Dindomir_Eagleshield you are 100% right on this theres a fundamental lack of common sense and nuance in how some aspects of the community are responding to this entire endeavor and their actions are hurting everyone. Totally agree with AntonSirius as well about information being warped to create the illusion of live plays like Crit Role or Dimension20 or personal homebrew being halted and stolen respectively and only inflaming the conversation away from the actual issues concerning the OGL + the phenomenon I've seen that if you ask for proof or provide any evidence to the contrary you will be arbitrarily called a bootlicker.
I was wondering what WotC would do if someone said they had to pay a 25% fee to publish their stuff. I think they would have some push back on whoever was asking for a cut. IMHO there is a huge difference in "pharma bro" business plans and people working together to make a profitable future plans. I do think it is a challenging business cycle right now and I question if some companies can afford a 25% hit (if they were paying zero before) or even a 10% increase.
I do understand that there are a fair number of 3rd party people wrapped up in 5e and if it suddenly had a big drop in popularity it would affect a whole bunch of people. I hope that does not happen but at times, companies make mistakes and those mistakes can have vast consequences going forward.
So I can understand customers points of view as well as I can understand WotC trying to be compensated for new ways of using D&D to make money (besides selling books, other products, running tournaments, etc), but I can say I think it is a huge mess that no one needs right now.
The 25% (on gross revenue) wasn't even the main problem. It has a clause that WotC can unilateral change the license for whatever resons or none just by 30 days notice. With that alone there would not have been any room for any 3rd party projects. But it isn't where it ended. It also limited the license to print, did include a perpetual irrevocable license without royalties in the other direction (yes they tried to steal your stuff) and much more. It was (and probably still is, we will sooner or later see a 2.0) the try to get from an open license to the maximum close and one-sided state that isn't unusual in media, but is the opposite of what made DnD great sind 2000. DnD would not be the only big system without the OGL. For WotC it has done its job and now the management thinks it is time to return to media norm -- a completely closed system where everything is at the whim of the IP owner. TSR tried that. But now WotC is a multi-Billion corporation together with Hasbro, and so they try again -- just as EA, Activision Blizzard and all the other companies WotC's and Hasbro's CEOs aspire to do.
... this insane clown show ... this troop of baboons, ...
Yurei, this is just from your early posts here but the venom you speak with raises the question of the amount of vitriol that spews from you. Please treat people with respect. You are taking people who are hurting and feeling betrayed and you are kicking them in the teeth.
You speak of wanting people not to be "hateful". Please consider your own repetitively abusive behavior.
Considering the lack of common sense in a large part of the community, I don't blame Yurei for being angry that what was a meaningful protest turned in a large part into a counterproductive anti D&D movement.
"Counterproductive"? It has certainly been reactive and, on our side, typically respectfully so.
In the meantime we look for an outcome, a product if you like but, with a corporation that seems to only understand the language of cash, we are currently trying to communicate in the only way we can.
Hm. People want me to moderate my words, avoid incendiary or evocative language? They want me to stop using simile or comparison, to speak as mildly as I can with maximum care taken to sound professional, empathetic, and detached from the situation?
Hmm. People want me to use Corpospeak. How curious, given how much people profess to despise Corpospeak from Wizards.
I think they are simply pointing out the dichotomy of asking others not to sling mud when at the same time you yourself have been slinging mud since the subject line. But hey, you do you.
Hopefully, we can all agree that the ultimate goal here should be to continue exerting a wristlock on WOTC until they tap.
I have seen people on Facebook say the objective is to kill WotC. I have seen them say you can't play D&D ever again unless you want WotC to succeed because even if you don't buy anything ever again WotC wins because their game is being played and talked about. I have seen people being called stupid and on the side of evil if they don't switch to Pathfinder RIGHT NOW! So yes, for a part of the fanbase the objective very much is to burn WotC to the ground and D&D with it. All the while, they completely forget that the entire mess was BECAUSE OF THE THIRD PARTY CREATORS OF 5E! The actual players of D&D were only going to be affected once third party creators close their doors due to not being able to pay revenue and other unfair requests. Well guess what, those 3rd party creators won't have to pay revenue, but if we listen to the folks with torches and pitchforks THEY WON'T SELL A DAMN THING ANYWAY! ORC is months or years away, it took Paizo a year and a half to publish Pathfinder and all they did was slap some paint on 3.5. A new system by a dozen companies will take at least that long to create, so 3PP folk are out of a job if D&D goes under (it won't, but many really want it to).
You seem to think that a company like Green Ronin or Kobold Press, or MCDM, or... (you get the idea) can ONLY create 5e products. Are you daft? They can create for any of the plethora of systems that are already out there. They created for 5e because 5e had the largest player base. That made it the biggest market. If D&D or WotC dried up and blew away in the wind, there would simply be a lot of new products for other games. So we are arguing for Darwin. Let WotC show that they are smart enough to adapt to the environment or let WotC shrivel up and die so someone or something more able to live in this environment can thrive.
Personally, I don't care wither way. D&D was convenient because so many people had seen it, knew someone that played, or actually knew the system. Want to gather a game group? It's very easy to find D&D players. But let's be honest, the system would never be called elegant. It started as a kit bash of miniature war game rules to add weird special units like wizards. It grew to become a survival horror style game with deep dungeons of total darkness with numerous traps and monsters where only those clever and greedy enough to plunder its treasures could thrive. Then it morphed into a story telling system with fiction like Dragonlance and rules trying to adapt to the new approach. Then they tried to reinvent it as a video game type system of wargaming with 4e. That wasn't as popular, so they course corrected to be more of a light-ish weight story telling system with 5e. After all of that, why do we still have 3-18 attributes? Why can you buy a pole as equipment? Because they keep trying to be at least somewhat compatible with what came before. The pole was for finding traps way back when it was survival horror. All of this is because D&D was built in layers and is trying to be backward compatible.
So, D&D isn't necessarily the cleanest of most elegant system. It has relics all scattered through it from those old iterations. So why has it been so popular? Because there is so much material and exposure (due to the third party community) that most people who might be interested in playing have some familiarity. But it's not because D&D is essential or the best or somehow a basis for all other RPGs. And once D&D is not seen as safe to produce for, some other system will receive all of those benefits, perhaps supplanting D&D. It will all work out for the user community, whether WotC learns and changes their approach, or if they burn to the ground.
Dindomir_Eagleshield you are 100% right on this theres a fundamental lack of common sense and nuance in how some aspects of the community are responding to this entire endeavor and their actions are hurting everyone. Totally agree with AntonSirius as well about information being warped to create the illusion of live plays like Crit Role or Dimension20 or personal homebrew being halted and stolen respectively and only inflaming the conversation away from the actual issues concerning the OGL + the phenomenon I've seen that if you ask for proof or provide any evidence to the contrary you will be arbitrarily called a bootlicker.
Read 1.1. It does not allow to do anything other than printed for starter. So yes, your live-play ends at best up with IP law defaults. And that means hoping the IP owner is not interested. Pretty much all streaming content that is not protected with a special license is indeed open for copyright strikes and all the good stuff. But it gets better. WotC can unilaterally change 1.1 just giving 30 days notice for whatever reasons or none. And you do indeed give them perpetual and irrevocable license without royalties if you use 1.1. So with that license all the nightmare secenarios people are talking about would be possible. Which is why it was leaked from multiple "partners", that felt more like victims when they were offered that license.
Btw. in 5.2 of the DDB ToS we already give away out user content to WotC, too. We (I assume 99+ percent of the users) just don't care. But if I was using DDB on a decent size live play stream I would consider that, too. A character, or any homebrew, here does indeed becomes WotC property. So that even goes further than 1.1 in that regard. Contracts matter.
I have yet to see anyone yell "KILL D&D FOREVER". ...
One can express their disapproval of Wizards' recent blunders without becoming the sort of screaming monkey nobody in a position to influence the issue is going to pay any attention to.
"screaming monkey" is it now? Can you not make a valid point without employing insulting and demeaning language. What is next, "subhuman?" ...
I was wondering what WotC would do if someone said they had to pay a 25% fee to publish their stuff. I think they would have some push back on whoever was asking for a cut. IMHO there is a huge difference in "pharma bro" business plans and people working together to make a profitable future plans. I do think it is a challenging business cycle right now and I question if some companies can afford a 25% hit (if they were paying zero before) or even a 10% increase.
I do understand that there are a fair number of 3rd party people wrapped up in 5e and if it suddenly had a big drop in popularity it would affect a whole bunch of people. I hope that does not happen but at times, companies make mistakes and those mistakes can have vast consequences going forward.
So I can understand customers points of view as well as I can understand WotC trying to be compensated for new ways of using D&D to make money (besides selling books, other products, running tournaments, etc), but I can say I think it is a huge mess that no one needs right now.
The 25% (on gross revenue) wasn't even the main problem. It has a clause that WotC can unilateral change the license for whatever resons or none just by 30 days notice. With that alone there would not have been any room for any 3rd party projects. But it isn't where it ended. It also limited the license to print, did include a perpetual irrevocable license without royalties in the other direction (yes they tried to steal your stuff) and much more. It was (and probably still is, we will sooner or later see a 2.0) the try to get from an open license to the maximum close and one-sided state that isn't unusual in media, but is the opposite of what made DnD great sind 2000. DnD would not be the only big system without the OGL. For WotC it has done its job and now the management thinks it is time to return to media norm -- a completely closed system where everything is at the whim of the IP owner. TSR tried that. But now WotC is a multi-Billion corporation together with Hasbro, and so they try again -- just as EA, Activision Blizzard and all the other companies WotC's and Hasbro's CEOs aspire to do.
Do you have any idea what 25% of gross means? Do you think a lot of these companies are making a 25% margin when all of their expenses are accounted for (wages, benefits, rent, utilities, marketing, etc.)?
I think theres a conflagration of things here. I think the broad majority(99%) of folks who are arguing the rabid hyenas point aren't attacking your side. I think in reality this whole thing is splintered into 3 groups: theres the rabid hyenas/nuance about DND group(Group A) theres the OGL is bad WOTC need to change things or im leaving(Group B) group and then theres the We need to tear down DND and mindlessly attack people who disagree or who are in any ways affiliated with DND/WOTC(Group C) and anyone who disagrees with us group. Because of how the early days of this whole conversation and issue evolved a lot of the Group C people are using the framework of the Group B people to disguise their toxicity/intent while still spewing out all this harmful and destructive rhetoric. Our issue is not with you/people deciding to make personal choices for yourselves and who want to push WOTC on the OGL front/explore other options like Pathfinder but with the destructive savants of Group C who are warping and harming people and creatives without regard for anyone or anything beyond their own faux-righteousness in the moment.
Y'all need to switch to the simplest system of all... Rolemaster!
Now there is a name I haven't heard in a while lol. Never played it myself.
Oh, it was crazy with charts! I played it, MERPS, and Spacemaster. Think more sim, less rpg. Hell, when you leveled, you had to roll to adjust all of your stats a few points up or down. I could see it as a basis for a pc game. I enjoyed reading the books more than actually playing.
For a really crazy system check out Amber Diceless. Never got to play that one!
I have seen people on Facebook say the objective is to kill WotC. I have seen them say you can't play D&D ever again unless you want WotC to succeed because even if you don't buy anything ever again WotC wins because their game is being played and talked about. I have seen people being called stupid and on the side of evil if they don't switch to Pathfinder RIGHT NOW! So yes, for a part of the fanbase the objective very much is to burn WotC to the ground and D&D with it. All the while, they completely forget that the entire mess was BECAUSE OF THE THIRD PARTY CREATORS OF 5E! The actual players of D&D were only going to be affected once third party creators close their doors due to not being able to pay revenue and other unfair requests. Well guess what, those 3rd party creators won't have to pay revenue, but if we listen to the folks with torches and pitchforks THEY WON'T SELL A DAMN THING ANYWAY! ORC is months or years away, it took Paizo a year and a half to publish Pathfinder and all they did was slap some paint on 3.5. A new system by a dozen companies will take at least that long to create, so 3PP folk are out of a job if D&D goes under (it won't, but many really want it to).
You seem to think that a company like Green Ronin or Kobold Press, or MCDM, or... (you get the idea) can ONLY create 5e products. Are you daft? They can create for any of the plethora of systems that are already out there. They created for 5e because 5e had the largest player base. That made it the biggest market. If D&D or WotC dried up and blew away in the wind, there would simply be a lot of new products for other games. So we are arguing for Darwin. Let WotC show that they are smart enough to adapt to the environment or let WotC shrivel up and die so someone or something more able to live in this environment can thrive.
Personally, I don't care wither way. D&D was convenient because so many people had seen it, knew someone that played, or actually knew the system. Want to gather a game group? It's very easy to find D&D players. But let's be honest, the system would never be called elegant. It started as a kit bash of miniature war game rules to add weird special units like wizards. It grew to become a survival horror style game with deep dungeons of total darkness with numerous traps and monsters where only those clever and greedy enough to plunder its treasures could thrive. Then it morphed into a story telling system with fiction like Dragonlance and rules trying to adapt to the new approach. Then they tried to reinvent it as a video game type system of wargaming with 4e. That wasn't as popular, so they course corrected to be more of a light-ish weight story telling system with 5e. After all of that, why do we still have 3-18 attributes? Why can you buy a pole as equipment? Because they keep trying to be at least somewhat compatible with what came before. The pole was for finding traps way back when it was survival horror. All of this is because D&D was built in layers and is trying to be backward compatible.
So, D&D isn't necessarily the cleanest of most elegant system. It has relics all scattered through it from those old iterations. So why has it been so popular? Because there is so much material and exposure (due to the third party community) that most people who might be interested in playing have some familiarity. But it's not because D&D is essential or the best or somehow a basis for all other RPGs. And once D&D is not seen as safe to produce for, some other system will receive all of those benefits, perhaps supplanting D&D. It will all work out for the user community, whether WotC learns and changes their approach, or if they burn to the ground.
Not a single RPG out there has a fraction of the D&D playerbase. Not a single RPG will allow 3PP to survive till ORC comes other than D&D. The raging fans are throwing 3PP under the bus.
Rollback Post to RevisionRollBack
DM for life by choice, biggest fan of D&D specifically.
But you do have to ask internally why it has become a sort of Quasi-anti D&D movement
I mean, if you really want to go all out with the conspiracy theories...
Who stands to benefit the most from people swearing off 5e and WOTC, but still wanting to play a D&D-like game?
Who would have had access to the draft that got leaked to Gizmodo?
Who had an "alternative" to OGL 1.1 conveniently ready to go when anti-D&D sentiment reached a fever pitch?
Who was viewed as a pretty sketchy company long before any of this started, but is now suddenly seen as a savior of TTRPGs?
Rollback Post to RevisionRollBack
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator (Assassin rogue) Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Nah. I've hated how WotC does business for a long time; this was just one more instance of them not giving me what I want and helping ruin my hobby. I want them dead and gone. Out with the bloated corporate garbage, in with the fun.
Yeah, it really is sad because certain community members are being vilified for advocating for patience and logic over panicking. I've lost track of the names I've been called, but people on these normally kind + respectful forums have called me a conspiracy theorist, a reality denier, and a "bigot" for not attacking Wizards over how terrible and evil they are. As I write this post, a comment just popped up accusing someone of being "daft", and it is another hurtful and disturbing remark that contributes to a problematic new trend of a lack of civility.
---
Also, I did a bit of research and it appears convoluted on whether people should listen to hyenas. According to some people on StackExchange, you should avoid + ignore wild dogs. Hyenas are sort of like wild dogs, so things might be similar in encounters with them. That being said, hyenas (probably) won't bite you because you aren't listening to them, so you don't have that much of a reason to hear what they have to say about D&D. But take my account with a MASSIVE grain of salt, because I'm not really qualified or a professional on this.
Rollback Post to RevisionRollBack
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
Y'all need to switch to the simplest system of all... Rolemaster!
Ah, I miss the days of being able to take out a dragon with a single arrow shot because I rolled five straight 96s or higher
Rollback Post to RevisionRollBack
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator (Assassin rogue) Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Dindomir_Eagleshield you are 100% right on this theres a fundamental lack of common sense and nuance in how some aspects of the community are responding to this entire endeavor and their actions are hurting everyone. Totally agree with AntonSirius as well about information being warped to create the illusion of live plays like Crit Role or Dimension20 or personal homebrew being halted and stolen respectively and only inflaming the conversation away from the actual issues concerning the OGL + the phenomenon I've seen that if you ask for proof or provide any evidence to the contrary you will be arbitrarily called a bootlicker.
The 25% (on gross revenue) wasn't even the main problem. It has a clause that WotC can unilateral change the license for whatever resons or none just by 30 days notice. With that alone there would not have been any room for any 3rd party projects. But it isn't where it ended. It also limited the license to print, did include a perpetual irrevocable license without royalties in the other direction (yes they tried to steal your stuff) and much more. It was (and probably still is, we will sooner or later see a 2.0) the try to get from an open license to the maximum close and one-sided state that isn't unusual in media, but is the opposite of what made DnD great sind 2000. DnD would not be the only big system without the OGL. For WotC it has done its job and now the management thinks it is time to return to media norm -- a completely closed system where everything is at the whim of the IP owner. TSR tried that. But now WotC is a multi-Billion corporation together with Hasbro, and so they try again -- just as EA, Activision Blizzard and all the other companies WotC's and Hasbro's CEOs aspire to do.
"Counterproductive"? It has certainly been reactive and, on our side, typically respectfully so.
In the meantime we look for an outcome, a product if you like but, with a corporation that seems to only understand the language of cash, we are currently trying to communicate in the only way we can.
I think they are simply pointing out the dichotomy of asking others not to sling mud when at the same time you yourself have been slinging mud since the subject line. But hey, you do you.
Hopefully, we can all agree that the ultimate goal here should be to continue exerting a wristlock on WOTC until they tap.
You seem to think that a company like Green Ronin or Kobold Press, or MCDM, or... (you get the idea) can ONLY create 5e products. Are you daft? They can create for any of the plethora of systems that are already out there. They created for 5e because 5e had the largest player base. That made it the biggest market. If D&D or WotC dried up and blew away in the wind, there would simply be a lot of new products for other games. So we are arguing for Darwin. Let WotC show that they are smart enough to adapt to the environment or let WotC shrivel up and die so someone or something more able to live in this environment can thrive.
Personally, I don't care wither way. D&D was convenient because so many people had seen it, knew someone that played, or actually knew the system. Want to gather a game group? It's very easy to find D&D players. But let's be honest, the system would never be called elegant. It started as a kit bash of miniature war game rules to add weird special units like wizards. It grew to become a survival horror style game with deep dungeons of total darkness with numerous traps and monsters where only those clever and greedy enough to plunder its treasures could thrive. Then it morphed into a story telling system with fiction like Dragonlance and rules trying to adapt to the new approach. Then they tried to reinvent it as a video game type system of wargaming with 4e. That wasn't as popular, so they course corrected to be more of a light-ish weight story telling system with 5e. After all of that, why do we still have 3-18 attributes? Why can you buy a pole as equipment? Because they keep trying to be at least somewhat compatible with what came before. The pole was for finding traps way back when it was survival horror. All of this is because D&D was built in layers and is trying to be backward compatible.
So, D&D isn't necessarily the cleanest of most elegant system. It has relics all scattered through it from those old iterations. So why has it been so popular? Because there is so much material and exposure (due to the third party community) that most people who might be interested in playing have some familiarity. But it's not because D&D is essential or the best or somehow a basis for all other RPGs. And once D&D is not seen as safe to produce for, some other system will receive all of those benefits, perhaps supplanting D&D. It will all work out for the user community, whether WotC learns and changes their approach, or if they burn to the ground.
Y'all need to switch to the simplest system of all... Rolemaster!
Read 1.1. It does not allow to do anything other than printed for starter. So yes, your live-play ends at best up with IP law defaults. And that means hoping the IP owner is not interested. Pretty much all streaming content that is not protected with a special license is indeed open for copyright strikes and all the good stuff. But it gets better. WotC can unilaterally change 1.1 just giving 30 days notice for whatever reasons or none. And you do indeed give them perpetual and irrevocable license without royalties if you use 1.1. So with that license all the nightmare secenarios people are talking about would be possible. Which is why it was leaked from multiple "partners", that felt more like victims when they were offered that license.
Btw. in 5.2 of the DDB ToS we already give away out user content to WotC, too. We (I assume 99+ percent of the users) just don't care. But if I was using DDB on a decent size live play stream I would consider that, too. A character, or any homebrew, here does indeed becomes WotC property. So that even goes further than 1.1 in that regard. Contracts matter.
You always twist things.
We're asking you to non-hatefully treat people with decency and respect.
Do you have any idea what 25% of gross means? Do you think a lot of these companies are making a 25% margin when all of their expenses are accounted for (wages, benefits, rent, utilities, marketing, etc.)?
I think theres a conflagration of things here. I think the broad majority(99%) of folks who are arguing the rabid hyenas point aren't attacking your side. I think in reality this whole thing is splintered into 3 groups: theres the rabid hyenas/nuance about DND group(Group A) theres the OGL is bad WOTC need to change things or im leaving(Group B) group and then theres the We need to tear down DND and mindlessly attack people who disagree or who are in any ways affiliated with DND/WOTC(Group C) and anyone who disagrees with us group. Because of how the early days of this whole conversation and issue evolved a lot of the Group C people are using the framework of the Group B people to disguise their toxicity/intent while still spewing out all this harmful and destructive rhetoric. Our issue is not with you/people deciding to make personal choices for yourselves and who want to push WOTC on the OGL front/explore other options like Pathfinder but with the destructive savants of Group C who are warping and harming people and creatives without regard for anyone or anything beyond their own faux-righteousness in the moment.
Now there is a name I haven't heard in a while lol. Never played it myself.
@GohRok: I wrote main. Of course that alone would have been a catastrophy. It is just not even the worst part of 1.1.
Oh, it was crazy with charts! I played it, MERPS, and Spacemaster. Think more sim, less rpg. Hell, when you leveled, you had to roll to adjust all of your stats a few points up or down. I could see it as a basis for a pc game. I enjoyed reading the books more than actually playing.
For a really crazy system check out Amber Diceless. Never got to play that one!
Not a single RPG out there has a fraction of the D&D playerbase. Not a single RPG will allow 3PP to survive till ORC comes other than D&D. The raging fans are throwing 3PP under the bus.
DM for life by choice, biggest fan of D&D specifically.
I mean, if you really want to go all out with the conspiracy theories...
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator (Assassin rogue)
Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Nah. I've hated how WotC does business for a long time; this was just one more instance of them not giving me what I want and helping ruin my hobby. I want them dead and gone. Out with the bloated corporate garbage, in with the fun.
Yeah, it really is sad because certain community members are being vilified for advocating for patience and logic over panicking. I've lost track of the names I've been called, but people on these normally kind + respectful forums have called me a conspiracy theorist, a reality denier, and a "bigot" for not attacking Wizards over how terrible and evil they are. As I write this post, a comment just popped up accusing someone of being "daft", and it is another hurtful and disturbing remark that contributes to a problematic new trend of a lack of civility.
---
Also, I did a bit of research and it appears convoluted on whether people should listen to hyenas. According to some people on StackExchange, you should avoid + ignore wild dogs. Hyenas are sort of like wild dogs, so things might be similar in encounters with them. That being said, hyenas (probably) won't bite you because you aren't listening to them, so you don't have that much of a reason to hear what they have to say about D&D. But take my account with a MASSIVE grain of salt, because I'm not really qualified or a professional on this.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Ah, I miss the days of being able to take out a dragon with a single arrow shot because I rolled five straight 96s or higher
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator (Assassin rogue)
Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Interesting theory. However, if this truly was a trap, it was one that WOTC willingly blundered in to of its own volition.
Is it... China?