From this “word for word” description it sounds like it isn’t even 5.5, just updating the early classes etc to fall in line with the current design philosophy. So yeah, if draconic sorcerer now has an additional spell list like the new sorcerers, and a few subclass features updated, it’s backwards compatible with current gameplay
I'm not sure how you can come to that conclusion based on the available information in particular given the language they are using. If their intention was just to do a basic refresh of the rules why on earth would you call that "the next evolution of D&D", that is an incredibly provocative thing to say if you have no intention of departing from 5e rules when addressing very nervous 5e community.
Note that they didn't say the next evolution of 5th edition D&D, they said the next evolution of D&D, the EXACT wording they used during the 4th edition announcement.
You have to understand that Wizards of the Coast chooses their words very very carefully these days, that entire presentation was scripted from A to Z and you get a sense of that when they turn things over to Chris Perkins by accident and immediately send it back to Jermy Crawford because they accidentally skipped a whole piece of the script.
This was a very deliberate attempt to camaflouge their plans and test the waters to see the reaction of the community which they know is hypersensitive to change. Right now we have no idea what is coming, but its the 50th anniversary of D&D, if I was a betting, I would bet that they are going to go BIG and leverage this once in a lifetime opportunity to make a huge marketing campaign for D&D. Doing a minor rules refresh for D&D for the 50th anniversary of the game, yeah... I don't think they are going to shoot that low.
I guess I was a bit too casual with my quick comment. I'm not saying it's just a brush up on a few classes, but I don't think it will be a 6th edition or even a 5.5E either. I could be completely wrong and have no basis for this other than what was said. Rewriting all the core books, updating everything from races (and getting rid of racial traits), feats that have racial requirements, etc.. I see as being brought into their new design philosophy as expressed in Tasha's. And with the new Mordenkainen's book, with revamped stat block's to make things easier for the DM makes me think this will be done with all existing stat blocks so they follow the same format. That's a lot to change so having 3 years to do it sounds about right.
So, it will be a big overhaul, but I think (and it's just my limited opinion) it will still be basically 5E, but with the new post Tasha's stamp on it. I guess it remains to be seen how far a departure they will go while still saying it's 100% backwards compatible.
I'm a little late to the party but my reaction after reading this all is cautious optimism. I think those referring to this as "6e" are jumping the gun by quite a lot, while 5.5 or even 5.25 seem right on the money to me. Looking forward to potential updates, and if I don't end up liking them all then I still have all this 5e content to use.
I'm mostly curious with how DDB will handle the updated monster statblocks. Typically the policy is to always use the latest ones, but with these being so different I wonder if that will stay the same.
Also, if 5.5e is backwards compatible, will DDB users who have purchased the core books have to buy the new products to access the updated rules? How will this affect the character builder?
Gonna be watching the next few Dev Updates like a hawk.
5.5 is planned for 2024, three years from now. I don't expect DDB to have any news in the next few dev updates.
We're getting updated statblocks in January though.
Second impression: if this "evolution" somehow wasn't backwards compatible with 5e (as some in this thread have suggested), then from a purely business standpoint WotC would be shooting themselves in the foot by releasing all this 5e content in the 3 years leading up to it. Re-releaseing classic settings, making a whole new dnd setting, releasing rule expansions, adventures, etc, people are going to be engaging with these products for a while, years given the length of the average campaign, so if you flood the market with 5e content and then switch over immediately to a new edition, don't be surprised if nobody plays the new edition because all that content you released has them sticking to 5e longer.
That's why I am confident that whatever happens in 2024 *will* be backwards compatible with 5e. A: they said that verbatim, and B: if you think they're lying, it's also the most sound decision from a soulless corporate perspective, and I don't think Hasboro randomly started hating money.
If it actually is backwards compatible with 5e (ie I'm not going to have issues running my previously bought adventures), then I excited. Nothing against WotC in particular, but businesses have left me cynical and I'm concerned that it'll be a feature that will be dropped or what they mean is "with substantial work, you can modify your adventures to be able to be played, albeit suboptimally". So, I'm both excited and anxious at the same time.
