Superiority Dice are currently bugged too. It says:
Superiority Dice
You learn maneuvers that are fueled by superiority dice. Maneuvers enhance an attack in some way. You have scalevalue|battlemaster - Unknown chunk type: scalevalue|battlemaster superiority dice per short rest.
My current character uses a homebrew Fighter subclass with the Spellcasting feature.
At level 3 this subclass is supposed to grant one fixed (homebrew) spell and two spells from the spell list. At level 7, as a class feature the subclass grants a choice of one of three homebrew spells that do not count against spells known. With regards to the character sheet update, the homebrew spell gained at level 3 appears under on the character sheet under 1st level spells but has been removed from my list of spells known. If I reselect the spell manually I get the spell duplicated once with source: Spellcasting and once with source: Fighter.
The spell gained at 7th level, which is a 2nd level homebrew spell does not appear in the spells section of the character sheet at all and adding it manually counts as a spell known.
When I try to edit the subclass I get the error 500 beholder.
My 7th level sorcerer has a sorcery point problem. The boxes under "Class Features: Font of Magic" are present, but the description says "You have limiteduse - No limited use data available sorcery points."
Public character sheets I've viewed seem to list every subclass as "Could not find selected subclass" (and then list the features of the subclass without saying which subclass it is).
Channel Divinity: Turn Undead isn't listed as an action or under class features for my 7th level cleric. Destroy Undead doesn't explain how Turn Undead works, so that's a vital class feature left out.
Superiority dice are listed as taking an action (they're generally part of an attack action, and thus take no action to activate).
For monks, the unarmed strike as a bonus action granted by Martial Arts doesn't show up under the bonus action tab, nor is it mentioned under unarmed strike in the action or combat tabs. All the ki abilities related bonus actions also don't appear under the bonus actions tab.
Error
TypeError: Cannot read property 'definition' of null
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58457
at Array.forEach (<anonymous>)
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58082
at Array.map (<anonymous>)
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:57767
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271497
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924
at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271627
at Object.getProficiencyGroups (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924)
at Function.u [as mapToProps] (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:51:447559)
Component Info
in Connect(t)
in div
in t
in div
in t
in Connect(t)
in div
in div
in t
in Connect(t)
in t
in n
in Connect(t) in div in t in ul in t in div in t in Connect(t) in div in div in t in Connect(t) in div in div in t in t in Connect(t) in div in div in t in Connect(t) in t in n
even with the "Ignore coin weight" box checked in the editor it still shows 5ft. and if it's my other gear, i have a bag of holding.. how do I add stuff to that??
Containers are not a thing currently.
The weight override when customising items in the character sheet is bugged (still).
It occurred to me that one way to reflect stuff in a bag of holding would be to override the item's weight to 0 lbs and use the notes section to specify that the item is in the bag.
Setting the weight override to -1 displays a weight of -1 lb., likewise, setting it to 1 displays a weight of 1 lb. Setting the weight override to 0 displays the item's original weight, which suggests that the system is interpreting a 0 and a null value in this field as the same thing, which it shouldn't.
Level 5 Gunslinger with a Dex of 19 has an attack bonus showing as +6 instead of +7. Pistol not showing up in the creation screen while the Proficient box is checked.
Gear can only be worn or wielded while item description is open.
On the character sheet, in the box on the upper right (the one with Combat, Actions, Spells, Equipment), make sure Combat is selected, then click on "Manage Custom" to the right of the "Notes" title just above the attacks listing. You can create a custom attack that lets you set these things.
I hope that the homebrew items tool will eventually allow for this, so such things don't have to be recreated for each character.
This should be fixed.
For one of my characters this error
My current character uses a homebrew Fighter subclass with the Spellcasting feature.
At level 3 this subclass is supposed to grant one fixed (homebrew) spell and two spells from the spell list. At level 7, as a class feature the subclass grants a choice of one of three homebrew spells that do not count against spells known. With regards to the character sheet update, the homebrew spell gained at level 3 appears under on the character sheet under 1st level spells but has been removed from my list of spells known. If I reselect the spell manually I get the spell duplicated once with source: Spellcasting and once with source: Fighter.
