*<So, someone in the ooc thread reminded me that darkness actually cancels disadvantage on characters attacking targets under the blinded condition. I'm not rerolling the attacks Shady made in the dark, but I am apologizing for my mistake there. I'll try to be more careful in the future. Thank you)>
"Ouch! Something attempted to chop me into pieces, roasted me then bit me. Why do we have a guest with us who mistakes tieflings as edible items? Where's everyone else?"
Marlyth asks her companions while trying to understand the critical situation.
This post has potentially manipulated dice roll results.
Star spawn movement 1‐2 East, 3-4 West 1
I guess the start spawn follows Shady through the darkness and out the east door. I'd say it could look for tracks to see where Shady went, but I don't think it leaves tracks. If it did look for tracks, it would see the ones the seagull followed, so let's not do that. Let's roll for it again.
Morwena Wis save 7
Morwena backs away 30ft.
<Does it make sense for her to move through the doorway to room 4 with an exit, or should she back into a corner in room 5? Mechanically the straight line makes sense, narratively the exit makes sense. Any input from the peanut gallery?>
Marlyth will use the 'Wildshape' feature to assume the shape of a Jaculi magically and stays inside the dark sphere. Jaculyth has Blindsight. She finds her purple serpentine features comfortable and sways her barbed head.
(@Wile_E_Coyote,Jaculiscan be found in the interior Faerun area. Marlyth belongs to a nomadic tribe, she could have seen one. Besides, she's a Tiefling raised by 'Hybsils', her backstory can involve other planes too. Blimey!)
<I did forget about the jungles of the interior. There's a special place in my memory for a spot in the shining south called the Misty Vale. A jaculi wouldn't seem out of place there either.>
Morwena casts haste on herself and runs into the basement, past a writhing Angus.
There she uses her quarterstaff to strike the keystone in the ceiling of the cellar.
<I'm not rolling to hit an inanimate object. She isn't even trying to break it and there's no stats for it anyhow. If you don't like that, pretend I said she just grabs it>
Weneon is up.
edit: oh yeah, and the demiplane will collapse in 10 minutes.
Weneon would run after her, but seeing Angus she would call out "Angus is down, Help!" Before casting darkness over them because it seemed to work before
(If she doesn't notice Morewena leaving)
Weneon would lash out at the shadow thing more
Attack: 24 Damage: Unable to parse dice roll.
Attack: 21 Damage: 9
Martial arts Attack: 23 Damage: 5
And she'll just stunning strike on each hit until the thing is stunned (DC 14 Constitution save)
Calner calls out, "Where are you Weneon? Call out again and I'll follow your voice."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Marlyth will use the 'Wildshape' feature to assume the shape of a Jaculi magically and stays inside the dark sphere. Jaculyth has Blindsight. She finds her purple serpentine features comfortable and sways her barbed head.
Jaculyth has moved 20 feet East in order to re-enter the room 2. The dark sphere has been moving with her since she's been holding the Golden Disk.
<I dont know, Weneon. I did say Calner could cast dissonant whispers, so he saw her (I've already ruled without consideration) so i guess Weneon can see her too at this point. I think Shady is still outside though, at a point to the north of the building, Wen is totally unaware of. Also, Marlyrh is in the room and also Darkness? As a reminder, I attacked with DA incorrectly last time. darkness nullifies both advantage and disadvantage in reality. I just goofed. Given all this, if Weneon wants to retcon that last post, I'm fine with that. I think in either case, room 2 is at least 1/2 dark from these overlapping spheres of darkness, so anyone in there will still be blinded until they get out of there.>
Wait.. how is Jaculyth carrying a gold plate? She has blindsight sure, but no arms.
(Jaculyth has a tail which she can use to hold the disk like the branch of a tree, besides she is probably wearing a leather armor too. 15×5 feet, if you want her length and width.)
*<So, someone in the ooc thread reminded me that darkness actually cancels disadvantage on characters attacking targets under the blinded condition. I'm not rerolling the attacks Shady made in the dark, but I am apologizing for my mistake there. I'll try to be more careful in the future. Thank you)>
Still waiting on Marlyth concentration save to maintain darkness and Calner us up.
Constitution check to maintain concentration on Darkness: 12 (Against DC 10)
(Rolled in gamelog)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
"Ouch! Something attempted to chop me into pieces, roasted me then bit me. Why do we have a guest with us who mistakes tieflings as edible items? Where's everyone else?"
Marlyth asks her companions while trying to understand the critical situation.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Star spawn movement 1‐2 East, 3-4 West 1
I guess the start spawn follows Shady through the darkness and out the east door. I'd say it could look for tracks to see where Shady went, but I don't think it leaves tracks. If it did look for tracks, it would see the ones the seagull followed, so let's not do that. Let's roll for it again.
Morwena Wis save 7
Morwena backs away 30ft.
<Does it make sense for her to move through the doorway to room 4 with an exit, or should she back into a corner in room 5? Mechanically the straight line makes sense, narratively the exit makes sense. Any input from the peanut gallery?>
Star spawn movement outside 1-3 South, 4-6 East, 7-10 North (I could roll a D9, but let's give randomness a +1)
7
Star Spawn moves North, following close behind Shady.
Marlyth will use the 'Wildshape' feature to assume the shape of a Jaculi magically and stays inside the dark sphere. Jaculyth has Blindsight. She finds her purple serpentine features comfortable and sways her barbed head.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Angus Death Save: 15
(Three successes, Angus stablizes, although he remains unconscious)
<Has Marlyth seen a Jaculi? Did she visit Chult? I'm not calling this for rules. I'm saying it could be cool for her backstory.>
Legendary action, glide. Shady moves another 20ft along the north wall toward the north entrance
I think we're waiting on Safeguard then it's Morwena Angus and Weneon
(@Wile_E_Coyote, Jaculis can be found in the interior Faerun area. Marlyth belongs to a nomadic tribe, she could have seen one. Besides, she's a Tiefling raised by 'Hybsils', her backstory can involve other planes too. Blimey!)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
<I did forget about the jungles of the interior. There's a special place in my memory for a spot in the shining south called the Misty Vale. A jaculi wouldn't seem out of place there either.>
<No word from Safeguard?>
<I think I should keep things moving. Ok?>
Morwena casts haste on herself and runs into the basement, past a writhing Angus.
There she uses her quarterstaff to strike the keystone in the ceiling of the cellar.
<I'm not rolling to hit an inanimate object. She isn't even trying to break it and there's no stats for it anyhow. If you don't like that, pretend I said she just grabs it>
Weneon is up.
edit: oh yeah, and the demiplane will collapse in 10 minutes.
(If Weneon noticed Morewena leaving)
Weneon would run after her, but seeing Angus she would call out "Angus is down, Help!" Before casting darkness over them because it seemed to work before
(If she doesn't notice Morewena leaving)
Weneon would lash out at the shadow thing more
Attack: 24 Damage: Unable to parse dice roll.
Attack: 21 Damage: 9
Martial arts Attack: 23 Damage: 5
And she'll just stunning strike on each hit until the thing is stunned (DC 14 Constitution save)
Calner calls out, "Where are you Weneon? Call out again and I'll follow your voice."
Jaculyth has moved 20 feet East in order to re-enter the room 2. The dark sphere has been moving with her since she's been holding the Golden Disk.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
<I dont know, Weneon. I did say Calner could cast dissonant whispers, so he saw her (I've already ruled without consideration) so i guess Weneon can see her too at this point. I think Shady is still outside though, at a point to the north of the building, Wen is totally unaware of. Also, Marlyrh is in the room and also Darkness? As a reminder, I attacked with DA incorrectly last time. darkness nullifies both advantage and disadvantage in reality. I just goofed. Given all this, if Weneon wants to retcon that last post, I'm fine with that. I think in either case, room 2 is at least 1/2 dark from these overlapping spheres of darkness, so anyone in there will still be blinded until they get out of there.>
Shady comes in from the North...
Wait.. how is Jaculyth carrying a gold plate? She has blindsight sure, but no arms.
(Jaculyth has a tail which she can use to hold the disk like the branch of a tree, besides she is probably wearing a leather armor too. 15×5 feet, if you want her length and width.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer