This post has potentially manipulated dice roll results.
Ollezall will call down sacred-flame for 1 damage; Dexterity 15 save . Ollezall will aim for a kobold engaged with a soldier in the hopes of catching them off guard. And will run to get closer to the portal.
" If you guys can't collapse the pass, run for it! There are too many to fight off, and I have run out of spiritual vigour to heal anything"
Cerlinde and Brin shoot firebolts at the overhang, striking unstable looking spots. A few rocks fall anticlimactically, then another, then the overhang collapses sending tons or rock on the Kobolds chasing you from behind (giving you an additional round). The rock wall begins to destabilize, collapsing under it's own weight (Increasing chance of getting hit by falling rocks over the remaining rounds). The spiritual flame that Ollezall brings down on the Kobold, distracting it and letting Dale dispatch it easily.
Cerlinde 90 feet from portal
Ollezall (who was bringing up the rear) 75 feet fro portal
Brin 75 feet from portal
Immediate path ahead of each of you is clear (except for random falling rocks)
15 feet from the portal Ollezall is confronted by a Kobold (spear 2H scrap armor AC 12) who seems to be weighing his odds between enemy portal and avalanche but thrusts his spear at you threateningly, shouting at you in draconic.
25 feet from the portal Brin is confronted by a Kobold (same as above) who is hit by flying debris for 3 damage
30 feet from the portal Cerlinde must dodge flying (DEX saving throw DC 15) debris (1d4+1)
Next Round! (but will entertain last minute entries from missing players)
Cerlinde nimbly dodges the falling debris with elvish grace, stepping on top of the falling rocks and using them to launch her forward, and she dashes to the edge of the portal-…. Lastly with a hope that it isn’t broken- like so much teleportation Magic has been around haven…
she pauses right near the portal to Ensure her companions arrive safe, preparing to launch a barrage of fire at any Kobolds who still remain.
Cerlinde nimbly dodges the falling debris with elvish grace, stepping on top of the falling rocks and using them to launch her forward, and she dashes to the edge of the portal-…. Lastly with a hope that it isn’t broken- like so much teleportation Magic has been around haven…
she pauses right near the portal to Ensure her companions arrive safe, preparing to launch a barrage of fire at any Kobolds who still remain.
Then definitely you have a shot at either of the Kobolds facing your companions this round. If you like, you can pick one and roll for it.
You look back. The walls of the pass are collapsing. Everyone is pushing to get through that portal except for the Elven Wizard holding it stable on this side.
Ollezall will start muttering in gibberish, but try to make it sound like ominous as he casts his spell. Hopefully this frightens the kobold and he runs away.
If this succeeds he will make a play at the portal, but will first look to see if his companions become bailed up. If this is the case he will prepare to cast another spell in the next round, instead of leaving this round.
Standing by the portal Cerlinde hears shouting on the other side. "I can't believe how much easier this would be ANYWHERE else in all the worlds" followed by another "If we can't keep this together they might wind up ANYWHERE else in all the worlds" and yet another "It's slipping! It's not going to hold much longer!"
Rocks are falling every as Cerlinde fires an arrow at the Kobold confronting Brin, the falling debris, Brin's firebolt and the arrow hit simultaneously, killing it. Alukilia dives into the portal. Ollezall's sacred flame burns the Kobold almost to death. It jumps through the portal and he follows, then Brin. Someone shouts "That's it Varis, get in her NOW!" You look around. You're in the Guard's Parade Ground. There are cots set up and Clerics from several different Temples healing wounded. It seems you're weren't the only group they brought back in a hurry.
Three figures emerge as the portal collapse. Keth, carrying the badly injured and unconscious Cyrasil over his shoulder and the Elven Wizard last. "Do you not know what now means?" one of the Human Guard asks the Elf angrily. "I had another two seconds before the portal gave out" the Elf said nonchalantly. The Human looked at him, still angry, the Elf just looked annoyed then Capt Kolar showed up and broke the tension.
The Dwarf addresses the people assembled with this powerful baritone voice. "I'm sure you all know by now that the Kobolds figured out that we were using the magic rings to petrify supplies. We don't know if they know the trigger words or not. If the last group through still has theirs, it means we've recovered all of them, which I hope is the case" Kolar pauses for a moment "What we were unprepared for was the sheer magnitude of the opposition. We believed it was one or two nest responsible for the raids. The raids we've seen led us to estimates of 200 Kobolds tops in the surrounding area. Yet when they saw an opportunity they were able to field hundreds, possibly as many as a thousand individuals, some more heavily armored than we could have guessed. For the time being, I am halting any new Wilderness Patrols. The supplies that have been turned to stone can simply stay there for now. For the time being we will be preparing for an attack. There is no indication that they are planning an attack. We just want to make sure the town is safe until things settle down. There will be reconnaissance missions so I would be interested from those with excellent stealth and tracking skills. In all, I would like to thank all of you for your work with us and congratulate you all on a job well done"
The Kobolds that made it through the portal have been rounded up and are in chains. One keeps pointing at your group and is soon talking to a Dragonborn Guard who then marches over to you, straight to Ollezall "That one" the guard starts, pointing to the Kobold "says you promised to look after him if he went through the portal. Is that true?"
While Ollezall talks with Dragonborn Guard, Capt Kolar interrupts asking if you still have the ring (OOC I believe it was Cerlinde who had it last. Correct me if I'm wrong) You offer it to Kolar who says "We don't actually need them anymore. Why don't you keep it? And here " He says, pulling out several large pouches " forty gold each" You did good work. If you think of anything or remember that might be useful, please come see me".
You have treasure to split and now a third magic item.
Cerlinde says “yes, I’m the bearer of the ring. Thank you very much for the gold. Sadly, they do know the trigger word- at least for our ring, we tried to bluff them into letting us go and watched them try the command word using our fake ring. That was a very close escape. Did Modesty make it back ok? “
“I have my map and notes of all the areas we explored, I need some time to compete them but will bring them to you once done.” She rolls out a beautifully detailed and labeled parchment map showing all the area around where the party explored.
To our group she says “how should we divide up the magic items?”
(What sort of total loot/magic items are we talking about? What are the totals, I don't believe I have that information on my end without searching through the posts. I saw the 40 GP given to us at the end here, as well as the magical ring, but was there more?)
(What sort of total loot/magic items are we talking about? What are the totals, I don't believe I have that information on my end without searching through the posts. I saw the 40 GP given to us at the end here, as well as the magical ring, but was there more?)
In addition to the 40gp and the petrifying ring you found 321gp, 10sp, 2 gems, an Immovable Rod and Bracers of Archery
(OOC- is this the close of this module? Do we level up? Thanks for running!)
All that's left is dividing up the spoils. You are all now at 2nd level. You each have 24 Downtime days. I was hoping to have more locations with Downtime forms. Currently it's Myk's Magic Shoppe (who buys Magic items if you're interested) and Drusilla's Forest (great place to do research) and am finishing up The Copper Dragon Tavern. Copper Dragon has lodgings available. Don't let the fact that I'm not finished yet stop you. If there's something you're looking for in the way of more permanent dwellings, there are boarding houses all over Haven. Just let me know what kind of place you're looking for and what neighborhood and I'll get it set up. Likewise if there is a location where you would like to spend Downtime, Blacksmith, Trading Post, Jeweler (You have those two gems) let me know, whether it's on the map yet or not and I'll put it up.
The thread for roleplaying Downtime is here and the Haven reference thread is here. You'll find the Bulletin Board here. I just found a way to let PCs post notices on the Bulletin Board. It's still a little klugey but it works. You can use the link to upload a text file, with the extension .txt and it'll go up on the Board where other PCs can read it. My plan is to make more use of it as time goes on.
As I understand it, another Adventure will be starting up shortly with another DM. I'll be working more on Lore and Locations till we get more of Haven filled out.
I want to thank you all for playing in this Adventure. I enjoyed running it and learned a lot. If I could ask a favor of you, I would appreciate any feedback you could give me and would use it to improve the Adventures I run in the future as well as improve my performance as a DM. If there's anything about the Adventure you'd like to ask or discuss feel free to continue using this thread for it. Again, thank you all for playing this very first Adventure in the Worlds of Pphost.
Ollezall will call down sacred-flame for 1 damage; Dexterity 15 save . Ollezall will aim for a kobold engaged with a soldier in the hopes of catching them off guard. And will run to get closer to the portal.
" If you guys can't collapse the pass, run for it! There are too many to fight off, and I have run out of spiritual vigour to heal anything"
After taking his shot at the overhang Brin would move as far towards the portal as he can this round.
