Selrahc rushes to {CA34} and begins swinging his maul at Ingus. The sharpshooter ducks out of the way of the first attack, tapping Selrahc's elbow in the process and forcing the arc of the weapon to aim at the nearby Nox instead (ranger's Stand Against the Tide feature):
-> The attack includes all its features (advantage + bonuses) and is re-rolled: Attack: 28 Damage: 29
Selrahc's maul whooshes right through one of Nox's fake images (Nox has two images left).
The Xorn-hybrid looks even more enraged as he resumes his attacks on Ingus. The ranger is not quick enough this time, and gets more than a few of his bones cracked as a result (Ingus takes 86 magical bludgeoning damage).
'Always melodramatic' Abe thought, inwardly chiding the ancient celestial. Suppressing a groan of pain, the divine blooded man than raise a hand in the air again, beseeching his father for aid. Before the wounds have even fully begun to knit back together, another call is swift to find another. "A little more help over here would be MUCH appreciated!"
Action: Casts (6th level)Mass Cure Wounds on Abe and Yessaris, restoring 45 to both. Abe regains an additional 8 from Blessed Healer.
Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Abe mends some of his own wounds (Abe heals for 53 HP), and extends the same treatment to his artificer companion (Yessaris helas for 45 HP). He then calls for help, but whether that cry was aimed at his other companions or the heavens, it is hard to determine.
Baern tries to reactively attack Abe...
-> Baern's WIS saving throw vs. Sanctuary {DC 19}: 6
Ingus repeats his tactic from before, casting spell Zephyr Strike on himself. However, instead of immediately shooting his wind-blessed gun, the aasimar ranger tries to dupe his pursuers while reloading both of his revolvers.
-> Ingus is now at {BO35}, but the only one that know his current exact location is Tupoc.
Selrahc: Where there was only Ingus before, now there are two separate pings within your tremorsense area, one on {BO35} and another at {CC35}. You do not know which one is Ingus.
Nox: Once again, you do not know where Ingus is. However, this time, a new ping appeared in your blindsight periphery. That ping is at {CC35}.
Yessaris & Attorney - concentrating on and benefiting from Haste (counter: 9), and benefiting from Aid (4th level), Sanctuary (counter: 5), and Bless (counter: 2); Attorney is DEFEATED but benefiting from Aid (4th level);
Nox getting tired of chasing Ingus and tells Selhrac"i'll leave playing the hide and seek for you". Before she goes back to the center of the battlefield she notice something coming near and tells her horse to be cautious towards the water. As she arrives at BS-25 she sees Abe being surrounded. She drops her concentration on Greater Invisibility and banish CHA DC:19 Baern.
Frustrated by Ingus antics, Nox changes target. She orders her horse to run in a zigzag pattern ([Tooltip Not Found]) and approaches the other cluster of warriors and undoes her own invisibility. She then attempts to remove Baern from the battlefield.
Boomshakala sends a few more sure-missiles to seek Xavier. The bard is hit on the back, though he doesn't turn to acknowledge his assailer (Xavier takes 23 force damage).
(Baern would go next but is currently banished. So, Yessaris is up.)
Yessaris double-blinks. "I suppose that settles that -- Much appreciated, Lady Nox!"He shouts at the end. But as he raises his staff for an overhead swing, only to stop short firing another healing grenade from his shield. It only goes up so far above him before exploding into a shower of golden mist, healing wounds and seeming to trigger some internal repair seals. In the next, he snaps out with the staff to bean Xavier in the head.
"Attorney. Keep on that Bard. Abe fall back to the others."He calls, and as he spun his weapon about, Attorney leaps back onto his feet and into action once more.
Yessaris appreciates Nox's intervention and shouts some orders back at her and Abe. He then restores some vitality to his companions (Abe, Attorney, and Yessaris each heal for 19 HP). Finding some extra seconds due to being magically sped-up, the artificer then bonks Xavier in the head (Xavier takes 7 magical bludgeoning damage) and orders an awoken Attorney to bite the same target.
The construct snaps once more and finally finds his mark. As the metal teeth sink, some of Yessaris fabricated magic intensifies the pain. Xavier tries to blow on his pan flute as a reactive type of distraction, but realizes he has forgotten how to play the instrument (Xavier takes 24 magical piercing and force damage).
This post has potentially manipulated dice roll results.
“Oh no you don’t. You’re staying right here, healer!” Tupoc swoops down and strikes, but not at the cleric. An invisible hand whistles towards the mare’s chest, followed by a foot and a fanged bite (attacks at a straight roll due to Tupoc’s invisibility).
Attack: 24 Damage: 8
Attack: 12 Damage: 11
Attack: 31 Damage: 13, DC17 Constitution save or poisoned
If M-Mare dies, Tupoc gains 24 temp hp, and any remaining attacks go towards Mumed
Tupoc swoops down and slaps the mare across the teeth, forcing it to poof out of existence. The monk can feel some extra vitality jump into his veins (Tupoc gains 24 temporary HP). Turning back to Mumed, he throws two more strikes.
-> Advantage rolls for both attacks: 20, 12
Mumed takes a punch as he dismounts the disappearing mare (Mumed takes 9 magical bludgeoning damage). By the time the bite comes, the cleric has regained enough of his poise to block it with his whip.
This post has potentially manipulated dice roll results.
(@All: Just realized Yessa would've had to move closer to hit Xavier. So, assume he stepped up to into Baern's original spot{BQ-18})
"You have my thanks, Queen of Slime! Now, let's end this!" Abe summons healing from the Prayer Beads, strengthening both himself and Yessaris, then takes off a ways. Once at a far more comfortable distance, he turns on Xavier and calls out over a growing chorus of bells(from Xavier's perspective at least), "Your end is nigh, Singer!"
Bonus Action: (2nd level)Cure Wounds from the Prayer Beads on Yessaris for 25, and healing self for 4 from Blessed Healer.
Movement: To BT-25(accepting OoA from Xavier).
Action: (Cantrip)Toll the Dead on Xavier. Target must make a Wisdom Save(DC 19) OR take 36 necrotic damage.
Abe continues to bring himself and Yessaris back towards tip-top shape (Yeassaris heals for 25 HP, Abe heals for 29 HP). Reading the battlefield and concluding his need for protection has diminished, the aasimar goes on the offensive:
-> Xavier WIS saving throw {DC 19}: 15
The moment Xavier hears the bells of death in his mind reminds him of his previous existence, in which he could have created those sounds himself (Xavier takes 15 necrotic damage and goes unconscious, incapacitated, prone, and will begin rolling DEATH saving throws).
(Selrahc is up next. Remember that you can feel two pings in your tremorsense field but you do not know which one is the real Ingus).
This post has potentially manipulated dice roll results.
This is a longshot but: Selrahc, being a Xorn-hybrid, has access to a feature called Treasure Sense:
Treasure Sense
The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
Does Ingus have any items of the above listed? Here is a Perception if needed: 26
Here are Selrahc's attack rolls (in the event he isn't able to use that sense for a mechanic reason, not because he rolled poorly cause I'd assume that'd take my action, he will attack one spot twice, and the other spot twice) GWM and Reckless as usual:
The Xorn-hybrid sniffs the ground in search of armor, coins, jewelry... In a few seconds, he pinpoints his prey, but does not run in his direction immediately. Ingus watches with interest as Selrach turns to face the distraction. Happy that his trick has worked, Ingus looks down his sights and aims at Nox. Before squeezing the trigger, his peripheral vision catches a large mass of earth suddenly rising next to him. His neck begins to turn, but it never finishes. Selrahc rises from the ground at {BP34} already swinging. The first hit causes Ingus to drop his pistols. The second, knocks him out. Selrahc does not stop even though the aasimar ranger hits the floor already unconscious. Once the maul-swinging pauses, the barbarian looks down. Ingus' face is beyond recognition (Ingus takes 109 magical bludgeoning damage and is DEFEATED, DEATH saving throws - successes: 0, failures: 3).
Selrahc rushes to {CA34} and begins swinging his maul at Ingus. The sharpshooter ducks out of the way of the first attack, tapping Selrahc's elbow in the process and forcing the arc of the weapon to aim at the nearby Nox instead (ranger's Stand Against the Tide feature):
-> The attack includes all its features (advantage + bonuses) and is re-rolled: Attack: 28 Damage: 29
-> Selrach has tremorsense, so no disadvantage from Greater Invisibility.
-> Mirror Image die: 19
Selrahc's maul whooshes right through one of Nox's fake images (Nox has two images left).
The Xorn-hybrid looks even more enraged as he resumes his attacks on Ingus. The ranger is not quick enough this time, and gets more than a few of his bones cracked as a result (Ingus takes 86 magical bludgeoning damage).
(Abe is still up).
'Always melodramatic' Abe thought, inwardly chiding the ancient celestial. Suppressing a groan of pain, the divine blooded man than raise a hand in the air again, beseeching his father for aid. Before the wounds have even fully begun to knit back together, another call is swift to find another. "A little more help over here would be MUCH appreciated!"
Action: Casts (6th level)Mass Cure Wounds on Abe and Yessaris, restoring 45 to both. Abe regains an additional 8 from Blessed Healer.
Beginning at 6th level, the healing spells you cast on others heal you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.
When you realize you're doing too much: Signature.
Abe mends some of his own wounds (Abe heals for 53 HP), and extends the same treatment to his artificer companion (Yessaris helas for 45 HP). He then calls for help, but whether that cry was aimed at his other companions or the heavens, it is hard to determine.
Baern tries to reactively attack Abe...
-> Baern's WIS saving throw vs. Sanctuary {DC 19}: 6
... but fails to do so.
(Ingus is up next).
Ingus repeats his tactic from before, casting spell Zephyr Strike on himself. However, instead of immediately shooting his wind-blessed gun, the aasimar ranger tries to dupe his pursuers while reloading both of his revolvers.
-> Ingus is now at {BO35}, but the only one that know his current exact location is Tupoc.
Selrahc: Where there was only Ingus before, now there are two separate pings within your tremorsense area, one on {BO35} and another at {CC35}. You do not know which one is Ingus.
Nox: Once again, you do not know where Ingus is. However, this time, a new ping appeared in your blindsight periphery. That ping is at {CC35}.
END OF INITIATIVE ROUND 7
MAP for THE THIRD ATTEMPT:
(Nox and Boomshakala are up next. Please note neither of you know where Ingus is).
Nox getting tired of chasing Ingus and tells Selhrac "i'll leave playing the hide and seek for you".
Before she goes back to the center of the battlefield she notice something coming near and tells her horse to be cautious towards the water.
As she arrives at BS-25 she sees Abe being surrounded. She drops her concentration on Greater Invisibility and banish CHA DC:19 Baern.
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Boom once again eyes Xavier.
”So much health for a singer!”
Boom will cast 4th level [Magic Missile] on Xavier all darts hit him.
Force Damage: 23
(@Palfatreos: What water?)
Frustrated by Ingus antics, Nox changes target. She orders her horse to run in a zigzag pattern ([Tooltip Not Found]) and approaches the other cluster of warriors and undoes her own invisibility. She then attempts to remove Baern from the battlefield.
-> Baern's CHA saving throw vs. Banishment: 6
The dwarf disappears.
Boomshakala sends a few more sure-missiles to seek Xavier. The bard is hit on the back, though he doesn't turn to acknowledge his assailer (Xavier takes 23 force damage).
(Baern would go next but is currently banished. So, Yessaris is up.)
Yessaris double-blinks. "I suppose that settles that -- Much appreciated, Lady Nox!" He shouts at the end. But as he raises his staff for an overhead swing, only to stop short firing another healing grenade from his shield. It only goes up so far above him before exploding into a shower of golden mist, healing wounds and seeming to trigger some internal repair seals. In the next, he snaps out with the staff to bean Xavier in the head.
"Attorney. Keep on that Bard. Abe fall back to the others." He calls, and as he spun his weapon about, Attorney leaps back onto his feet and into action once more.
Action: Yessaris activates a Healing Grena-dahl, restoring to himself, Abe, and Attorney by 19.
Hasted Action: Quarter Staff vs Xavier Attack: 26 Damage: 10 magical bludgeoning damage.
(@Lerus: Bless included in above attack rolls. I finally remembered again I have that active!)
(Above Quarterstaff attack was not a crit. Total Damage is 7.)
Bonus Action: Command Attorney.
Movement(Attorney): 1/2 to stand up.
Action(Attorney): Bite vs Xavier- Attack: 23 Damage: 24 of magical piercing and force damage.
(Damage above includes a use of Arcane Jolt)
When you realize you're doing too much: Signature.
Yessaris appreciates Nox's intervention and shouts some orders back at her and Abe. He then restores some vitality to his companions (Abe, Attorney, and Yessaris each heal for 19 HP). Finding some extra seconds due to being magically sped-up, the artificer then bonks Xavier in the head (Xavier takes 7 magical bludgeoning damage) and orders an awoken Attorney to bite the same target.
The construct snaps once more and finally finds his mark. As the metal teeth sink, some of Yessaris fabricated magic intensifies the pain. Xavier tries to blow on his pan flute as a reactive type of distraction, but realizes he has forgotten how to play the instrument (Xavier takes 24 magical piercing and force damage).
Xavier is panting heavily.
Edit: Sanctuary drops from Yessaris.
(Mumed goes next).
Mumed tries to make room for his own escape:
-> Mumed's athletics check vs. Tupoc's Constrict {DC 19}: 25
The human cleric falls to the ground (Mumed takes 1 bludgeoning damage) but is no longer grappled nor restrained.
Mumed then stands up and gathers his equipment. Finally, he mounts his mare once more. M-Mare prepares herself with a dodge.
(Tupoc's turn is up next).
“Oh no you don’t. You’re staying right here, healer!” Tupoc swoops down and strikes, but not at the cleric. An invisible hand whistles towards the mare’s chest, followed by a foot and a fanged bite (attacks at a straight roll due to Tupoc’s invisibility).
Attack: 24 Damage: 8
Attack: 12 Damage: 11
Attack: 31 Damage: 13, DC17 Constitution save or poisoned
If M-Mare dies, Tupoc gains 24 temp hp, and any remaining attacks go towards Mumed
Edit: Forgot Bless rolls (1, 1, 2)
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
Tupoc swoops down and slaps the mare across the teeth, forcing it to poof out of existence. The monk can feel some extra vitality jump into his veins (Tupoc gains 24 temporary HP). Turning back to Mumed, he throws two more strikes.
-> Advantage rolls for both attacks: 20, 12
Mumed takes a punch as he dismounts the disappearing mare (Mumed takes 9 magical bludgeoning damage). By the time the bite comes, the cleric has regained enough of his poise to block it with his whip.
(Xavier is up next).
Xavier is single-minded-ly attacking Attorney, unable to understand why the construct keeps coming back for more over and over...
-> Beautiful rapier vs. Attorney: Attack: 23 Damage: 10 magical piercing.
He strikes once again, but fails to hit any major internal pieces this time around (Attorney takes 10 magical piercing damage).
(Abe is up next)
(@All: Just realized Yessa would've had to move closer to hit Xavier. So, assume he stepped up to into Baern's original spot{BQ-18})
"You have my thanks, Queen of Slime! Now, let's end this!" Abe summons healing from the Prayer Beads, strengthening both himself and Yessaris, then takes off a ways. Once at a far more comfortable distance, he turns on Xavier and calls out over a growing chorus of bells(from Xavier's perspective at least), "Your end is nigh, Singer!"
Bonus Action: (2nd level)Cure Wounds from the Prayer Beads on Yessaris for 25, and healing self for 4 from Blessed Healer.
Movement: To BT-25(accepting OoA from Xavier).
Action: (Cantrip)Toll the Dead on Xavier. Target must make a Wisdom Save(DC 19) OR take 36 necrotic damage.
(Sanctuary drops from Abe after the action)
When you realize you're doing too much: Signature.
Abe continues to bring himself and Yessaris back towards tip-top shape (Yeassaris heals for 25 HP, Abe heals for 29 HP). Reading the battlefield and concluding his need for protection has diminished, the aasimar goes on the offensive:
-> Xavier WIS saving throw {DC 19}: 15
The moment Xavier hears the bells of death in his mind reminds him of his previous existence, in which he could have created those sounds himself (Xavier takes 15 necrotic damage and goes unconscious, incapacitated, prone, and will begin rolling DEATH saving throws).
(Selrahc is up next. Remember that you can feel two pings in your tremorsense field but you do not know which one is the real Ingus).
This is a longshot but: Selrahc, being a Xorn-hybrid, has access to a feature called Treasure Sense:
Does Ingus have any items of the above listed? Here is a Perception if needed: 26
Here are Selrahc's attack rolls (in the event he isn't able to use that sense for a mechanic reason, not because he rolled poorly cause I'd assume that'd take my action, he will attack one spot twice, and the other spot twice) GWM and Reckless as usual:
-> Maul, +1 vs. Ingus: Bless: 1 + Attack: 22 Damage: 28
-> Maul, +1 vs. Ingus: Bless: 4 + Attack: 24 Damage: 25
-> Maul, +1 vs. Ingus: Bless: 1 + Attack: 19 Damage: 31
-> Maul, +1 vs. Ingus: Bless: 4 + Attack: 15 Damage: 26
Reaction: Use of Retaliation or Sentinel: Attack: 20 Damage: 17
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
(@Superbad: Sniff that metal away!)
The Xorn-hybrid sniffs the ground in search of armor, coins, jewelry... In a few seconds, he pinpoints his prey, but does not run in his direction immediately. Ingus watches with interest as Selrach turns to face the distraction. Happy that his trick has worked, Ingus looks down his sights and aims at Nox. Before squeezing the trigger, his peripheral vision catches a large mass of earth suddenly rising next to him. His neck begins to turn, but it never finishes. Selrahc rises from the ground at {BP34} already swinging. The first hit causes Ingus to drop his pistols. The second, knocks him out. Selrahc does not stop even though the aasimar ranger hits the floor already unconscious. Once the maul-swinging pauses, the barbarian looks down. Ingus' face is beyond recognition (Ingus takes 109 magical bludgeoning damage and is DEFEATED, DEATH saving throws - successes: 0, failures: 3).
(Lizard goes next).
Masterless, Ingus' monitor lizard dashes into the battlefield, ending up at {CA27}.
Tupoc notices the stone floor beneath him crack even more. Purple light continues to escape it.
END OF INITIATIVE ROUND 8