Xarkris takes the 7 points of slashing damage from the gorilla and now has 6 hit points left of his 39 max. Xarkris casts HUNTERS MARK and targets the Snake Statue as a BONUS ACTION.
My Vow of Enmity is still in effect, and I can still attack with ADVANTAGE
First Attack: I rolled (3,13) + 6= 19 TO HIT for 2+5=7 Points of slashing damage, plus 6 points of slashing HUNTER's MARK damage.
Second Attack: I rolled (5,10) +6= 16 TO HIT for 7+5=12 Points of slashing damage, plus 4 points of slashing HUNTER's MARK damage.
Sly’s fire bolt misses the gargoyle by a few inches, but Xarkris’ attacks with his axe against the snake statue are far more effective, as after a few fierce swipes, he’s able to topple it.
Bilyur, now nearly exhausted, simply points at the gorilla statue and channels his energy to summon a toll of the statue's soul. A bell tones out, sending a wave of darkness into the statue. The gorilla must make a DC 15 WIS save or take 22 necrotic damage.
The gorilla statue gives a silent roar of pain as it is struck with the tolling of the bell, which deals a significant amount of damage to it [Wisdom Save: 3] Quickly, the gargoyle has gone from mainly unharmed, to showing cracks along its muscular form. A few good strikes with the right tool, and this battle could finally be won.
Xarkris takes the 7 points of slashing damage from the gorilla and now has 6 hit points left of his 39 max.
Xarkris casts HUNTERS MARK and targets the Snake Statue as a BONUS ACTION.
My Vow of Enmity is still in effect, and I can still attack with ADVANTAGE
First Attack: I rolled (3,13) + 6= 19 TO HIT for 2+5=7 Points of slashing damage, plus 6 points of slashing HUNTER's MARK damage.
Second Attack: I rolled (5,10) +6= 16 TO HIT for 7+5=12 Points of slashing damage, plus 4 points of slashing HUNTER's MARK damage.
END TURN
Sly’s fire bolt misses the gargoyle by a few inches, but Xarkris’ attacks with his axe against the snake statue are far more effective, as after a few fierce swipes, he’s able to topple it.
Bilyur is up!
[Map changes: Grung and Snakes Statues are now absent, Bilyur is 5 feet south and Mun is 5 feet north]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Bilyur, now nearly exhausted, simply points at the gorilla statue and channels his energy to summon a toll of the statue's soul. A bell tones out, sending a wave of darkness into the statue. The gorilla must make a DC 15 WIS save or take 22 necrotic damage.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
“Surrender, or know oblivion,” whispers Mun, her voice carrying, sibilant and wrong.
The gorilla statue gives a silent roar of pain as it is struck with the tolling of the bell, which deals a significant amount of damage to it [Wisdom Save: 3] Quickly, the gargoyle has gone from mainly unharmed, to showing cracks along its muscular form. A few good strikes with the right tool, and this battle could finally be won.
Daewen is up!
[Map changes: Grung and Snake Statues are now absent, Bilyur is 5 feet south and Mun is 5 feet north]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!