Darrikrecklessly swings again following a taunt, showing Leh'Si how its down. How much the other barbarian will retain however after being knocked unconscious will be a different matter.
Packer keeps on sniping, taking a decent chunk out of another foe, before trying his disappearing trick again. Unfortunately, in accidently snapping a twig in his retreat, his position becomes very much exposed to most of the enemy team.
Blossombreathing starts to calm, as her body continues to fight to stabilize itself...
Zagathos coughs, but otherwise seems to be growing more stable...
Blossom(O): HP (0/28)+THP(/) - Death Saves(2 Success/0 Failure)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9) Darrik(D): HP (24/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Death Saves(2 Success/2 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF.
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining), prone. Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(5 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(8 Rds). Leh Si(E): HP (0/35)+THP - Rage(1/3 remaining, 0 Rds) -
Namor looked at the Mugman in surprise. The thing was evading him... beating him. And now attacking a teammate!
The sailor shook his head, muttering, "The construct doesn't matter." Turning to his side, he realized another foe--an official, flesh-and-blood one--was just within his range. With renewed vigor, Namor swung twice at Darrik. "C'mon, barbarian," he quipped, "no reason to be so angry! Just relax... take a nap even!"
ACTION: Glaive attack toward Darrik * Glaive Slash, Attack: 8, Slashing & Force Damage: 17 BONUS: Attack with back of polearm * Glaive Butt, Attack: 9, Slashing & Force Damage: 13 REACTION: For DM
If any opponent enters or leaves Namor
's range, take an Opportunity Attack * Glaive Slash, Attack: 8, Slashing & Force Damage: 9
Larab gets to his feet, and though not able to get the angle for the clearest shot on Packer, fires all the same for the man's position. Unfortunately, half way through passing the more densely packed trees, the arrow scraps off one and goes awry. Undeterred, the Eladrin falls back for a measure of cover.(Placed 10i)
Namor tries to rally his allies towards taking down Darrik over dealing with the construct, and leads by example by drawing at least some blood from the dwarf. Yet just like so many before, even when delivering the heaviest of strikes, the barbarian seemed to shrug off most of it. Still, there was wear beginning to show...
Jackrum more than happily takes a swing at Darrik as well, determined to be the one to bring the stout warrior to his knees!
Action: Warhammer Strike on Darrik. Attack: 25 Damage: 12 bludgeoning. (Forgot adv. from Darrik's reckless, but didn't matter)
Barbarfocus is shaken by the dart. But come what may, he would add on to Darrik's hurt by heating up the armor, before then risking it all to feed Leh'Si his own potion. After which, he hustles back a bit, hoping to keep the Mugman divided between targets.
Conc. Save(DC 10): 15.
Bonus Action: Activate HM if still up, inflicting 9 Fire damage to Darrik. (used the wrong dice last time, but too late now) (If not up, Casting Shield of Faith on self.)
Movement: To 7K, provoking OA from Mugman.
Reaction(Mugman): OA on Barbar. Attack: 14 Damage: 6 non-magical bludgeoning.
If hit by above, Conc. Save(DC 10): 20.
Action(Barbar): Feed Leh'Si a Potion(Leh'Si's), restoring 10 HP.
Movement(remaining): To 6J.
Leh'Si awakens coughing a bit, before shaking his head and getting his wits about him. The moment their back, it is with a roar of fury that he kicked flip back to his feet, snatched up his Yklwa once more, and then immediately put the weapon to use trying to break through the dwarf's defenses. But... to no avail again!
Movement: Stand Up.
Bonus Action: Enter Divine Fury.
Action: Yklwa attack at Darrik. Attack: 18 Damage: 20 non-magical piercing and radiant damage.
The Mugmanis again left with a difficult choice... (2)... but only for a moment. After which, it got to swinging again on his chosen foe, only to rebound off Barbar's armor. Meanwhile, the grinding of gears that had been steadily growing louder in the background. One round remained before another foe entered the fray....
Action: Slam Attack on Barbar. Attack: 19 Damage: 5 non-magical bludgeoning.
(@Zagathos & Blossom: Make a Death Save.)
(@Darrik: Make a Con Save(DC 10) to avoid penalties of HM.)
