Ehmmmmm..... let me explain this problem, I mean, when I started creating a Wizard I found some aspects that could be related to a multiclass style, like why they start with the Proficiency in light crossbows instead of wands & scroll casting.
That means they spent some months/years in using crossbows withouth gaining profit in damage dealing. So, if they did that, they spent less time in studying books of Magic, or studying other idioms, etc etc etc. Why noone noted that ???? Why noone putted a commit to change those weird proficiencies ?? I wanted to create a wizard in which he/she spent the most of his/her time in a biblioteque, or library, or a magic tower just to improve the casting proficiency, and also get some skills with wand/staves; but that's an impossibru mission, huh ???
Shouldn't they have a proficiency that could allow them get the benefit to reduce the casting time IF THEY USED MORE THAN 50 TIMES THE SAME SPELL IN AROUND 1 MONTH ??
Why the D&D devs nerfed that class ??? It's ridiculous !!!
There is no such thing as proficiency for wands and scroll casting in 5e. Spell scrolls require the spell be on your class list and most wands usually require attunement by a caster to use. So wizards can use scrolls and wands, but barbarians, rogues, etc can't.
As for proficiency in light crossbows and daggers and such - every single class except Druids get Light Crossbow either directly or through "all simple weapons". And everyone gets Daggers.
Fairly sure the idea is they are so simple anyone can use them.
Fairly sure the idea is they are so simple anyone can use them.
A peasant, maybe not. But any adventurer worth their salt would have picked up some basic weapon skills. Just proficiency doesn't make you great with a crossbow though. If your dexterity is terrible then you will never be much good at it - but you would be even worse with a bow that requires more than a point and trigger-pull.
Ehmmmmm..... let me explain this problem, I mean, when I started creating a Wizard I found some aspects that could be related to a multiclass style, like why they start with the Proficiency in light crossbows instead of wands & scroll casting.
Because there's no such thing. In fact, that's NEVER been a thing. I've been here since damn near the beginning. Wizards have always been able to just use scrolls and wands right out of the gate (blah blah on your spell list blah). I honestly have no idea what you're talking about with 'proficiency with wands and scrolls'.
The "wizard with a crossbow" is a trope from 1st edition D&D, when a 1st level wizard could only cast one spell in a day, after which he had to fall back on using his trusty crossbow, which did 1d4 damage under 1st edition rules. If he didn't die, he could cast another 1st level spell the next day.
The "wizard with a crossbow" is a trope from 1st edition D&D, when a 1st level wizard could only cast one spell in a day, after which he had to fall back on using his trusty crossbow, which did 1d4 damage under 1st edition rules. If he didn't die, he could cast another 1st level spell the next day.
Yeah, that was fun. [/sarcasm]
It was actually TONS of fun, just a different sort of fun than playing 5e. Back then, you "suffered" through the lack of daily spell slots (and had to find other ways to be useful) through lower levels with the knowledge that if you survived long enough, you'd be practically a god. High level "wizards" (mages) back then were ridiculously overpowered. =)
The "wizard with a crossbow" is a trope from 1st edition D&D, when a 1st level wizard could only cast one spell in a day, after which he had to fall back on using his trusty crossbow, which did 1d4 damage under 1st edition rules. If he didn't die, he could cast another 1st level spell the next day.
Yeah, that was fun. [/sarcasm]
It was actually TONS of fun, just a different sort of fun than playing 5e. Back then, you "suffered" through the lack of daily spell slots (and had to find other ways to be useful) through lower levels with the knowledge that if you survived long enough, you'd be practically a god. High level "wizards" (mages) back then were ridiculously overpowered. =)
See, to me, that says 'the class was poorly balanced on both ends'.
The "wizard with a crossbow" is a trope from 1st edition D&D, when a 1st level wizard could only cast one spell in a day, after which he had to fall back on using his trusty crossbow, which did 1d4 damage under 1st edition rules. If he didn't die, he could cast another 1st level spell the next day.
Yeah, that was fun. [/sarcasm]
It was actually TONS of fun, just a different sort of fun than playing 5e. Back then, you "suffered" through the lack of daily spell slots (and had to find other ways to be useful) through lower levels with the knowledge that if you survived long enough, you'd be practically a god. High level "wizards" (mages) back then were ridiculously overpowered. =)
See, to me, that says 'the class was poorly balanced on both ends'.
It was, I agree. Doesn't mean it wasn't fun!
I do prefer 5e's balance, though.
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Ehmmmmm..... let me explain this problem, I mean, when I started creating a Wizard I found some aspects that could be related to a multiclass style, like why they start with the Proficiency in
light crossbows instead of wands & scroll casting.
That means they spent some months/years in using crossbows withouth gaining profit in damage dealing. So, if they did that, they spent less time in studying books of Magic, or studying other idioms, etc etc etc. Why noone noted that ???? Why noone putted a commit to change those weird proficiencies ?? I wanted to create a wizard in which he/she spent the most of his/her time in a biblioteque, or library, or a magic tower just to improve the casting proficiency, and also get some skills with wand/staves; but that's an impossibru mission, huh ???
Shouldn't they have a proficiency that could allow them get the benefit to reduce the casting time IF THEY USED MORE THAN 50 TIMES THE SAME SPELL IN AROUND 1 MONTH ??
Why the D&D devs nerfed that class ??? It's ridiculous !!!
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
There is no such thing as proficiency for wands and scroll casting in 5e. Spell scrolls require the spell be on your class list and most wands usually require attunement by a caster to use. So wizards can use scrolls and wands, but barbarians, rogues, etc can't.
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As for proficiency in light crossbows and daggers and such - every single class except Druids get Light Crossbow either directly or through "all simple weapons". And everyone gets Daggers.
Fairly sure the idea is they are so simple anyone can use them.
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A peasant, maybe not. But any adventurer worth their salt would have picked up some basic weapon skills. Just proficiency doesn't make you great with a crossbow though. If your dexterity is terrible then you will never be much good at it - but you would be even worse with a bow that requires more than a point and trigger-pull.
A peasant, if you just try to be his/her teacher, WHY NOT ???
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
Because there's no such thing. In fact, that's NEVER been a thing. I've been here since damn near the beginning. Wizards have always been able to just use scrolls and wands right out of the gate (blah blah on your spell list blah). I honestly have no idea what you're talking about with 'proficiency with wands and scrolls'.
Because sometimes getting something pointy into something at range works better than your spells. Thank goodness that option is there.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
The "wizard with a crossbow" is a trope from 1st edition D&D, when a 1st level wizard could only cast one spell in a day, after which he had to fall back on using his trusty crossbow, which did 1d4 damage under 1st edition rules. If he didn't die, he could cast another 1st level spell the next day.
Yeah, that was fun. [/sarcasm]
DICE FALL, EVERYONE ROCKS!
It was actually TONS of fun, just a different sort of fun than playing 5e. Back then, you "suffered" through the lack of daily spell slots (and had to find other ways to be useful) through lower levels with the knowledge that if you survived long enough, you'd be practically a god. High level "wizards" (mages) back then were ridiculously overpowered. =)
HAHAHA!
It's Isn't a trope from 1st ed. In 1st ed. they couldn't even use crossbows.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
See, to me, that says 'the class was poorly balanced on both ends'.
Hmmm... was that 2nd ed?
I've been playing D&D too long!
DICE FALL, EVERYONE ROCKS!
It was, I agree. Doesn't mean it wasn't fun!
I do prefer 5e's balance, though.