The spell gained at 7th level, which is a 2nd level homebrew spell does not appear in the spells section of the character sheet at all and adding it manually counts as a spell known.
When I try to edit the subclass I get the error 500 beholder.
Yep, its fixed now.
Oh I understand it now - its showing the conversion of 1 GP to SP. I assumed it would display (7,760 GP).
My 7th level sorcerer has a sorcery point problem. The boxes under "Class Features: Font of Magic" are present, but the description says "You have limiteduse - No limited use data available sorcery points."
Public character sheets I've viewed seem to list every subclass as "Could not find selected subclass" (and then list the features of the subclass without saying which subclass it is).
Channel Divinity: Turn Undead isn't listed as an action or under class features for my 7th level cleric. Destroy Undead doesn't explain how Turn Undead works, so that's a vital class feature left out.
Superiority dice are listed as taking an action (they're generally part of an attack action, and thus take no action to activate).
The pact for the tome spell I chose do not show up on my sheet at all any advice or will this be fixed later
have a game tonight and my character is not view-able i just keep getting a 500 error
TypeError: Cannot read property 'definition' of null at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58457 at Array.forEach (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58082 at Array.map (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:57767 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271497 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271627 at Object.getProficiencyGroups (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924) at Function.u [as mapToProps] (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:51:447559)
For monks, the unarmed strike as a bonus action granted by Martial Arts doesn't show up under the bonus action tab, nor is it mentioned under unarmed strike in the action or combat tabs. All the ki abilities related bonus actions also don't appear under the bonus actions tab.
The Sunsword item has lost the finesse property it had before the rework.
If I try to access Spells I get the Beholder.
TypeError: Cannot read property 'push' of undefined at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:45085 at Array.forEach (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:44870 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271497 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271627 at Object.getLevelSpells (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924) at Function.s [as mapToProps] (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:51:527746) at r (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:6:155035) at Function.r.mapToProps (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:6:155154)
Cannot load my wizard, get the following error:
Just about everything I do with my character, Yuan-ti Tom, elicits a crash screen.
Error
TypeError: Cannot read property 'definition' of null at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58457 at Array.forEach (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58082 at Array.map (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:57767 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271497 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271627 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271595
Component Info
in Connect(t) in div in t in ul in t in div in t in Connect(t) in div in div in t in Connect(t) in div in div in t in t in Connect(t) in div in div in t in Connect(t) in t in n
Forest Gnome Wizards of the Illusion school have 2 times Minor illusion
The weight override when customising items in the character sheet is bugged (still).
It occurred to me that one way to reflect stuff in a bag of holding would be to override the item's weight to 0 lbs and use the notes section to specify that the item is in the bag.
Setting the weight override to -1 displays a weight of -1 lb., likewise, setting it to 1 displays a weight of 1 lb. Setting the weight override to 0 displays the item's original weight, which suggests that the system is interpreting a 0 and a null value in this field as the same thing, which it shouldn't.
The Fighter Fighting Style "Protection", is not showing up under the Actions -> Reactions tab.
For people getting the TypeError: Cannot read property 'definition'. Try unattuning some items via the edit character -> Equipment page.
Level 5 Gunslinger with a Dex of 19 has an attack bonus showing as +6 instead of +7. Pistol not showing up in the creation screen while the Proficient box is checked.
Gear can only be worn or wielded while item description is open.
She/Her Player and Dungeon Master
My warlock with the pact of the tome feature doesn't see their three extra cantrips under their spells on the character sheet anymore.
On the character sheet, in the box on the upper right (the one with Combat, Actions, Spells, Equipment), make sure Combat is selected, then click on "Manage Custom" to the right of the "Notes" title just above the attacks listing. You can create a custom attack that lets you set these things.
I hope that the homebrew items tool will eventually allow for this, so such things don't have to be recreated for each character.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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