Question: If one of your players decided to do this, how would you rule it? Would it do the damage of a Lance or Longbow? Or would it be improvised weapons damage?
That would be... probably an Athletics check (DC ~14), and if successful, they can make an improvised ranged weapon attack (so no proficiency unless they have a special feature) with a range of 20/60 feet and normal improvised damage of 1d4 + STR. On a failed check, they just wasted their action.
In short, it wouldn't work.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
QOTD: What kind of adventure have you always wanted to play in but never had the chance?
I have always wanted to do an undersea adventure, and for some reason, I keep doubting my ability to pull one off so never have.
If I were confident in my ability to run a dark fantasy / mystery campaign, I... would. I have an idea for such a setting that could be really cool, but I'm very much not ready to run something like that.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Question: If one of your players decided to do this, how would you rule it? Would it do the damage of a Lance or Longbow? Or would it be improvised weapons damage?
Improvised, no weapon properties.
There are some things that don't translate well, lol.
However, if it was like a once a game month thing? I'd probably let them do the thing, zhuli, because it is cool.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
QOTD: What kind of adventure have you always wanted to play in but never had the chance?
I have always wanted to do an undersea adventure, and for some reason, I keep doubting my ability to pull one off so never have.
I have always wanted to do an adventure that runs up to a reasonably high level. So far I haven't played in a game that has gotten past level six. I also want to travel to the Feywild.
I also think Spelljammer would be cool. And maybe a campaign with Gothic tones.
New question: How much do you think your life has been affected by dnd?
Not sure it can be properly quantified.
D&D intersected with my own experiences as a person and problems I had with the broader world when I was younger. It influenced me (through world building) to learn a great deal more about the world as a whole, and in particular about how people think, feel, react, and respond.
As a direct result, my life's work has become all about how people think, feel, react, and respond to the stimuli and structures around them (infrastructure, both physical and social). I am a leader in my fields, I have a small case of awards and the like, and I have done it without surrendering my core values save for one time (and that one taught me why you don't surrender your core values).
I am eternally broke, but that may have a lot to do with how much this damn hobby and my need to cook food for other people cost...
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
New question: How much do you think your life has been affected by dnd?
A lot. My life is constantly affected by D&D, and has been for 30ish years.
But in what ways?
Many of my closest friends are friends of mine because of D&D or other TTRPGs. I publish 3PP products online for D&D. I’m here right now posting because of D&D. Lots of ways.
Well, we finally narrowed down, named, and settled on the classes. I have to make some tweaks to the magic system as a result, but we certainly have a final on the classes for Wyrlde.
yes, I got utterly overruled on Shaman. All of them are completely new in relation to 5e, though we used 5e to build them, so they are still fairly recognizable if you dig around. You could build a version of nearly every official subclass. Corsairs are the Bandit/Pirate/Swashbuckler type. Envoys are the Assassin/Spy type. Mystics are the Jedi type. Outlaws are street rouges. Rangers combine Druid and Ranger. Reeves are Detectives/Judge types. Shaman's are spirit wielders. Shrinewards are magical girls. Sorcerers are self taught magic users (half casters, not 5e Sorcs). Vanguard are gladiators. Warlocks are elemental mages with a hint of the existing warlock (elemental patrons). Warriors are fighters. Witches are nature magic and potions. and Wizards are, well, Wizards.
Spell point system, metamagic for everyone, no subclasses but you get to pick special abilities/features that we didn't use to create those 18 different classes so pretty limitless there, and in general all of them are a good bump ahead of the standard classes. Warriors, Vanguards, and Outlaws are all Nulls -- they are resistant to magic spells. Each of the classes has five features that scale with the class.
Everybody got something they wanted to see, and since some of them read DDB they brought things to me and I took some ideas from here and we have locked down the feature sets, and given them all a thorough hashing. I would not run one of them in a standard 5e game, lol. They are too powerful.
Monsters are about 5 CR places higher overall on Wyrlde, I have expanded the Conditions and linked them to elemental effects for wilderness, added more mounted combat (air, sea, and land) clarity and rules, the vehicle rules I crowed about, full weather and environment rules, crafting, expanded Skills, added a psionics system, and stayed really hard within the ethos of 5e (simplify) for all of it.
I have 9 weeks left to get it all into a final form, including turning all these scattered notes into a set of solid blocks.
It will be 1300 pages worth of stuff, my work wrapped around the SRD. Will break it into Setting, Character, Magic, and Rules books, all as PDFs, all for free. Will likely add the first Campaign Outline in February/March.
Might be a bit scarce.
(Edit: I forgot Bards, lol. This is because they don't fall into the normal structure of magic on Wyrlde, and the list was based on the chart I used to establish that.)
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
QOTD: What kind of adventure have you always wanted to play in but never had the chance?
I have always wanted to do an undersea adventure, and for some reason, I keep doubting my ability to pull one off so never have.
Shadowfell or Ravenloft. I love both settings, but no one else wants to run them.
Similar idea for me. I would love to play in Dark Sun or Dragonlance (actually, I’d love to run a Dragonlance game because it’s my favorite setting).
New question: How much do you think your life has been affected by dnd?
A lot. My life is constantly affected by D&D, and has been for 30ish years.
Not as long as Sposta, but my life has been totally changed by D&D. Every facet of my life involves it and I’ve learned much and use it to teach even more. I’ve also gotten to meet some incredible people through it.
New question: How much do you think your life has been affected by dnd?
A lot. My life is constantly affected by D&D, and has been for 30ish years.
Not as long as Sposta, but my life has been totally changed by D&D. Every facet of my life involves it and I’ve learned much and use it to teach even more. I’ve also gotten to meet some incredible people through it.
Same except for the teaching part.
Rollback Post to RevisionRollBack
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
Well, we finally narrowed down, named, and settled on the classes. I have to make some tweaks to the magic system as a result, but we certainly have a final on the classes for Wyrlde.
yes, I got utterly overruled on Shaman. All of them are completely new in relation to 5e, though we used 5e to build them, so they are still fairly recognizable if you dig around. You could build a version of nearly every official subclass. Corsairs are the Bandit/Pirate/Swashbuckler type. Envoys are the Assassin/Spy type. Mystics are the Jedi type. Outlaws are street rouges. Rangers combine Druid and Ranger. Reeves are Detectives/Judge types. Shaman's are spirit wielders. Shrinewards are magical girls. Sorcerers are self taught magic users (half casters, not 5e Sorcs). Vanguard are gladiators. Warlocks are elemental mages with a hint of the existing warlock (elemental patrons). Warriors are fighters. Witches are nature magic and potions. and Wizards are, well, Wizards.
Spell point system, metamagic for everyone, no subclasses but you get to pick special abilities/features that we didn't use to create those 18 different classes so pretty limitless there, and in general all of them are a good bump ahead of the standard classes. Warriors, Vanguards, and Outlaws are all Nulls -- they are resistant to magic spells. Each of the classes has five features that scale with the class.
Everybody got something they wanted to see, and since some of them read DDB they brought things to me and I took some ideas from here and we have locked down the feature sets, and given them all a thorough hashing. I would not run one of them in a standard 5e game, lol. They are too powerful.
Monsters are about 5 CR places higher overall on Wyrlde, I have expanded the Conditions and linked them to elemental effects for wilderness, added more mounted combat (air, sea, and land) clarity and rules, the vehicle rules I crowed about, full weather and environment rules, crafting, expanded Skills, added a psionics system, and stayed really hard within the ethos of 5e (simplify) for all of it.
I have 9 weeks left to get it all into a final form, including turning all these scattered notes into a set of solid blocks.
It will be 1300 pages worth of stuff, my work wrapped around the SRD. Will break it into Setting, Character, Magic, and Rules books, all as PDFs, all for free. Will likely add the first Campaign Outline in February/March.
What ever happened to that adventure on the floating mountain?
i am using it to take brain breaks from my writing as I lay out the town.
We have a ton of information so far, and I am slow on the detail side. Someone could do the caverns, though. I'm only doing the surface right now.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Question: If one of your players decided to do this, how would you rule it? Would it do the damage of a Lance or Longbow? Or would it be improvised weapons damage?
Is that one of Archer's normal attacks or did he steal the weapon from somebody?
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Question: If one of your players decided to do this, how would you rule it? Would it do the damage of a Lance or Longbow? Or would it be improvised weapons damage?
Is that one of Archer's normal attacks or did he steal the weapon from somebody?
I haven't seen that FATE/, but given the way the lance changes shape and becomes a really long arrow as he draws it, I'd say that's a normal attack with a special arrow.
Which changes my earlier response because I didn't see the change to shape of the lance to an arrow until I really looked to determine if it was a normal attack.
Rollback Post to RevisionRollBack
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
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That would be... probably an Athletics check (DC ~14), and if successful, they can make an improvised ranged weapon attack (so no proficiency unless they have a special feature) with a range of 20/60 feet and normal improvised damage of 1d4 + STR. On a failed check, they just wasted their action.
In short, it wouldn't work.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Shadowfell or Ravenloft. I love both settings, but no one else wants to run them.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
If I were confident in my ability to run a dark fantasy / mystery campaign, I... would. I have an idea for such a setting that could be really cool, but I'm very much not ready to run something like that.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Improvised, no weapon properties.
There are some things that don't translate well, lol.
However, if it was like a once a game month thing? I'd probably let them do the thing, zhuli, because it is cool.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I also think Spelljammer would be cool. And maybe a campaign with Gothic tones.
New question: How much do you think your life has been affected by dnd?
Hello, I’m The mighty Dragon bard!
Music nerd, bookworm, dragon lover and avid shoe wearer. I also like drawing and playing guitar.
· · ─────── ·𖥸· ─────── · ·
Extended Signature
A lot. My life is constantly affected by D&D, and has been for 30ish years.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
But in what ways?
Hello, I’m The mighty Dragon bard!
Music nerd, bookworm, dragon lover and avid shoe wearer. I also like drawing and playing guitar.
· · ─────── ·𖥸· ─────── · ·
Extended Signature
Not sure it can be properly quantified.
D&D intersected with my own experiences as a person and problems I had with the broader world when I was younger. It influenced me (through world building) to learn a great deal more about the world as a whole, and in particular about how people think, feel, react, and respond.
As a direct result, my life's work has become all about how people think, feel, react, and respond to the stimuli and structures around them (infrastructure, both physical and social). I am a leader in my fields, I have a small case of awards and the like, and I have done it without surrendering my core values save for one time (and that one taught me why you don't surrender your core values).
I am eternally broke, but that may have a lot to do with how much this damn hobby and my need to cook food for other people cost...
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Many of my closest friends are friends of mine because of D&D or other TTRPGs. I publish 3PP products online for D&D. I’m here right now posting because of D&D. Lots of ways.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
It’s strange how much one silly game can affect our lives, bring people together, and make the world a better place, that truly is the magic of D&D.
Hello, I’m The mighty Dragon bard!
Music nerd, bookworm, dragon lover and avid shoe wearer. I also like drawing and playing guitar.
· · ─────── ·𖥸· ─────── · ·
Extended Signature
Well, we finally narrowed down, named, and settled on the classes. I have to make some tweaks to the magic system as a result, but we certainly have a final on the classes for Wyrlde.
Bard, Cleric, Corsair, Envoy, Gunslinger, Monk, Mystic, Outlaw, Paladin, Ranger, Reeve, Shaman, Shrineward, Sorcerer, Vanguard, Warlock, Warrior, Witch, and Wizard.
yes, I got utterly overruled on Shaman. All of them are completely new in relation to 5e, though we used 5e to build them, so they are still fairly recognizable if you dig around. You could build a version of nearly every official subclass. Corsairs are the Bandit/Pirate/Swashbuckler type. Envoys are the Assassin/Spy type. Mystics are the Jedi type. Outlaws are street rouges. Rangers combine Druid and Ranger. Reeves are Detectives/Judge types. Shaman's are spirit wielders. Shrinewards are magical girls. Sorcerers are self taught magic users (half casters, not 5e Sorcs). Vanguard are gladiators. Warlocks are elemental mages with a hint of the existing warlock (elemental patrons). Warriors are fighters. Witches are nature magic and potions. and Wizards are, well, Wizards.
Spell point system, metamagic for everyone, no subclasses but you get to pick special abilities/features that we didn't use to create those 18 different classes so pretty limitless there, and in general all of them are a good bump ahead of the standard classes. Warriors, Vanguards, and Outlaws are all Nulls -- they are resistant to magic spells. Each of the classes has five features that scale with the class.
Everybody got something they wanted to see, and since some of them read DDB they brought things to me and I took some ideas from here and we have locked down the feature sets, and given them all a thorough hashing. I would not run one of them in a standard 5e game, lol. They are too powerful.
Monsters are about 5 CR places higher overall on Wyrlde, I have expanded the Conditions and linked them to elemental effects for wilderness, added more mounted combat (air, sea, and land) clarity and rules, the vehicle rules I crowed about, full weather and environment rules, crafting, expanded Skills, added a psionics system, and stayed really hard within the ethos of 5e (simplify) for all of it.
I have 9 weeks left to get it all into a final form, including turning all these scattered notes into a set of solid blocks.
It will be 1300 pages worth of stuff, my work wrapped around the SRD. Will break it into Setting, Character, Magic, and Rules books, all as PDFs, all for free. Will likely add the first Campaign Outline in February/March.
Might be a bit scarce.
(Edit: I forgot Bards, lol. This is because they don't fall into the normal structure of magic on Wyrlde, and the list was based on the chart I used to establish that.)
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Similar idea for me. I would love to play in Dark Sun or Dragonlance (actually, I’d love to run a Dragonlance game because it’s my favorite setting).
Not as long as Sposta, but my life has been totally changed by D&D. Every facet of my life involves it and I’ve learned much and use it to teach even more. I’ve also gotten to meet some incredible people through it.
Same except for the teaching part.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.What ever happened to that adventure on the floating mountain?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I can’t wait to see it all!
i am using it to take brain breaks from my writing as I lay out the town.
We have a ton of information so far, and I am slow on the detail side. Someone could do the caverns, though. I'm only doing the surface right now.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Is that one of Archer's normal attacks or did he steal the weapon from somebody?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I haven't seen that FATE/, but given the way the lance changes shape and becomes a really long arrow as he draws it, I'd say that's a normal attack with a special arrow.
Which changes my earlier response because I didn't see the change to shape of the lance to an arrow until I really looked to determine if it was a normal attack.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds