Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
I guess I'm good on that situation. Who currently has the bag of loot that was in the chest? Zee? Sharloon is not worried about finances at all but I don't recall. If those two chambers were empty when searched then I'd say lets escort Sildar back, claim the money from that he mentioned, turn over the goblins to the local sheriff or constabulary, and move on...
edit: might want to inform locals of the cave area as well so they can keep tabs on it and keep the goblins from setting up shop again as soon as they figure we've gone.
I guess I'm good on that situation. Who currently has the bag of loot that was in the chest? Zee? Sharloon is not worried about finances at all but I don't recall. If those two chambers were empty when searched then I'd say lets escort Sildar back, claim the money from that he mentioned, turn over the goblins to the local sheriff or constabulary, and move on...
edit: might want to inform locals of the cave area as well so they can keep tabs on it and keep the goblins from setting up shop again as soon as they figure we've gone.
I fully support this. Zee does't have any of the loot, he only took the potions but then left them by John. I guess there was trunk full of coins, Sildar can get his equipment from the same area the trunk is and we can go back to the carriage (if the goblins didn't claim it now) and get to town.
Rollback Post to RevisionRollBack
Drow enthusiast Lover of lore and magic. -The White Crow-
Congratulations on finishing Part 2 of the adventure, Road to Phandalin. Time to hand out experience and record treasure!
* For defeating the goblin ambushes: 50 xp
* Bonus for preventing goblins from escaping: 5 xp
* For traveling down the goblin trail and avoiding it’s traps: 20 xp
* For defeating the wolves: 50 xp
* For assaulting Klarg’s den, killing him and his wolf Ripper: 100 xp
* For defeating Yeemik’s attempt at backstabbing without paying him off: 100 xp
* For letting Yeemik escape: -25 xp
* For rescuing Silar from the goblins: 75 xp
That totals up to 375 xp, which should allow you level up to level 2! If anyone is muticlassing, please check in with me first before leveling.
Treasure
Klarg’s chest: 600 cp, 110 sp, two potions of healing, and a jade statuette of a frog with tiny golden orbs for eyes (40 gp).
That means each of you should recieve 120 cp and 22 sp. You may discuss among yourselves who receives the potions. Zee, it’s your choice how much treasure John receives, though it will likely be coming out of your pocket. The frog statuette can be sold for full value or be used as currency in Phandalin.
Jeb has no problem including John in any found treasure. Equal risk, equal reward. Now I know the payment from Sildar will not include him as of yet; but what we find along the way I say he is entitled to an equal share.
Jeb would suggest that the healing potions be spread amongst the non-healers to help in a pinch should Zee or Murmen go down.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jeb is advancing to 2nd level Rogue for Bonus Action shenanigans every round.
Razor, to clarify it is 375 on top of the other 75 correct? I couldn't recall if that 75 was from the tavern brawl or the ambush where we lost Berdach.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Revised Treasure: Everyone(including John) receives 100 cp. Excluding John, everyone gets 19 sp. John gets 15 sp. Also, I would like you to roleplay giving John’s reward. I think it would be a cool moment.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
It seems like a majority is in support of sparing the goblins. Is that correct?
Does anybody have anything more to say to Sildar or each other, or anything you want to do before you leave the cave? If not, next post will be up.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
I'm for moving the story along. Jeb's not sharing his observation with the group, nor inquiring further at this time.
I'm for moving along as well.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
I'm good
Drow enthusiast
Lover of lore and magic.
-The White Crow-
I guess I'm good on that situation. Who currently has the bag of loot that was in the chest? Zee? Sharloon is not worried about finances at all but I don't recall. If those two chambers were empty when searched then I'd say lets escort Sildar back, claim the money from that he mentioned, turn over the goblins to the local sheriff or constabulary, and move on...
edit: might want to inform locals of the cave area as well so they can keep tabs on it and keep the goblins from setting up shop again as soon as they figure we've gone.
I fully support this. Zee does't have any of the loot, he only took the potions but then left them by John. I guess there was trunk full of coins, Sildar can get his equipment from the same area the trunk is and we can go back to the carriage (if the goblins didn't claim it now) and get to town.
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Road to Phandalin Conclusion
Congratulations on finishing Part 2 of the adventure, Road to Phandalin. Time to hand out experience and record treasure!
* For defeating the goblin ambushes: 50 xp
* Bonus for preventing goblins from escaping: 5 xp
* For traveling down the goblin trail and avoiding it’s traps: 20 xp
* For defeating the wolves: 50 xp
* For assaulting Klarg’s den, killing him and his wolf Ripper: 100 xp
* For defeating Yeemik’s attempt at backstabbing without paying him off: 100 xp
* For letting Yeemik escape: -25 xp
* For rescuing Silar from the goblins: 75 xp
That totals up to 375 xp, which should allow you level up to level 2! If anyone is muticlassing, please check in with me first before leveling.
Treasure
Klarg’s chest: 600 cp, 110 sp, two potions of healing, and a jade statuette of a frog with tiny golden orbs for eyes (40 gp).
That means each of you should recieve 120 cp and 22 sp. You may discuss among yourselves who receives the potions. Zee, it’s your choice how much treasure John receives, though it will likely be coming out of your pocket. The frog statuette can be sold for full value or be used as currency in Phandalin.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Jeb has no problem including John in any found treasure. Equal risk, equal reward. Now I know the payment from Sildar will not include him as of yet; but what we find along the way I say he is entitled to an equal share.
Jeb would suggest that the healing potions be spread amongst the non-healers to help in a pinch should Zee or Murmen go down.
Alright. Dividing by six makes the numbers a bit wonky, but if everyone else is okay we can do it that way.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
If it ends up wonky <love that term> I'd say give John the smaller share, call it an adventurer education fee.
Hehe, sounds good. Everyone in agreement?
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Agreed
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Sounds good to me. That’s 375 xp each, correct?
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jeb is advancing to 2nd level Rogue for Bonus Action shenanigans every round.
Razor, to clarify it is 375 on top of the other 75 correct? I couldn't recall if that 75 was from the tavern brawl or the ambush where we lost Berdach.
Yes, 375 on top for each. 75 was from tavern brawl, ambush already accounted for above.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
We’re doing fixed hp, right?
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Revised Treasure: Everyone(including John) receives 100 cp. Excluding John, everyone gets 19 sp. John gets 15 sp. Also, I would like you to roleplay giving John’s reward. I think it would be a cool moment.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Hmm, hp? If you want to roll for health, do it here and you have to keep it. Otherwise, fixed hp is fine.
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
I’ll just stick with fixed hp, wanted to make sure.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Razor,
Cool stuff. Not sure I had to do anything to my sheet other than add the XP. I guess that did everything it needed to?
Also, good job all. Appreciate the time and thought everyone puts into the game. Well done. Second level! Whoohoo!