I'm very concerned for that reason above most others. Yea, I'm a bit excited about the news but also very concerned at this point. 5E just works to well and with the year 2020 that we had and the massive increase to sales, changing things even in 2024 doesn't sound like a great move it suddenly the new material "works" for 5E but you have to put in massive changes to make it do so. There will be even less DM's and I can see some players just leaving completely over the idea of buying everything again. Much less hearing the news and knowing my own wallet wont be as open to buying as much.
If it's a simple business move, then I'm really concerned about it's compatibility because that seems to make the new material more about money than needing an actual update and with the massive popularity of 5E, it could cause some problem even in 2024.
I'm a little late to the party but my reaction after reading this all is cautious optimism. I think those referring to this as "6e" are jumping the gun by quite a lot, while 5.5 or even 5.25 seem right on the money to me. Looking forward to potential updates, and if I don't end up liking them all then I still have all this 5e content to use.
I too think this is more like a 5.25 at the least, but I think 5.5 is being generous until we can see for ourselves the specific details of what is being changed, added, and removed. My only concern is how far Wizards of the Coast/Hasbro's idea of backwards compatibility goes. I advise cautious optimism: let's get it in our hands before we see how many changes, removals and additions we have to make to our own purchased content before we decide it's entirely backwards compatible. I've seen too many video game roadmaps and pre-release statements to imagine that similar happenings occur in tabletop games too.
For better or for worse, I'm pleased Wizards have answered that question of 'when' regarding a new edition/revision. It's raised more questions, eyebrows and passions too, but I'm all for it, myself.
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
From this “word for word” description it sounds like it isn’t even 5.5, just updating the early classes etc to fall in line with the current design philosophy. So yeah, if draconic sorcerer now has an additional spell list like the new sorcerers, and a few subclass features updated, it’s backwards compatible with current gameplay
I'm not sure how you can come to that conclusion based on the available information in particular given the language they are using. If their intention was just to do a basic refresh of the rules why on earth would you call that "the next evolution of D&D", that is an incredibly provocative thing to say if you have no intention of departing from 5e rules when addressing very nervous 5e community.
Note that they didn't say the next evolution of 5th edition D&D, they said the next evolution of D&D, the EXACT wording they used during the 4th edition announcement.
You have to understand that Wizards of the Coast chooses their words very very carefully these days, that entire presentation was scripted from A to Z and you get a sense of that when they turn things over to Chris Perkins by accident and immediately send it back to Jermy Crawford because they accidentally skipped a whole piece of the script.
This was a very deliberate attempt to camaflouge their plans and test the waters to see the reaction of the community which they know is hypersensitive to change. Right now we have no idea what is coming, but its the 50th anniversary of D&D, if I was a betting, I would bet that they are going to go BIG and leverage this once in a lifetime opportunity to make a huge marketing campaign for D&D. Doing a minor rules refresh for D&D for the 50th anniversary of the game, yeah... I don't think they are going to shoot that low.
I actually agree. I think there will be some major changes to the core rules, but they will leave it so that content from supplemental books are still useable.
Second impression: if this "evolution" somehow wasn't backwards compatible with 5e (as some in this thread have suggested), then from a purely business standpoint WotC would be shooting themselves in the foot by releasing all this 5e content in the 3 years leading up to it. Re-releaseing classic settings, making a whole new dnd setting, releasing rule expansions, adventures, etc, people are going to be engaging with these products for a while, years given the length of the average campaign, so if you flood the market with 5e content and then switch over immediately to a new edition, don't be surprised if nobody plays the new edition because all that content you released has them sticking to 5e longer.
That's why I am confident that whatever happens in 2024 *will* be backwards compatible with 5e. A: they said that verbatim, and B: if you think they're lying, it's also the most sound decision from a soulless corporate perspective, and I don't think Hasboro randomly started hating money.
Hmm yeah but that is the thing. Settings are generally rules agnostic and they did point out a "new layout" for settings which they were very cryptic about, but if that new layout is making the setting completely rules free
That's a pretty big leap to make imo. I'm not sure you can totally divorce a setting from the rules system it's designed for, hence the reason they re-release them to begin with. If people were after pure lore in a setting as you suggest settings will become, there's no reason not to use original printings instead of revamped ones.
There's no reason to freak shitz right now regardless of whether you think Wizards is flipping the table or not. The Big Book Swap is happening in 2024. You've got north of two and a half, three years to continue with what you've got, and two and a half to three years of content coming out for it. You've also got two and a half to three years to convince Wizards not to upset the applecart if that's your goal. If you would prefer for D&D 5e to be forever static, unchanging, and fixed, avoiding any and all attempts to bend and flow with the times...well, I've got bad news for you. But you still have multiple years to make your displeasure felt and try to minimize the impact of whatever it is that's actually coming.
Personally I think the calls of "5.25" seem most likely to be apt. I severely doubt they're going to muck with anything in the core resolution engine of 5e. No adopting Paizo's three-action economy, not in any edition that's still going to get called "5e". No changing anything that would make running an old adventure unreasonably difficult. Bounded accuracy is staying, the over-focus on adv/dis is staying, the rigid and unbending skills list is staying - all the parts of the game that plug directly into those old adventures are staying. The updates will be to characters, character generation, and tertiary rules rarely used, and typically used in between pieces of a published adventure. You'll probably see a redux of travel/exploration rules since so many DMs don't bother using them (which is a mistake, but if everybody using your product is making the same mistake, it's time to acknowledge reality), but there will be zero changes whatsoever to how the game plays moment to moment, in action resolution.
Because that is where you make or break backwards compatibility. Old adventure modules don't care if monks have more ki, sorcerers have more spells, or rangers actually exist. Old adventure modules don't really care which travel rules you use. Old adventure modules don't care what your species is, save in certain places for thematic, narrative-y reasons. Old adventures do care if you're suddenly rolling everything with the old 3.5-style +150 to all your d20 rolls, or that the "DC 12 Perception check" they call for no longer exists. There's a relatively small number of places where old adventures hook directly into character sheets and the adventuring rules. As long as those hookups remain intact? The old adventure module won't care what's on the other side.
Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
At no point did WotC even pretend that 3.5 was going to be backwards compatible with 3.0.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
Agreed. As one of those old players, I will likely be displeased since I absolutely abhor the changes WotC is pushing. I am really very much regretting that I purchased here instead of printed copies of the books as I do not want the automatic updates I anticipate DDB shoving down my throat.
Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
Agreed. As one of those old players, I will likely be displeased since I absolutely abhor the changes WotC is pushing. I am really very much regretting that I purchased here instead of printed copies of the books as I do not want the automatic updates I anticipate DDB shoving down my throat.
I'm largely in favor of these recent changes, but just as a matter of principle of information preservation, I agree completely that it's really bad form for DDB not to provide older versions of compendium content to people who paid money for it.
There's no reason to freak shitz right now regardless of whether you think Wizards is flipping the table or not. The Big Book Swap is happening in 2024. You've got north of two and a half, three years to continue with what you've got, and two and a half to three years of content coming out for it. You've also got two and a half to three years to convince Wizards not to upset the applecart if that's your goal. If you would prefer for D&D 5e to be forever static, unchanging, and fixed, avoiding any and all attempts to bend and flow with the times...well, I've got bad news for you. But you still have multiple years to make your displeasure felt and try to minimize the impact of whatever it is that's actually coming.
Personally I think the calls of "5.25" seem most likely to be apt. I severely doubt they're going to muck with anything in the core resolution engine of 5e. No adopting Paizo's three-action economy, not in any edition that's still going to get called "5e". No changing anything that would make running an old adventure unreasonably difficult. Bounded accuracy is staying, the over-focus on adv/dis is staying, the rigid and unbending skills list is staying - all the parts of the game that plug directly into those old adventures are staying. The updates will be to characters, character generation, and tertiary rules rarely used, and typically used in between pieces of a published adventure. You'll probably see a redux of travel/exploration rules since so many DMs don't bother using them (which is a mistake, but if everybody using your product is making the same mistake, it's time to acknowledge reality), but there will be zero changes whatsoever to how the game plays moment to moment, in action resolution.
Because that is where you make or break backwards compatibility. Old adventure modules don't care if monks have more ki, sorcerers have more spells, or rangers actually exist. Old adventure modules don't really care which travel rules you use. Old adventure modules don't care what your species is, save in certain places for thematic, narrative-y reasons. Old adventures do care if you're suddenly rolling everything with the old 3.5-style +150 to all your d20 rolls, or that the "DC 12 Perception check" they call for no longer exists. There's a relatively small number of places where old adventures hook directly into character sheets and the adventuring rules. As long as those hookups remain intact? The old adventure module won't care what's on the other side.
If they remake the PHB races with floating ASIs and that awful lineage garbage, that’s a nonstarter for me. That alone will be enough to make me reinstate my boycott on WotC products. If DDB automatically forces those changes on me here, I will lose every banana in the Western Hemisphere. That’s my line in he sand. No D&D is better than bad D&D, and that’s bad D&D to me.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Yeah, this has been pretty obvious for a while now.
Yeah, not going to get into the arguement of whether floating ASIs are good or bad here, but it seems pretty clear that's where things are going whether people like it or not. The custom lineage thing, maybe not. But flexible ASIs seem all but certain.
I'm guessing touch ups for some older subclasses as well. Though I kind of wish those would come sooner rather than 2024, just putting them in a book like Tasha's with its class feature updates rather than waiting for 5.5 or whatever this turns out to be.
I'm generally more interested in what the settings coming out next year are. 2024 is kind of too distant still for me to really get excited for.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Yeah, this has been pretty obvious for a while now.
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
Eff the adventures, I don’t buy those anyway. If DDB lets me keep my “nimble elves that speak elvish,” my “stout dwarves who speak dwarvish,” and all the rest, then they will keep getting my $54.99/year subscription money. If they instead want to force that crap on me, then they had better be prepared to refund me the $208.21 cents I have payed them for content so I can use it to buy those old hardbacks. I want the gorram content I paid for, not this newer stuff. I do not want the newer stuff, and do not like a bait-and-switch. If I have to pay a lawyer a couple of thousand dollars to force DDB to either gimme what I paid for, or gimme back my money, it’ll be worth it to me just on principle. (Yes, I really am that stubborn.)
I cant wait to see if we get any peeks at what new variants or mechanics they want to try in the new edition/version through UA over the next couple of years
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I guess I was a bit too casual with my quick comment. I'm not saying it's just a brush up on a few classes, but I don't think it will be a 6th edition or even a 5.5E either. I could be completely wrong and have no basis for this other than what was said. Rewriting all the core books, updating everything from races (and getting rid of racial traits), feats that have racial requirements, etc.. I see as being brought into their new design philosophy as expressed in Tasha's. And with the new Mordenkainen's book, with revamped stat block's to make things easier for the DM makes me think this will be done with all existing stat blocks so they follow the same format. That's a lot to change so having 3 years to do it sounds about right.
So, it will be a big overhaul, but I think (and it's just my limited opinion) it will still be basically 5E, but with the new post Tasha's stamp on it. I guess it remains to be seen how far a departure they will go while still saying it's 100% backwards compatible.
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I'm a little late to the party but my reaction after reading this all is cautious optimism. I think those referring to this as "6e" are jumping the gun by quite a lot, while 5.5 or even 5.25 seem right on the money to me. Looking forward to potential updates, and if I don't end up liking them all then I still have all this 5e content to use.
