Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(I messed up. I was directing that at X'rax, but he would have had advantage anyways from stealth. I only asked Hansel for keeping track of who was damaged.)
(Also, X'rax would still have a turn. That was his surprise round.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
X'rax and Hansel's combined attacks finish off the restrained bandit. The only remaining one looks around nervously for an escape route. Seeing nothing promising, he strikes back at X'rax (who could indeed get into melee range).
Attack: 21 Damage: 7
Since the average stealth check was a success, X'rax still surprised them.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Maybe he can tell us more about the plague... or about other bandits..."she says to herself as she begins to tie him up.
She scans her companions and says out loud, "Now which one of you is scariest... he probably wont want to talk but I bet if we scare him a bit we could probably get something out of him."
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
As Nessie passes over Falynn while looking at the group, she shakes her head, indicating that she will not be a good option, and she responds when the Aarakocra stops speaking. "I think I might be too defensive for this. If you're not willing to do it, I'd place a bet on Hansel, he looks confident and tough, I know I was scared of him back at the tavern, until we started talking."
Already hoping her idea will be accepted, she casts Guidance on Hansel, to help in his interrogation.
(Forgot to mention, the Guidance Falynn used on Nessie was canceled the moment I chose to cast Entangle, which was just because of bad planning on my part.)
(totally forgot about guidance after i did well on my stealth lol.)
Nessie's feathers bunch at the mere slight suggestion that she would interrogate. Embarrassingly, she says, "Part of being an assassin is knowing your weaknesses. And you've seen me.. interact... I still have a lot to learn." she turns to Hansel, "Please?"
Edit: (is there is a tooltip for sneak attack? I was trying to figure out what term to put in but couldn't find the right one.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
"Do it Hansel," he whispers as he gently slaps the bandit awake. "Good say sunshine. My new friends and I were curious if you would know anything about the plague or if any of your companions are nearby. Now I'm not someone who would feast on a man's flesh, but I can't say the same of my friends. If you don't cooperate, I'll have to cut you up and feed you to them. "
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(If the bandit closest to me was restrained, then yes).
I have an intelligence of six, I know what I'm doing.
X'rax's firbolt goes whizzes past a bandit's head.
(You could get advantage if you went for the restrained one.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Then the restrained one was who I attacked)
I have an intelligence of six, I know what I'm doing.
(I messed up. I was directing that at X'rax, but he would have had advantage anyways from stealth. I only asked Hansel for keeping track of who was damaged.)
(Also, X'rax would still have a turn. That was his surprise round.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
X'rax
X'rax stayed back and didn't stealth. Can I get in melee this turn or how far away are the bandits?
Either another Firebolt or Booming Blade. Attack will be the same going to roll both damages. Going for the restrained bandit.
Attack: 19
Melee Damage: 8 slashing or Ranged: 10 fire
X'rax and Hansel's combined attacks finish off the restrained bandit. The only remaining one looks around nervously for an escape route. Seeing nothing promising, he strikes back at X'rax (who could indeed get into melee range).
Attack: 21 Damage: 7
Since the average stealth check was a success, X'rax still surprised them.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(X'rax is unconscious, right? Should I take my turn already? I kinda got lost on what the initiative was supposed to be...)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(Initiative is pretty flexible, due to the nature of PbP. You go, then the bandits go.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Nessie shouts, “Keep him alive!” And gets ready strike.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Hansel is going to strike at the remaining bandit Attack: 5 Damage: 10
I have an intelligence of six, I know what I'm doing.
Falynn didn't need to hear Nessie's shout to run to help X'rax, touching his shoulder, and casting Cure Wounds 6
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Nessie rushes the last bandit from behind after his attack on X’rax. She tries aim her strikes so that none of then will be lethal.
Dagger attack7 Damage7
since X’rax is within 5ft Sneak Attack:6
Offhand dagger attack 12 damage:2
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Nessie knocks the last bandit upside the head with her dagger hilts, dropping him.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Maybe he can tell us more about the plague... or about other bandits..." she says to herself as she begins to tie him up.
She scans her companions and says out loud, "Now which one of you is scariest... he probably wont want to talk but I bet if we scare him a bit we could probably get something out of him."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
As Nessie passes over Falynn while looking at the group, she shakes her head, indicating that she will not be a good option, and she responds when the Aarakocra stops speaking. "I think I might be too defensive for this. If you're not willing to do it, I'd place a bet on Hansel, he looks confident and tough, I know I was scared of him back at the tavern, until we started talking."
Already hoping her idea will be accepted, she casts Guidance on Hansel, to help in his interrogation.
(Forgot to mention, the Guidance Falynn used on Nessie was canceled the moment I chose to cast Entangle, which was just because of bad planning on my part.)
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
(totally forgot about guidance after i did well on my stealth lol.)
Nessie's feathers bunch at the mere slight suggestion that she would interrogate. Embarrassingly, she says, "Part of being an assassin is knowing your weaknesses. And you've seen me.. interact... I still have a lot to learn." she turns to Hansel, "Please?"
Edit: (is there is a tooltip for sneak attack? I was trying to figure out what term to put in but couldn't find the right one.)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(There is no tooltip for abilities of any kind, unfortunately.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Do it Hansel," he whispers as he gently slaps the bandit awake. "Good say sunshine. My new friends and I were curious if you would know anything about the plague or if any of your companions are nearby. Now I'm not someone who would feast on a man's flesh, but I can't say the same of my friends. If you don't cooperate, I'll have to cut you up and feed you to them. "
Intimidation with Guidance 17 3 (13)
I have an intelligence of six, I know what I'm doing.
Insight: 15
The bandit looks up nervously, and gulps.
”Er . . .well . . .my companions seem to all be dead.”
Another nervous gulp.
”I don’t know nothin’ about a plague, mister. Please don’t kill me. I was just tryin’ to survive.”
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Hansel shrugs. "That sounds convincing. What do you know about Lance Rock?"
I have an intelligence of six, I know what I'm doing.