Armor Class
13
(natural armor)
Hit Points
26
(4d10 + 4)
Speed
50 ft.
STR
16
(+3)
DEX
13
(+1)
CON
13
(+1)
INT
7
(-2)
WIS
11
(+0)
CHA
8
(-1)
Skills
Perception +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Goblin, Worg
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Description
A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.







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Posted Oct 1, 2022worgs have been in dnd longer then lotr has been written
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Posted Jan 29, 2023That is completely untrue.
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Posted Feb 27, 2023Become a paladin and cast find steed
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Posted Mar 15, 2023Imagine a monstrous wolf talking to you in common. Best. NPC. Ever!
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Posted Oct 24, 2023Definitely not
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Posted Oct 25, 2023I tamed one, he's my grouchy little dog
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Posted Nov 6, 2023Humans make bird calls all the time; say you studied with a druid & learned to talk with his pet/friend Worg using this wood & rubber instrument that fits in the jowl. I'd accept that...
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Posted Nov 6, 2023You should learn to speak in Worg... it'll help
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Posted Nov 6, 2023DM: A pack of Worgs appear and they bite at you *rolls dice* the bite cuts your arm clean off.
Me: AaaaaaaaaaaaAaaaAAaaaw, good boy! *pets with other hand*
DM: Roll...Animal Handling...?
Me: I got a 1.
DM: The Worg bites at your other arm and *more dice rolls* your other arm is bit off.
Me: What a cutie! Do you wanna play fetch? *Picks up amputated arms in mouth and throws them away*
DM (face palming): Roll animal handing again. With Disadvantage.
Me: Ok *rolls* NAT 20!
DM: Disadvantage!
Me: *Rolls* NAT! 20!
DM (still face palming): The Worg fetches after your FREAKING MISSING LIMB and retreives it back.
Me: All dogs go to heaven-
THEY'RE NEUTRAL EVIL!
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Posted Dec 9, 2023basic rules
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Posted Jan 15, 2024they are in the monster manual at the very back
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Posted Jan 30, 2024Fun! Ugly goblin dogs!
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Posted May 9, 2024"worg is stupid"-random goblin from bg3
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Posted May 24, 2024kinda like thri kreen you can understand it but cant speak it properly because of the clicks
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Posted May 24, 2024worgs can speak common with training so this is useless
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Posted Jun 26, 2024basic rules