Hi there, so i have a question about useing polymorph on a creature charmed by the charm person spell. Charm the person to agree to be polymorphed into a giant crocodile for example (lie) but at the end it got transformed into a snail for easy capture or disposal.
If I was the DM, I'd let that work. But it wouldn't necessarily work as well as it sounds because Polymorph has a limited duration and when you do enough damage to a creature who has been Polymorphed they return to their normal form and the excess damage from the single attack that put them below 0 HP carries over to their normal form.
The effect will be removing that creature from combat while you mop up their allies and then either bringing them back into combat when you attack them with one easy successful attack or finishing what you were doing and then leaving them behind where they are until the spell duration ends. It's a great idea, but it's not an instant kill.
Just because you charm it does not mean it will agree to be polymorphed. The charm means only they cannot attack you and treat you like a friendly acquaintance. That's it. It doesn't stop them attacking your allies, it doesn't mean they'll agree to do anything for you and it doesn't mean they'll agree to be polymorphed. Now, it's up to the DM if they decide whether the creature will refuse no matter what or let you try Charisma (Persuasion) to try and convince it (as due to the target being charmed by you, you have advantage on the check). Be aware treating you as a friendly acquaintance is not the same as trusting you.
The only spells that forces the creature to do what you want are Suggestion or Dominate spells. However, these are concentration as is polymorph: the instant you begin to cast polymorph your concentration on suggestion/dominate ends, so you cannot use these to bypass the saving throw.
So, it will ultimately depend on the creature how successful this will be. And for any creature familiar with the spell and in a combat situation (or similarly tense) it will be very unlikely you will get them to be willing.
Personally, I don't consider it to be worth 2-rounds and burning multiple spell slots. For half the time you could blast them, disintegrate them, banish them, turn them stone or whatever other spells you have. There are easier alternatives.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
The situation i was thinking about was to combine a combo in battle, first charm person, then use deception (i guess) to make him agree to be transformed on a powerfull beast but instead polymorphing into a snail for easy capture or throw it down a tower (2 turns win?)
The situation i was thinking about was to combine a combo in battle, first charm person, then use deception (i guess) to make him agree to be transformed on a powerfull beast but instead polymorphing into a snail for easy capture or throw it down a tower (2 turns win?)
That is at least 3 turns. Charm, convince, polymorph, plus however many turns it takes to get to the "drop zone."
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi there, so i have a question about useing polymorph on a creature charmed by the charm person spell. Charm the person to agree to be polymorphed into a giant crocodile for example (lie) but at the end it got transformed into a snail for easy capture or disposal.
If I was the DM, I'd let that work. But it wouldn't necessarily work as well as it sounds because Polymorph has a limited duration and when you do enough damage to a creature who has been Polymorphed they return to their normal form and the excess damage from the single attack that put them below 0 HP carries over to their normal form.
The effect will be removing that creature from combat while you mop up their allies and then either bringing them back into combat when you attack them with one easy successful attack or finishing what you were doing and then leaving them behind where they are until the spell duration ends. It's a great idea, but it's not an instant kill.
Professional computer geek
They would get to make a wisdom saving throw as normal for being an unwilling creature.
Site Info: Wizard's ToS | Fan Content Policy | Forum Rules | Physical Books | Content Not Working | Contact Support
How To: Homebrew Rules | Create Homebrew | Snippet Codes | Tool Tips (Custom) | Rollables (Generator)
My Homebrew: Races | Subclasses | Backgrounds | Feats | Spells | Magic Items
Other: Beyond20 | Page References | Other Guides | Entitlements | Dice Randomization | Images Fix | FAQ
Just because you charm it does not mean it will agree to be polymorphed. The charm means only they cannot attack you and treat you like a friendly acquaintance. That's it. It doesn't stop them attacking your allies, it doesn't mean they'll agree to do anything for you and it doesn't mean they'll agree to be polymorphed. Now, it's up to the DM if they decide whether the creature will refuse no matter what or let you try Charisma (Persuasion) to try and convince it (as due to the target being charmed by you, you have advantage on the check). Be aware treating you as a friendly acquaintance is not the same as trusting you.
The only spells that forces the creature to do what you want are Suggestion or Dominate spells. However, these are concentration as is polymorph: the instant you begin to cast polymorph your concentration on suggestion/dominate ends, so you cannot use these to bypass the saving throw.
So, it will ultimately depend on the creature how successful this will be. And for any creature familiar with the spell and in a combat situation (or similarly tense) it will be very unlikely you will get them to be willing.
Personally, I don't consider it to be worth 2-rounds and burning multiple spell slots. For half the time you could blast them, disintegrate them, banish them, turn them stone or whatever other spells you have. There are easier alternatives.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
The situation i was thinking about was to combine a combo in battle, first charm person, then use deception (i guess) to make him agree to be transformed on a powerfull beast but instead polymorphing into a snail for easy capture or throw it down a tower (2 turns win?)
That is at least 3 turns. Charm, convince, polymorph, plus however many turns it takes to get to the "drop zone."