So this spell is 1000% useless from what I can read, it takes 1 minute to cast so it wont work in combat, unless your making a trap like a hanging steel cage and you can't making gold coins (or any type of gold coin) is out because coins are minted and it would only last for one hour, no point in making a door or wall because other spells can do that better AND faster and making food with is pointless due to spells like good berry and create food and water, cant make anything with the stuff you create...this spell needs a massive rework.
Not only the uses of that specific spell is the IMPORTANT here, also is important the range of the spell ( if it have any ), the duration of that spell, and if it can be reverted or counterspelled it.
Not only the uses of that specific spell is the IMPORTANT here, also is important the range of the spell ( if it have any ), the duration of that spell, and if it can be reverted or counterspelled it.
It has a casting time of one minute dude, if you use it in combat it will 100% fail, if you didn't know each round is 6 seconds, so it takes 10 turns od you doing nothing to actually USE the spell in combat so if something hits you you have to roll constitution and if you fail the roll you lose the spell and POOF level 5 spell gone, also there are lower level spells that can make walls or block off areas
It can pair well with the Fabricate spell. In situations where you have no vegetable matter on hand. Create a solid 5 foot cube of wood and then fabricate that cube of wood into a structure that spans up to 8 connected 5 foot cubes that will last for 24 hours.
You could also take advantage of it's temporary nature. Weigh down a switch for precisely 1 minute / 10 minutes / 1 hour / 12 hours / 1 day. Or maybe kill someone with an adamantine dagger that will vanish after a minute leaving behind no murder weapon.
Generally speaking it's uses are pretty situational but it's applicable to a lot of situations.
Swap out a golden idol with an exact replica allowing you to escape without triggering a massive boulder trap. Recreate a key you've seen to unlock a specific door. Create faulty spell components to trip up a rival wizard before your upcoming duel.
going to stop you right there, going to guess you didn't read the creation spell witch includes "Using any material created by this spell as another spell's material component causes that spell to fail." so that is out the window right off the bat. so far there is still not a use for the spell
going to stop you right there, going to guess you didn't read the creation spell witch includes "Using any material created by this spell as another spell's material component causes that spell to fail." so that is out the window right off the bat. so far there is still not a use for the spell
Fabricate has verbal and somatic components only. While the spell works on raw materials you can see, those materials are not listed as components in the spell. Considering it's materials you can see as opposed to hold in your hand (something necessary for casting with a material component) this further makes those materials not "components."
And I mentioned more things than just fabricate. I even listed using it to "create faulty spell components to trip up a rival wizard before your upcoming duel." Now how could I have possibly suggested that without understanding that things made via Creation don't work as spell components?
My reading comprehension is perfectly adequate, thank you. Further it's ridiculous to "stop" someone when the post has already been made. The only person you're stopping at this point is yourself.
well its a MATERIAL being used in a SPELL, so it would fail and even if you did want to use them together ITS USING A LEVEL 5 AND A LEVEL 4 SPELL THAT YOU COULD USE A ROCK IN A CORNER TO DO THE SAME THING.
well its a MATERIAL being used in a SPELL, so it would fail and even if you did want to use them together ITS USING A LEVEL 5 AND A LEVEL 4 SPELL THAT YOU COULD USE A ROCK IN A CORNER TO DO THE SAME THING.
Spell components are a very specific thing though. Casting with material components have specific rules including holding them in your hand. A rock in a corner limits you to fabrications in a 5 foot cube no larger. Whereas using wood gives you greater options. It works. It's not the BEST idea in EVERY situation, sure. You personally may even never, ever want to even consider it, apparently. That's freaking fine. You might even personally consider it the utmost height of idiocy. Cool. Just giving out ideas in response to a thread asking for ideas. Not all of them are going to be gold.
Care to comment on or dismiss the other things I mentioned? Or should I just shove off from this thread entirely?
any way you spin it you can't use it with fabricate or did you forget " Creatures or magic items can't be created or transmuted by this spell." the items created by creation are magic and hence STILL DON'T WORK WITH THE SPELL and if you try to argue that then read creation again and it says "You pull wisps of shadow material from the Shadowfell to create a nonliving object" shadowfell = magic, items are made from "wisps of shadow material from the shadowfell" hence items are magic and can't be used with fabricate, read your spells man.
Noted. So I guess you'll just be tacitly dismissing the other things not at all related to fabricate that I posted. Cool. Hope you find what you're looking for.
well actually ... it´s not a Creature nor a magic item just stuff you summoned ... so it should work just fine ...
But let us get really nitpicky here ..the creation spell states the you can create any "nonliving object" so you can basicly create what ever you want.
you want a big bomb ... well ... it is an object ... and it´s defemitly mot alive. so are ballistas, catapults, trebuchet, the replacement part of the ancient dwarven machine ...
what ever you need, it´s yours in a minute ...for a time at least :-)
well actually ... it´s not a Creature nor a magic item just stuff you summoned ... so it should work just fine ...
But let us get really nitpicky here ..the creation spell states the you can create any "nonliving object" so you can basicly create what ever you want.
you want a big bomb ... well ... it is an object ... and it´s defemitly mot alive. so are ballistas, catapults, trebuchet, the replacement part of the ancient dwarven machine ...
what ever you need, it´s yours in a minute ...for a time at least :-)
can't make a bomb as it's made of more than one material
Maybe just use it to impress people. You go to a village of laymen, and they haven't seen much magic before, so you just impress them with creating more material.
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Maybe just use it to impress people. You go to a village of laymen, and they haven't seen much magic before, so you just impress them with creating more material.
lets be real, you can do the same thing with prestidigition, druidcraft, minor illusion or thaumaturgy
I need an anvil to hammer out a dent in my armour. I need a long rope to get down this cliff. I need a big block of precious metal to con impress a noble. I need a lot of poison (perhaps to take out an entire enemy camp). I need to copy a key I've just borrowed, and I have to do it fast because I need to put the original back. I need wood for a bonfire. I need a comfy mattress for my long rest. I need a big rock to hold a trapdoor shut.
In all seriousness (and trying to not be too snarky), if the spell is useless then it is a failure of imagination, not a failure of the spell.
You can make something of more than one material. It just uses the shortest duration.
Also if you've seen something inherently magic, albeit probably a homebrew material, you can recreate it. Doesn't specify you can't make things inherently magic, you just can't use it to make enchantments. If the world has magic crystals, you can make magic crystals.
Also, what if you wanted something to be made quick? What if there was a room that was going to kill everyone by flooding with water given some time, you can spend a short minute to plug it up. Not to mention, adamantine or mithral are something no one can very well complain about. Then theres tricking people out of money for the cost of a simple spell slot, and screwing them over in the end when their giant cube of gold disappears.
Maybe just use it to impress people. You go to a village of laymen, and they haven't seen much magic before, so you just impress them with creating more material.
lets be real, you can do the same thing with prestidigition, druidcraft, minor illusion or thaumaturgy
Lets be real, you can't do the same things with any of those things. Minor Illusion is an illusion, you can't touch it. Thaumaturgy, prestidigitation, and druidcraft aren't in any way the same spell as Creation.
Here's a use. Stop whining.
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I need an anvil to hammer out a dent in my armour. I need a long rope to get down this cliff. I need a big block of precious metal to con impress a noble. I need a lot of poison (perhaps to take out an entire enemy camp). I need to copy a key I've just borrowed, and I have to do it fast because I need to put the original back. I need wood for a bonfire. I need a comfy mattress for my long rest. I need a big rock to hold a trapdoor shut.
In all seriousness (and trying to not be too snarky), if the spell is useless then it is a failure of imagination, not a failure of the spell.
going from top to bottom its called rocks, have a hammer everyone has rope and by the time you get this spell the wizard will have fly and and spider walk take your pick I don't think a noble will be impressed by a huge chunk of metal that poofs in a hour that they already have mountains of good luck getting anything other than basic 1d6 poison with a DC of 11 out of the DM (also poison is a chemical not plant matter) were adventurers in D&D who the hell uses keys!? we got magic and lockpicks! there is a cantrip for that, and why would you want to make a fire unless you can see in the dark? oh wait there is a spell for that too. no, no you don't. so your going to sit still for 10 rounds casting this while everything charges at you, great thinking.
so far still SUPER useless, as I said before every time this spell CAN do something there is another spell or ability that is much less costly than a level 5 slot
You may be in a situation where you do not have access to rocks with just the right kind of surface, material and solidarity for the work - anvils were made what they are for a reason, if you could just use any rock/surface we'd never have invented them.
"everyone has rope"
You can also run out of rope before you get back to a market or place to buy some. Or you do have rope - just not enough and need more.
"by the time you get this spell the wizard will have fly and and spider walk take your pick"
Not every wizard takes those spells. I never do, I have limited choices and so go with different spells that I get more use from. Also, not everyone is a wizard. Your suggestion would not help the Forge Cleric who gets this spell, since they don't get Spider Climb or Fly. We are talking specifically about the spell, yes, not "only wizards with this spells".
"I don't think a noble will be impressed by a huge chunk of metal that poofs in a hour that they already have mountains of"
I think you missed the point. Adamantine is an extremely rare and expensive precious metal. No noble has mountains of it, especially because unless you're changing things only a small amount actually exists, certainly not mountains, since it only comes from a couple of meteors and a few veins. A bust made of adamantine would be expensive enough to buy a kingdom, and impressive enough to attract attention from the richest of monarchs and rulers. A noble would just be impressed by it, they're be utterly floored. So, impressing a noble with a bust in their likeness made of this would be a very good use. The idea, of course, is hiding it's magical nature and not being around when it disappears - by which point you should have your favours and already on your way before they it poofs and they realise they've been tricked. Now trying this in the 1 minute before it poofs would be challenging but the same principle can apply to lesser materials. They won't be floored, but you can still impress them. Making a bust of anyone requires ALOT of talent, making one out of gold even more so. Yes, this will impress. Even if they have the gold to buy whatever they want, doesn't mean they cannot be impressed. There's a reason why the rich peeps still pay ridiculous sumsof money for paintings and figurines and whatnot. They're rather easy to impress, especially if that art is made from materials difficult to use and plays to their vanity.
"good luck getting anything other than basic 1d6 poison with a DC of 11 out of the DM (also poison is a chemical not plant matter)"
There are poisonous plants, so I'm unsure about your parenthetical point. There are, even in our real world, poisons made from vegetable matter - in fact most are. Yes, you're right that poison is a chemical. So is air. So is water. So is your skin. So are your brain cells. Almost everything in existence is a chemical. I'm not sure I get your point.
And so what if it's basic poison? It's still a lot of it that you get a whole day to use, for a large number of enemies. Facing an army camp? Poison all their food, then attack, some of then will conveniently be slightly easier to take out. Still a use for the spell, which was the point of the thread, right?
"were adventurers in D&D who the hell uses keys!? we got magic and lockpicks!"
You're making a lot of assumptions about people's parties. If you're the only magic user and don't have a rogue - this will be useful. The only other spell that unlocks things is Knock and that alerts everyone around you since it creates a large amount of sound. Knock is fine if nobody's around or you don't care, but when you want to be sneaky, this is a good alternative.
"there is a cantrip for that, and why would you want to make a fire unless you can see in the dark? oh wait there is a spell for that too."
No, there isn't a cantrip that can create wood out of thin air. There is a cantrip that can start the fire - if you already have the wood, etc, but not a single one creates the wood out of nothing. Are you really asking why would people have a campfire? I don't know about you but when I'm camping and it's night, I like staying warm by the fire. It helps stave off cold and disease, invigorates and is useful for cooking food (and again, before you start with "Create Food and Water",not everyone will have that spell).
"no, no you don't."
Hey, you said you wanted to know what uses the spell had. Creating a comfy bed, is a use. Whether you would use that way is irrelevant.
"so your going to sit still for 10 rounds casting this while everything charges at you, great thinking."
Yes. I cast this while my other party members hold the door closed. So, when I give the shout they can step back as, voila, a very sturdy blockade springs into existence. Now that the door is secure, we can continue our escape - now with the enemy far more securely locked behind us. By the time that blockade poofs out, we'll be long gone. Seems fine to me.
--
I don't understand what you want.
The spell might be useless for you, who seems to have every party composition and access to every spell on every day, but for the majority of us it doesn't work that. For the rest of us, the spell can serve a use - maybe situationally, but still a use.
I don't understand why you're naysaying every suggested use with "but in this specific situation I now describe it conveniently doesn't work so I still get to say its useless" - I am sorry, but that's not how it works. You may have situations where it would, indeed, be useless. But there are still situations where it will be useful. And it all it takes is one such situation for the spell to be correctly described as "useful, even if only specific circumstances" - which means, by definition it is not, generically speaking, "useless".
Please remember the difference between "useless" and "useless for you".
Sorry, it's just tiring to have someone goes "what use is this" and then go out of their way to naysay every given use in such an invalid and sometimes inaccurate way.
You wanted uses. We give them.
Creation is the ability to literally create one object you need, of any quality, without needing proficiency in anything, that you have seen at least once in your lifetime. Use your imagination a little.
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So this spell is 1000% useless from what I can read, it takes 1 minute to cast so it wont work in combat, unless your making a trap like a hanging steel cage and you can't making gold coins (or any type of gold coin) is out because coins are minted and it would only last for one hour, no point in making a door or wall because other spells can do that better AND faster and making food with is pointless due to spells like good berry and create food and water, cant make anything with the stuff you create...this spell needs a massive rework.
100% useless, no. But very limited on any practical usage, using Wish to cast a modified version of it might be allowable.
Not only the uses of that specific spell is the IMPORTANT here, also is important the range of the spell ( if it have any ), the duration of that spell, and if it can be reverted or counterspelled it.
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It has a casting time of one minute dude, if you use it in combat it will 100% fail, if you didn't know each round is 6 seconds, so it takes 10 turns od you doing nothing to actually USE the spell in combat so if something hits you you have to roll constitution and if you fail the roll you lose the spell and POOF level 5 spell gone, also there are lower level spells that can make walls or block off areas
It can pair well with the Fabricate spell. In situations where you have no vegetable matter on hand. Create a solid 5 foot cube of wood and then fabricate that cube of wood into a structure that spans up to 8 connected 5 foot cubes that will last for 24 hours.
You could also take advantage of it's temporary nature. Weigh down a switch for precisely 1 minute / 10 minutes / 1 hour / 12 hours / 1 day. Or maybe kill someone with an adamantine dagger that will vanish after a minute leaving behind no murder weapon.
Generally speaking it's uses are pretty situational but it's applicable to a lot of situations.
Swap out a golden idol with an exact replica allowing you to escape without triggering a massive boulder trap. Recreate a key you've seen to unlock a specific door. Create faulty spell components to trip up a rival wizard before your upcoming duel.
going to stop you right there, going to guess you didn't read the creation spell witch includes "Using any material created by this spell as another spell's material component causes that spell to fail."
so that is out the window right off the bat.
so far there is still not a use for the spell
Fabricate has verbal and somatic components only. While the spell works on raw materials you can see, those materials are not listed as components in the spell. Considering it's materials you can see as opposed to hold in your hand (something necessary for casting with a material component) this further makes those materials not "components."
And I mentioned more things than just fabricate. I even listed using it to "create faulty spell components to trip up a rival wizard before your upcoming duel." Now how could I have possibly suggested that without understanding that things made via Creation don't work as spell components?
My reading comprehension is perfectly adequate, thank you.
Further it's ridiculous to "stop" someone when the post has already been made. The only person you're stopping at this point is yourself.
well its a MATERIAL being used in a SPELL, so it would fail and even if you did want to use them together ITS USING A LEVEL 5 AND A LEVEL 4 SPELL THAT YOU COULD USE A ROCK IN A CORNER TO DO THE SAME THING.
Spell components are a very specific thing though. Casting with material components have specific rules including holding them in your hand. A rock in a corner limits you to fabrications in a 5 foot cube no larger. Whereas using wood gives you greater options. It works. It's not the BEST idea in EVERY situation, sure. You personally may even never, ever want to even consider it, apparently. That's freaking fine. You might even personally consider it the utmost height of idiocy. Cool. Just giving out ideas in response to a thread asking for ideas. Not all of them are going to be gold.
Care to comment on or dismiss the other things I mentioned? Or should I just shove off from this thread entirely?
any way you spin it you can't use it with fabricate or did you forget " Creatures or magic items can't be created or transmuted by this spell." the items created by creation are magic and hence STILL DON'T WORK WITH THE SPELL and if you try to argue that then read creation again and it says "You pull wisps of shadow material from the Shadowfell to create a nonliving object" shadowfell = magic, items are made from "wisps of shadow material from the shadowfell" hence items are magic and can't be used with fabricate, read your spells man.
Noted. So I guess you'll just be tacitly dismissing the other things not at all related to fabricate that I posted. Cool. Hope you find what you're looking for.
well actually ... it´s not a Creature nor a magic item just stuff you summoned ... so it should work just fine ...
But let us get really nitpicky here ..the creation spell states the you can create any "nonliving object" so you can basicly create what ever you want.
you want a big bomb ... well ... it is an object ... and it´s defemitly mot alive.
so are ballistas, catapults, trebuchet, the replacement part of the ancient dwarven machine ...
what ever you need, it´s yours in a minute ...for a time at least :-)
can't make a bomb as it's made of more than one material
Maybe just use it to impress people. You go to a village of laymen, and they haven't seen much magic before, so you just impress them with creating more material.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
lets be real, you can do the same thing with prestidigition, druidcraft, minor illusion or thaumaturgy
I need an anvil to hammer out a dent in my armour.
I need a long rope to get down this cliff.
I need a big block of precious metal to
conimpress a noble.I need a lot of poison (perhaps to take out an entire enemy camp).
I need to copy a key I've just borrowed, and I have to do it fast because I need to put the original back.
I need wood for a bonfire.
I need a comfy mattress for my long rest.
I need a big rock to hold a trapdoor shut.
In all seriousness (and trying to not be too snarky), if the spell is useless then it is a failure of imagination, not a failure of the spell.
You can make something of more than one material. It just uses the shortest duration.
Also if you've seen something inherently magic, albeit probably a homebrew material, you can recreate it. Doesn't specify you can't make things inherently magic, you just can't use it to make enchantments. If the world has magic crystals, you can make magic crystals.
Also, what if you wanted something to be made quick? What if there was a room that was going to kill everyone by flooding with water given some time, you can spend a short minute to plug it up. Not to mention, adamantine or mithral are something no one can very well complain about. Then theres tricking people out of money for the cost of a simple spell slot, and screwing them over in the end when their giant cube of gold disappears.
Also known as CrafterB and DankMemer.
Here, have some homebrew classes! Subclasses to? Why not races. Feats, feats as well. I have a lot of magic items. Lastly I got monsters, fun, fun times.
Lets be real, you can't do the same things with any of those things. Minor Illusion is an illusion, you can't touch it. Thaumaturgy, prestidigitation, and druidcraft aren't in any way the same spell as Creation.
Here's a use. Stop whining.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
going from top to bottom
its called rocks, have a hammer
everyone has rope and by the time you get this spell the wizard will have fly and and spider walk take your pick
I don't think a noble will be impressed by a huge chunk of metal that poofs in a hour that they already have mountains of
good luck getting anything other than basic 1d6 poison with a DC of 11 out of the DM (also poison is a chemical not plant matter)
were adventurers in D&D who the hell uses keys!? we got magic and lockpicks!
there is a cantrip for that, and why would you want to make a fire unless you can see in the dark? oh wait there is a spell for that too.
no, no you don't.
so your going to sit still for 10 rounds casting this while everything charges at you, great thinking.
so far still SUPER useless, as I said before every time this spell CAN do something there is another spell or ability that is much less costly than a level 5 slot
ProxyJames
"its called rocks, have a hammer"
You may be in a situation where you do not have access to rocks with just the right kind of surface, material and solidarity for the work - anvils were made what they are for a reason, if you could just use any rock/surface we'd never have invented them.
"everyone has rope"
You can also run out of rope before you get back to a market or place to buy some. Or you do have rope - just not enough and need more.
"by the time you get this spell the wizard will have fly and and spider walk take your pick"
Not every wizard takes those spells. I never do, I have limited choices and so go with different spells that I get more use from. Also, not everyone is a wizard. Your suggestion would not help the Forge Cleric who gets this spell, since they don't get Spider Climb or Fly. We are talking specifically about the spell, yes, not "only wizards with this spells".
"I don't think a noble will be impressed by a huge chunk of metal that poofs in a hour that they already have mountains of"
I think you missed the point. Adamantine is an extremely rare and expensive precious metal. No noble has mountains of it, especially because unless you're changing things only a small amount actually exists, certainly not mountains, since it only comes from a couple of meteors and a few veins. A bust made of adamantine would be expensive enough to buy a kingdom, and impressive enough to attract attention from the richest of monarchs and rulers. A noble would just be impressed by it, they're be utterly floored. So, impressing a noble with a bust in their likeness made of this would be a very good use. The idea, of course, is hiding it's magical nature and not being around when it disappears - by which point you should have your favours and already on your way before they it poofs and they realise they've been tricked. Now trying this in the 1 minute before it poofs would be challenging but the same principle can apply to lesser materials. They won't be floored, but you can still impress them. Making a bust of anyone requires ALOT of talent, making one out of gold even more so. Yes, this will impress. Even if they have the gold to buy whatever they want, doesn't mean they cannot be impressed. There's a reason why the rich peeps still pay ridiculous sumsof money for paintings and figurines and whatnot. They're rather easy to impress, especially if that art is made from materials difficult to use and plays to their vanity.
"good luck getting anything other than basic 1d6 poison with a DC of 11 out of the DM (also poison is a chemical not plant matter)"
There are poisonous plants, so I'm unsure about your parenthetical point. There are, even in our real world, poisons made from vegetable matter - in fact most are. Yes, you're right that poison is a chemical. So is air. So is water. So is your skin. So are your brain cells. Almost everything in existence is a chemical. I'm not sure I get your point.
And so what if it's basic poison? It's still a lot of it that you get a whole day to use, for a large number of enemies. Facing an army camp? Poison all their food, then attack, some of then will conveniently be slightly easier to take out. Still a use for the spell, which was the point of the thread, right?
"were adventurers in D&D who the hell uses keys!? we got magic and lockpicks!"
You're making a lot of assumptions about people's parties. If you're the only magic user and don't have a rogue - this will be useful. The only other spell that unlocks things is Knock and that alerts everyone around you since it creates a large amount of sound. Knock is fine if nobody's around or you don't care, but when you want to be sneaky, this is a good alternative.
"there is a cantrip for that, and why would you want to make a fire unless you can see in the dark? oh wait there is a spell for that too."
No, there isn't a cantrip that can create wood out of thin air. There is a cantrip that can start the fire - if you already have the wood, etc, but not a single one creates the wood out of nothing. Are you really asking why would people have a campfire? I don't know about you but when I'm camping and it's night, I like staying warm by the fire. It helps stave off cold and disease, invigorates and is useful for cooking food (and again, before you start with "Create Food and Water",not everyone will have that spell).
"no, no you don't."
Hey, you said you wanted to know what uses the spell had. Creating a comfy bed, is a use. Whether you would use that way is irrelevant.
"so your going to sit still for 10 rounds casting this while everything charges at you, great thinking."
Yes. I cast this while my other party members hold the door closed. So, when I give the shout they can step back as, voila, a very sturdy blockade springs into existence. Now that the door is secure, we can continue our escape - now with the enemy far more securely locked behind us. By the time that blockade poofs out, we'll be long gone. Seems fine to me.
--
I don't understand what you want.
The spell might be useless for you, who seems to have every party composition and access to every spell on every day, but for the majority of us it doesn't work that. For the rest of us, the spell can serve a use - maybe situationally, but still a use.
I don't understand why you're naysaying every suggested use with "but in this specific situation I now describe it conveniently doesn't work so I still get to say its useless" - I am sorry, but that's not how it works. You may have situations where it would, indeed, be useless. But there are still situations where it will be useful. And it all it takes is one such situation for the spell to be correctly described as "useful, even if only specific circumstances" - which means, by definition it is not, generically speaking, "useless".
Please remember the difference between "useless" and "useless for you".
Sorry, it's just tiring to have someone goes "what use is this" and then go out of their way to naysay every given use in such an invalid and sometimes inaccurate way.
You wanted uses. We give them.
Creation is the ability to literally create one object you need, of any quality, without needing proficiency in anything, that you have seen at least once in your lifetime. Use your imagination a little.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.