"Aeros you are an amazing barbarian! I love what you have done with Droll! Keep him in the air my friend!" (Bonus Action Bardic inspiration for Aeros: 1d6, OOC: I would suggest using it on keeping con for levitate but you can use it wherever you want! You can keep it for a full 10 minutes so no hurry in using it.)
After inspiring Aeros Handy again throws a fire bolt towards Groll: Attack: 22 Damage: 6
At the same time Handy moves the Tanicum group back as far as he can to keep them out of range of the Trolls.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
(ugh sorry for the delay folks, hectic day)
===DM===
Vortrin's barrage of fire attacks inflict significant damage to Groll, he's starting to get badly wounded. Tanicum family manages to move closer to the Marsh's exit without being chased. Ruggash, who is knocked down, stands up and follows the others to the exit.
"Sorry Handy, haven't been much help" Says Ruggash.
The Zhentarim man make another swing with the crowbar. Attack: 20 Damage: 3
This post has potentially manipulated dice roll results.
== CHENNA ==
.. will stand up, stare at Groll and scream at him, "YOU AND ME, WE WILL FINISH THIS!!!" (cast Compelled Duel wis save 13) and go bash the troll with his morningstar.
(OOC: I'm heading out of town on vacation starting today and posts might be infrequent. I have my phone but posts could be short.
@Profgenclean: Make sure you clarify which troll you are hitting. I assume you are shooting at the one on the ground and not the one in the air because we need to disable/kill that one so you can keep your concentration on keeping the other one in the air.)
This post has potentially manipulated dice roll results.
Assuming Groll falls asleep, Vortrin will fire off a ray of frost at Droll. He’ll also use two sorcery points to regain a spell slot, as a bonus action.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
===DM===
Striking from difficult position prevents Chenna to deal efficient damage. Groll approaches Aeros and swings his arm.
Attack: 21 Damage: 11
Aeros, the Troll strikes you hard. Make a CON save to maintain concentration on Levitate.
Aeros, barb.
Con save: 15 vs dc 10 or 1/2 damage taken. Which is greater.
Ooc: woot,
"Sorry friend, he stays there, ill release him if you cease this fight."
Aeros tries to hid the fact that the wallup he took hurt like hell.
==Handy=Half-Elf=bard/sorcerer==
"Aeros you are an amazing barbarian! I love what you have done with Droll! Keep him in the air my friend!" (Bonus Action Bardic inspiration for Aeros: 1d6, OOC: I would suggest using it on keeping con for levitate but you can use it wherever you want! You can keep it for a full 10 minutes so no hurry in using it.)
After inspiring Aeros Handy again throws a fire bolt towards Groll: Attack: 22 Damage: 6
At the same time Handy moves the Tanicum group back as far as he can to keep them out of range of the Trolls.
Lot's of stuff ...
Vortrin will toss another chromatic orb at Groll, chuckling slightly at the ridiculous image of a troll floating 30 ft. off the ground.
Attack: 22 Damage: 11 (fire)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(ooc: holy crap insane rolls guys, post more later)
(ugh sorry for the delay folks, hectic day)
===DM===
Vortrin's barrage of fire attacks inflict significant damage to Groll, he's starting to get badly wounded. Tanicum family manages to move closer to the Marsh's exit without being chased. Ruggash, who is knocked down, stands up and follows the others to the exit.
"Sorry Handy, haven't been much help" Says Ruggash.
The Zhentarim man make another swing with the crowbar. Attack: 20 Damage: 3
Aeros, Chenna, Waft, you can take your turns.
== CHENNA ==
.. will stand up, stare at Groll and scream at him, "YOU AND ME, WE WILL FINISH THIS!!!" (cast Compelled Duel wis save 13) and go bash the troll with his morningstar.
Attack: 8 Damage: 5
==DM==
Groll's WIS save: 15 vs 13
Groll magically compelled into Chenna's attack and let out a roar!
=Waft AC 14 20/20=
"You know guys, I haven't tried making leather out of a troll's skin. Maybe this is the time to do it."
Waft shoots another piercing arrow at their helpless enemy.
Longbow Attack: 19 Damage: 7 Piercing Damage
(OOC: I'm heading out of town on vacation starting today and posts might be infrequent. I have my phone but posts could be short.
@Profgenclean: Make sure you clarify which troll you are hitting. I assume you are shooting at the one on the ground and not the one in the air because we need to disable/kill that one so you can keep your concentration on keeping the other one in the air.)
Lot's of stuff ...
Ooc: correct, focus groll, keep droll in the air completely helpless.
Aeros will try to slash at groll on the ground and taunt droll in the air.
Attack: 9 ooc: wiff!
===DM===
Waft's arrow land right at Groll's torso while Aeros cut too shallow.
NEW ROUND
Droll still floats in the air while Groll under Chenna's spell lets out another roar and swings his arm to Chenna.
"DIE!"
Attack: 11 Damage: 12
===DM===
Groll swings really hard, but Chenna put his shield quick enough for it to take the brunt of the attack force!
The Zhent also swings another crowbar strike against Groll.
Attack: 3 Damage: 4
You guys may take your turn.
(OOC I’m on a trip, responding by phone, this weekend responses will be sparse)
With great optimism Handy casts sleep on Groll: 31
Lot's of stuff ...
Assuming Groll falls asleep, Vortrin will fire off a ray of frost at Droll. He’ll also use two sorcery points to regain a spell slot, as a bonus action.
Attack: 18 Damage: 6
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
== CHENNA ==
.. will shout to the family to keep running out of the march and then tries to bash Groll again:
Attack: 7 Damage: 6 and adding Divine Smite to it, so additional 10 of radiant damage.
Wait, hitting groll will wake him!!! Don’t hit groll wait and we will attack him when we have eliminated droll
Lot's of stuff ...
Oh Chenna compelled himself to duel Groll as well! Sorry!
Plus you get advantage and automatic crit on unconscious enemy. Ask DM to undo if you can and wait till droll is dead then we hit groll
Lot's of stuff ...
Aeros says" just focus down a target. One is helpless im the air while the other is just a dumbass"
Ooc: hehe