Greetings fellow adventurers! Today I come seeking some clarification about what would happen should a character with the Sentinel feat hit a flying opponent.
Now, aside from allowing an AOO to be triggered by an adjacent enemy attacking somebody other than your character, Sentinel also has the added benefit of reducing the speed of any creature hit by it to zero.
But, how would that play out if that creature was say... a harpy, or any similar winged creature, doing a flyby five feet in the air?
Would they freeze mid air, be dragged to the ground, or would they fall prone?
Any reference to the PBG, DMG, or other officiating source would be most appreciated.
Thanks in advance, and may the chests you find be bereft of tongues or teeth!
Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.
Main thing is that the “drop” wouldn’t be so impressive. The flying creature would need to be at your melee range (5 or 10 if you have a polearm) in order to provoke the OA.
Just another example of who ludicrously broken some feats, like Sentinel, are.
Huge Red Dragon is doing a strafing run of the player group. Player with a Glaive and Sentinel gets an OA, and with a successful attack, drags a creature 100 times (or more) the player's mass, with a speed of 80, out of the air. Sorry, just no. I have learned, the hard way. All my creatures that do strafing runs do them at higher than 20 feet.
Just another example of who ludicrously broken some feats, like Sentinel, are.
Huge Red Dragon is doing a strafing run of the player group. Player with a Glaive and Sentinel gets an OA, and with a successful attack, drags a creature 100 times (or more) the player's mass, with a speed of 80, out of the air. Sorry, just no. I have learned, the hard way. All my creatures that do strafing runs do them at higher than 20 feet.
I would definitely support a house rule that the size rules for grappling creatures (ie, no more than one size larger) would also apply to things like sentinel dropping movement to 0.
Main thing is that the “drop” wouldn’t be so impressive. The flying creature would need to be at your melee range (5 or 10 if you have a polearm) in order to provoke the OA.
If both creatures are flying 60 feet in the air when the OA is triggered, then it would be a 60-foot drop dealing 6d6 damage on impact.
Main thing is that the “drop” wouldn’t be so impressive. The flying creature would need to be at your melee range (5 or 10 if you have a polearm) in order to provoke the OA.
If both creatures are flying 60 feet in the air when the OA is triggered, then it would be a 60-foot drop dealing 6d6 damage on impact.
Or they could be fighting at the edge of a cliff or roof.
Just another example of who ludicrously broken some feats, like Sentinel, are.
Huge Red Dragon is doing a strafing run of the player group. Player with a Glaive and Sentinel gets an OA, and with a successful attack, drags a creature 100 times (or more) the player's mass, with a speed of 80, out of the air. Sorry, just no. I have learned, the hard way. All my creatures that do strafing runs do them at higher than 20 feet.
Well, that dragon fell out of the air, but guess who it fell on...
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A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
Agree on the size thing. I had a Vrock with Darkness on flying away from a Dwarf who should´ve stopped the demon from absconding through Sentinel. I just said that that was to silly and ruled it out. No one really complained. Sanity checks are always needed whatever the rules say.
Agree on the size thing. I had a Vrock with Darkness on flying away from a Dwarf who should´ve stopped the demon from absconding through Sentinel. I just said that that was to silly and ruled it out. No one really complained. Sanity checks are always needed whatever the rules say.
Opportunity attacks require vision, so darkness prevents them.
Just another example of who ludicrously broken some feats, like Sentinel, are.
Huge Red Dragon is doing a strafing run of the player group. Player with a Glaive and Sentinel gets an OA, and with a successful attack, drags a creature 100 times (or more) the player's mass, with a speed of 80, out of the air. Sorry, just no. I have learned, the hard way. All my creatures that do strafing runs do them at higher than 20 feet.
A dragon is smart enough that they probably would not do that twice and quite possibly they would focus their rage (and breath weapon) on the offending character as a result.
Agree on the size thing. I had a Vrock with Darkness on flying away from a Dwarf who should´ve stopped the demon from absconding through Sentinel. I just said that that was to silly and ruled it out. No one really complained. Sanity checks are always needed whatever the rules say.
Opportunity attacks require vision, so darkness prevents them.
Greetings fellow adventurers! Today I come seeking some clarification about what would happen should a character with the Sentinel feat hit a flying opponent.
Now, aside from allowing an AOO to be triggered by an adjacent enemy attacking somebody other than your character, Sentinel also has the added benefit of reducing the speed of any creature hit by it to zero.
But, how would that play out if that creature was say... a harpy, or any similar winged creature, doing a flyby five feet in the air?
Would they freeze mid air, be dragged to the ground, or would they fall prone?
Any reference to the PBG, DMG, or other officiating source would be most appreciated.
Thanks in advance, and may the chests you find be bereft of tongues or teeth!
Basic Rules
Flying Movement
Flying creatures enjoy many benefits of mobility, but they must also deal with the danger of falling. If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell.
Yeah they drop out of the sky per the rule banksmj quoted.
Main thing is that the “drop” wouldn’t be so impressive. The flying creature would need to be at your melee range (5 or 10 if you have a polearm) in order to provoke the OA.
Just a note on word choice, some creatures have an ability called 'flyby', which prevents opportunity attacks.
The harpy does not have it, but for example the owl does.
I know you didn't use the term above as the feature, it's just something to be aware of.
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Just another example of who ludicrously broken some feats, like Sentinel, are.
Huge Red Dragon is doing a strafing run of the player group. Player with a Glaive and Sentinel gets an OA, and with a successful attack, drags a creature 100 times (or more) the player's mass, with a speed of 80, out of the air. Sorry, just no. I have learned, the hard way. All my creatures that do strafing runs do them at higher than 20 feet.
I would definitely support a house rule that the size rules for grappling creatures (ie, no more than one size larger) would also apply to things like sentinel dropping movement to 0.
If both creatures are flying 60 feet in the air when the OA is triggered, then it would be a 60-foot drop dealing 6d6 damage on impact.
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Or they could be fighting at the edge of a cliff or roof.
Well, that dragon fell out of the air, but guess who it fell on...
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
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Agree on the size thing. I had a Vrock with Darkness on flying away from a Dwarf who should´ve stopped the demon from absconding through Sentinel. I just said that that was to silly and ruled it out. No one really complained. Sanity checks are always needed whatever the rules say.
Opportunity attacks require vision, so darkness prevents them.
A dragon is smart enough that they probably would not do that twice and quite possibly they would focus their rage (and breath weapon) on the offending character as a result.
"Not all those who wander are lost"
Oh yeah, that's true.
True, but we ruled it as disadvantage in melee to enable the party to fight the demon at all.
The drop could still be impressive if the character with sentinel was flying or on a flying mount. For instance, dragon rider vs enemy dragon.