Warlock with devil sight invocation shows Darkvision 180ft instead of 120. Most likely your code is adding the 120ft to the Tiefling racial bonus of 60ft.
Warlock invocation. Book of Ancient Secrets. There is nowhere to track the ritual spells known in the Book of Shadows except notes. Spells is where I would like it with so I can see the spell descriptions.
Awesome job the way you added the racial and magic item spells!
Eldritch Blast in spell listing shows damage is 1d10 but I get 2 of them at level 5. Next to Firebolt it seems inferior but it isn't. Is there a way to show 2 bolts or damage = 2x1d10
Format on Actions page is not intuitive. It lists all the actions with commas but you can click on each item individually to get more info. Please make them a list with each on one line and bold or color coded to indicate they are actionable and not just text. Actually the way Unarmed strike is listed is an option but I think full descriptions would take too much space.
Minor code error on action explanation pages. (Perception) check or an Intelligence ( [ skill]Investigation[/skill]) check."
I had to modify the quote because here it shows the link/formatting but on the pop out page it only shows text. Perception is how it should look. Investigation is how it shows in the popup.
On combat screen Tavern Brawler is using strength only for "To Hit" modifier instead of just using unarmed strike stats which is proficiency + strengtg or dexterity.
Honestly if instead of TB being a separate entry you could change Unarmed Strike damage from 1 to 1d4 it would be simpler.
I've noticed a couple of bugs in the new sheet, but overall I like it a lot. This is all for desktop usage by the way
The "wear" button in equipment doesn't do anything unless the equipment is expanded out, and sometimes it just doesn't work.
The sidebar that opens up when you click on anything doesn't scroll. I can't scroll down on the sidebar so big chunks of information are cut off. This includes spells, information, picking a portrait etc.
Then as a tiny note the DnDBeyond logo is scaled super small on the website now. It's barely visible.
Improved Pact Weapon is not adding +1 to attack and damage rolls for mundane weapons marked as Pact Weapons.
Can't find the post since the thread search seems to be broken but BadEye mentioned earlier IPW isn't supported right now; it's on the short list. You have to customize your attacks in the meantime.
Eldritch Blast in spell listing shows damage is 1d10 but I get 2 of them at level 5. Next to Firebolt it seems inferior but it isn't. Is there a way to show 2 bolts or damage = 2x1d10
I get where you're coming from with this one but where do we draw the line? A spell that can damage multiple times like Flaming Sphere or Spiritual Weapon would also look inferior next to instantaneous spells. A spell with an attack roll that deals no damage on a miss is also arguably weaker than a spell with the same damage that deals half damage on a save.
Showing 2d10 would be misleading. Showing 1d10 * X when the number of rolls is known would be ideal. That'd also help Magic Missile, which currently always displays 1d4 + 1 since the scaling just adds more darts.
Can't seem to find the number of sneak attack dice on the Rogue sheet anywhere, seems like it was missed in the new snippet coding, or I'm just blind!
Currently Sneak Attack is listed under features and traits and the amount of d6s is listed too.
I would prefer it be a separate entry on combat screen. That is where I first looked for it.
Ah! I see it now. I didn't read the top line with the page number. Excellent -- thank you! I agree it should be on the combat page, though. I added it in for the Rogue in my party using the custom feature, but it definitely feels important enough to be included automatically.
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The +2 to spell attack rolls granted by the Staff of Power isn't being applied to the spells it provides (Ray of Enfeeblement, specifically) nor to extra cantrips granted by the Spell Sniper feat.
On a desktop, in the character builder if I click on a spell to expand it or edit, I get the below error. Less important, if I export my prepared spells are not marked in the circle as prepared.
in t in div in div in t in t in div in div in div in div in t in div in t in div in div in t in div in t in div in t in div in t in t in div in n in Connect(n) in t in t in t in div in div in t in t in div in t in Connect(t) in t in t in t in n
Seems like effects such as the half-orc's Relentless Endurance or the Shadow Sorcerer's Strength of the Grave no longer prompt when you hit 0HP that you can drop to 1 instead. This was a great feature, so I'm hoping this is just a bug. :)
Maybe I'm just an idiot, but it seems on my mobile view the side bar windows won't scroll down correctly or at all? On "main" screens i can scroll to the bottom of the page, but when tapping on a specific item, the side bar window that opens up will not scroll properly. I'm using firefox on an LG V20 if that matters.
in t in div in div in t in t in div in div in div in div in t in div in t in div in div in t in div in t in div in t in div in t in t in div in n in Connect(n) in t in t in t in div in div in t in t in div in t in Connect(t) in t in t in t in n
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Warlock with devil sight invocation shows Darkvision 180ft instead of 120. Most likely your code is adding the 120ft to the Tiefling racial bonus of 60ft.
Warlock invocation. Book of Ancient Secrets. There is nowhere to track the ritual spells known in the Book of Shadows except notes. Spells is where I would like it with so I can see the spell descriptions.
Awesome job the way you added the racial and magic item spells!
Problems with Warlock Eldritch Invocations
Improved Pact Weapon is not adding +1 to attack and damage rolls for mundane weapons marked as Pact Weapons.
Lifedrinker is not doubling your CHA bonus for weapons which are marked as Hex Weapons for the Hexblade.
Eldritch Blast in spell listing shows damage is 1d10 but I get 2 of them at level 5. Next to Firebolt it seems inferior but it isn't. Is there a way to show 2 bolts or damage = 2x1d10
Format on Actions page is not intuitive. It lists all the actions with commas but you can click on each item individually to get more info. Please make them a list with each on one line and bold or color coded to indicate they are actionable and not just text. Actually the way Unarmed strike is listed is an option but I think full descriptions would take too much space.
Minor code error on action explanation pages. (Perception) check or an Intelligence ( [ skill]Investigation[/skill]) check."
I had to modify the quote because here it shows the link/formatting but on the pop out page it only shows text. Perception is how it should look. Investigation is how it shows in the popup.
Can't seem to find the number of sneak attack dice on the Rogue sheet anywhere, seems like it was missed in the new snippet coding, or I'm just blind!
On combat screen Tavern Brawler is using strength only for "To Hit" modifier instead of just using unarmed strike stats which is proficiency + strengtg or dexterity.
Honestly if instead of TB being a separate entry you could change Unarmed Strike damage from 1 to 1d4 it would be simpler.
I've noticed a couple of bugs in the new sheet, but overall I like it a lot. This is all for desktop usage by the way
Hope that helps!
Why can't I delete my post from a mobile browser?
Currently Sneak Attack is listed under features and traits and the amount of d6s is listed too.
I would prefer it be a separate entry on combat screen. That is where I first looked for it.
Can't find the post since the thread search seems to be broken but BadEye mentioned earlier IPW isn't supported right now; it's on the short list. You have to customize your attacks in the meantime.
I get where you're coming from with this one but where do we draw the line? A spell that can damage multiple times like Flaming Sphere or Spiritual Weapon would also look inferior next to instantaneous spells. A spell with an attack roll that deals no damage on a miss is also arguably weaker than a spell with the same damage that deals half damage on a save.
Showing 2d10 would be misleading. Showing 1d10 * X when the number of rolls is known would be ideal. That'd also help Magic Missile, which currently always displays 1d4 + 1 since the scaling just adds more darts.
This is also happening in the sidebar descriptions for ability checks when you click on one of your ability scores.
The Forum Infestation (TM)
Ah! I see it now. I didn't read the top line with the page number. Excellent -- thank you! I agree it should be on the combat page, though. I added it in for the Rogue in my party using the custom feature, but it definitely feels important enough to be included automatically.
Editing my sea half elf bard, spell section. Click to expand a spell, get an error and a beholder.
The +2 to spell attack rolls granted by the Staff of Power isn't being applied to the spells it provides (Ray of Enfeeblement, specifically) nor to extra cantrips granted by the Spell Sniper feat.
On a desktop, in the character builder if I click on a spell to expand it or edit, I get the below error. Less important, if I export my prepared spells are not marked in the circle as prepared.
Trying to add items to personal holdings on one character in my campaign, after closing the screen , this issue occurs
Seems like effects such as the half-orc's Relentless Endurance or the Shadow Sorcerer's Strength of the Grave no longer prompt when you hit 0HP that you can drop to 1 instead. This was a great feature, so I'm hoping this is just a bug. :)
Maybe I'm just an idiot, but it seems on my mobile view the side bar windows won't scroll down correctly or at all? On "main" screens i can scroll to the bottom of the page, but when tapping on a specific item, the side bar window that opens up will not scroll properly. I'm using firefox on an LG V20 if that matters.