So I have created a subclass and after playtesting at home I'm moderately happy with it, now I'm trying to get it working correctly in DNDBeyond.
My problem is damage scaling.
The subclass gains an unarmed strike at level 3 which is meant to scale as the class levels, (and rips off the monks magical weapon trait at later levels also) however I cannot find a good way to do this. Is it possible? If so could anyone give me a step by step because it isn't all that intuitive. (I'd assumed it was level scaling, but can't find out how to link that to anything)
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And the moemnt I post this I finally find the level override option hiding at the bottom of one of the pages. Still not the most intuitive place to put it, but at least I've found it now.
Some of the Action boxes don't show up until after you have saved once. I think you want an Action: "Unarmed Strike" with level overrides for the damage.
So I have created a subclass and after playtesting at home I'm moderately happy with it, now I'm trying to get it working correctly in DNDBeyond.
My problem is damage scaling.
The subclass gains an unarmed strike at level 3 which is meant to scale as the class levels, (and rips off the monks magical weapon trait at later levels also) however I cannot find a good way to do this. Is it possible? If so could anyone give me a step by step because it isn't all that intuitive. (I'd assumed it was level scaling, but can't find out how to link that to anything)
----------------------
And the moemnt I post this I finally find the level override option hiding at the bottom of one of the pages. Still not the most intuitive place to put it, but at least I've found it now.
Some of the Action boxes don't show up until after you have saved once. I think you want an Action: "Unarmed Strike" with level overrides for the damage.
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