We're getting updated statblocks in January though.
Second impression: if this "evolution" somehow wasn't backwards compatible with 5e (as some in this thread have suggested), then from a purely business standpoint WotC would be shooting themselves in the foot by releasing all this 5e content in the 3 years leading up to it. Re-releaseing classic settings, making a whole new dnd setting, releasing rule expansions, adventures, etc, people are going to be engaging with these products for a while, years given the length of the average campaign, so if you flood the market with 5e content and then switch over immediately to a new edition, don't be surprised if nobody plays the new edition because all that content you released has them sticking to 5e longer.
That's why I am confident that whatever happens in 2024 *will* be backwards compatible with 5e. A: they said that verbatim, and B: if you think they're lying, it's also the most sound decision from a soulless corporate perspective, and I don't think Hasboro randomly started hating money.
Don't get me wrong I would love to see a change to the actions system but I just don't see WoTC doing so. But I be very happy if they did.
I'm very concerned for that reason above most others. Yea, I'm a bit excited about the news but also very concerned at this point. 5E just works to well and with the year 2020 that we had and the massive increase to sales, changing things even in 2024 doesn't sound like a great move it suddenly the new material "works" for 5E but you have to put in massive changes to make it do so. There will be even less DM's and I can see some players just leaving completely over the idea of buying everything again. Much less hearing the news and knowing my own wallet wont be as open to buying as much.
If it's a simple business move, then I'm really concerned about it's compatibility because that seems to make the new material more about money than needing an actual update and with the massive popularity of 5E, it could cause some problem even in 2024.
Time will tell.
I too think this is more like a 5.25 at the least, but I think 5.5 is being generous until we can see for ourselves the specific details of what is being changed, added, and removed. My only concern is how far Wizards of the Coast/Hasbro's idea of backwards compatibility goes. I advise cautious optimism: let's get it in our hands before we see how many changes, removals and additions we have to make to our own purchased content before we decide it's entirely backwards compatible. I've seen too many video game roadmaps and pre-release statements to imagine that similar happenings occur in tabletop games too.
For better or for worse, I'm pleased Wizards have answered that question of 'when' regarding a new edition/revision. It's raised more questions, eyebrows and passions too, but I'm all for it, myself.
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
- The Assemblage of Houses, World of Warcraft
I actually agree. I think there will be some major changes to the core rules, but they will leave it so that content from supplemental books are still useable.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
That's a pretty big leap to make imo. I'm not sure you can totally divorce a setting from the rules system it's designed for, hence the reason they re-release them to begin with. If people were after pure lore in a setting as you suggest settings will become, there's no reason not to use original printings instead of revamped ones.
There's no reason to freak shitz right now regardless of whether you think Wizards is flipping the table or not. The Big Book Swap is happening in 2024. You've got north of two and a half, three years to continue with what you've got, and two and a half to three years of content coming out for it. You've also got two and a half to three years to convince Wizards not to upset the applecart if that's your goal. If you would prefer for D&D 5e to be forever static, unchanging, and fixed, avoiding any and all attempts to bend and flow with the times...well, I've got bad news for you. But you still have multiple years to make your displeasure felt and try to minimize the impact of whatever it is that's actually coming.
Personally I think the calls of "5.25" seem most likely to be apt. I severely doubt they're going to muck with anything in the core resolution engine of 5e. No adopting Paizo's three-action economy, not in any edition that's still going to get called "5e". No changing anything that would make running an old adventure unreasonably difficult. Bounded accuracy is staying, the over-focus on adv/dis is staying, the rigid and unbending skills list is staying - all the parts of the game that plug directly into those old adventures are staying. The updates will be to characters, character generation, and tertiary rules rarely used, and typically used in between pieces of a published adventure. You'll probably see a redux of travel/exploration rules since so many DMs don't bother using them (which is a mistake, but if everybody using your product is making the same mistake, it's time to acknowledge reality), but there will be zero changes whatsoever to how the game plays moment to moment, in action resolution.
Because that is where you make or break backwards compatibility. Old adventure modules don't care if monks have more ki, sorcerers have more spells, or rangers actually exist. Old adventure modules don't really care which travel rules you use. Old adventure modules don't care what your species is, save in certain places for thematic, narrative-y reasons. Old adventures do care if you're suddenly rolling everything with the old 3.5-style +150 to all your d20 rolls, or that the "DC 12 Perception check" they call for no longer exists. There's a relatively small number of places where old adventures hook directly into character sheets and the adventuring rules. As long as those hookups remain intact? The old adventure module won't care what's on the other side.
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Over the next year and a half they will test to see how far they can move away from the current rule set and that will decide what we get in 2024. The further they can get, the better for them as it pushes people to buy the new books (because profit) while retaining as many people as possible (again because profit). The goal will be to appear backwards compatible on the surface but clunky enough that people will buy the new books to replace the old (Just like 3 to 3.5).
I personally think that with the move to Tasha's as the standard, you will see a lot of the "old players" leave (at least at first) while those that have started with 5e will happily move forward.
She/Her Player and Dungeon Master
At no point did WotC even pretend that 3.5 was going to be backwards compatible with 3.0.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Agreed. As one of those old players, I will likely be displeased since I absolutely abhor the changes WotC is pushing. I am really very much regretting that I purchased here instead of printed copies of the books as I do not want the automatic updates I anticipate DDB shoving down my throat.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I'm largely in favor of these recent changes, but just as a matter of principle of information preservation, I agree completely that it's really bad form for DDB not to provide older versions of compendium content to people who paid money for it.
If they remake the PHB races with floating ASIs and that awful lineage garbage, that’s a nonstarter for me. That alone will be enough to make me reinstate my boycott on WotC products. If DDB automatically forces those changes on me here, I will lose every banana in the Western Hemisphere. That’s my line in he sand. No D&D is better than bad D&D, and that’s bad D&D to me.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Sposta, buddy...you know they're going to. It's not even a question anymore. At least on the Wizards end. DDB will likely have to do some juggling to figure out 'Old 5e' and 'New 5.25e' splits, but the Tasha's take on species flexibility is the way the winds are blowing and everybody knows it by now. I don't want to get into that argument again, but...well. There will be plenty of people selling off their old hardcover books in protest at a discount, should be easy to pick up the essentials in hardback. And DDB's versions of adventure books will still be mostly untouched since those rules don't impact adventures anyways.
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Yeah, this has been pretty obvious for a while now.
She/Her Player and Dungeon Master
Yeah, not going to get into the arguement of whether floating ASIs are good or bad here, but it seems pretty clear that's where things are going whether people like it or not. The custom lineage thing, maybe not. But flexible ASIs seem all but certain.
I'm guessing touch ups for some older subclasses as well. Though I kind of wish those would come sooner rather than 2024, just putting them in a book like Tasha's with its class feature updates rather than waiting for 5.5 or whatever this turns out to be.
I'm generally more interested in what the settings coming out next year are. 2024 is kind of too distant still for me to really get excited for.
It has, but I don’t have to like it.
Eff the adventures, I don’t buy those anyway. If DDB lets me keep my “nimble elves that speak elvish,” my “stout dwarves who speak dwarvish,” and all the rest, then they will keep getting my $54.99/year subscription money. If they instead want to force that crap on me, then they had better be prepared to refund me the $208.21 cents I have payed them for content so I can use it to buy those old hardbacks. I want the gorram content I paid for, not this newer stuff. I do not want the newer stuff, and do not like a bait-and-switch. If I have to pay a lawyer a couple of thousand dollars to force DDB to either gimme what I paid for, or gimme back my money, it’ll be worth it to me just on principle. (Yes, I really am that stubborn.)
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Content Troubleshooting
I cant wait to see if we get any peeks at what new variants or mechanics they want to try in the new edition/version through UA over the next couple of years
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