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Spells
Player’s Handbook
Wish is the mightiest spell a mortal can cast. By simply speaking aloud, you can alter reality itself.
The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it
result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and the lower body of an enormous scorpion, complete with a stinger at the end of a long tail. These desert creatures range across arid lands, hunting at dawn and dusk. In the hours between, they wait
alive. After using their stingers to paralyze victims and their spiked chains to bind them, tlincallis take these captives back to their encampment and tie them to cacti or rock formations. When the
Monsters
Keys from the Golden Vault
spell is 4th level or lower, it fails and has no effect. If the spell is 5th level or higher, Charmayne makes an Intelligence check (DC 10 + the spell’s level). On a success, the spell fails and
magic to tear out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine.Fire
Magic Items
The Book of Many Things
feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statistics—including your ability scores, hit points, and possible actions—are replaced by the
they are alive and any conditions they have. If you named an object, you know if it is broken or not. If you named a magic item that has charges, you know how many charges it has remaining.
Maze. You
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
hair. Gruul centaurs cut their hair in rough, spiky styles.
The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers
the Gruul and the Selesnya they are voices of memory and history, preserving old ways and keeping alive the legends of ancestral heroes. They feel a close kinship with wild animals, perhaps because of
Wish
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.
Alternatively, you can create one of the
were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the
organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or
Backgrounds
Baldur’s Gate: Descent into Avernus
Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest echelons
the gutters. (Evil)
5
People. I help the people who help me — that’s what keeps us alive. (Neutral)
6
Aspiration. I’m going to prove that I’m worthy of a better life
Monsters
Mordenkainen's Fiendish Folio Volume 1
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
bandits, raiders, spies, and criminals. In some cases, such a network might grow large enough that minions in the lower ranks are ignorant of their leader’s true nature. Fog giants who amass
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also
Compendium
- Sources->Dungeons & Dragons->Divine Contention
and a stitched leather eyepatch.
“You have failed your lord!” he cries in a voice that shakes the heavens.
Faced with a god, any cultists of Talos still alive prostrate themselves on the decks
Compendium
- Sources->Dungeons & Dragons->Divine Contention
can mop up any crew left alive on deck (see “Dreadnaught Locations” for information on both these defenses). Characters whose ship was destroyed earlier are instead “rescued” by the galleon. When the
mounted to its mainmast and its ragged sails are stitched from worn leather. A giant’s skeleton clutching a halberd is lashed to its bow.
The cultists of Talos onboard the vessel fight to the death
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or roll on the Alignment supplemental table. Status. By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table
how the others do. Other Details. You can decide any other details you like about each sibling, including gender, personality, and place in the world. Number of Siblings d10 Siblings 2 or lower
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Threshold’s floating island ceases to rise. However, the rest of the city continues breaking apart and rising into the sky. Even if Belephaion is taken alive, he refuses to lower the city. The characters
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
job. Citizens who must walk the Lower City at night, or who venture into the depths of the Outer City, usually whisper joint prayers to Tymora and Helm. They know that luck is almost as valuable as
vigilance when it comes to staying alive in the city. Tymora’s temple unofficially serves as a gathering place for adventurers seeking dangerous quests. Citizens with bizarre problems or in overwhelmingly perilous situations come to the temple in hopes of finding the perfect aid to help them.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
job. Citizens who must walk the Lower City at night, or who venture into the depths of the Outer City, usually whisper joint prayers to Tymora and Helm. They know that luck is almost as valuable as
vigilance when it comes to staying alive in the city. Tymora’s temple unofficially serves as a gathering place for adventurers seeking dangerous quests. Citizens with bizarre problems or in overwhelmingly perilous situations come to the temple in hopes of finding the perfect aid to help them.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
are two ugly young women wearing silk shawls and gowns of stitched flesh. Long needles stick out of their tangled mops of black hair. The women cackle with glee. In a rotting wooden closet are three
trapdoor in the ceiling can be pushed open to reveal area O4. Each crate is 3 feet square. The top one is empty, but the middle and lower ones each contain a captive child. The outward-facing side of each
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Adventure Summary Salvage Operation starts as an investigation adventure, in which the characters board Emperor of the Waves and explore its upper decks. As they venture into the ship’s lower decks
drowning almost all of its living occupants. To say that the Emperor now has a skeleton crew would be an overstatement. Of all the cultists who escaped the island, only a single evil druid remains alive
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
the end, used for snaring and controlling young drakes; leashes and collars; sharp prods; mock weapons made of wood; human-sized dummies stitched out of sailcloth and stuffed with straw, with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
the end, used for snaring and controlling young drakes; leashes and collars; sharp prods; mock weapons made of wood; human-sized dummies stitched out of sailcloth and stuffed with straw, with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask, but he doesn’t regret the actions that kept his son alive. Alden thanks the characters and tells them everything he knows, which is all the information contained in the first three paragraphs of
the “Story Overview”. In addition, he gives the characters the address of a Terminus apartment in Lower Tavick’s Landing that Garra uses as a safe house and a place to store the books and schemas
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
counterspell and greater invisibility. All his spell slots are currently expended. Losser carries a spellbook bound in stitched flesh that contains all his prepared spells. He also has a key to the
Golorr. If the characters pursue the stone and leave Losser alive, he eventually slips away and retreats to area B11. Next Encounter Once the characters defeat Xanathar’s forces in the cellar, they can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
worthy sacrifice. This chapel was built for that dark ceremony. The Sewn Sisters obtained an appropriate sacrifice and have stitched it inside the leather body bag that rests on the altar. Advice from the
the Sewn Sisters while patrolling the jungle. If set free, he requests an escort back to Camp Vengeance (see chapter 2). The night hags’ magic keeps the prisoner alive and unconscious. With a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask, but he doesn’t regret the actions that kept his son alive. Alden thanks the characters and tells them everything he knows, which is all the information contained in the first three paragraphs of
the “Story Overview”. In addition, he gives the characters the address of a Terminus apartment in Lower Tavick’s Landing that Garra uses as a safe house and a place to store the books and schemas
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to this gaping orifice hangs a winch with a simple rope-and-pulley mechanism that Durnan, the proprietor, uses to lower adventurers down the shaft and (sometimes) pull them up again. Durnan controls
of gold, sent up in a bucket in advance. He also readily accepts coin from patrons who want to place grisly bets on adventurers who dare explore Undermountain, and their odds of returning alive
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shelves contain books of Feywild lore, all written in Elvish, each of which has a withered frog’s body stitched into its spine. Kissing the frog or stroking it with a moistened finger causes the frog to
sketch of Will of the Feywild, along with the following text in Common: Wanted: Will of the Feywild!
Find this flibbertigibbet and deliver him to me alive and unharmed, and I shall make you as strong
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Tlincalli Tlincallis, also called scorpion folk, are chitin-covered creatures, humanoid from the waist up with the lower body of an enormous scorpion, complete with a stinger at the end of a long
kill, but they also take some of their prey alive when they have new mouths to feed. After using their stingers to paralyze victims and their spiked chains to bind them, tlincallis take these
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tlincalli Tlincallis, also called scorpion folk, are chitin-covered creatures with a humanlike upper body and the lower body of an enormous scorpion, complete with a stinger at the end of a long tail
, but when they have new mouths to feed, they are careful to take some of their prey alive. After using their stingers to paralyze victims and their spiked chains to bind them, tlincallis take these
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You don’t need to meet any requirements in that spell
consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You don’t need to meet any requirements in that spell
consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is present, and the characters can engage their foe. After one prophet falls, the remaining three prophets retreat to lower levels, leaving their minions to defend the temple dungeons. The characters
temples while its elemental prophet is still alive, the prophet gathers reinforcements and sends them to attack the intruding party. The prophets can organize this strike even if they have retreated
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
of these creatures is a deadly encounter, even for 6 characters of 8th level. For fewer characters, or for lower level characters, have the enemies start at half their normal hit points, and allow
no targets to attack in melee within the storm. Aftermath. If the characters defeat the myrmidons and Emmalou is still alive, the salty and experienced survivor of many battles can relay the following
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Shield Guardian Wizards and other spellcasters create shield guardians for protection. A shield guardian treads beside its master, absorbing damage to keep its master alive as long as possible
guardian’s amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is run down but it isn’t a slum or a haven for thieves. Most of the residents are lower-class laborers or struggling artisans who can’t afford the higher rents of homes inside the city walls. 1
are dropped in at one end. Any criminals who make it alive through the gauntlet of carnivores to the far end of the pit can scramble up knotted ropes and win their freedom, along with the adulation of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
long since spread across the Lower Planes. NIGHT HAG ITEMS
A night hag carries two very rare magic items that she must craft for herself. If either object is lost, the night hag will go to great
of stitched flesh. A soul bag can hold only one evil soul at a time, and only the night hag who crafted the bag can catch a soul with it. Crafting a soul bag takes 7 days and a humanoid sacrifice






