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Returning 35 results for 'cause wonder race'.
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Spells
Playerâs Handbook
You manifest a minor wonder within range. You create one of the effects below within range. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time
(Intimidation) checks.
Fire Play. You cause flames to flicker, brighten, dim, or change color for 1 minute.
Invisible Hand. You instantaneously cause an unlocked door or window to fly open or slam
Monsters
Mythic Odysseys of Theros
volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions, groups of oreads might race ahead of the destruction, dancing, singing, and doing what
oread provides the smith with materials drawn from the burning heart of the world, allowing the smith to create an even greater wonder. In more tales, though, a smith pursues an oread, then later the
Monsters
Storm King's Thunder
action on his turn, Hekaton can shift his weight and cause any ship upon which he stands to heave to one side or the other. All other creatures standing on the ship must succeed on a DC 10 Dexterity
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne â a gift given to him by his wife
Monsters
Mythic Odysseys of Theros
count 20 (losing initiative ties), Arasta can take a lair action to cause one of the following effects. She canât use the same effect two rounds in a row.
Arasta learns about any creature
touching her webs. Each creature restrained by a web or Arastaâs Web of Hair must make a DC 21 Intelligence saving throw. On a failed save, Arasta gains knowledge of a creatureâs name, race
Thaumaturgy
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
Your voice booms up to three times as loud as normal for 1
minute.
You cause flames to flicker, brighten, dim, or change color for 1 minute.
You cause harmless tremors in the ground for 1 minute.
You create an instantaneous sound that originates from a point
Backgrounds
Sword Coast Adventurer's Guide
subterranean cities or settlements, you are probably a member of the race that occupies the placeâbut you might also have grown up there after being captured and brought below when you were a child
can face any adversity in this strange land.
2
The gods of my people are a comfort to me so far from home.
3
I hold no greater cause than my service to my people.
4
My freedom is my
Backgrounds
Sword Coast Adventurer's Guide
orderâs cause.
The âKnightly Orders of FaerĂ»nâ sidebar details several of the orders that are active at present and is designed to help inform your decision about which group
Unicorn are chivalric adventurers who follow romantic ideals: life is to be relished and lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of
Species
Eberron: Rising from the Last War
-Lashtavar.
âLakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams â spirits called quori
an orphan kalashtar raised among strangers.
The bond to the spirit can cause some kalashtar to display unusual quirks. Consider rolling or selecting a trait from the Kalashtar Quirks table
Halfling
Legacy
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Species
Basic Rules (2014)
, even by the standards of his diminutive race, with the fluff of his curly brown locks barely cresting the three-foot mark, but his belly was amply thickened by his love of a good meal, or several, as
wide and wonder-filled world. For them, adventuring is less a career than an opportunity or sometimes a necessity.
Halfling Names
A halfling has a given name, a family name, and possibly a nickname
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
Dwarf
Legacy
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Species
Basic Rules (2014)
hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
a dwarf saying that might be hyperbole, but certainly points to how difficult it can be for a member of a short-lived race like humans to earn a dwarfâs trust.
Elves. âItâs not wise
Centaur
Legacy
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Species
Guildmastersâ Guide to Ravnica
freedom to travel. As much as they can, centaurs run â in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them
the laboratories of the Simic.
Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Thaumaturgy Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V Duration: Up to 1 minute You manifest a minor wonder, a sign of supernatural power, within range. You create one
of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute. You cause
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Thaumaturgy Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V Duration: Up to 1 minute You manifest a minor wonder, a sign of supernatural power, within range. You create one
of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. You cause flames to flicker, brighten, dim, or change color for 1 minute. You cause
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Thaumaturgy Transmutation Cantrip (Cleric) Casting Time: Action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder within range. You create one of the effects
Voice. Your voice booms up to three times as loud as normal for 1 minute. For the duration, you have Advantage on Charisma (Intimidation) checks. Fire Play. You cause flames to flicker, brighten, dim
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Thaumaturgy Transmutation Cantrip (Cleric) Casting Time: Action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder within range. You create one of the effects
Voice. Your voice booms up to three times as loud as normal for 1 minute. For the duration, you have Advantage on Charisma (Intimidation) checks. Fire Play. You cause flames to flicker, brighten, dim
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Thaumaturgy Transmutation Cantrip (Cleric) Casting Time: Action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder within range. You create one of the effects
Voice. Your voice booms up to three times as loud as normal for 1 minute. For the duration, you have Advantage on Charisma (Intimidation) checks. Fire Play. You cause flames to flicker, brighten, dim
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
a collection of special feats that allow you to explore your characterâs race further. These feats are each associated with a race from the Playerâs Handbook, as summarized in the Racial Feats table
. A racial feat represents either a deepening connection to your raceâs culture or a physical transformation that brings you closer to an aspect of your raceâs lineage. The cause of a particular
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
