This post has potentially manipulated dice roll results.
As they walk, Kellen holds up the lantern to give Jasper the best illumination to accompany his magical sight.
Stealth: 12
Rollback Post to RevisionRollBack
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
"Kellen, has anyone ever told you you're as noisy as a raging red dragon? Just asking for a friend." Jasper continues looking around for magic sources but there's the hint of a small smile on his face.
"You'd know from noise, friend. I've heard you play," Kellen whispers back.
Rollback Post to RevisionRollBack
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
This post has potentially manipulated dice roll results.
Kellen's lantern is the problem with his stealth manly but the cleric armor is the other. His human eyes needing the light to see alerts anything and every thing around them. Together moving forward Jasper discovers a faint blue aura coming from a spot ahead, on the ground. It's about 25ft ahead. As the party moves closer however a sudden cracking sound of erupting earth surrounds them as skeletal remains spring up from the ground around them and attack!
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Theater of the mind: All of you are being attacked with a melee weapon. You are spread out I'd say with about 15 ft apart from one another. Area effect spells might affect friendlies as much as foes. Be mindful of casting. Nat 1s will get henious results!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper is going to use his bonus action first. He quickly pulls out his Potion of Healing and drinks it. 6 hit points restored.
He turns to the skeleton that attacked him and has a nasty look on his face. "You disgusting, filthy, piece of offal. You're so nasty that I cant wait to drive my rapier through your eye and send you back to the shithole you came from!" He casts vicious mockery. Damage: 2 psychic damage if the skeleton fails a WIS 14 check, plus he has disadvantage his next attack if he fails the save.
This post has potentially manipulated dice roll results.
Pyre chants the arcane words. Her clockwork arm begins to glow, then crackle, as electrical energy courses down it. She sweeps her arm out toward the skeleton advancing on her. As she casts Lightning Lure, a whiplike rope of lightning lashes out of her artificial hand and wraps around the skeleton. (Skeleton must make a DC12 STR save.) (If it fails:) The skeleton is pulled toward Pyre into touch range and takes 5 damage. (If it saves:) The lightning whip crackles as the skeleton struggles against it and dissipates with no effect.
This post has potentially manipulated dice roll results.
Kellen manages to deflect the skeleton's sword with his shield, then swings his mace at its sword arm.
Attack: 20 Damage: 6
Rollback Post to RevisionRollBack
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount Kellen Belladar- Human Cleric - Troubles in the Wildwood: Blackthorn Brin Rainblade - Human Barbarian - The Great Orca Dungeon
To post a comment, please login or register a new account.
The centaur nods as he moves ahead of the group, keeping his spear at the ready as he pulls his goggles fully over his eyes.
OOC: How about some stealth roles please guys!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
As Jasper looks around for anything giving off a magic aura he slinks as stealthily as possible.
Stealth: 17
Bringing up the rear, constantly vigilant, Pyre attempts to be stealthy.
Stealth: 19
Malvech once more does his best to stay quiet as they walk, keeping his eyes peeled ahead as the others move behind him.
Stealth: 17
As they walk, Kellen holds up the lantern to give Jasper the best illumination to accompany his magical sight.
Stealth: 12
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
"Kellen, has anyone ever told you you're as noisy as a raging red dragon? Just asking for a friend." Jasper continues looking around for magic sources but there's the hint of a small smile on his face.
"You'd know from noise, friend. I've heard you play," Kellen whispers back.
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Kellen's lantern is the problem with his stealth manly but the cleric armor is the other. His human eyes needing the light to see alerts anything and every thing around them. Together moving forward Jasper discovers a faint blue aura coming from a spot ahead, on the ground. It's about 25ft ahead. As the party moves closer however a sudden cracking sound of erupting earth surrounds them as skeletal remains spring up from the ground around them and attack!
Surprise round:
4 Skeletons initiative 10
One spring up near each member of the party!
Mavlech Attack: 24 Damage: 10
Jasper Attack: 9 Damage: 6
Kellen Attack: 12 Damage: 4
Prye Attack: 20 Damage: 7
Surprise ended.
EVERYONE roll initiative!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper grunts as he gets hit by one of the skeletons. He has nasty cuts on his left arm where the monstrosity raked him.
Initiative: 12
Kellen ducks under the skeleton's attack.
Kellen initiative: 4
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon
Malvech: 19
Pyre: 4
Initative order
Jasper is up!
Pyre on deck.
Theater of the mind: All of you are being attacked with a melee weapon. You are spread out I'd say with about 15 ft apart from one another. Area effect spells might affect friendlies as much as foes. Be mindful of casting. Nat 1s will get henious results!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Jasper is going to use his bonus action first. He quickly pulls out his Potion of Healing and drinks it. 6 hit points restored.
He turns to the skeleton that attacked him and has a nasty look on his face. "You disgusting, filthy, piece of offal. You're so nasty that I cant wait to drive my rapier through your eye and send you back to the shithole you came from!" He casts vicious mockery. Damage: 2 psychic damage if the skeleton fails a WIS 14 check, plus he has disadvantage his next attack if he fails the save.
Pyre chants the arcane words. Her clockwork arm begins to glow, then crackle, as electrical energy courses down it. She sweeps her arm out toward the skeleton advancing on her. As she casts Lightning Lure, a whiplike rope of lightning lashes out of her artificial hand and wraps around the skeleton.
(Skeleton must make a DC12 STR save.)
(If it fails:)
The skeleton is pulled toward Pyre into touch range and takes 5 damage.
(If it saves:)
The lightning whip crackles as the skeleton struggles against it and dissipates with no effect.
Save on Jasper's effects: 3
Save on Pyre's effects: 5 (skeleton is in melee range already but is this a grapple attempt??)
Mavlech is still up!
Skeleton's on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Malvech spins around quickly and kicks out with his hind legs to slam his hooves into the skeleton that just bit him.
Attack: 18 Damage: 5
Damage noted.
Mavlech Attack: 20 Damage: 5
Jasper Attack: 7 Damage: 6
Kellen Attack: 13 Damage: 5
Prye Attack: 23 Damage: 7
Skeletons have short swords.
Kellen up!
Round 2
Jasper on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Kellen manages to deflect the skeleton's sword with his shield, then swings his mace at its sword arm.
Attack: 20 Damage: 6
Tharn Redeye - Half-orc Fighter - Heroes of Wildemount
Kellen Belladar - Human Cleric - Troubles in the Wildwood: Blackthorn
Brin Rainblade - Human Barbarian - The Great Orca Dungeon