A more accessible way to create NPCs. Trying to make them in the Character Creator is slightly cumbersome. Or a setting within the CC that you can select for making NPCs.
A more accessible way to create NPCs. Trying to make them in the Character Creator is slightly cumbersome. Or a setting within the CC that you can select for making NPCs.
A more accessible way to create NPCs. Trying to make them in the Character Creator is slightly cumbersome. Or a setting within the CC that you can select for making NPCs.
You make NPCs with Homebrew Monsters.
I don’t, I make them with the character creator. But yes, we are sposta make ‘em with the Monster homebrewer.
A more accessible way to create NPCs. Trying to make them in the Character Creator is slightly cumbersome. Or a setting within the CC that you can select for making NPCs.
You make NPCs with Homebrew Monsters.
I don’t, I make them with the character creator. But yes, we are sposta make ‘em with the Monster homebrewer.
Thank you to you both. I will look into the homebrew option.
I've searched this forum for 'Photos' and 'Images' and couldn't find my suggestion so here it is.
I've just started my first D&D Beyond Campaign and I took the time to create a map of the world I created. I plan on creating maps of towns/locations throughout my campaign as well as menu's for taverns and bounties posted on town bulletins. It would be awesome to be able to add images to an image folder on the campaign. This would allow my players to pull up the map of my world or the town they are in without me texting or emailing it to them.
Also it would be pretty sweet to have a campaign banner/background so that I could put the map of my world as the first thing you see when you open the campaign.
You, of course, wouldn't want someone adding any inappropriate photos so you would probably want some 'approval' process maybe where photos would need to be approved before it can be public on a campaign. Food for thought.
Thanks for your guys' hard work!
I've actually not seen this proposed yet, but I would also absolutely use this feature. I could see it quickly ballooning into a storage space problem for DnDBeyond since map images tend to be hi res and very big files. I could see this working as a benefit of the Master Tier subscription for a larger data footprint for a campaign, and maybe just a campaign cover image and a smaller file size limit for non-membership campaigns.
Yeah that is very true. They could easily set a jpeg/png size limit and maybe the Hero and Master Tiers have account limits; Hero could be something like 3GB and Master 5GB. This would require DM's to discard old images that they have already used before they can upload new images. It could also just be a subscription add on that you have to pay a little extra for (which I would definitely do because of how much I would use this feature).
When having a character sheet, why not apply Supernatural Gift to the characters? It would save a lot of time and effort then writing down the effects of Supernatural Gifts in Notes section.
It's been mentioned here a few times but I'd also like to throw my hat in for fixing Life Domain Cleric and the Disciple of Life trait. As a new player I didn't even realize I was missing out on heals because it doesn't get calculated, you have to manually track it.
You are creating food in a wasteland. This would disable the flavor of apocalyptic /desert/avernus/non-hospitable wastelands if you can just create food and water without any consequence whatsoever. There are many plotlines by many story tellers about how crops are wasting away ...or the plagues are upon us .... or beasties and thieves in the night are only attacking because we have the only food in the area. Ritualizing the base of the Maslow pyramid makes no sense from a rules point of view as there simply is no real need. Most DMs aren't THAT cruel in a general sense to hate their players in a way that would seriously necessitate this.
I think you should have an Encounter of the Week content area that collects only those adventures. They should be organized by themes rather than just a random list and be searchable and sortable. Need to add recommended levels for each encounter as a lead content element so that DMs can find encounters quickly that might fit their existing team.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I'd be nice if the content management inside of a campaign could be a little more granular than turning a source on/off. I'd love to be able to have backgrounds, feats, magic items, etc. (the "player-focused" content from a source), without having to share the bestiary and adventure compendium content.
I do trust my players enough so that I don't think they are going out there and looking at the DM map, or pulling up monster stat blocks, but it would still be nice to not have to worry about it.
I'd be nice if the content management inside of a campaign could be a little more granular than turning a source on/off. I'd love to be able to have backgrounds, feats, magic items, etc. (the "player-focused" content from a source), without having to share the bestiary and adventure compendium content.
I do trust my players enough so that I don't think they are going out there and looking at the DM map, or pulling up monster stat blocks, but it would still be nice to not have to worry about it.
You can already turn off compendium content (that's what turning off a source does in manage content sharing) while leaving character options available. As far as i know, though, there's not a way to turn off access to the monsters. I agree that more granularity would be good, though. I'd also like to be ble to turn off particular sources alltogether for certain campaigns, as well as turn off/on homebrew by individual items.
I thought having it prepared was the same as losing the spell slot when it was cast as a ritual. granted my cleric hasnt cast an rituals though so it never came up in game. Oh well. This is off topic of board though. I'll give my phb a better read now.
I want a feature for homebrew that one could use prior to publication. One would select “playtest” and it would do a soft publication subject to change that could be edited. And then, when all the playtesting is over (requiring a minimum of 90 days and an edits log) it could be published “certified playtested” and if people publishe without going through that process then it would get published “unplaytested.”
Then there could be a toggle for it in the search function for the homebrew section so a user could choose to only search through things that have been specifically playtested and edited.
A more accessible way to create NPCs. Trying to make them in the Character Creator is slightly cumbersome. Or a setting within the CC that you can select for making NPCs.
You make NPCs with Homebrew Monsters.
Check out all my important links here.
May we live in Less Interesting Times
I don’t, I make them with the character creator. But yes, we are sposta make ‘em with the Monster homebrewer.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Thank you to you both. I will look into the homebrew option.
Yeah that is very true. They could easily set a jpeg/png size limit and maybe the Hero and Master Tiers have account limits; Hero could be something like 3GB and Master 5GB. This would require DM's to discard old images that they have already used before they can upload new images. It could also just be a subscription add on that you have to pay a little extra for (which I would definitely do because of how much I would use this feature).
When having a character sheet, why not apply Supernatural Gift to the characters? It would save a lot of time and effort then writing down the effects of Supernatural Gifts in Notes section.
It's been mentioned here a few times but I'd also like to throw my hat in for fixing Life Domain Cleric and the Disciple of Life trait. As a new player I didn't even realize I was missing out on heals because it doesn't get calculated, you have to manually track it.
You are creating food in a wasteland. This would disable the flavor of apocalyptic /desert/avernus/non-hospitable wastelands if you can just create food and water without any consequence whatsoever. There are many plotlines by many story tellers about how crops are wasting away ...or the plagues are upon us .... or beasties and thieves in the night are only attacking because we have the only food in the area. Ritualizing the base of the Maslow pyramid makes no sense from a rules point of view as there simply is no real need. Most DMs aren't THAT cruel in a general sense to hate their players in a way that would seriously necessitate this.
It would be awesome if you added the ability to homebrew a vehicle
Update the Custom Actions in the Character Sheet to include a way to Limit their use:
Current:
New proposed change:
I think you should have an Encounter of the Week content area that collects only those adventures. They should be organized by themes rather than just a random list and be searchable and sortable. Need to add recommended levels for each encounter as a lead content element so that DMs can find encounters quickly that might fit their existing team.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
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My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I did realize for a Cleric if it were a ritual it'd still eat up a slot.
I'd be nice if the content management inside of a campaign could be a little more granular than turning a source on/off. I'd love to be able to have backgrounds, feats, magic items, etc. (the "player-focused" content from a source), without having to share the bestiary and adventure compendium content.
I do trust my players enough so that I don't think they are going out there and looking at the DM map, or pulling up monster stat blocks, but it would still be nice to not have to worry about it.
Homebrewed by PhantomTim: Weapons | Items
You can already turn off compendium content (that's what turning off a source does in manage content sharing) while leaving character options available. As far as i know, though, there's not a way to turn off access to the monsters. I agree that more granularity would be good, though. I'd also like to be ble to turn off particular sources alltogether for certain campaigns, as well as turn off/on homebrew by individual items.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Rituals dont normally eat slots.
I thought having it prepared was the same as losing the spell slot when it was cast as a ritual. granted my cleric hasnt cast an rituals though so it never came up in game. Oh well. This is off topic of board though. I'll give my phb a better read now.
I want a feature for homebrew that one could use prior to publication. One would select “playtest” and it would do a soft publication subject to change that could be edited. And then, when all the playtesting is over (requiring a minimum of 90 days and an edits log) it could be published “certified playtested” and if people publishe without going through that process then it would get published “unplaytested.”
Then there could be a toggle for it in the search function for the homebrew section so a user could choose to only search through things that have been specifically playtested and edited.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Add a spot to include Supernatural Gifts from Mythic Odysseys of Theros and a way to track Piety etc.
Supernatural Gifts are not new and will be coming with the general features upgrade. More info in the unofficial summary document.
Check out all my important links here.
May we live in Less Interesting Times
Yes please!