chaotic neutral (50%) 4â5 Lawful evil 6â8 Neutral evil 9â12 Neutral 13â15 Neutral good 16â17 Lawful good (50%) or lawful neutral (50%) 18 Chaotic good (50%) or chaotic neutral (50%) Cause of Death d12
Cause of Death 1 Unknown 2 Murdered 3 Killed in battle 4 Accident related to class or occupation 5 Accident unrelated to class or occupation 6â7 Natural causes, such as disease or old age 8 Apparent
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
cooperative. Deviating from this course might cause conflict between the wielder and the item, and could even cause the item to prevent the use of its activated properties. You can pick a special
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
spreading. The domainâs archfey needs help finding the cause of the sickness. 6 Part of the domain overlaps the domain of another archfey, and the Fey living in that region are tired of answering to
wonder who she is and if they should revive her or not. 8 An arranged wedding was supposed to unite two feuding villages, but one of the grooms has disappeared. Everyone is searching for him in the hope that the wedding will take place, bringing peace to the domain.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of these few heroic drow have tempered some peopleâs opinions toward the race, although the appearance of a dark elf on the surface remains a rare event and a cause for alarm. Many drow in FaerĂ»n hail
the city-states. Most of these individuals live as outcasts and wanderers, though a rare few find new homes with another race or culture. Drow have the racial traits of dark elves in the Playerâs
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
languages
Challenge 2 (450 XP)
Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Living in Reverie History, my young friends? Just because your lives are as fleetingly swift as a hummingbirdâs flight is no cause to say mine constitutes history. History is the weave of things
vulnerable. Some linger like scars, not always visible but ever-present. Perhaps more so than any other race, elves are familiar with all aspects of memory. From birth, elves donât sleep but instead
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
people are a comfort to me so far from home. 3 I hold no greater cause than my service to my people. 4 My freedom is my most precious possession. Iâll never let anyone take it from me again. 5 Iâm
fascinated by the beauty and wonder of this new land. 6 Though I had no choice, I lament having to leave my loved one(s) behind. I hope to see them again one day. Flaws d6 Flaw 1 I am secretly (or not
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
for these spells. When you cast them with this trait, they donât require components. Random Height and Weight Race Base Height Base Weight Height Modifier Weight Modifier Githyanki 5'0" 100 lb
githzerai and the creation of a new unified nation of all gith. Members of the Shaâsal Khou work secretly within their respective societies, subtly discouraging attacks on the other gith race while looking
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. You can roll on the Relationship table to determine how your family members or other important figures in your life feel about you. You can also use the Race, Occupation, and Alignment tables to
, uncle, or both; or extended family such as a tribe or clan 16â25 Paternal or maternal grandparent(s) 26â35 Adoptive family (same or different race) 36â55 Single father or stepfather 56â75 Single mother
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragonmarked families produce a child, and for this reason such unions are absolutely forbidden by the Twelve. But aberrant dragonmarks can appear on members of any race, at any age, regardless of bloodline
. But since the Mourning aberrant marks have been appearing in greater numbers, and people wonder if those who carry them could develop greater power.
Orc
Legacy
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Species
Volo's Guide to Monsters
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, carnival life has lost some of its appeal. The daily routine has grown tedious, the cyclical nature of the carnivalâs journey monotonous. The carnival no longer fills your heart with a sense of wonder
carnival and partake of its many wonders at no cost to you, provided you donât disrupt its shows or cause any other trouble.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
the Outlands, Zaythir offers to help, both by sharing her knowledge of the plane and by letting the group travel via Iedcaru and use it as a base. The Castellan This magical wonder is inert when the
Common and Gith but canât speak. It communicates through gestures alone. The Castellan can cause Iedcaru to stand or sit. While the castle stands, its lowest level is 40 feet off the ground. The castle
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. 3 Good music makes me weep like a baby. 4 Wherever I go, I try to bring a little of the warmth and tranquility of home with me. 5 I have never lost my childlike sense of wonder. 6 When I have a new
see the ârule of threeâ everywhere. (Lawful) 7 Obsession. I wonât let go of a grudge. (Evil) 8 Greed. I will do whatever it takes to get what I want, regardless of the harm it might cause. (Evil
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
psionic ability to send visions to a humanoid shaman, causing it to proclaim the mind flayers as emissaries of the gods. With that ruse in place, the âgodsâ then dictate strict rules that cause some
creature retains its Hit Dice, hit points, racial traits (but not proficiencies granted by race), and all of its ability scores except for Intelligence. After the first stage of the process, the creatureâs
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Freeing Miken If the characters leave the ship and race toward the cadet quarters, they hear sounds of musket fire as they get closer to Mikenâs quarters. (See the inset map in the Spelljammer
noncombatant but has found his courage and wants to help in this dire situation. The characters might have him go to get additional help or cause a distraction. If he goes to find help, a few rounds later he returns with two guards (use the veteran stat block) to aid in the fight.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Landing. The Race of Eight Winds (23 Lharvion) This event is an aerial race that takes place around Dura Quarter. The Hunt (4 Barrakas) In honor of the Sovereign Balinor, a fierce beast is brought to the
exposing lycanthropes in Sharn. The dayâs activities often cause tension with the shifter community. Boldreiâs Feast (9 Rhaan) Gatherings across the city mark this celebration of community. The wealthy