Cerlinde and Brin shoot firebolts at the overhang, striking unstable looking spots. A few rocks fall anticlimactically, then another, then the overhang collapses sending tons or rock on the Kobolds chasing you from behind (giving you an additional round). The rock wall begins to destabilize, collapsing under it's own weight (Increasing chance of getting hit by falling rocks over the remaining rounds). The spiritual flame that Ollezall brings down on the Kobold, distracting it and letting Dale dispatch it easily.
Cerlinde 90 feet from portal
Ollezall (who was bringing up the rear) 75 feet fro portal
Brin 75 feet from portal
Immediate path ahead of each of you is clear (except for random falling rocks)
Next Round!
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature
Ollezall will dash towards the portal. *If I can get close to the guards or portal, I might be able to support the others* Ollezall thinks.
Brin, seeing the path behind seeming to be blocked, at least to some extent, decides to make a run for the portal as well. (Dash action.)
Cerlinde will dash towards the portal as well
15 feet from the portal Ollezall is confronted by a Kobold (spear 2H scrap armor AC 12) who seems to be weighing his odds between enemy portal and avalanche but thrusts his spear at you threateningly, shouting at you in draconic.
25 feet from the portal Brin is confronted by a Kobold (same as above) who is hit by flying debris for 3 damage
30 feet from the portal Cerlinde must dodge flying (DEX saving throw DC 15) debris (1d4+1)
Next Round! (but will entertain last minute entries from missing players)
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature
18 dexterity save
Cerlinde nimbly dodges the falling debris with elvish grace, stepping on top of the falling rocks and using them to launch her forward, and she dashes to the edge of the portal-…. Lastly with a hope that it isn’t broken- like so much teleportation Magic has been around haven…
she pauses right near the portal to Ensure her companions arrive safe, preparing to launch a barrage of fire at any Kobolds who still remain.
Brin sends a blast of fire at his kobold as he moves towards the portal...
Attack: 8 Damage: 2
Then definitely you have a shot at either of the Kobolds facing your companions this round. If you like, you can pick one and roll for it.
You look back. The walls of the pass are collapsing. Everyone is pushing to get through that portal except for the Elven Wizard holding it stable on this side.
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature
toll-the-dead for 4 ; WIS 15 save
Ollezall will start muttering in gibberish, but try to make it sound like ominous as he casts his spell. Hopefully this frightens the kobold and he runs away.
If this succeeds he will make a play at the portal, but will first look to see if his companions become bailed up. If this is the case he will prepare to cast another spell in the next round, instead of leaving this round.
Attack: 11 Damage: 4Cerlinde tries to shoot Brin’s Kobold, while yelling at it it draconic “leave us!”
(Edit- I’m sure that killed that one!)
Cerlinde waits by the portal for the others, ready to help if they need it.
Alukilia will dash to the portal (sorry for the inactivity)
I exist sometimes, especially when I'm DMing Curse of Strahd.
Standing by the portal Cerlinde hears shouting on the other side. "I can't believe how much easier this would be ANYWHERE else in all the worlds" followed by another "If we can't keep this together they might wind up ANYWHERE else in all the worlds" and yet another "It's slipping! It's not going to hold much longer!"
Rocks are falling every as Cerlinde fires an arrow at the Kobold confronting Brin, the falling debris, Brin's firebolt and the arrow hit simultaneously, killing it. Alukilia dives into the portal. Ollezall's sacred flame burns the Kobold almost to death. It jumps through the portal and he follows, then Brin. Someone shouts "That's it Varis, get in her NOW!" You look around. You're in the Guard's Parade Ground. There are cots set up and Clerics from several different Temples healing wounded. It seems you're weren't the only group they brought back in a hurry.
Three figures emerge as the portal collapse. Keth, carrying the badly injured and unconscious Cyrasil over his shoulder and the Elven Wizard last. "Do you not know what now means?" one of the Human Guard asks the Elf angrily. "I had another two seconds before the portal gave out" the Elf said nonchalantly. The Human looked at him, still angry, the Elf just looked annoyed then Capt Kolar showed up and broke the tension.
