So when are we getting Arcane Trickster to character building?
For the beta, only the rules and options provided in the D&D 5th edition SRD , D&D 5th edition Basic Rules, Elemental Evil Companion are available in Beyond. Once the full platform launches later this summer, the core rule books and others will be available for purchase, and the content within will be available for those that purchase, or have access through a DM's subscription.
So when will the ability to print Character Sheets happen? How about the DMs notes, will we be able to print those? Without the print feature this whole product is useless to me as we don't allow devices at the table.
Hiya folks! Character creation has a bug when i use it. Created some chars but did not complete them yet, waiting for my DM to oversee my roles. But now I cannot go to equipment anymore, it did work Yesterday evening. It justs stays on page 1 while on next the cursor on top scrolls the top line.
P.s. your doing an awesome job, love to see this finished!!
Hiya folks! Character creation has a bug when i use it. Created some chars but did not complete them yet, waiting for my DM to oversee my roles. But now I cannot go to equipment anymore, it did work Yesterday evening. It justs stays on page 1 while on next the cursor on top scrolls the top line.
P.s. your doing an awesome job, love to see this finished!!
If you equipped more than 1 arrow or crossbow, as in 20. Then that is the problem and a known issue. Currently equipping 1 arrows or crossbolts actually counts as 20, were as 20 counts as 400 plus. that is likely what is causing your issue.
When you select Pact of the Tome for a Warlock, the pact is supposed to allow you to pick cantrips from any spell caster's spell list, but those other cantrip options aren't available in character builder. Thoughts?
When you select Pact of the Tome for a Warlock, the pact is supposed to allow you to pick cantrips from any spell caster's spell list, but those other cantrip options aren't available in character builder. Thoughts?
Currently, you can't add custom non-magic equipment (including some listed in the basic rules, such as a quill, small knife, etc.). I assume this is still in development, but just wanted to add my feedback here as well.
Thanks developers + everyone involved in Beyond :) you guys are doing a great job and definitely making D&D more accessible to new players (like me :p)!
It would be great if the starting equipment simply allowed to choose according to the options available based on race and background rather than having to read a remember the specifics and then having to find from the entire equipment list.
Hey guys, don't know if this is a known issue or not but when I was playing around with my character's exp I noticed that leveling up the character via the character sheet (manage xp) doesn't actually reflect on the character. So far the only way to truly level up, that I've seen, is to go through the builder and increase the class level from the dropdown menu under the class tab.
I'm sorry if this has been mentioned before. Otherwise, I think you guys have done a fantastic job and have truly made everything so much simpler than the pen/paper approach. Can't wait for this finished product!
It would be great to be able to put specific cantrips or spells in the attacks section for easy access.
It would be great to be able to select spells by level in the manage spells system. That way they could easily be filtered, rather than having to scroll through the entire list.
Class/race/features that are already included somewhere else in the sheet seem a bit unnecessary to list in the section for those. It chokes up the list with largely irrelevant information which the user then has to scroll through to find what they are looking for.
Would it be possible to display a footnotes summary of these class/racial features? (I know that one is harder)
On a more specific note, College of Lore 'Additional Magical Secrets' spells are not added to the spell list, instead just listed under the heading, and they say 'At Will' next to them, which could be a little misleading, also Font of Inspiration does not cause the Inspiration uses to be recovered on a short rest.
I noticed the table of starting gold that's featured in the character builder includes every class but when I went to look it up afterwards in the compendium, I could only see Cleric, fighter, rogue and wizard.
A button to roll the amount of gold you start with would be a good feature as well.
Hey guys, don't know if this is a known issue or not but when I was playing around with my character's exp I noticed that leveling up the character via the character sheet (manage xp) doesn't actually reflect on the character. So far the only way to truly level up, that I've seen, is to go through the builder and increase the class level from the dropdown menu under the class tab.
