I can't guarantee that there's no content in wayfinder's that isn't also in rising, but I wasn't able to find any.
Rising doesn’t seem to have the Aereni and Valenar elf variants. That’s all I was able to find.
They're still described in the text, though neither has mechanical effects. When the wayfinder's guide finally gets updated, they will likely be the same in there.
Wayfinder’s Guide has already been updated (it was up here on D&D Beyond but has been reverted for some reason, but WotC pushed the update to DM’s Guild). The variants are still there. It was only ever a small sidebar offering the variant features, not full subraces. Subraces were just the only way DDB had to implement the variants.
We're still in the process of updating Wayfinder's Guide to Eberron - we haven't finished updating it yet and it definitely wasn't reverted.
Hope that helps!
Well I’ll be more clear about what I meant. A while ago, the compendium content for WGtE that I had access to matched the updated .pdf: it had the artificer appendix, Greater Dragonmark had been removed, the races all matched the descriptions from RftLW, etc. Now, all of that is no longer the case. The compendium matches the pre-Rising content. Maybe it was an error that I saw the updated stuff, but the impression is certainly that an update was pushed and then reverted due to some unforeseen issue.
Having just now purchased Eberon: Rising from the Last War, I can, at the very least, confirm that Wayfinder’s Guide did not automatically unlock. I can only assume that this means that there is something in Wayfinder’s that is not included in Rising, as I can’t imagine that Wayfinder’s would still be charged if one already has all of the content from Rising. That seems counter to Beyond’s buy-what-you-want-now-and-then-if-you-want-the-rest-later-you-only-pay-the-difference model. If Wayfinder’s truly has absolutely nothing exclusive, then I would have also expected the price to have been deducted from Rising for those that had previously purchased Wayfinder’s, following the same line of reasoning - something that obviously did not happen.
I am unwilling to shell out for Wayfinder’s at time, since no one has been able to really confirm that there is anything exclusive to Wayfinder’s that would justify a purchase for someone who just bought Rising - save for possibly elf variants, although it remains to be seen if those go away in Wayfinder’s when it finishes updating.
Stormknight - are you (or perhaps another voice in Beyond) able to shed any light on this?
The writing is different. I prefer the intro for Wayfinders over Ebberon. I think its because Keith Baker was the solo lead designer on Wayfinders. In the introduction, he informs us that,
"Bear in mind: this book presents my current vision of Eberron. This is the world I run at my own table, and the way that I’ve converted its ideas to fifth edition. "
Keith Baker is the key creator of Ebberon (Did not fact check this). I do find some more wonder in Wayfinders that I do from ERftLW
I'm kinda confused. Is it worth it to buy Wayfinders if I'm already purchasing Eberron Rising?
I don’t think so. A comparison of the lore sections is difficult because Rising reorganizes a lot of the material, but what comparing I have done leads me to conclude that there is very little if anything in Wayfinders that is not in Rising. This was not how it was supposed to be originally—at least not according to Mike Mearls when Wayfinders was first released. But apparently they decided differently.
"Furthermore, this is consistent with WOTC ‘s publishing strategy."
Yea. It really has. And that's not a good thing. WOTC has no intention of making any of this easy for anyone, and is exploiting D&DB to get more money out of already published content. Bought physical books? Can't use them on D&DB. Bought playtest content that later got released? Gotta buy it again.
WOTC has no intention of ever releasing material in a way that you can realistically "only [need] the core three to make full use of any “non core” book." The release it in a way that makes them the most amount of money with the least amount of work, and have no qualms telling their fans to spend more money or leave.
"Furthermore, this is consistent with WOTC ‘s publishing strategy."
Yea. It really has. And that's not a good thing. WOTC has no intention of making any of this easy for anyone, and is exploiting D&DB to get more money out of already published content. Bought physical books? Can't use them on D&DB. Bought playtest content that later got released? Gotta buy it again.
WOTC has no intention of ever releasing material in a way that you can realistically "only [need] the core three to make full use of any “non core” book." The release it in a way that makes them the most amount of money with the least amount of work, and have no qualms telling their fans to spend more money or leave.
D&D Beyond isn't owned or run by WotC. They're separate companies.
If you have the physical copy you can recreate what options you need, with exception of Artificer, for your own use using the homebrew tools. So the 'needing to pay twice' is completely false.
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Wayfinder’s Guide has already been updated (it was up here on D&D Beyond but has been reverted for some reason, but WotC pushed the update to DM’s Guild). The variants are still there. It was only ever a small sidebar offering the variant features, not full subraces. Subraces were just the only way DDB had to implement the variants.
We're still in the process of updating Wayfinder's Guide to Eberron - we haven't finished updating it yet and it definitely wasn't reverted.
Hope that helps!
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Well I’ll be more clear about what I meant. A while ago, the compendium content for WGtE that I had access to matched the updated .pdf: it had the artificer appendix, Greater Dragonmark had been removed, the races all matched the descriptions from RftLW, etc. Now, all of that is no longer the case. The compendium matches the pre-Rising content. Maybe it was an error that I saw the updated stuff, but the impression is certainly that an update was pushed and then reverted due to some unforeseen issue.
Having just now purchased Eberon: Rising from the Last War, I can, at the very least, confirm that Wayfinder’s Guide did not automatically unlock. I can only assume that this means that there is something in Wayfinder’s that is not included in Rising, as I can’t imagine that Wayfinder’s would still be charged if one already has all of the content from Rising. That seems counter to Beyond’s buy-what-you-want-now-and-then-if-you-want-the-rest-later-you-only-pay-the-difference model. If Wayfinder’s truly has absolutely nothing exclusive, then I would have also expected the price to have been deducted from Rising for those that had previously purchased Wayfinder’s, following the same line of reasoning - something that obviously did not happen.
I am unwilling to shell out for Wayfinder’s at time, since no one has been able to really confirm that there is anything exclusive to Wayfinder’s that would justify a purchase for someone who just bought Rising - save for possibly elf variants, although it remains to be seen if those go away in Wayfinder’s when it finishes updating.
Stormknight - are you (or perhaps another voice in Beyond) able to shed any light on this?
I'm kinda confused. Is it worth it to buy Wayfinders if I'm already purchasing Eberron Rising?
The writing is different. I prefer the intro for Wayfinders over Ebberon. I think its because Keith Baker was the solo lead designer on Wayfinders. In the introduction, he informs us that,
Keith Baker is the key creator of Ebberon (Did not fact check this). I do find some more wonder in Wayfinders that I do from ERftLW
I don’t think so. A comparison of the lore sections is difficult because Rising reorganizes a lot of the material, but what comparing I have done leads me to conclude that there is very little if anything in Wayfinders that is not in Rising. This was not how it was supposed to be originally—at least not according to Mike Mearls when Wayfinders was first released. But apparently they decided differently.
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Yea. It really has. And that's not a good thing. WOTC has no intention of making any of this easy for anyone, and is exploiting D&DB to get more money out of already published content. Bought physical books? Can't use them on D&DB. Bought playtest content that later got released? Gotta buy it again.
WOTC has no intention of ever releasing material in a way that you can realistically "only [need] the core three to make full use of any “non core” book." The release it in a way that makes them the most amount of money with the least amount of work, and have no qualms telling their fans to spend more money or leave.
D&D Beyond isn't owned or run by WotC. They're separate companies.
If you have the physical copy you can recreate what options you need, with exception of Artificer, for your own use using the homebrew tools. So the 'needing to pay twice' is completely false.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.