is inside, with his bodyguard.
"Vrin. Did he get away?"
Stables begins seeing to the dwindling fires by shifting earth upon them. ((Dropping entangle?))
There is the most beautiful whinny you've ever heard coming from the north, and you see a flash of light off of a pearlescent horn as a unicorn leaps over the fence and dashes away to the north, a ray of sunshine seeming to track its movements.
Grandpa, as you flee to the west on Black, you hear a voice speaking into your mind that you can't understand.
Back in the courtyard, Bolt shrinks down to merely large as Shrink stops concentrating on making her huge. The little veteran dashes to the west, sighting Grandpa's progress by Red's position in the sky.
Bryn gives the tough a sharp rap and sends him on his way, the fellow scrambling up and sprinting away, the scent of hot urine mingling with the blood, charred flesh and ozone of Bolt's blast.
All of the mercenary crew, flunkies and various horses continue fleeing, most of them having left the confines of the fenced in vineyard.
Storm heads north to check on BB and Vrin, and sees Quick's nemesis still breathing, though he's sprawled out on the ground.
Back to the west, (2) Grandpa starts feeling lighter and lighter in Black's saddle. He sends his faithful mechanical friends back to the others, flying himself now that he has the means to do so, to the point of land where the two streams combine.
He waits for something else to happen, feels the chaos surge, but doesn't notice any change... maybe it's all ove--- NOPE. He can feel the chaos building again.
Shrink continues sprinting west, seeing Grandpa take flight, chaos still flickering around him as the deep gnome turns his head side to side, bringing his comically large ears to bear, before settling down outside the vineyard. He meets up with Black and Red, who whine and hoot in concern, looking to Shrink for help.
North of the courtyard, Storm slips his greatsword into Vrin, giving it a bit of twist as he pulls it out... only to see the wound seal shut a few seconds later.
((If I missed anyone or anything, let me know!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
BB hops down and pulls the ring off Vrin's hand.
"He tried to get me with something out this. He missed. I didn't. We killing him? They get any of us?"
BB strips the ring from Vrin, it's a heavy ring, with a bit of a geometric pattern, two bulky, stylized ram heads facing to either side. Beyond the magic Vrin unleashed at you, it looks like it would hurt to get punched someone wearing it, but also probably hurt to punch someone while wearing it.
BB, now that you're standing over him and casting a bit of shadow, you notice a reddish glow coming from under his breastplate near his neck.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Patter shakes his head. "No, we stopped the carriage, and he went down. Just confirming, he's the only target? They all fled. You don't want anyone else hunted down?"
He's already walking out of the villa, and will listen to a reply, but wants to check on the rest of his squad.
He dashes off to the carriage assuming Quick says this is the only real target. If he wants others hunted down, he'll pass off that information.
"They all took their orders from him. The underlings aren't a concern."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Rusty peers down at Vrin, shrugs, and slams his ghost hammer into him, following up with a mote of fire.
Spiritual weapon (adv for prone): 13(3) Damage: 12
Fire bolt (cancelling prone disadvantage with tides): 14(4) Damage: 7 fire
(On my next turn)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Hold on." Storm orders as the others start to gather around. He quickly strips the man down to his skin, removing everything the man has on him and placing it in a pile nearby. "Someone cast detect magic on that stuff." He orders as he works. When he has the man naked he will try his greatsword once more.
Bolt tries to stand still while she is in this unusual form. All her little friends are running and ducking between her legs and she worries about hurting them.
Only when she finally shrinks down to familiar size she relaxes and helps cleaning up the place.
She also decides to check out the pockets of the fallen to see if they have any nice items on them - starting with Vrin.
((Investigation if needed: 21
Patter's dashing, bonus action dashing, and using his movement to get to the carriage, so 90 feet per round. Confirming Vrin's down and restrained, or dead.
((Assuming you're all abiding by chain of command, it'll take Storm a minute or two to get Vrin stripped, in which time Grandpa's chaos will have run it's course. Anyone acting before (or after) being asked to stop? Anyone providing the requested detect magic? Shrink still headed to Grandpa to be on hand to provide assistance? Bolt waiting until she's back to medium (or dismissing rune-growth if you can)?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As Patter arrives at the carriage, Storm and BB are on scene, the big human looming over the downed Vrin, holding up a ring that he just yanked off Vrin's hand.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock