Well would you look at that....dragonborn in the new playtest get darkvision. Someone on this forum got some flak for asking if dragonborn could get that.
And the Fizban's version is still the better design.
I haven't watched the video yet, but I'm excited to see what character origins are! Backgrounds always seemed so worthless and I'm hyped to see that they might get to actually do something that matters in game.
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BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
Now that the Survey is out for One DnD Origins UA, when do you think the next UA will hit the site?
I dunno, probably a couple of weeks or so because they might want to keep people interested in the 1DD playtest. But they would also probably want to give people time to actually playtest the materials.
Rollback Post to RevisionRollBack
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
Now that the Survey is out for One DnD Origins UA, when do you think the next UA will hit the site?
I dunno, probably a couple of weeks or so because they might want to keep people interested in the 1DD playtest. But they would also probably want to give people time to actually playtest the materials.
Well...the next UA will still be part of the OneD&D playtest. It'll just be the next part of it.
We know what every book coming out between now and the 2024 refresh will be, and I'm pretty sure we've seen all the UAs for those we'll see. For the next year and a half, all UA will probably be OneD&D/5.5e playtest stuff.
I haven't watched the video yet, but I'm excited to see what character origins are! Backgrounds always seemed so worthless and I'm hyped to see that they might get to actually do something that matters in game.
are you kidding me? backgrounds are now reduced to something to help new players choose their 1st level feat and nothing else. It's nice that we now finally get a 1st level feat but the impact of backgrounds has not really changed, in fact arguably it has gone down.
that said it is not like backgrounds ought to matter much anyways. Nobody plays for the cool backstory you wrote, it is all just filler
I haven't watched the video yet, but I'm excited to see what character origins are! Backgrounds always seemed so worthless and I'm hyped to see that they might get to actually do something that matters in game.
are you kidding me? backgrounds are now reduced to something to help new players choose their 1st level feat and nothing else. It's nice that we now finally get a 1st level feat but the impact of backgrounds has not really changed, in fact arguably it has gone down.
that said it is not like backgrounds ought to matter much anyways. Nobody plays for the cool backstory you wrote, it is all just filler
I play for the cool backstories. Among other things.
I haven't watched the video yet, but I'm excited to see what character origins are! Backgrounds always seemed so worthless and I'm hyped to see that they might get to actually do something that matters in game.
are you kidding me? backgrounds are now reduced to something to help new players choose their 1st level feat and nothing else. It's nice that we now finally get a 1st level feat but the impact of backgrounds has not really changed, in fact arguably it has gone down.
that said it is not like backgrounds ought to matter much anyways. Nobody plays for the cool backstory you wrote, it is all just filler
I play for the cool backstories. Among other things.
Now that the Survey is out for One DnD Origins UA, when do you think the next UA will hit the site?
I dunno, probably a couple of weeks or so because they might want to keep people interested in the 1DD playtest. But they would also probably want to give people time to actually playtest the materials.
Well...the next UA will still be part of the OneD&D playtest. It'll just be the next part of it.
We know what every book coming out between now and the 2024 refresh will be, and I'm pretty sure we've seen all the UAs for those we'll see. For the next year and a half, all UA will probably be OneD&D/5.5e playtest stuff.
Yeah, but if they delay in putting up the next 1DD playtest, people might not be as excited to test it when it does come out because they'll have busied themselves with other things.
Well, they said they're planning on a roughly monthly release schedule for OneD&D UAs from now until the publication of the new PHB/DMG/MM in 2024, so I don't know what kind of "delays" you're thinking about.
Plus, let's look at what upcoming books there are:
October 4th, D&D Starter Set: Dragons of Stormwreck Isle: Just a beginner adventure like Lost Mines of Phandelver, no UA needed. Already out as a Target exclusive, getting a wider release next month, including here on Beyond.
December 6th, 2022, Dragonlance: Shadow of the Dragon Queen: Already up for pre-order in several forms, including the first physical/digital bundle to come out of the Beyond acquisition. Has had two UAs, in the form of Heroes of Krynn on March 8th, and Heroes of Krynn Revisited on April 25th.
Winter 2023 (probably between January and March), Keys From the Golden Vault: Adventure anthology themed around heists, in the vein of Candlekeep Mysteries and a few others. All adventure, no UA necessary.
Spring 2023 (anywhere from March to May), Bigby Presents: Glory of the Giants: Themed splatbook with player/DM options, much like Fizban was for dragons. Has had one and a half UAs, in Giant Options on May 23rd, and some revisions to those in Wonders of the Multiverse on July 18th.
Summer 2023 (May to August-ish), The Phandelver Campaign: An incorporation/expansion of Lost Mines of Phandelver from the original starter set (now supplanted by Stormwreck) spinning out into a longer campaign, the traditional "Big Summer Adventure!!!" Like Stormwreck and Keys above, no UA is really warranted, it's just a module.
Summer 2023 (see above), The Book of Many Things: Seems to be more of a Xanathar/Tasha splatbook. Some obvious elements of it were also in the above-mentioned Wonders of the Multiverse UA from July 18th. Looks like primarily spells and feats, maybe some backgrounds, that sort of thing. Wouldn't be surprised if it was largely modular pieces meant to bolster how backgrounds are going to work going forward. Hopefully a lot of new magic items, as well. Think Tasha for things other than subclasses and class features.
Fall 2023 (September to November or so), Planescape: A boxed-set combo of splat/setting/bestiary/adventure in the vein of Spelljammer (hopefully with a bigger team and more quality control), that also had items (Glitchling, Fate Cleric, some backgrounds, etc.) in the Wonders of the Multiverse UA from July.
2024 & Beyond: Wide-open. Nothing officially announced, though this is when the 5.5/OneD&D/Next Evolution stuff is supposed to drop after 18+ months of monthly UA releases and playtesting, beginning with the "Character Origins" one we just got on August 18th.
There really isn't any room for non-OneD&D UA going forward. We've gotten UA for every book (that merits it) coming out between now and the big 2024 refresh, so unless they're going to do another "Revisited" like they did for Krynn (which is really uncommon in recent years) for some of the Many Things or Planescape stuff, I don't think we're seeing any more UA that isn't OneD&D before about...October 2023 or so. Which would be around when they might start dropping UA for whatever comes after the release of the revised PHB/DMG/MM.
But even with that being the case, OneD&D is the biggest game in town right now, and the Character Origins document was clearly just the tip of the iceberg. They haven't gotten into classes or subclasses or feats (beyond 1st-level) or revised spells or monsters or any of that, let alone what setting stuff might appear in the new DMG or any other potentially out-there new changes. And OneD&D is, again, planned to have roughly monthly releases (some could be three weeks apart, some could be 6-8 weeks apart, just depends on how the documents are received and how much course correction they have to do) for the next year and a half. I don't think there's any danger of people not being "as excited to test it" if one installment is a couple weeks later than the hard "every 30 days" that WotC didn't say, but people seem to be expecting anyway.
We're in for a real feast of UA. It's gonna be coming hard and fast and with more regularity than it has in yeeeeeeeeeeeears. It's just mostly going to be OneD&D between now and maybe the very tail end of next year.
Honestly, the prospect of everything coming and how rapidly I expect it to change from iteration to iteration has really put a damper on my ability to work on homebrew stuff at all. I'd recently started a massive project to put together this enormous setting book (on scale with Eberron: Rising From The Last War) with races and subclasses and feats and magic items and backgrounds and spells and maps and histories and factions and politics and maybe even a full class and all of that, but now I kind of have it all...back-burnered. I always try to keep my homebrew current with what's going on in the official game, everything from rules like Tasha's mutable racial ASI to text formatting on subclass features, and it's hard to maintain that while the game as a whole is in flux. It wouldn't be as much of a conflict if I hated everything I'd seen from OneD&D so far and committed to just sticking with 5e, but...I don't. In fact, I'd say the little of it we've gotten so far amounts to around 85% improvements and interesting ideas, 10% iffy stuff I'm unsure of, and 5% dumb shit I'm sure they just put in there to make sure people are paying attention. But as-is, I'm really hopeful about where it's going, and if I'm gonna put loads of time into a homebrew project, I'd like it to match up as much as humanly possible.
But I digress. Point is: We're getting a lot of UA going forward, it'll just all be OneD&D. I guess the real question right now is what the next OneD&D packet will focus on. Everyone's top speculation is classes. Maybe just the core four (Cleric/Fighter/Rogue/Wizard) and maybe only up to 5th level or so? That's not far off from how the D&DNext playtest documents started.
Well, they said they're planning on a roughly monthly release schedule for OneD&D UAs from now until the publication of the new PHB/DMG/MM in 2024, so I don't know what kind of "delays" you're thinking about.
Plus, let's look at what upcoming books there are:
October 4th, D&D Starter Set: Dragons of Stormwreck Isle: Just a beginner adventure like Lost Mines of Phandelver, no UA needed. Already out as a Target exclusive, getting a wider release next month, including here on Beyond.
December 6th, 2022, Dragonlance: Shadow of the Dragon Queen: Already up for pre-order in several forms, including the first physical/digital bundle to come out of the Beyond acquisition. Has had two UAs, in the form of Heroes of Krynn on March 8th, and Heroes of Krynn Revisited on April 25th.
Winter 2023 (probably between January and March), Keys From the Golden Vault: Adventure anthology themed around heists, in the vein of Candlekeep Mysteries and a few others. All adventure, no UA necessary.
Spring 2023 (anywhere from March to May), Bigby Presents: Glory of the Giants: Themed splatbook with player/DM options, much like Fizban was for dragons. Has had one and a half UAs, in Giant Options on May 23rd, and some revisions to those in Wonders of the Multiverse on July 18th.
Summer 2023 (May to August-ish), The Phandelver Campaign: An incorporation/expansion of Lost Mines of Phandelver from the original starter set (now supplanted by Stormwreck) spinning out into a longer campaign, the traditional "Big Summer Adventure!!!" Like Stormwreck and Keys above, no UA is really warranted, it's just a module.
Summer 2023 (see above), The Book of Many Things: Seems to be more of a Xanathar/Tasha splatbook. Some obvious elements of it were also in the above-mentioned Wonders of the Multiverse UA from July 18th. Looks like primarily spells and feats, maybe some backgrounds, that sort of thing. Wouldn't be surprised if it was largely modular pieces meant to bolster how backgrounds are going to work going forward. Hopefully a lot of new magic items, as well. Think Tasha for things other than subclasses and class features.
Fall 2023 (September to November or so), Planescape: A boxed-set combo of splat/setting/bestiary/adventure in the vein of Spelljammer (hopefully with a bigger team and more quality control), that also had items (Glitchling, Fate Cleric, some backgrounds, etc.) in the Wonders of the Multiverse UA from July.
2024 & Beyond: Wide-open. Nothing officially announced, though this is when the 5.5/OneD&D/Next Evolution stuff is supposed to drop after 18+ months of monthly UA releases and playtesting, beginning with the "Character Origins" one we just got on August 18th.
There really isn't any room for non-OneD&D UA going forward. We've gotten UA for every book (that merits it) coming out between now and the big 2024 refresh, so unless they're going to do another "Revisited" like they did for Krynn (which is really uncommon in recent years) for some of the Many Things or Planescape stuff, I don't think we're seeing any more UA that isn't OneD&D before about...October 2023 or so. Which would be around when they might start dropping UA for whatever comes after the release of the revised PHB/DMG/MM.
But even with that being the case, OneD&D is the biggest game in town right now, and the Character Origins document was clearly just the tip of the iceberg. They haven't gotten into classes or subclasses or feats (beyond 1st-level) or revised spells or monsters or any of that, let alone what setting stuff might appear in the new DMG or any other potentially out-there new changes. And OneD&D is, again, planned to have roughly monthly releases (some could be three weeks apart, some could be 6-8 weeks apart, just depends on how the documents are received and how much course correction they have to do) for the next year and a half. I don't think there's any danger of people not being "as excited to test it" if one installment is a couple weeks later than the hard "every 30 days" that WotC didn't say, but people seem to be expecting anyway.
We're in for a real feast of UA. It's gonna be coming hard and fast and with more regularity than it has in yeeeeeeeeeeeears. It's just mostly going to be OneD&D between now and maybe the very tail end of next year.
Honestly, the prospect of everything coming and how rapidly I expect it to change from iteration to iteration has really put a damper on my ability to work on homebrew stuff at all. I'd recently started a massive project to put together this enormous setting book (on scale with Eberron: Rising From The Last War) with races and subclasses and feats and magic items and backgrounds and spells and maps and histories and factions and politics and maybe even a full class and all of that, but now I kind of have it all...back-burnered. I always try to keep my homebrew current with what's going on in the official game, everything from rules like Tasha's mutable racial ASI to text formatting on subclass features, and it's hard to maintain that while the game as a whole is in flux. It wouldn't be as much of a conflict if I hated everything I'd seen from OneD&D so far and committed to just sticking with 5e, but...I don't. In fact, I'd say the little of it we've gotten so far amounts to around 85% improvements and interesting ideas, 10% iffy stuff I'm unsure of, and 5% dumb shit I'm sure they just put in there to make sure people are paying attention. But as-is, I'm really hopeful about where it's going, and if I'm gonna put loads of time into a homebrew project, I'd like it to match up as much as humanly possible.
But I digress. Point is: We're getting a lot of UA going forward, it'll just all be OneD&D. I guess the real question right now is what the next OneD&D packet will focus on. Everyone's top speculation is classes. Maybe just the core four (Cleric/Fighter/Rogue/Wizard) and maybe only up to 5th level or so? That's not far off from how the D&DNext playtest documents started.
I guess what I was saying must have been confusing, because I know the next UA will still be 1DD, but what I was trying to say is that people might begin to lose interest in 1DD if the new UA with new test material wasn't coming out in quick enough succession. My thought process what that due to that, Wizards would try to put the UA out without super long gaps between them.
Don't hold your breath on class rebakes any time soon. Those are the big-ticket items. While they probably deserve the longest testing cycles they can get, Wizards is also only likely to dole them out when they need a publicity boost for the whole process. Expect something mostly boring and innocuous for the next document. Variations on haggling rules or such, maybe.
So what do you all figure we're getting tomorrow? My current bet's on DM tools, with the forerunner idea being homebrew monster building. After all, the first doc was 100% player centric with nothing in it for DMs. Figure the next doc needs some bones thrown behind the screen, and monster building has never been awesome in R5e. Tightening up the design rules for custom monsters should be a big priority for Wizards, ne?
And the Fizban's version is still the better design.
She/Her Player and Dungeon Master
And for now and through 2023 we have a pretty solid answer to the question in the thread title.
What will the next UA contain?
More test features for the upcoming 2024 update to the PHB.
I haven't watched the video yet, but I'm excited to see what character origins are! Backgrounds always seemed so worthless and I'm hyped to see that they might get to actually do something that matters in game.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Now that the Survey is out for One DnD Origins UA, when do you think the next UA will hit the site?
She/Her Player and Dungeon Master
I’d give it a week. Maybe two.
Yeah, they said they were aiming for monthly.
I dunno, probably a couple of weeks or so because they might want to keep people interested in the 1DD playtest. But they would also probably want to give people time to actually playtest the materials.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Well...the next UA will still be part of the OneD&D playtest. It'll just be the next part of it.
We know what every book coming out between now and the 2024 refresh will be, and I'm pretty sure we've seen all the UAs for those we'll see. For the next year and a half, all UA will probably be OneD&D/5.5e playtest stuff.
are you kidding me? backgrounds are now reduced to something to help new players choose their 1st level feat and nothing else. It's nice that we now finally get a 1st level feat but the impact of backgrounds has not really changed, in fact arguably it has gone down.
that said it is not like backgrounds ought to matter much anyways. Nobody plays for the cool backstory you wrote, it is all just filler
i am soup, with too many ideas (all of them very spicy) who has made sufficient homebrew material and character to last an thousand human lifetimes
I play for the cool backstories. Among other things.
Same.
Yeah, but if they delay in putting up the next 1DD playtest, people might not be as excited to test it when it does come out because they'll have busied themselves with other things.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Well, they said they're planning on a roughly monthly release schedule for OneD&D UAs from now until the publication of the new PHB/DMG/MM in 2024, so I don't know what kind of "delays" you're thinking about.
Plus, let's look at what upcoming books there are:
There really isn't any room for non-OneD&D UA going forward. We've gotten UA for every book (that merits it) coming out between now and the big 2024 refresh, so unless they're going to do another "Revisited" like they did for Krynn (which is really uncommon in recent years) for some of the Many Things or Planescape stuff, I don't think we're seeing any more UA that isn't OneD&D before about...October 2023 or so. Which would be around when they might start dropping UA for whatever comes after the release of the revised PHB/DMG/MM.
But even with that being the case, OneD&D is the biggest game in town right now, and the Character Origins document was clearly just the tip of the iceberg. They haven't gotten into classes or subclasses or feats (beyond 1st-level) or revised spells or monsters or any of that, let alone what setting stuff might appear in the new DMG or any other potentially out-there new changes. And OneD&D is, again, planned to have roughly monthly releases (some could be three weeks apart, some could be 6-8 weeks apart, just depends on how the documents are received and how much course correction they have to do) for the next year and a half. I don't think there's any danger of people not being "as excited to test it" if one installment is a couple weeks later than the hard "every 30 days" that WotC didn't say, but people seem to be expecting anyway.
We're in for a real feast of UA. It's gonna be coming hard and fast and with more regularity than it has in yeeeeeeeeeeeears. It's just mostly going to be OneD&D between now and maybe the very tail end of next year.
Honestly, the prospect of everything coming and how rapidly I expect it to change from iteration to iteration has really put a damper on my ability to work on homebrew stuff at all. I'd recently started a massive project to put together this enormous setting book (on scale with Eberron: Rising From The Last War) with races and subclasses and feats and magic items and backgrounds and spells and maps and histories and factions and politics and maybe even a full class and all of that, but now I kind of have it all...back-burnered. I always try to keep my homebrew current with what's going on in the official game, everything from rules like Tasha's mutable racial ASI to text formatting on subclass features, and it's hard to maintain that while the game as a whole is in flux. It wouldn't be as much of a conflict if I hated everything I'd seen from OneD&D so far and committed to just sticking with 5e, but...I don't. In fact, I'd say the little of it we've gotten so far amounts to around 85% improvements and interesting ideas, 10% iffy stuff I'm unsure of, and 5% dumb shit I'm sure they just put in there to make sure people are paying attention. But as-is, I'm really hopeful about where it's going, and if I'm gonna put loads of time into a homebrew project, I'd like it to match up as much as humanly possible.
But I digress. Point is: We're getting a lot of UA going forward, it'll just all be OneD&D. I guess the real question right now is what the next OneD&D packet will focus on. Everyone's top speculation is classes. Maybe just the core four (Cleric/Fighter/Rogue/Wizard) and maybe only up to 5th level or so? That's not far off from how the D&DNext playtest documents started.
I guess what I was saying must have been confusing, because I know the next UA will still be 1DD, but what I was trying to say is that people might begin to lose interest in 1DD if the new UA with new test material wasn't coming out in quick enough succession. My thought process what that due to that, Wizards would try to put the UA out without super long gaps between them.
Oh, this changes things. I didn't see it so I guess that's my bad.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.I looked back in my archive to the playtest for 5e.
Maybe they will be along the same lines ?
If they do the next packet would have the Cleric, fighter rogue and wizard classes levels 1 to 5
Don't hold your breath on class rebakes any time soon. Those are the big-ticket items. While they probably deserve the longest testing cycles they can get, Wizards is also only likely to dole them out when they need a publicity boost for the whole process. Expect something mostly boring and innocuous for the next document. Variations on haggling rules or such, maybe.
Please do not contact or message me.
So what do you all figure we're getting tomorrow? My current bet's on DM tools, with the forerunner idea being homebrew monster building. After all, the first doc was 100% player centric with nothing in it for DMs. Figure the next doc needs some bones thrown behind the screen, and monster building has never been awesome in R5e. Tightening up the design rules for custom monsters should be a big priority for Wizards, ne?
Please do not contact or message me.
I think they will continue with character options - classes (and subclasses), equipment, and spells.
Probably not. Player options get more publicity and opinions, so we're most likely getting class or feat stuff.
And that's assuming we get something tomorrow at all. They haven't actually said that, we just know the current survey closes tomorrow.
Equipment lists, weapons/armor, skills. New encumbrance rules (which I imagine will be relevant for grappling as well).
Alternatively, Fighter/Cleric/Wizard/Rogue classes.
I’d wager something in relation to spellcasting mechanics.
We were given a small bit of that in the last OneTest, what with the grouping of Arcane, Divine & Primal spells.
Exactly what this would look like…I haven’t the foggiest idea.