Steve will fly up and look around the island for anything else that may be happening 15 perception
Are you using Steve-O-Vision (to "see through your familiar's eyes and hear what it hears") which will take an action and mean you are blinded and deaf or are you getting Steve to communicate what he sees telepathically? If the former, do you keep running blindly or stop?
I'll also say that because part of what he will be perceiving is by smell, Steve gets advantage on detecting smelly-fish-people due to: 'Keen Smell. The tressym has advantage on Wisdom (Perception) checks that rely on smell.'
Also which direction is Steve checking out? He can be looking towards the West Shore, the North Shore, the East Shore, or can be telling you things about the Public Square in that you are all running through or about to run through.
Which part of the village are you checking out, you can be looking towards the West Shore, the North Shore, the East Shore, or checking out the Public Square.
Steve will look West first. I am communicating with him telepathically, so I want him to stay within 100 feet and here is a second perception roll for the advantage 16
[Steve is an intelligent creature (INT 11) and understands common, so I'm going to use a speech pattern suggested in the description ('a tressym that sees a human use a wand of lightning bolts remembers the danger of “sticks of wood held by humans” for the rest of its life')]:
Steve communicates: "Water there is higher than water behind us. If we go there we will get wet. Some people-houses have water in them already there. I don't like getting wet. There are some stinky-fish-people but they are running to the same place we are running. They are chasing their dinner, which is people. I like eating fish. There is one stinky-fish-person in a people-house. It is taking things. I don't like it when someone takes my food. I'm hungry!"
Ervalin looks concerned at what Oden tells him, seeming to blame Oden for not taking better care of their siblings as he did for Yrashiae, asking "How could you let them leave without anyone to protect them?" He then looks back towards the window, seeing that Vincent hasn't come out and says "Well at least someone here has the strength of character to do what is right" and he rushes back towards the window, holding an action to help anyone trying to get out (or in) the window.
Oden was about to argue that he was holding the line so that they could make their escape, but he swallowed his words. Maybe he was right. There was no time for arguing, anyway.
He moves north with the rest keeping an eye out for Elanza.
In the center of Flora Isle stands a wishing pool looked over by a statue of Kord the Storm Lord, patron deity of Palma Flora’s shark hunters. Most travelers throw a silver piece in for good luck. The pool presently contains a number of silver coins, though you suspect stealing them would be frowned upon [if anyone wants to take the coins, let me know]. Several market stalls selling fresh fruit stand just north of the square which are now abandoned.
Everyone hears a crashing sound coming from the north and looking that way reveals:
The bridge was impacted by the quake and has been collapsing as the island slowly sinks, and has now finished sinking into the water. The fifty-foot-wide channel that separates Flora Isle from the rest of Palma Flora is now impassable via the bridge. By the look of it, the northern part of the village is suffering the same aftershocks as the island, and people are fleeing in droves.
Two sahuagin who had come from the west dive into the water from the cliff to the north west.
A dozen villagers stand on the north side of the channel, all of them calling encouragement to the eight villagers currently swimming across. But their calls turn to screams as three fast-moving sharks tear through the channel grabbing two of the villagers.
Anyone who wants to can make a nature check DC12, can. Also, roll initiative:
As she runs by, Aliez flips a silver into the fountain, "Always need some luck..... Oh come on! How are we getting off this rock now?" She turns towards Oden, "You are from here right? Are there any other ways off this island? Secret tunnel, boat, anything?"
You know from what the locals told you in the lead up to the tournament, that unlike the sharks hunted as part of the tournament, that reef sharks aren’t aggressive unless threatened. Reef sharks usually swim away from humanoids rather than attack, so you suspect that there is something or someone influencing them.
Laire looked at the swimming villagers in hopeless disbelieve. "It should not be like this! Something makes this sharks to attack!" She said out loud, tough even if someone lessened, what could they do? Though... She yelled louder: "Someone has some food with him? Something smelly, better bloody - to distract the sharks. Those fishmonsters agitating them, making aggressive, may be they can focus that aggression on food!"
To Aliez: "I came here over the bridge. We should check the shore for any boats, but it's likely they were all taken by people fleeing the island."
Responding to Laire, Oden says: "That won't work. It's the Sahuagin controlling them. Kill the fish-faces and the sharks will likely flee. Ervalin! We have to hunt them down to clear the channel. Can anyone else fight underwater?"
You can confirm that reef sharks aren’t aggressive unless threatened and usually swim away from humanoids rather than attack. With a high roll, you are also aware that sahuagin can control sharks in the way Oden says.
Because you got a nat 20, you also suspect that either one or both of the sahuagin that dived from the cliff is likely lurking underwater using its/their action to get the sharks to attack and IF it is only one, it is likely to be very close to the middle point between the three sharks. Because you got a nat 20, you also know that the sharks are tough (skin and health similar to the sahuagin you fought earlier) and have:
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Tharhun:
You can confirm that reef sharks aren’t aggressive unless threatened and usually swim away from humanoids rather than attack, so their current behaviour is odd.
For anyone who isn't aware of the rules for underwater combat:
When making a melee weapon attack, a creature that doesn't have a swimming speed (either natural or granted by magic) has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident.
A ranged weapon attack automatically misses a target beyond the weapon's normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart).
Creatures and objects that are fully immersed in water have resistance to fire damage.
Beatrice squints suspiciously at the water for a bit before straightening up and turning to the others. "Sharks shouldn't be acting like this unless they're provoked," she says. "And 'provoking' doesn't usually entail someone trying to swim through a region they're in. They're being controlled by sahuagin, at least one if not more! And it'll probably be right in the middle of the sharks so it can control all of them at once, since they're a pack."
She swings her axe back onto her shoulder, and pulls out two of her javelins, continuing on towards the water.
I realised with sahuagin being Oden's favoured enemy, he would possibly have even more information from observing the sahuagin diving into the water (with Beatrice's nat 20 roll encouraging him to consider where the sahuagin would be). Oden can make a DC15 survival check with advantage, as per his class feature.
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Are you using Steve-O-Vision (to "see through your familiar's eyes and hear what it hears") which will take an action and mean you are blinded and deaf or are you getting Steve to communicate what he sees telepathically? If the former, do you keep running blindly or stop?
I'll also say that because part of what he will be perceiving is by smell, Steve gets advantage on detecting smelly-fish-people due to: 'Keen Smell. The tressym has advantage on Wisdom (Perception) checks that rely on smell.'
Also which direction is Steve checking out? He can be looking towards the West Shore, the North Shore, the East Shore, or can be telling you things about the Public Square in that you are all running through or about to run through.
Which part of the village are you checking out, you can be looking towards the West Shore, the North Shore, the East Shore, or checking out the Public Square.
Steve will look West first. I am communicating with him telepathically, so I want him to stay within 100 feet and here is a second perception roll for the advantage 16
[Steve is an intelligent creature (INT 11) and understands common, so I'm going to use a speech pattern suggested in the description ('a tressym that sees a human use a wand of lightning bolts remembers the danger of “sticks of wood held by humans” for the rest of its life')]:
Steve communicates: "Water there is higher than water behind us. If we go there we will get wet. Some people-houses have water in them already there. I don't like getting wet. There are some stinky-fish-people but they are running to the same place we are running. They are chasing their dinner, which is people. I like eating fish. There is one stinky-fish-person in a people-house. It is taking things. I don't like it when someone takes my food. I'm hungry!"
Oden was about to argue that he was holding the line so that they could make their escape, but he swallowed his words. Maybe he was right. There was no time for arguing, anyway.
He moves north with the rest keeping an eye out for Elanza.
I'll check out what's happening in the Public Square.
In the center of Flora Isle stands a wishing pool looked over by a statue of Kord the Storm Lord, patron deity of Palma Flora’s shark hunters. Most travelers throw a silver piece in for good luck. The pool presently contains a number of silver coins, though you suspect stealing them would be frowned upon [if anyone wants to take the coins, let me know]. Several market stalls selling fresh fruit stand just north of the square which are now abandoned.
Everyone hears a crashing sound coming from the north and looking that way reveals:
The bridge was impacted by the quake and has been collapsing as the island slowly sinks, and has now finished sinking into the water. The fifty-foot-wide channel that separates Flora Isle from the rest of Palma Flora is now impassable via the bridge. By the look of it, the northern part of the village is suffering the same aftershocks as the island, and people are fleeing in droves.
Two sahuagin who had come from the west dive into the water from the cliff to the north west.
A dozen villagers stand on the north side of the channel, all of them calling encouragement to the eight villagers currently swimming across. But their calls turn to screams as three fast-moving sharks tear through the channel grabbing two of the villagers.
Anyone who wants to can make a nature check DC12, can. Also, roll initiative:
Laire Nature check 15
Meili Liang Lvl 5 Monk
Dice
As she runs by, Aliez flips a silver into the fountain, "Always need some luck..... Oh come on! How are we getting off this rock now?" She turns towards Oden, "You are from here right? Are there any other ways off this island? Secret tunnel, boat, anything?"
Laire:
You know from what the locals told you in the lead up to the tournament, that unlike the sharks hunted as part of the tournament, that reef sharks aren’t aggressive unless threatened. Reef sharks usually swim away from humanoids rather than attack, so you suspect that there is something or someone influencing them.
Laire looked at the swimming villagers in hopeless disbelieve. "It should not be like this! Something makes this sharks to attack!" She said out loud, tough even if someone lessened, what could they do? Though... She yelled louder: "Someone has some food with him? Something smelly, better bloody - to distract the sharks. Those fishmonsters agitating them, making aggressive, may be they can focus that aggression on food!"
Meili Liang Lvl 5 Monk
Dice
To Aliez: "I came here over the bridge. We should check the shore for any boats, but it's likely they were all taken by people fleeing the island."
Responding to Laire, Oden says: "That won't work. It's the Sahuagin controlling them. Kill the fish-faces and the sharks will likely flee. Ervalin! We have to hunt them down to clear the channel. Can anyone else fight underwater?"
Initiative: 18
Vincent
Initiative 16
Paladin - warforged - orange
Nature check: 21
Initiative: 7
"I can fight anywhere my axe can swing!" Beatrice says. "I also have a few javelins that could be used for long-distance stabbing, if anyone needs?"
Nature: 14
Init: 12
Beatrice:
You can confirm that reef sharks aren’t aggressive unless threatened and usually swim away from humanoids rather than attack. With a high roll, you are also aware that sahuagin can control sharks in the way Oden says.
Because you got a nat 20, you also suspect that either one or both of the sahuagin that dived from the cliff is likely lurking underwater using its/their action to get the sharks to attack and IF it is only one, it is likely to be very close to the middle point between the three sharks. Because you got a nat 20, you also know that the sharks are tough (skin and health similar to the sahuagin you fought earlier) and have:
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
Tharhun:
You can confirm that reef sharks aren’t aggressive unless threatened and usually swim away from humanoids rather than attack, so their current behaviour is odd.
For anyone who isn't aware of the rules for underwater combat:
When making a melee weapon attack, a creature that doesn't have a swimming speed (either natural or granted by magic) has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident.
A ranged weapon attack automatically misses a target beyond the weapon's normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart).
Creatures and objects that are fully immersed in water have resistance to fire damage.
20 nature
13 initiative
5
Beatrice squints suspiciously at the water for a bit before straightening up and turning to the others. "Sharks shouldn't be acting like this unless they're provoked," she says. "And 'provoking' doesn't usually entail someone trying to swim through a region they're in. They're being controlled by sahuagin, at least one if not more! And it'll probably be right in the middle of the sharks so it can control all of them at once, since they're a pack."
She swings her axe back onto her shoulder, and pulls out two of her javelins, continuing on towards the water.
I realised with sahuagin being Oden's favoured enemy, he would possibly have even more information from observing the sahuagin diving into the water (with Beatrice's nat 20 roll encouraging him to consider where the sahuagin would be). Oden can make a DC15 survival check with advantage, as per his class feature.