I think, having played now with the homebrew creation thang, that it would be useful to have an active/disable option on some class features and spells. so you can activate a button for mage armour, bang the AC calc changes over, Bless active, and you get the +1d4 to relivant checks. the coding is pretty much in the content creation stuff, you just need a way to make it change the active stuff on the sheet. it could be a drop down akin to the conditions (handy for recieving buffs from other sources), but I suspect a toggle setting is probably easier to do at least to start with. it could be done with turning on and off homebrew magic items, but if it could be right there next to the action type and description it would be so much easier to use. it would also help a lot of the dyscalculate players too, as it would further remove the maths element making it easier to know what to roll, or just rolling it in with the checks.
Same thing here: I created my own "Magic Items" for my buffs, then I searched if there is a better solution and found this topic. It's sad, that this feature is not developed in the last 4 years, although "They are already working on it."
Suggestions if you choose to walk this path:
Create a container (with no value or weight) item (either as a Homebrew Magic Item or simply take a basket and override it). If you give that to your character, name it "Buffs" and put all your Buffs (as Magic Items) in it.
Test your created "Magic Items". Unfortunately they don't always work. :(
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They are already working on it.
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https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/76575-how-to-homebrew-your-own-buff-system
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
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Same thing here: I created my own "Magic Items" for my buffs, then I searched if there is a better solution and found this topic. It's sad, that this feature is not developed in the last 4 years, although "They are already working on it."
Suggestions if you choose to walk this path: