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Returning 35 results for 'breath before devour claws range'.
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Monsters
Monster Manual
. The mezzoloth has Advantage on saving throws against spells and other magical effects.Multiattack. The mezzoloth makes two attacks, using Claws or Mercurial Trident in any combination.
Claws. Melee
Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 9 (2d4 + 4);{"diceNotation":"2d4+4", "rollType":"damage", "rollAction":"Claws", "rollDamageType
Monsters
Monster Manual
Claws attack and one Tail attack, or it makes two Hurl Flame attacks.
Claws. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 10 (2d6 + 3
);{"diceNotation":"2d6+3", "rollType":"damage", "rollAction":"Claws", "rollDamageType":"Piercing"} Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC
Monsters
Monster Manual
"}, reach 10 ft. or range 120 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5", "rollType":"damage", "rollAction":"Draconic Strike", "rollDamageType":"Slashing"} Slashing damage plus 17 (5d6);{"diceNotation
.
Conjured Dragon’s Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"s Breath"}. Dexterity Saving Throw: DC 18, each creature in a 90-foot Cone. Failure: 27 (6d8
Monsters
Monster Manual
damage.
Ice Throw. Ranged Attack Roll: +11;{"diceNotation":"1d20+11", "rollType":"to hit", "rollAction":"Ice Throw"}, range 60/240 ft. Hit: 12 (2d4 + 7);{"diceNotation":"2d4+7", "rollType":"damage
’s Chilling Gaze for 1 hour.
Cold Breath (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Cold Breath"}. Constitution Saving Throw: DC 18, each creature in a 30-foot Cone
Spells
Player’s Handbook
You call forth a Dragon spirit. It manifests in an unoccupied space that you can see within range and uses the Draconic Spirit stat block. The creature disappears when it drops to 0 Hit Points or
type until the spell ends.
Actions
Multiattack. The spirit makes a number of Rend attacks equal to half the spell’s level (round down), and it uses Breath Weapon.
Rend. Melee Attack Roll
Magic Items
Dungeon Master’s Guide
with a range of 30 feet.
Devour Soul. Whenever you use Blackrazor to reduce a creature to 0 Hit Points, the sword slays the creature and devours its soul unless it is a Construct or an Undead. A
to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below).
While you hold this weapon, you have Immunity to the Charmed and Frightened conditions, and you have Blindsight
Monsters
Monster Manual
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Fiery Bolt"}, range 120 ft. Hit: 36 (8d8);{"diceNotation":"8d8", "rollType":"damage", "rollAction":"Fiery Bolt", "rollDamageType":"Fire
"} Fire damage.
Poison Breath (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Poison Breath"}. Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55
Spells
Player’s Handbook
You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range and uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth
’s level Necrotic damage.
Claws (Yugoloth Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell’s level Slashing damage. Immediately after the
Monsters
Stranger Things: Welcome to the Hellfire Club
Claws attack and one Tail attack, or it makes two Hurl Flame attacks.
Claws. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 10 (2d6 + 3
);{"diceNotation":"2d6+3", "rollType":"damage", "rollAction":"Claws", "rollDamageType":"Piercing"} Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape
Monsters
Heroes of the Borderlands
Hold Breath. The lizardfolk can hold its breath for 15 minutes.Multiattack. The lizardfolk makes one Bite attack and one Bone Pike attack.
Bite. Melee Attack Roll: +4;{"diceNotation":"1d20+4
;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Poison Spit"}, range 60 ft. Hit: 12 (3d6 + 2);{"diceNotation":"3d6+2", "rollType":"damage", "rollAction":"Poison Spit", "rollDamageType":"Poison
Monsters
Stranger Things: Welcome to the Hellfire Club
", "rollDamageType":"Slashing"} Slashing damage.
Needles. Ranged Attack Roll: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Needles"}, range 30/60 ft. Hit: 6 (2d4 + 1);{"diceNotation":"2d4+1
foes, needle blights attack using their thorn-covered claws or by rapidly growing and flinging volleys of serrated, needlelike projectiles.
Intellect Devourer
Legacy
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Monsters
Monster Manual (2014)
the creature is protected by a mind blank spell.Multiattack. The intellect devourer makes one attack with its claws and uses Devour Intellect.
Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4
","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.Multiattack. The salamander makes one Bite attack and four Claw attacks.
Bite. Melee Weapon Attack
":"piercing"} piercing damage and 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Bite","rollDamageType":"cold"} cold damage.
Claws. Melee Weapon Attack: +9;{"diceNotation":"1d20+9
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Demonic Shadows. The nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can’t illuminate this area of dim light.
Devour Soul. A nabassu can eat the soul of a
which it gains a number of Hit Dice ((d8s);{"diceNotation":"1d8","rollType":"heal","rollAction":"Devour Soul"}) equal to half the creature’s number of Hit Dice. Roll those dice, and increase the
Lizard King/Queen
Legacy
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Monsters
Monster Manual (2014)
Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Skewer. Once per turn, when the lizardfolk makes a melee attack with its trident and hits, the target takes an extra 10 (3d6
bite and one with its claws or trident or two melee attacks with its trident.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
Chimera
Legacy
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Monsters
Basic Rules (2014)
Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns
","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Fire Breath
Nabassu
Legacy
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Monsters
Mordenkainen’s Tome of Foes
Demonic Shadows. The nabassu darkens the area around its body in a 10-foot radius. Nonmagical light can’t illuminate this area of dim light.
Devour Soul. A nabassu can eat the soul of a
Dice the nabassu gains in this way, its attacks deal an extra 3 (1d6);{"diceNotation":"1d6","rollType":"roll","rollAction":"Devour Soul"} damage on a hit. The nabassu retains these benefits for 6 days. A
Magma Mephit
Legacy
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Monsters
Basic Rules (2014)
","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"fire"} fire damage.
Fire Breath
Charisma.Claws. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage
Magic Items
Fizban's Treasury of Dragons
This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the dragon’s breath weapon and deals
within 5 feet of the target takes 5 damage of the type dealt by the dragon’s breath weapon.
Dragon's Wrath Weapon (Stirring) ;Stirring (Rare). The Stirring weapon has the Slumbering property. In
Monsters
Ghosts of Saltmarsh
Hold Breath. Queen Othokent can hold its breath for 15 minutes.
Skewer. Once per turn, when Queen Othokent makes a melee attack with her trident and hits, the target takes an extra 10 (3d6
and one with her claws or trident or two melee attacks with her trident.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target
Smoke Mephit
Legacy
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Monsters
Monster Manual (2014)
: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Claws
","rollDamageType":"slashing"} slashing damage.
Cinder Breath (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Cinder Breath"}. The mephit exhales a 15-foot cone of smoldering ash. Each
Steam Mephit
Legacy
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Monsters
Basic Rules (2014)
spellcasting ability is Charisma.Claws. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 2 (1d4);{"diceNotation":"1d4
","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"fire"} fire damage.
Steam
Ice Mephit
Legacy
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Monsters
Basic Rules (2014)
","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"cold"} cold damage.
Frost Breath (Recharge 6
Charisma.Claws. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage
Steam Mephit (Summoner Variant)
Legacy
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Monsters
Monster Manual (2014)
spellcasting ability is Charisma.Claws. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 2 (1d4);{"diceNotation":"1d4
","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"fire"} fire damage.
Steam
Troll
Legacy
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Monsters
Basic Rules (2014)
with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation
they can catch and devour. Only acid and fire can arrest the regenerative properties of a troll’s flesh.
Young Bronze Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8
","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Breath Weapons (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath Weapons"}. The dragon uses one of the following
Frost Salamander
Legacy
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Monsters
Mordenkainen’s Tome of Foes
Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.Multiattack. The salamander makes five attacks: four with its claws and one with its bite.
Claws
. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Claws"} to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5);{"diceNotation":"1d6+5","rollType":"damage","rollAction
Dust Mephit (Summoner Variant)
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Monsters
Monster Manual (2014)
);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Blinding Breath (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blinding
innate spellcasting ability is Charisma.Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2
Smoke Mephit (Summoner Variant)
Legacy
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Monsters
Monster Manual (2014)
: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Claws
","rollDamageType":"slashing"} slashing damage.
Cinder Breath (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Cinder Breath"}. The mephit exhales a 15-foot cone of smoldering ash. Each
Young Brass Dragon
Legacy
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Monsters
Basic Rules (2014)
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach
damage.
Breath Weapons (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath Weapons"}. The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales
Monsters
Acquisitions Incorporated
","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Fire Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Fire Breath"}. The dragon head exhales fire in
Hand) check can remove a disk, causing one head to power down and preventing it from making attacks. If the dragon head is disabled, the creature loses its Fire Breath. If the goat head is disabled
Ice Mephit (Summoner Variant)
Legacy
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Monsters
Monster Manual (2014)
","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"cold"} cold damage.
Frost Breath (Recharge 6
Charisma.Claws. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage
Magma Mephit (Summoner Variant)
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Monsters
Monster Manual (2014)
","rollAction":"Claws","rollDamageType":"slashing"} slashing damage plus 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Claws","rollDamageType":"fire"} fire damage.
Fire Breath
Charisma.Claws. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage
Dust Mephit
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Monsters
Basic Rules (2014)
);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Blinding Breath (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blinding
innate spellcasting ability is Charisma.Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2
Young Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach
damage.
Breath Weapons (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath Weapons"}. The dragon uses one of the following breath weapons.
Acid Breath. The dragon exhales






