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Returning 35 results for 'contains writing remove'.
Magic Items
Dungeon Master’s Guide
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can take a Magic action to remove the stopper and issue one of three command words, whereupon an
Magic Items
Dungeon Master’s Guide
This heavy cloth bag contains 3d4 dry beans when found. The bag weighs half a pound regardless of how many beans it contains and becomes a nonmagical item when it no longer contains any beans.
If
, makes a DC 15 Dexterity saving throw, taking 5d4 Force damage on a failed save or half as much damage on a successful one.
If you remove a bean from the bag, plant it in dirt or sand, and then water
Magic Items
Dungeon Master’s Guide
When you take a Magic action to remove the stopper of this painted brass bottle, a cloud of thick smoke flows out of it. At the end of your turn, the smoke disappears with a flash of harmless fire
, after which it returns to the bottle, and a new stopper contains it. The stopper can’t be removed for 24 hours. The next two times the bottle is opened, the same effect occurs. If the bottle
Magic Items
Dungeon Master’s Guide
breathe, eat, or drink.
You can take a Magic action to remove the flask’s stopper and release the creature in the flask. The creature then obeys your commands for 1 hour, understanding those
defends itself but otherwise takes no actions. At the end of the duration, the creature acts in accordance with its normal disposition and alignment.
An Identify spell reveals if the flask contains a
Magic Items
Dungeon Master’s Guide
The contents of this foul manuscript are the meat and drink of the wicked. It contains knowledge so horrid that to even glimpse the scrawled pages invites doom.
Most believe the lich-god Vecna the
evil have added their own input to the book’s catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some
Magic Items
Tasha’s Cauldron of Everything
within the crystal at the same rate as reading and writing. When found, the crystal contains the following spells: detect thoughts, intellect fortress, Rary's telepathic bond, sending, telekinesis
, Tasha's mind whip, and Tenser's floating disk. It functions as a spellbook for you, with its spells and other writing psychically encoded within it.
While you are holding the crystal, you can use it as
Monsters
Icewind Dale: Rime of the Frostmaiden
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
Magic Items
Baldur’s Gate: Descent into Avernus
Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds
.
A soul can also be freed by destroying the coin that contains it. A soul coin has AC 19, 1 hit point for each charge it has remaining, and immunity to all damage except that which is dealt by a
Magic Items
Keys from the Golden Vault
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
Decanter of Endless Water
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount
Efreeti Bottle
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
This painted brass bottle weighs 1 pound. When you use an action to remove the stopper, a cloud of thick smoke flows out of the bottle. At the end of your turn, the smoke disappears with a flash of
to the bottle, and a new stopper contains it. The stopper can't be removed for 24 hours. The next two times the bottle is opened, the same effect occurs. If the bottle is opened a fourth time, the
Bag of Beans
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains.
If you dump the bag's contents out on the ground, they explode in a 10-foot radius
fire ignites flammable objects in the area that aren't being worn or carried.
If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later
Iron Flask
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
age.
You can use an action to remove the flask's stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1 hour and obeys your commands for that
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the following: Any character who has proficiency in the Arcana skill and inspects the writing confirms that spells such as dispel magic, greater restoration, and remove curse aren’t powerful enough to
remove it. With a successful DC 18 Intelligence (Arcana) check, a character determines that the affliction is progressive but double-edged, granting benefits as well as negative effects. (The
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
3T. Cultists’ Study The six cultists who share area 3R use this chamber for studying their spellbooks and for practicing their magical craft. The chamber contains three stools, three writing desks, and a basin of water.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
3T. Cultists’ Study The six cultists who share area 3R use this chamber for studying their spellbooks and for practicing their magical craft. The chamber contains three stools, three writing desks, and a basin of water.
magic-items
The Crown of Horns contains the essence and intelligence of Myrkul, one of the Dead Three. This ghastly crown is a pale silver circlet with four curved bones set around its rim. On the crown's brow
the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
11. Severin’s Quarters This chamber is the personal quarters of Severin, and contains a bed, a trunk holding mundane personal belongings, a wardrobe for robes and regalia, a large writing desk, and a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
17. Spare Bedroom This dust-choked room contains a slender bed, a nightstand, a small iron stove, a writing desk with a stool, an empty wardrobe, and a rocking chair. A smiling doll in a lacy yellow dress sits in the northern window box, cobwebs draping it like a wedding veil.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
11. Severin’s Quarters This chamber is the personal quarters of Severin, and contains a bed, a trunk holding mundane personal belongings, a wardrobe for robes and regalia, a large writing desk, and a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Vertrand’s Room Vertrand. A bald, elderly man (Vertrand Shadowdusk) sits at a writing desk to the north, his back to the doorway.
Bed. A simple bed stands against the south wall.
Tapestry. A
prepared instead of banishment. Vertrand’s desk holds writing implements and handwritten notes written by Vertrand before he lost his eyes. The notes are difficult to follow and require a successful DC 20
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Treasure Hamun’s tent contains a comfortable traveling suite: a cot, a chair, a writing desk, supplies, and a chest of clothes. In the chest is a leather bag containing 35 sp, 20 ep, 20 gp, and 5 pp
; five small agates worth 10 gp each; a potion of healing and a spell scroll of darkness in a bone tube; and a Tiny jeweled box worth 25 gp. The jeweled box contains the Red Wizard’s most interesting
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
of inner light. While you are touching the crystal, you can retrieve and store information and spells within the crystal at the same rate as reading and writing. When found, the crystal contains the
functions as a spellbook for you, with its spells and other writing psychically encoded within it. While you are holding the crystal, you can use it as a spellcasting focus for your wizard spells, and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. A Remove Curse spell or similar magic suppresses the curse’s effects for 1 hour. When the curse ends on a creature, that creature must succeed on a DC 18 Constitution saving throw or gain 1 level of
Soul Coins are about 5 inches across and an inch thick, each minted from infernal iron. Each coin weighs one-third of a pound and is inscribed with Infernal writing and a spell that magically binds a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
censers hold cones of unlit incense. A secret door in the southeast wall leads to area 23b. 23b. Black Crystal Tablet This chamber contains no light sources and is unnaturally dark. Any bright light
made of black crystal inscribed with strange writing rests on the table. The tablet is cold to the touch, and its writing appears to writhe. Treasure. Xerrion Shadowdusk originally used the tablet to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
braille-like writing called Qualith, which the mind flayer reads with its tentacles. A non-illithid must use a comprehend languages spell or similar magic to comprehend the writing. The book contains all
11. Student Dormitories Each room contains identical furnishings: Pneumatic Tubes. A row of five pneumatic tubes is attached to one wall. These tubes connect to the reading niche (area 6), the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cylinders and a linen bag of dry clay artfully decorated with a drop of water. Wooden Cylinders The outside of each cylinder is covered with writing and simple images, apparently telling a story in three
parts. If the characters can’t figure out what the cylinders have to say, Pelk or another staff member at Candlekeep can give them instructions. The first step is to remove some of the clay from its bag
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tattered burial shroud of Lord Drezlin Nandar, the village’s founder, who died one year ago. Neither the coffin nor the crypt contains anything of value. If one or more characters remove any of Lord
tool and a successful DC 11 Strength (Athletics) check. The Nandar crypt contains a stone bier, upon which rests a wooden coffin. The coffin can easily be pried open and holds the skeletal remains and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
32: Control Gems At each corner of this rectangular set of corridors is a circular room that contains a slaad control gem mounted in a filigreed contraption atop a metal pedestal. The gems control
an action, a character with thieves’ tools can try to remove a control gem, doing so with a successful DC 17 Dexterity (Sleight of Hand) check. Alternatively, a character can remove a gem by force
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Scriptorium Level 9 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Craft
A Scriptorium contains desks and writing supplies. Craft Options. When you issue the Craft order
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
workshops of the finest carpenters and upholsterers in Faerûn. They were brought to the castle through the portal from Talis the White’s lodge. This front chamber serves Rezmir as an office. It contains
a writing desk, several smaller tables stacked with inventories and reports, and four beautiful but uncomfortable wooden chairs. Among the papers on the desk are Rezmir’s notes describing the portal
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
13. Human Servants This room contains three beds and a simple writing desk. The room smells clean, and the floorboards are swept spotless. Three human servants (commoners) sleep here when they are
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
workshops of the finest carpenters and upholsterers in Faerûn. They were brought to the castle through the portal from Talis the White’s lodge. This front chamber serves Rezmir as an office. It contains
a writing desk, several smaller tables stacked with inventories and reports, and four beautiful but uncomfortable wooden chairs. Among the papers on the desk are Rezmir’s notes describing the portal
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
13. Human Servants This room contains three beds and a simple writing desk. The room smells clean, and the floorboards are swept spotless.
Three human servants (commoners) sleep here when they are






