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  • Filter Magic Items
Name
Type
Attunement
Notes
    Staff
    ——
    Staff
    ——
    Staff of Birdcalls Legacy This doesn't reflect the latest rules and lore. Learn More Common
    Staff
    ——
    Utility
    Staff
    Required
    Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard
    Staff of Charming Legacy This doesn't reflect the latest rules and lore. Learn More Rare
    Staff
    Required
    Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard, Control, Communication
    Staff
    Required
    Bonus: Armor Class, Bard, Sorcerer, Warlock, or Wizard, Warding
    Staff of Defense Legacy This doesn't reflect the latest rules and lore. Learn More Rare
    Staff
    Required
    Bonus: Armor Class, Buff, Warding
    Staff of Fate Very Rare
    Staff Quarterstaff
    Required
    Bonus: Magic, Versatile, Topple
    Staff of Fire Very Rare
    Staff
    Required
    Resistance: Fire, Druid, Sorcerer, Warlock, or Wizard
    Staff of Fire Legacy This doesn't reflect the latest rules and lore. Learn More Very Rare
    Staff
    Required
    Resistance: Fire, Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding
    Staff
    ——
    Staff of Flowers Legacy This doesn't reflect the latest rules and lore. Learn More Common
    Staff
    ——
    Social
    Staff
    Required
    Resistance: Cold, Druid, Sorcerer, Warlock, or Wizard
    Staff of Frost Legacy This doesn't reflect the latest rules and lore. Learn More Very Rare
    Staff
    Required
    Resistance: Cold, Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding
    Staff
    Required
    Bard, Cleric, or Druid
    Staff of Healing Legacy This doesn't reflect the latest rules and lore. Learn More Rare
    Staff
    Required
    Bard, Cleric, or Druid, Healing
    Staff
    Required
    Bonus: Magic, Bonus: Armor Class, Bonus: Saving Throws, Bonus: Spell Attacks, Sorcerer, Warlock, or Wizard
    Staff of Power Legacy This doesn't reflect the latest rules and lore. Learn More Very Rare
    Staff
    Required
    Damage: Force, Bonus: Saving Throws, Bonus: Armor Class, Bonus: Spell Attacks, Bonus: Magic, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding
    Staff
    Required
    Staff
    Required
    Bonus: Magic, Damage: Force, Damage, Combat