Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Is this section a mistake?
No mistake, when playing in a Dragonlance campaign, if you pick any of the regular backgrounds (like Sage for example), you get to choose either the Divinely Favored, Skilled, or Tough feat, even though those backgrounds don’t normally grant a feat in non-Dragonlance campaigns.
Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Is this section a mistake?
No mistake, when playing in a Dragonlance campaign, if you pick any of the regular backgrounds (like Sage for example), you get to choose either the Divinely Favored, Skilled, or Tough feat, even though those backgrounds don’t normally grant a feat in non-Dragonlance campaigns.
Yep, the 1st level feat (which would be in addition to a feat you might get as say Variant Human) is there to balance all the other backgrounds with Knights eating Salami and Mages High off Sorcery. It's specifically for Dragonlance campaigns, in theory, though I'd imagine a DM who allowed those UA background into their non DL game should also follow the UA guidance. Note the 4th level feat everyone gets too. I believe the DL feats are for character level, and would be available in addition to feats taken en lieu of class level ASIs.
They're basically setting up what may call a "heroic mode" through the Dragonlance setting, I think it's kinda cool though others may think it OP.
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Jander Sunstar is the thinking person's Drizzt, fight me.
Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Is this section a mistake?
No mistake, when playing in a Dragonlance campaign, if you pick any of the regular backgrounds (like Sage for example), you get to choose either the Divinely Favored, Skilled, or Tough feat, even though those backgrounds don’t normally grant a feat in non-Dragonlance campaigns.
Yep, the 1st level feat (which would be in addition to a feat you might get as say Variant Human) is there to balance all the other backgrounds with Knights eating Salami and Mages High off Sorcery. It's specifically for Dragonlance campaigns, in theory, though I'd imagine a DM who allowed those UA background into their non DL game should also follow the UA guidance. Note the 4th level feat everyone gets too. I believe the DL feats are for character level, and would be available in addition to feats taken en lieu of class level ASIs.
They're basically setting up what may call a "heroic mode" through the Dragonlance setting, I think it's kinda cool though others may think it OP.
It's only OP if you don't adjust the encounters accordingly.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Is this section a mistake?
No mistake, when playing in a Dragonlance campaign, if you pick any of the regular backgrounds (like Sage for example), you get to choose either the Divinely Favored, Skilled, or Tough feat, even though those backgrounds don’t normally grant a feat in non-Dragonlance campaigns.
Yep, the 1st level feat (which would be in addition to a feat you might get as say Variant Human) is there to balance all the other backgrounds with Knights eating Salami and Mages High off Sorcery. It's specifically for Dragonlance campaigns, in theory, though I'd imagine a DM who allowed those UA background into their non DL game should also follow the UA guidance. Note the 4th level feat everyone gets too. I believe the DL feats are for character level, and would be available in addition to feats taken en lieu of class level ASIs.
They're basically setting up what may call a "heroic mode" through the Dragonlance setting, I think it's kinda cool though others may think it OP.
It's only OP if you don't adjust the encounters accordingly.
Well, yes, but "feat creep" is something at which a not inconsiderable number of DMs look askance. I'm not one of them, but no harm in letting the querry re: Dragonlance's UA floated heroic feats rules know it's definitely "run this by your DM" stuff.
Thanks. I see the balance factor now. And I think the 4 feat is kind of cool!
Hope that facepalm wasn't on my account. To be honest when the revised UA came out, I didn't even notice the bonus initial feat and 4th level feat for characters outside Knights and High Sorcery Mages.
Supposedly the book these options are targeted for will be an adventure. I wonder as 6th points out, if that means they're planning a "tougher" adventure than some of the more recent ones. I'm not in this camp either, but I know some folks think Candlekeep and WBtW and Strixhaven etc are too easy/watered down on the challenge front. I don't remember Dragonlance being D&D Hard Core mode, but I could see it as a model for campaigns where DMs want to pull out more stops at lower levels, because of the whole few campaigns get to level 20 thing.
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Jander Sunstar is the thinking person's Drizzt, fight me.
I don't remember Dragonlance being D&D Hard Core mode, but I could see it as a model for campaigns where DMs want to pull out more stops at lower levels, because of the whole few campaigns get to level 20 thing.
I think this is just a way to test the waters for 2024. Making Feats more accessible and expanding on Backgrounds. Feats are popular and a good way to customize characters beyond just race and class.
I also seem to recall something about there being a Dragonlance wargame coming out that's supposed to tie in with the new book, but I'm a little fuzzy on that. Maybe there's something to do with that as well?🤷♂️
I also seem to recall something about there being a Dragonlance wargame coming out that's supposed to tie in with the new book, but I'm a little fuzzy on that. Maybe there's something to do with that as well?🤷♂️
That was announced, I believe the miniatures game is supposed to come out with the Dragonlance book. Basically there will be "battle scenes' in the adventure which can be played through via the miniatures game incorporating the PC heroes into the action. The miniature game can be played as a campaign by itself or integrated into the adventure module (adventure module can be played with or without the game). I don't believe this is the first time an edition of D&D tried to do this, it's basically offering mass combat rules and allowing a "bridge" between the two games through campaign content. Dunno if Feats would necessarily come into play any more than other aspects of the character sheet, but yeah there's an attempt to expand D&D with in house mass combat miniature rules.
If it's a good system, it'd be neat to see "remastered" 5e adventures or a single supplement revisiting big battles that took place in past 5e adventures, like the climaxes of Tyranny of Dragons and DiA.
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Jander Sunstar is the thinking person's Drizzt, fight me.
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But it’s so boring. Immunity to being frightened and an extra proficiency (they already had Taunt)…. 🥱😴😴😪😴😴
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I didn't say it was exciting, just that it matched the lore lol.
The best part of the UA is that it seems that "Feat Trees" weren't universally hated so maybe we will see more of that kind of thing in the future.
She/Her Player and Dungeon Master
It's boring and it also removes the anti-Chaotic Stupid effects of the previous version.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Survey is Up already
Can't find a sharable link, but it is up on their Facebook page.
She/Her Player and Dungeon Master
Hi, I’m a little confused with the 1st Level Feat section. See below:
1ST-LEVEL BONUS FEAT
If you select the Knight of Solamnia or the Mage of High Sorcery background,you gain the bonus feat specified in that background. If the background you choose doesn’t provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat):
• Divinely Favored (this document)
• Skilled (Player’s Handbook)
• Tough(Player’s Handbook)
However both of the backgrounds include a feat: Initiate of High Sorcery (Mage of High Sorcery) and Squire of Solamnia (Knight of Solamnia).
Is this section a mistake?
No mistake, when playing in a Dragonlance campaign, if you pick any of the regular backgrounds (like Sage for example), you get to choose either the Divinely Favored, Skilled, or Tough feat, even though those backgrounds don’t normally grant a feat in non-Dragonlance campaigns.
Creating Epic Boons on DDB
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Content Troubleshooting
Yep, the 1st level feat (which would be in addition to a feat you might get as say Variant Human) is there to balance all the other backgrounds with Knights eating Salami and Mages High off Sorcery. It's specifically for Dragonlance campaigns, in theory, though I'd imagine a DM who allowed those UA background into their non DL game should also follow the UA guidance. Note the 4th level feat everyone gets too. I believe the DL feats are for character level, and would be available in addition to feats taken en lieu of class level ASIs.
They're basically setting up what may call a "heroic mode" through the Dragonlance setting, I think it's kinda cool though others may think it OP.
Jander Sunstar is the thinking person's Drizzt, fight me.
🤦♂️ I see myself to the exit….
Thanks. I see the balance factor now. And I think the 4 feat is kind of cool!
No worries. Keep in mind that the Strixhaven background grants a feat, so you don’t get to pick one of the three other choices.
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It's only OP if you don't adjust the encounters accordingly.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Well, yes, but "feat creep" is something at which a not inconsiderable number of DMs look askance. I'm not one of them, but no harm in letting the querry re: Dragonlance's UA floated heroic feats rules know it's definitely "run this by your DM" stuff.
Hope that facepalm wasn't on my account. To be honest when the revised UA came out, I didn't even notice the bonus initial feat and 4th level feat for characters outside Knights and High Sorcery Mages.
Supposedly the book these options are targeted for will be an adventure. I wonder as 6th points out, if that means they're planning a "tougher" adventure than some of the more recent ones. I'm not in this camp either, but I know some folks think Candlekeep and WBtW and Strixhaven etc are too easy/watered down on the challenge front. I don't remember Dragonlance being D&D Hard Core mode, but I could see it as a model for campaigns where DMs want to pull out more stops at lower levels, because of the whole few campaigns get to level 20 thing.
Jander Sunstar is the thinking person's Drizzt, fight me.
I think this is just a way to test the waters for 2024. Making Feats more accessible and expanding on Backgrounds. Feats are popular and a good way to customize characters beyond just race and class.
She/Her Player and Dungeon Master
I also seem to recall something about there being a Dragonlance wargame coming out that's supposed to tie in with the new book, but I'm a little fuzzy on that. Maybe there's something to do with that as well?🤷♂️
That was announced, I believe the miniatures game is supposed to come out with the Dragonlance book. Basically there will be "battle scenes' in the adventure which can be played through via the miniatures game incorporating the PC heroes into the action. The miniature game can be played as a campaign by itself or integrated into the adventure module (adventure module can be played with or without the game). I don't believe this is the first time an edition of D&D tried to do this, it's basically offering mass combat rules and allowing a "bridge" between the two games through campaign content. Dunno if Feats would necessarily come into play any more than other aspects of the character sheet, but yeah there's an attempt to expand D&D with in house mass combat miniature rules.
If it's a good system, it'd be neat to see "remastered" 5e adventures or a single supplement revisiting big battles that took place in past 5e adventures, like the climaxes of Tyranny of Dragons and DiA.
Jander Sunstar is the thinking person's Drizzt, fight me.