Blossom(O): HP (0/28)+THP(/) - Death Saves(2 Success/0 Failure)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9) Darrik(D): HP (2/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Death Saves(2 Success/2 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF.
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining) Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(3 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(7 Rds). Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 9 Rds) -
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(OOC: Don't have time for the full post so specifics will have to be left up to the DM)
Packer will try and get within 5 feet of Blossom and feed her a potion. If he can do so in a way that allows him to back up without taking an opportunity attack, then he will try to do that. Otherwise, just get there and feed her a potion.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Darrikresigns himself to his fate. Yet determined to go down swinging a different way, Zagathos would come to having been fed the dwarf's potion.
Packerrisks it all to do much the same as Darrik in reviving Blossom(5K), though needing to duck a swipe on the approach from Namor. After which, he tries to fall back, but not without the risk of catching hands from at least Barbar. (End position: J4)
Reaction(Barbar): OA Punch at Packer. Unarmed Strike - Attack: 13 Damage: 3 bludgeoning Damage.
Zagathos rolls onto his feet, picking up his war weapon in the process, before then sizing up the situation. In the end, he opts to restore most of his vitality and buy some time for Packer and the rest to finish the good work.
Action: Use Lay on Hands on self, regaining 14 Hp (1 hp remaining in pool).
Blossom awakens with a start, grabs their own dropped weapon, and sees about almost as soon as they are back on their feet. And though tempted to strike out, seeing how badly Packer damaged some of their foes, a gamble is taken in laying on them hands to restore Darrik's vitality, before channeling through their holy emblem on their shield a protective barrier.
Action: Use Lay on Hands on Darrik, regaining 14 Hp (1 hp remaining in pool).
Bonus Action: Cast (1st level)Sanctuary on self. Wis Save(DC 11) for anyone wanting to target Blossom for an attack.
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9) Darrik(D): HP (17/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (21/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(5/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining) Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(3 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(7 Rds). Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 9 Rds) -
Namor smiled. Three revivals?! This was getting exciting! With a battle cry, he swung his glaive at Blossom, again letting his tattoo tendrils close the gap. "Hi-yah!"
ACTION: Attack on Blossom * Glaive Slash, Attack: 11, Slashing & Force Damage: 13
This post has potentially manipulated dice roll results.
"Gods cursed necromantic peasants! Do we have to kill all of you again?"
"You WILL die darrik"
23
If a hit
6 bludgeoning damage (halved i suppose. Cuz barbarian)
Rollback Post to RevisionRollBack
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic byVitaly S Alexius
This post has potentially manipulated dice roll results.
Namor takes another combination of swings at Blossom. And yet, even if able to "push past" the divine protection warding off hostile intent itself, not a single blow came close to doing more than gliding off her shield.
Larab breaks cover and tries to put an end to Blossom as well! And through sheer force of will, even the divine protections cannot prevent the archer from find his mark, before then ducking back to cover. (For brevity, Larab is back in the same spot.)
(Wis Save for Sanc(DC 11: 19)
Jackrum meanwhile gets Darrik good across the arm after declaring his end! But thanks to Blossom's earlier assistance, the dwarf not only still stood strong, but bellow back at paladin.
Barbar needed only focus for a moment to scald Darrik again with his fellow dwarf's armor. Then, out comes the Warhammer once more to remove the inconvenience that was the Mug harassing both himself and Namor. Apart from denting it good however, the mug too stood strong and defiant.
Bonus Action: Activate HM again, inflicting 4 Fire Damage to Darrik. (Already haved)
Leh'Si recklessly throws his full weight into stabbing at Darrik, but underestimated the swiftness of the dwarf. While he is forced to dig out the spear and reorient himself...
Action: Yklwa Strike at Darrik. (Reckless)Yklwa - Attack: 21 Damage: 14 non-magical piercing and radiant.
The sound of rattling can be heard from the staging areas before from... (2).... the northwest(16B) appears a large sized Cup construct with Boxing Gloves for hands! While Mugman again considers targets once again(2), before then making another wild haymaker at Barbar, Cuphead leisure entered the arena, before locking focus on Larab and dashing into melee!
Action(Mugman): Slam at Barbar. Attack: 22 Damage: 5 bludgeoning.
Action/Movement(Cuphead): Dash to 10H.
(@Darrik: Make a Con Save(DC 10) again vs Heat Metal debilitation.)
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(1/15), Death Saves(0 Success, 0 Failures)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9) Darrik(D): HP (8/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (21/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(5/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining) Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(2 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(6 Rds). Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 8 Rds) -
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Darrik recklessly swings again following a taunt, showing Leh'Si how its down. How much the other barbarian will retain however after being knocked unconscious will be a different matter.
Packer keeps on sniping, taking a decent chunk out of another foe, before trying his disappearing trick again. Unfortunately, in accidently snapping a twig in his retreat, his position becomes very much exposed to most of the enemy team.
Blossom breathing starts to calm, as her body continues to fight to stabilize itself...
Zagathos coughs, but otherwise seems to be growing more stable...
(@Barbar: Make a Conc. Save for Heat Metal)
It is now Team(2)'s Turn!
Arena 9: Woods (Round 7-Cont.)
A B C D E F G H I J K L M N O P
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A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants, '*' Tentacle
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Death Saves(2 Success/0 Failure)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9)
Darrik(D): HP (24/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Death Saves(2 Success/2 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF.
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining), prone.
Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(5 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(8 Rds).
Leh Si(E): HP (0/35)+THP - Rage(1/3 remaining, 0 Rds) -
Neutral:
Mugman(1): HP (10/10)+THP(/) -
When you realize you're doing too much: Signature.
Larab will move to get a shot at Packer, and then go behind cover.
(Giving the DM control over exact positions)
Attack: 14 Damage: 6
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Namor looked at the Mugman in surprise. The thing was evading him... beating him. And now attacking a teammate!
The sailor shook his head, muttering, "The construct doesn't matter." Turning to his side, he realized another foe--an official, flesh-and-blood one--was just within his range. With renewed vigor, Namor swung twice at Darrik. "C'mon, barbarian," he quipped, "no reason to be so angry! Just relax... take a nap even!"
Finished!
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Forgot about the advantage. Here's the second roll for each attack - Glaive Slash: 25, Glaive Butt: 12 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( And the extra damage from that crit: 8 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Larab gets to his feet, and though not able to get the angle for the clearest shot on Packer, fires all the same for the man's position. Unfortunately, half way through passing the more densely packed trees, the arrow scraps off one and goes awry. Undeterred, the Eladrin falls back for a measure of cover.(Placed 10i)
Namor tries to rally his allies towards taking down Darrik over dealing with the construct, and leads by example by drawing at least some blood from the dwarf. Yet just like so many before, even when delivering the heaviest of strikes, the barbarian seemed to shrug off most of it. Still, there was wear beginning to show...
Jackrum more than happily takes a swing at Darrik as well, determined to be the one to bring the stout warrior to his knees!
Action: Warhammer Strike on Darrik.
Attack: 25 Damage: 12 bludgeoning. (Forgot adv. from Darrik's reckless, but didn't matter)
Barbar focus is shaken by the dart. But come what may, he would add on to Darrik's hurt by heating up the armor, before then risking it all to feed Leh'Si his own potion. After which, he hustles back a bit, hoping to keep the Mugman divided between targets.
Conc. Save(DC 10): 15.
Bonus Action: Activate HM if still up, inflicting 9 Fire damage to Darrik. (used the wrong dice last time, but too late now)
(If not up, Casting Shield of Faith on self.)
Movement: To 7K, provoking OA from Mugman.
Reaction(Mugman): OA on Barbar.
Attack: 14 Damage: 6 non-magical bludgeoning.
If hit by above, Conc. Save(DC 10): 20.
Action(Barbar): Feed Leh'Si a Potion(Leh'Si's), restoring 10 HP.
Movement(remaining): To 6J.
Leh'Si awakens coughing a bit, before shaking his head and getting his wits about him. The moment their back, it is with a roar of fury that he kicked flip back to his feet, snatched up his Yklwa once more, and then immediately put the weapon to use trying to break through the dwarf's defenses. But... to no avail again!
Movement: Stand Up.
Bonus Action: Enter Divine Fury.
Action: Yklwa attack at Darrik.
Attack: 18 Damage: 20 non-magical piercing and radiant damage.
The Mugman is again left with a difficult choice... (2)... but only for a moment. After which, it got to swinging again on his chosen foe, only to rebound off Barbar's armor. Meanwhile, the grinding of gears that had been steadily growing louder in the background. One round remained before another foe entered the fray....
Action: Slam Attack on Barbar.
Attack: 19 Damage: 5 non-magical bludgeoning.
(@Zagathos & Blossom: Make a Death Save.)
(@Darrik: Make a Con Save(DC 10) to avoid penalties of HM.)
It is now Team(1)'s Turn! Map Updated Here.
Arena 9: Woods (Round 8)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Death Saves(2 Success/0 Failure)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9)
Darrik(D): HP (2/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (0/31)+THP(/) - holding Goodberry, Death Saves(2 Success/2 Failure)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF.
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining)
Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(3 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(7 Rds).
Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 9 Rds) -
Neutral:
Mugman(1): HP (10/10)+THP(/) -
When you realize you're doing too much: Signature.
Zagathos death save: 4
Con save: 8
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Darrik will resign himself to his fate, and feed Zagathos his potion.
Healing: 7
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(OOC: Don't have time for the full post so specifics will have to be left up to the DM)
Packer will try and get within 5 feet of Blossom and feed her a potion. If he can do so in a way that allows him to back up without taking an opportunity attack, then he will try to do that. Otherwise, just get there and feed her a potion.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Death save 2
Darrik resigns himself to his fate. Yet determined to go down swinging a different way, Zagathos would come to having been fed the dwarf's potion.
Packer risks it all to do much the same as Darrik in reviving Blossom(5K), though needing to duck a swipe on the approach from Namor. After which, he tries to fall back, but not without the risk of catching hands from at least Barbar. (End position: J4)
Reaction(Barbar): OA Punch at Packer.
Unarmed Strike - Attack: 13 Damage: 3 bludgeoning Damage.
Zagathos rolls onto his feet, picking up his war weapon in the process, before then sizing up the situation. In the end, he opts to restore most of his vitality and buy some time for Packer and the rest to finish the good work.
Action: Use Lay on Hands on self, regaining 14 Hp (1 hp remaining in pool).
Blossom awakens with a start, grabs their own dropped weapon, and sees about almost as soon as they are back on their feet. And though tempted to strike out, seeing how badly Packer damaged some of their foes, a gamble is taken in laying on them hands to restore Darrik's vitality, before channeling through their holy emblem on their shield a protective barrier.
Action: Use Lay on Hands on Darrik, regaining 14 Hp (1 hp remaining in pool).
Bonus Action: Cast (1st level)Sanctuary on self. Wis Save(DC 11) for anyone wanting to target Blossom for an attack.
It is now Team(2)'s Turn! Map Updated Here.
Arena 9: Woods (Round 8-Cont.)
Contestants:
Team(1):
Blossom(O): HP (9/28)+THP(/) - Lay on Hands(1/15)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9)
Darrik(D): HP (17/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (21/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(5/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining)
Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(3 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(7 Rds).
Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 9 Rds) -
Neutral:
Mugman(1): HP (10/10)+THP(/) -
When you realize you're doing too much: Signature.
Namor smiled. Three revivals?! This was getting exciting! With a battle cry, he swung his glaive at Blossom, again letting his tattoo tendrils close the gap. "Hi-yah!"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
"And one more!" the sailor continued, as he whipped his weapon around to strike with the backend.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Larab too takes a shot at Blossom, before moving back into cover.
Attack: 25 Damage: 12
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
"Gods cursed necromantic peasants! Do we have to kill all of you again?"
"You WILL die darrik"
23
If a hit
6 bludgeoning damage (halved i suppose. Cuz barbarian)
This Mug immediately shared with me a transcendental tale of an Infinite Mug that anchors the Universe and keeps it from folding in on itself. I filed this report under "illogical nonsense" and asked why its sign is in Times New Roman font, when it is basic knowledge that Arial Black is a far superior font. I wondered: How did this mug even get past the assembly line with its theistic beliefs and poor font choices?
quote from Romantically Apocalyptic by Vitaly S Alexius
Namor takes another combination of swings at Blossom. And yet, even if able to "push past" the divine protection warding off hostile intent itself, not a single blow came close to doing more than gliding off her shield.
Larab breaks cover and tries to put an end to Blossom as well! And through sheer force of will, even the divine protections cannot prevent the archer from find his mark, before then ducking back to cover. (For brevity, Larab is back in the same spot.)
(Wis Save for Sanc(DC 11: 19)
Jackrum meanwhile gets Darrik good across the arm after declaring his end! But thanks to Blossom's earlier assistance, the dwarf not only still stood strong, but bellow back at paladin.
Barbar needed only focus for a moment to scald Darrik again with his fellow dwarf's armor. Then, out comes the Warhammer once more to remove the inconvenience that was the Mug harassing both himself and Namor. Apart from denting it good however, the mug too stood strong and defiant.
Bonus Action: Activate HM again, inflicting 4 Fire Damage to Darrik. (Already haved)
Action: Warhammer Strike on Mugman.
(One-Handed)Warhammer - Attack: 15 Damage: 4 non-magical bludgeoning.
Leh'Si recklessly throws his full weight into stabbing at Darrik, but underestimated the swiftness of the dwarf. While he is forced to dig out the spear and reorient himself...
Action: Yklwa Strike at Darrik.
(Reckless)Yklwa - Attack: 21 Damage: 14 non-magical piercing and radiant.
The sound of rattling can be heard from the staging areas before from... (2).... the northwest(16B) appears a large sized Cup construct with Boxing Gloves for hands! While Mugman again considers targets once again(2), before then making another wild haymaker at Barbar, Cuphead leisure entered the arena, before locking focus on Larab and dashing into melee!
Action(Mugman): Slam at Barbar.
Attack: 22 Damage: 5 bludgeoning.
Action/Movement(Cuphead): Dash to 10H.
(@Darrik: Make a Con Save(DC 10) again vs Heat Metal debilitation.)
(@Blossom: Make a Death Save.)
It is now Team(1)'s Turn! Map Updated Here.
Arena 9: Woods (Round 9)
Contestants:
Team(1):
Blossom(O): HP (0/28)+THP(/) - Lay on Hands(1/15), Death Saves(0 Success, 0 Failures)
Packer(P): HP (31/31)+THP(/) - Affected by Longstrider, Goodberries on person(9)
Darrik(D): HP (8/38)+THP(/) - Rage(2/3 remaining, 3 Rds), Affected by Heat Metal.
Zagathos(Z): HP (21/31)+THP(/) - holding Goodberry, Lay On Hands(1/15)
Dimitri(I): HP (0/28)+THP(/) - Death Saves(0 Success/3 Failure)
Team(2):
Jackrum(J): HP (31/31)+THP(/) - Affected and Conc. by SoF, Lay on Hands(5/15)
Larab(L): HP (21/28)+THP(5/5) - Fighting Spirit(0/3 remaining)
Namor(N): HP (9/26)+THP(0/5) - Affected by ECT(2 Rds),
Barbar(B): HP (16/30)+THP(/) - Conc. by HM(6 Rds).
Leh Si(E): HP (10/35)+THP - Rage(0/3 remaining, 8 Rds) -
Neutral:
Mugman(1): HP (7/10)+THP(/) -
Cupman(2): HP (10/10)+THP(/) -
When you realize you're doing too much: Signature.
Death save 3
Con save: 19
Darrik will bonk Leh Si back, still standing strong.
Attack: 17 Damage: 8
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Packer steps to the side and hurls a well-aimed dart at Leh Si. He then quickly retreats back to the safety of cover.
Move: J4 --> K4 --> L4 (2 Squares: 10 Feet Used Total)
Action: Attack (Dart) (Sharpshooter)
(Against Leh Si) Attack: 21 Damage: 17
Move: L4 --> M3 --> --> N2 --> O1 --> N1 (5 Squares: 35 Feet Used Total)
Bonus Action: Hide (Stealth: 18)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”