The Dwarf addresses the people assembled with this powerful baritone voice. "I'm sure you all know by now that the Kobolds figured out that we were using the magic rings to petrify supplies. We don't know if they know the trigger words or not. If the last group through still has theirs, it means we've recovered all of them, which I hope is the case" Kolar pauses for a moment "What we were unprepared for was the sheer magnitude of the opposition. We believed it was one or two nest responsible for the raids. The raids we've seen led us to estimates of 200 Kobolds tops in the surrounding area. Yet when they saw an opportunity they were able to field hundreds, possibly as many as a thousand individuals, some more heavily armored than we could have guessed. For the time being, I am halting any new Wilderness Patrols. The supplies that have been turned to stone can simply stay there for now. For the time being we will be preparing for an attack. There is no indication that they are planning an attack. We just want to make sure the town is safe until things settle down. There will be reconnaissance missions so I would be interested from those with excellent stealth and tracking skills. In all, I would like to thank all of you for your work with us and congratulate you all on a job well done"
The Kobolds that made it through the portal have been rounded up and are in chains. One keeps pointing at your group and is soon talking to a Dragonborn Guard who then marches over to you, straight to Ollezall "That one" the guard starts, pointing to the Kobold "says you promised to look after him if he went through the portal. Is that true?"
While Ollezall talks with Dragonborn Guard, Capt Kolar interrupts asking if you still have the ring (OOC I believe it was Cerlinde who had it last. Correct me if I'm wrong) You offer it to Kolar who says "We don't actually need them anymore. Why don't you keep it? And here " He says, pulling out several large pouches " forty gold each" You did good work. If you think of anything or remember that might be useful, please come see me".
You have treasure to split and now a third magic item.
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature
Cerlinde says “yes, I’m the bearer of the ring. Thank you very much for the gold. Sadly, they do know the trigger word- at least for our ring, we tried to bluff them into letting us go and watched them try the command word using our fake ring. That was a very close escape. Did Modesty make it back ok? “
“I have my map and notes of all the areas we explored, I need some time to compete them but will bring them to you once done.” She rolls out a beautifully detailed and labeled parchment map showing all the area around where the party explored.
To our group she says “how should we divide up the magic items?”
(OOC- is this the close of this module? Do we level up? Thanks for running!)
(What sort of total loot/magic items are we talking about? What are the totals, I don't believe I have that information on my end without searching through the posts. I saw the 40 GP given to us at the end here, as well as the magical ring, but was there more?)
In addition to the 40gp and the petrifying ring you found 321gp, 10sp, 2 gems, an Immovable Rod and Bracers of Archery
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature
All that's left is dividing up the spoils. You are all now at 2nd level. You each have 24 Downtime days. I was hoping to have more locations with Downtime forms. Currently it's Myk's Magic Shoppe (who buys Magic items if you're interested) and Drusilla's Forest (great place to do research) and am finishing up The Copper Dragon Tavern. Copper Dragon has lodgings available. Don't let the fact that I'm not finished yet stop you. If there's something you're looking for in the way of more permanent dwellings, there are boarding houses all over Haven. Just let me know what kind of place you're looking for and what neighborhood and I'll get it set up. Likewise if there is a location where you would like to spend Downtime, Blacksmith, Trading Post, Jeweler (You have those two gems) let me know, whether it's on the map yet or not and I'll put it up.
The thread for roleplaying Downtime is here and the Haven reference thread is here. You'll find the Bulletin Board here. I just found a way to let PCs post notices on the Bulletin Board. It's still a little klugey but it works. You can use the link to upload a text file, with the extension .txt and it'll go up on the Board where other PCs can read it. My plan is to make more use of it as time goes on.
As I understand it, another Adventure will be starting up shortly with another DM. I'll be working more on Lore and Locations till we get more of Haven filled out.
I want to thank you all for playing in this Adventure. I enjoyed running it and learned a lot. If I could ask a favor of you, I would appreciate any feedback you could give me and would use it to improve the Adventures I run in the future as well as improve my performance as a DM. If there's anything about the Adventure you'd like to ask or discuss feel free to continue using this thread for it. Again, thank you all for playing this very first Adventure in the Worlds of Pphost.
The Worlds of Pphost a community of DMs and Players making PbP better
Malichi, Tiefling Rogue - Worlds of Pphost- The Amazing Teleportation Machine
DM Worlds of Pphost - Haven 'A Few Days at a Tavern'
Extended Signature