Am I the only one who does this? It's so rare to achieve level 20 that no one really appreciates the sheer power of a level 20 character, even if you're just using the standard array.
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DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
We did a level 20 one-shot a little while ago ("Don't Say Vecna"). The one unanimous decision was that we didn't get everything we could have out of it because the characters were brand new to us and we didn't get anywhere near as much out of them as we would have had we played from a lower level up to L20. IF we hit L20 a few times naturally, I think it might be different, but one player had gotten to L13 once, while everyone else had never been north of L6.
I say we. I was the DM - so I had a blast.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I too play around leveling up characters to L20, it is enjoyable and I find it helps me plan my character development planning ahead.
I am looking forward to the new Vecna adventure. I will be DMing it and after talking with the group planning to play it I did something I didn't think I would do, I pre-ordered it, solely for the pre-order perk (I do wish there was more info on how the one-shot fits in the adventure) and player interest. I like that it starts at L10 and goes to L20, and so does the group that is gonna play it. I haven't played 5e past L12 but a few times, and am excited for this book.
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CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
Have never run a character up beyond level 17 [in play], AD&D rule set. Have brought up a few top level NPCs in the background, as the PC group progressed. Level 20? No.
Epic boons are amazing. I usually go for ability score improvement instead. Try and get all my score to at least 20.
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DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
I played in a one shot where the DM said "make a level 20 PC". We did. He invited along another DM (including me, that makes 2 DM's playng, one running). This 3rd DM said the week before "I am going to wreck your game." He was true to his word. The session was a bad joke because of the power levels of that PC and the mechanics of 5e.
I have never touched or thought of looking at level 20 for any PC since, and never will. Oh, and that ass who ruined the game? He was my DM in a separate game. I walked away, never to return to his table.
Am I the only one who does this? It's so rare to achieve level 20 that no one really appreciates the sheer power of a level 20 character, even if you're just using the standard array.
Nope. Many people are curious just what these archetypes look like. The only problem is keeping up with all of the spells and class abilities etc. that comes along with it, if you were playing.
There would be a lot of "Oh I forgot I had that!" lol
Character building can be a game in and of itself. Not just the level and mechanics, but the personality, goals, and backstory as well.
Level 20 one-shots are rough though. Characters have a complexity at that point that assumes you've gotten well used to your various spells, feats, and other features, and how they all work together. Just jumping into a high level character means you don't have that familiarity, so you end up spending a lot of time holding up the game while you read your character sheet.
Am I the only one who does this? It's so rare to achieve level 20 that no one really appreciates the sheer power of a level 20 character, even if you're just using the standard array.
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
We did a level 20 one-shot a little while ago ("Don't Say Vecna"). The one unanimous decision was that we didn't get everything we could have out of it because the characters were brand new to us and we didn't get anywhere near as much out of them as we would have had we played from a lower level up to L20. IF we hit L20 a few times naturally, I think it might be different, but one player had gotten to L13 once, while everyone else had never been north of L6.
I say we. I was the DM - so I had a blast.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
No. But I only have 6 character sheet slots available here and making an L20 character can take a while. So I don't do it too much.
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HERE.I too play around leveling up characters to L20, it is enjoyable and I find it helps me plan my character development planning ahead.
I am looking forward to the new Vecna adventure. I will be DMing it and after talking with the group planning to play it I did something I didn't think I would do, I pre-ordered it, solely for the pre-order perk (I do wish there was more info on how the one-shot fits in the adventure) and player interest. I like that it starts at L10 and goes to L20, and so does the group that is gonna play it. I haven't played 5e past L12 but a few times, and am excited for this book.
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
Have never run a character up beyond level 17 [in play], AD&D rule set. Have brought up a few top level NPCs in the background, as the PC group progressed. Level 20? No.
Epic boons are amazing. I usually go for ability score improvement instead. Try and get all my score to at least 20.
DM and player; also MirikSiannodel
Current Character(s): Marcon Domine level 2 monk in Lost Mine of Phandelver
Current Campaigns: Icewind Dale: Rime Of the Frostmaiden, Princes of the Apocalypse
Four things I hate in D&D: People who think the tarasque is the most powerful (an empyrean or kraken can beat it), players trying to seduce bad guys (it's funny though), when a monster roles a NAT 20 (everyone hates that), rolling a NAT 1 (everyone hates that)
I do it all the time
I encourage DMs to let their campaigns go to lvl 20, and break out the CR 30 stat blocks to challenge these characters. Epic D&D is a good time.
You can give them epic boons once leveling stops
I played in a one shot where the DM said "make a level 20 PC". We did. He invited along another DM (including me, that makes 2 DM's playng, one running). This 3rd DM said the week before "I am going to wreck your game." He was true to his word. The session was a bad joke because of the power levels of that PC and the mechanics of 5e.
I have never touched or thought of looking at level 20 for any PC since, and never will. Oh, and that ass who ruined the game? He was my DM in a separate game. I walked away, never to return to his table.
Nope. Many people are curious just what these archetypes look like. The only problem is keeping up with all of the spells and class abilities etc. that comes along with it, if you were playing.
There would be a lot of "Oh I forgot I had that!" lol
Character building can be a game in and of itself. Not just the level and mechanics, but the personality, goals, and backstory as well.
Level 20 one-shots are rough though. Characters have a complexity at that point that assumes you've gotten well used to your various spells, feats, and other features, and how they all work together. Just jumping into a high level character means you don't have that familiarity, so you end up spending a lot of time holding up the game while you read your character sheet.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm