This post has potentially manipulated dice roll results.
Jasper whispers, "Psst, I'm gonna go ahead and see where that chanting is coming from. I won't do anything until I come back and tell you what I find." He gives a small smile and a thumbs up and heads towards the hallway where the chanting is heard.
Jasper will make a stealth check to remain unseen in the shadows and to move quietly.
"If anything happens to him his father will have my hide..." Malvech mutters helplessly as Jasper runs off ahead. He considers going after him but pauses for the time being as he simply crosses his arms and waits.
Jasper's sees a lone figure in the room and the chanting voices are coming from a opened portal!! The room is filled with flickering green light coming from the portal. There's a young girl bound by her hands and feet to an altra and the cloaked figure is chanting their back to the doorway Jasper peers through.
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper leaves before being seen and heads back to the others. He breathlessly whispers, "There's a young girl bound to an altar of some sort in there. I saw a hooded figure facing a magic portal. The chanting we heard seems to be coming from within the portal. We better decide what to do quick to save that girl!" He sheaths his rapier, draws a dart from his bandolier strap and begins to twirl it through his fingers. He looks expectantly at his companions
Malvech looks to the others as they are given the information, cracking his knuckles as he draw his spear quickly. "Whatever is going on in that room needs to be stopped then. I will not let that girl he used in some dark ritual."
If he is able to do so, Malvech will take a few steps back before rushing ahead into the room where Jasper saw the figure chanting over the girl. He will raise his spear and slash out with it before raising onto his rear legs and slamming forward with his hooves.
(Going with the Charge Racial Ability where if Malvech moves 30ft on a straight line he can then attack with his hooves as a bonus action after making a melee weapon attack.
Jasper follows behind Malvech but stops in the doorway as he prepares to throw a dart at the hooded figure. If he has time, he would like to point at the hooded figure and cast True Strike.
This post has potentially manipulated dice roll results.
Kellen initiative: 10
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Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
This post has potentially manipulated dice roll results.
(OOC: I don't think True Strike lets me learn any of the actual numbers. Isnt more an intuitive thing that grants me advantage on my attack next turn? The spell sounds more almost like it's foreknowledge or like a 6th sense. If you do want me to learn something though, I'll learn the AC:)
OOC: Mavlech and Jasper are 'inside' the room. Please place your PCs accordingly to your speed. Each block is 5ft. Kellen and Pyre are on the outside of the chamber, note your movement speed and on your turn, you can move inside the room per your speed. USE the alpha and numeric grid to move. EX: I ore my PC to A5 etc... The robed figure is the purple marker and the gray block is the altar with the girl bound ontop.
NOTE: The entrance is @ D13/G13. The portal is A-G; 1-4.
Jasper whispers, "Psst, I'm gonna go ahead and see where that chanting is coming from. I won't do anything until I come back and tell you what I find." He gives a small smile and a thumbs up and heads towards the hallway where the chanting is heard.
Jasper will make a stealth check to remain unseen in the shadows and to move quietly.
Stealth: 23
(Occasionally, Jasper gets a bit impulsive:)
"If anything happens to him his father will have my hide..." Malvech mutters helplessly as Jasper runs off ahead. He considers going after him but pauses for the time being as he simply crosses his arms and waits.
Pyre starts to say something but thinks better of it and remains silent.
Stealthily approaching the opened door, hopefully unnoticed, Jasper peers inside.
OOC: Perception checks pls.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper quickly peeks in the door, trying to do so and avoid being seen.
Perception: 18
Pyre pays close (?) attention.
Perception: 7
Or not so close...
Jasper's sees a lone figure in the room and the chanting voices are coming from a opened portal!! The room is filled with flickering green light coming from the portal. There's a young girl bound by her hands and feet to an altra and the cloaked figure is chanting their back to the doorway Jasper peers through.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper leaves before being seen and heads back to the others. He breathlessly whispers, "There's a young girl bound to an altar of some sort in there. I saw a hooded figure facing a magic portal. The chanting we heard seems to be coming from within the portal. We better decide what to do quick to save that girl!" He sheaths his rapier, draws a dart from his bandolier strap and begins to twirl it through his fingers. He looks expectantly at his companions
Malvech looks to the others as they are given the information, cracking his knuckles as he draw his spear quickly. "Whatever is going on in that room needs to be stopped then. I will not let that girl he used in some dark ritual."
If he is able to do so, Malvech will take a few steps back before rushing ahead into the room where Jasper saw the figure chanting over the girl. He will raise his spear and slash out with it before raising onto his rear legs and slamming forward with his hooves.
(Going with the Charge Racial Ability where if Malvech moves 30ft on a straight line he can then attack with his hooves as a bonus action after making a melee weapon attack.
Spear: Attack: 9 Damage: 9
Hooves: Attack: 18 Damage: 6
Jasper follows behind Malvech but stops in the doorway as he prepares to throw a dart at the hooded figure. If he has time, he would like to point at the hooded figure and cast True Strike.
Mavlech fails with the spear and hits with his hooves. Upon contact with the hooded figure he takes 5 of fire damage.
Everyone roll initiative!
Robed figure: 22
OOC: Jasper learns one aspect of the cloaked figures defenses: immunities, resistances, AC etc.. What does he want to learn?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Kellen initiative: 10
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
(OOC: I don't think True Strike lets me learn any of the actual numbers. Isnt more an intuitive thing that grants me advantage on my attack next turn? The spell sounds more almost like it's foreknowledge or like a 6th sense. If you do want me to learn something though, I'll learn the AC:)
Initiative: 21
OOC: "Your magic grants you a brief insight into the target's defenses." I'd say for flavor it grants you your asks, why not! AC is 15!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Inititiative: 23
Initiative: 16
Initiative order
NOTE: The entrance is @ D13/G13. The portal is A-G; 1-4.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Malvech is right up on the person so I would out him at around D9 or so.)