I'm sorry if this has been mentioned before. Otherwise, I think you guys have done a fantastic job and have truly made everything so much simpler than the pen/paper approach. Can't wait for this finished product!
P.S. Any news on printable sheets?
The manage do area is for character level, the you go to the class tab and level your class or choose a different class for multi-classing. That's why it is currently setup the way it is.
Creating a Ranger/Rogue multiclass and I noticed that the selection boxes for Expertise at Rogue 1 and Rogue 6 do not appear if you multiclass into Rogue. Testing this with a Ranger/Bard multiclass and the Expertise feature at Bard 3 is working correctly.
Hey guys, don't know if this is a known issue or not but when I was playing around with my character's exp I noticed that leveling up the character via the character sheet (manage xp) doesn't actually reflect on the character. So far the only way to truly level up, that I've seen, is to go through the builder and increase the class level from the dropdown menu under the class tab.
I'm sorry if this has been mentioned before. Otherwise, I think you guys have done a fantastic job and have truly made everything so much simpler than the pen/paper approach. Can't wait for this finished product!
P.S. Any news on printable sheets?
The manage do area is for character level, the you go to the class tab and level your class or choose a different class for multi-classing. That's why it is currently setup the way it is.
Ah. I see! I thought that might be the case but alright that makes sense, thanks!
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So when are we getting Arcane Trickster to character building?
So when will the ability to print Character Sheets happen? How about the DMs notes, will we be able to print those? Without the print feature this whole product is useless to me as we don't allow devices at the table.
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Sorry how would I do that?
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The +1 to your strength modifier on unarmed strikes does not appear to be calculated into the damage.
Hiya folks! Character creation has a bug when i use it. Created some chars but did not complete them yet, waiting for my DM to oversee my roles. But now I cannot go to equipment anymore, it did work Yesterday evening. It justs stays on page 1 while on next the cursor on top scrolls the top line.
P.s. your doing an awesome job, love to see this finished!!
When you select Pact of the Tome for a Warlock, the pact is supposed to allow you to pick cantrips from any spell caster's spell list, but those other cantrip options aren't available in character builder. Thoughts?
Currently, you can't add custom non-magic equipment (including some listed in the basic rules, such as a quill, small knife, etc.). I assume this is still in development, but just wanted to add my feedback here as well.
Thanks developers + everyone involved in Beyond :) you guys are doing a great job and definitely making D&D more accessible to new players (like me :p)!
No it just does not work. I have no arrows... it does work again in the complete sheet. So problem solved i guess
It would be great if the starting equipment simply allowed to choose according to the options available based on race and background rather than having to read a remember the specifics and then having to find from the entire equipment list.
Hey guys, don't know if this is a known issue or not but when I was playing around with my character's exp I noticed that leveling up the character via the character sheet (manage xp) doesn't actually reflect on the character. So far the only way to truly level up, that I've seen, is to go through the builder and increase the class level from the dropdown menu under the class tab.
I'm sorry if this has been mentioned before. Otherwise, I think you guys have done a fantastic job and have truly made everything so much simpler than the pen/paper approach. Can't wait for this finished product!
P.S. Any news on printable sheets?
I've got a few suggestions:
On a more specific note, College of Lore 'Additional Magical Secrets' spells are not added to the spell list, instead just listed under the heading, and they say 'At Will' next to them, which could be a little misleading, also Font of Inspiration does not cause the Inspiration uses to be recovered on a short rest.
I noticed the table of starting gold that's featured in the character builder includes every class but when I went to look it up afterwards in the compendium, I could only see Cleric, fighter, rogue and wizard.
A button to roll the amount of gold you start with would be a good feature as well.
Creating a Ranger/Rogue multiclass and I noticed that the selection boxes for Expertise at Rogue 1 and Rogue 6 do not appear if you multiclass into Rogue. Testing this with a Ranger/Bard multiclass and the Expertise feature at Bard 3 is working correctly.