I didn't follow everything that came out of the Content Creator Summit that happened (started?) yesterday but I believe I heard some mention of turning dndbeyond into a marketplace for 3rd party providers to publish, and sell, their 5e OGL compatible creations. I don't see how they can offer this as a fully fledged marketplace service with the homebrew tool as it is. I'm sure we could list off dozens of deficiencies in the homebrew tool that would make anyone wanting to sell a product and make a living cringe that this is what they are allowed to work with.
That has me:
Very excited that there is a future business opportunity that would require the homebrew tool I love, and hate, to be improved. Creators are going to demand a robust tool that gives them the ability to create anything their imagination can come up with. So yay, it's going to get better, right?
Very worried that all of these improvements that would be required to make such a marketplace attractive to business interests is going to make the tool not free. Will there be a creator subscription tier? How much is this tier?
I'm excited and nervous at the same time for what has been my primary hobby the last 4 years. How's it going to change and how much is that change going to cost?
I'd heard about it on Bob World Builder's YouTube channel not long ago and saw a few videos yesterday talking about what went down. Apparently a couple of the attendees live tweeted it yesterday too, though I haven't looked through that. The first few links when searching google:
Will the new D&D Beyond (and associated VTT) be homebrew friendly from a tools perspective? Will there be a homebrew “market place”? If so, how will content be moderated? How will D&D Beyond be further monetized?
In response to D&D Beyond being homebrew friendly: “An enthusiastic hell yeah.”
The team highlighted their technical experience building third party marketplaces within digital tools. They want to enable homebrew content, but do not have clear details about new features or a timeline for functionality beyond the existing (though limited) homebrew toolkit.
Note: the "third party marketplace" mentioned in the summit was not necessarily a marketplace for the likes of Kobold/Hit Point Presses or the like to offer their original books. There were indications it was more the ability to get the stuff you've already built in the extremely limited current homebrew editor onto the marketplace somehow, which just sounds like a disaster waiting to happen. Horse Armor, anybody?
Enworld had a good wrap-up. At least it seemed good, I wasn’t there, so I can’t say. But there was a ton of interesting stuff about the VTT and inclusivity. And then even more about 1D&D plans, with some specifics. It’s a kind of long read but really good.
Note: the "third party marketplace" mentioned in the summit was not necessarily a marketplace for the likes of Kobold/Hit Point Presses or the like to offer their original books. There were indications it was more the ability to get the stuff you've already built in the extremely limited current homebrew editor onto the marketplace somehow, which just sounds like a disaster waiting to happen. Horse Armor, anybody?
They're wanting to monetize things created in the toolset as the toolset is now? That's just nuts
It sounded like they are not going to pursue OneD&D much anymore and pull back to 5E dominant model. So much to the point that they are just going to keep calling it 5E. I think this was a strategic move to squash all the 5E clones currently being developed.
It sounded like they are not going to pursue OneD&D much anymore and pull back to 5E dominant model. So much to the point that they are just going to keep calling it 5E. I think this was a strategic move to squash all the 5E clones currently being developed.
The 2024 rules refresh everybody has been calling "One D&D" is still very much a go. Wizards clarified that "One D&D", to them, was supposed to mean the unification of the game across the DDB toolset, VTT systems, and other disparate and unconnected pieces of D&D. The new books are still totally happening, which is good because the game desperately needs it.
Yeah, “One D&D” was only ever their codeword for this playtest period. They were always gonna call it “5e Revised” or something similar when it came out.
It sounded like they are not going to pursue OneD&D much anymore and pull back to 5E dominant model. So much to the point that they are just going to keep calling it 5E. I think this was a strategic move to squash all the 5E clones currently being developed.
They never called it 5e officially. Look at the PHB, you don’t see those words anywhere. The community called it that, and eventually wizards staff started doing the same for simplicity’s sake. But from 2014, this edition was always intended to be the last “edition” just it might be updated. And they’ve said all along 1D&D is designed to be backwards compatible, not a true edition change.
So what they’re saying isn’t really any different, just now they’re filling in some more details.
If they actually pull off what they say they want to pull off is something we’ll only know when we’ve got new books in our hands.
If they actually pull off what they say they want to pull off is something we’ll only know when we’ve got new books in our hands.
Well, we'll see a screen shot of every single page a couple of weeks before they hit the stores, but yeah.
As for the summit, I'm seeing people dispute other peoples claims of what was said and who said what. Not necessarily EN, and I think they're trying for a sort of journalistic summary, but I think I'm going to wait till the whole thing is over, and then check out a few voices to see if I can figure out a consensus over what went on.
I never said they weren't putting out new books. I'm just relaying the info I got from the creator summit from others. Previously in one d&D they were planning on revamping a lot of material to the point where its backwards compatibility was being called into question. This isn't necessarily a bad thing, even though they stated backwards compatibility was their goal. From what I gathered of the recent summit, they are going to wrap up the playtesting dumps really quickly and just give 5E a new coat of paint and some minor tweaks. It sounded like they were scraping stuff like the new two weapon fighting rules and going back to a bonus action unless the weapon has a specific mastery property. They are going with 4 sub classes per class (even cleric and wizards). Making some other minor changes like giving warlock option to use CHR or INT, etc... This next play test dump is going to be big because they aren't going to do much after that and then put out new books next year, but it will still all be called 5E.
However, the point was that they are changing course and I think the ramifications have a serious impact on companies like Kobold Press or others who are making 5E clones because they thought there would be a void needing to be filled. I don't feel like that void will exist, especially after what was revealed in the creator summit.
I'd heard about it on Bob World Builder's YouTube channel not long ago and saw a few videos yesterday talking about what went down. Apparently a couple of the attendees live tweeted it yesterday too, though I haven't looked through that. The first few links when searching google:
Will the new D&D Beyond (and associated VTT) be homebrew friendly from a tools perspective? Will there be a homebrew “market place”? If so, how will content be moderated? How will D&D Beyond be further monetized?
In response to D&D Beyond being homebrew friendly: “An enthusiastic hell yeah.”
The team highlighted their technical experience building third party marketplaces within digital tools. They want to enable homebrew content, but do not have clear details about new features or a timeline for functionality beyond the existing (though limited) homebrew toolkit.
As you noted, the marketplace discussion was for the VTT, which elsewhere was noted that there might be limited external playtesting in 2023, but likely most playtesting outside of WotC employees would be in 2024, and it's not clear it would even be released in 2025 given the roadmap they listed. So the homebrew tools/marketplace they are talking about are still at least two years away. So I wouldn't read too much into the current state of the homebrew tools that were built years ago for an entirely different purpose as being an indicator of how the VTT marketplace tools will function. They might or they might not, plus in two years of typical corporate America, half the executives won't even be with the company anymore and others will be in charge. So it's really far too early to assume anything concrete about what the VTT marketplace will or won't be, in my opinion.
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I didn't follow everything that came out of the Content Creator Summit that happened (started?) yesterday but I believe I heard some mention of turning dndbeyond into a marketplace for 3rd party providers to publish, and sell, their 5e OGL compatible creations. I don't see how they can offer this as a fully fledged marketplace service with the homebrew tool as it is. I'm sure we could list off dozens of deficiencies in the homebrew tool that would make anyone wanting to sell a product and make a living cringe that this is what they are allowed to work with.
That has me:
I'm excited and nervous at the same time for what has been my primary hobby the last 4 years. How's it going to change and how much is that change going to cost?
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Summit? I missed that. You got a link?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I'd heard about it on Bob World Builder's YouTube channel not long ago and saw a few videos yesterday talking about what went down. Apparently a couple of the attendees live tweeted it yesterday too, though I haven't looked through that. The first few links when searching google:
Per that 3rd link:
Will the new D&D Beyond (and associated VTT) be homebrew friendly from a tools perspective? Will there be a homebrew “market place”? If so, how will content be moderated? How will D&D Beyond be further monetized?
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Note: the "third party marketplace" mentioned in the summit was not necessarily a marketplace for the likes of Kobold/Hit Point Presses or the like to offer their original books. There were indications it was more the ability to get the stuff you've already built in the extremely limited current homebrew editor onto the marketplace somehow, which just sounds like a disaster waiting to happen. Horse Armor, anybody?
Please do not contact or message me.
Enworld had a good wrap-up. At least it seemed good, I wasn’t there, so I can’t say.
But there was a ton of interesting stuff about the VTT and inclusivity. And then even more about 1D&D plans, with some specifics. It’s a kind of long read but really good.
They're wanting to monetize things created in the toolset as the toolset is now? That's just nuts
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
It sounded like they are not going to pursue OneD&D much anymore and pull back to 5E dominant model. So much to the point that they are just going to keep calling it 5E. I think this was a strategic move to squash all the 5E clones currently being developed.
The 2024 rules refresh everybody has been calling "One D&D" is still very much a go. Wizards clarified that "One D&D", to them, was supposed to mean the unification of the game across the DDB toolset, VTT systems, and other disparate and unconnected pieces of D&D. The new books are still totally happening, which is good because the game desperately needs it.
Please do not contact or message me.
Yeah, “One D&D” was only ever their codeword for this playtest period. They were always gonna call it “5e Revised” or something similar when it came out.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
They never called it 5e officially. Look at the PHB, you don’t see those words anywhere. The community called it that, and eventually wizards staff started doing the same for simplicity’s sake. But from 2014, this edition was always intended to be the last “edition” just it might be updated. And they’ve said all along 1D&D is designed to be backwards compatible, not a true edition change.
So what they’re saying isn’t really any different, just now they’re filling in some more details.
If they actually pull off what they say they want to pull off is something we’ll only know when we’ve got new books in our hands.
Well, we'll see a screen shot of every single page a couple of weeks before they hit the stores, but yeah.
As for the summit, I'm seeing people dispute other peoples claims of what was said and who said what. Not necessarily EN, and I think they're trying for a sort of journalistic summary, but I think I'm going to wait till the whole thing is over, and then check out a few voices to see if I can figure out a consensus over what went on.
Jander Sunstar is the thinking person's Drizzt, fight me.
I never said they weren't putting out new books. I'm just relaying the info I got from the creator summit from others. Previously in one d&D they were planning on revamping a lot of material to the point where its backwards compatibility was being called into question. This isn't necessarily a bad thing, even though they stated backwards compatibility was their goal. From what I gathered of the recent summit, they are going to wrap up the playtesting dumps really quickly and just give 5E a new coat of paint and some minor tweaks. It sounded like they were scraping stuff like the new two weapon fighting rules and going back to a bonus action unless the weapon has a specific mastery property. They are going with 4 sub classes per class (even cleric and wizards). Making some other minor changes like giving warlock option to use CHR or INT, etc... This next play test dump is going to be big because they aren't going to do much after that and then put out new books next year, but it will still all be called 5E.
However, the point was that they are changing course and I think the ramifications have a serious impact on companies like Kobold Press or others who are making 5E clones because they thought there would be a void needing to be filled. I don't feel like that void will exist, especially after what was revealed in the creator summit.
As you noted, the marketplace discussion was for the VTT, which elsewhere was noted that there might be limited external playtesting in 2023, but likely most playtesting outside of WotC employees would be in 2024, and it's not clear it would even be released in 2025 given the roadmap they listed. So the homebrew tools/marketplace they are talking about are still at least two years away. So I wouldn't read too much into the current state of the homebrew tools that were built years ago for an entirely different purpose as being an indicator of how the VTT marketplace tools will function. They might or they might not, plus in two years of typical corporate America, half the executives won't even be with the company anymore and others will be in charge. So it's really far too early to assume anything concrete about what the VTT marketplace will or won't be, in my opinion.