One of the largest RPG companies has already adopted a 'buy the license once' approach allowing cheaper options to re-use the content within digital tools. Have a read HERE (see the section on Paizo).
That is something they are able to do because of how people buy their PDFs - direct from Paizo's own webstore, and nowhere else. That's significantly different from the position WotC are in, which is that of not having their own webstore and thus including some other party that is providing a service to WotC. Paizo is choosing to take a hit on their own profits, and not those of anyone else, to have Realm Works give Paizo content freely to those users that have purchased the PDF (I'm assuming, of course, that Realm Works are being compensated by Paizo or making their required monies elsewhere, rather than that they are actually intentionally operating at a loss).
To expect WotC to be able to follow suit without any risk on their own part is like expecting every restaurant to serve espresso, despite that doing so requires equipment and employee training that aren't inherent to being a restaurant.
Well the choice to host their own webstore is just that. It's something WOTC would be more than capable of doing. They could even come to an arrangement with a 3rd party company to make it happen.
This doesn't just apply to Realm Works btw. Fantasy Grounds, Roll20, D20Pro - this applies to anyone wanting to sell digital content for the official books. These companies are not giving the content out. They still charge for the data entry and cost of delivering the server. They just don't need to hit the customer with the cost to cover the license fee if the customer has already paid for it.
Paizo make their money by forcing anyone who wants to use their content digitally to purchase the PDF. The only time customers pay twice is if they only have the physical books and don't own the pdf yet. Again the choice for WOTC not to sell PDF's is a choice.
The only different here is that Paizo have decided that they are happy to only require this license cost from each individual user once. Where WOTC are sitting back with their wallet open letting people purchase it as many times as they like.
My expectation is that WOTC are happy to do this but that they would be more than capable of getting something similar in place should they choose to do so.
In the end it comes down to what we do as consumers. Are we happy continuing to pay the license fee over and over again or are we willing to support a company who is providing a better deal for the user. People will vote with their wallets and I suspect that means things will not change. A large chunk of people keep paying for the digital content and WOTC keep taking their cut. I for one will buy any official content the day it hits the Realm Works and Hero Labs web stores (if it ever happens).
While a PDF would be useful, and I would indeed buy the books a third time to get a PDF, I see this reader as a non-starter for me. It's content locked to the app, so you can't easily carry it across devices, use whatever tools you want to search through it, etc. It has no benefits of a cross-platform format. At the same time, it seems that it is exactly as easy to reference text as DDB -- you can bookmark individual Compendium pages for later viewing, or keep them open in tabs, or whatever. But, DDB already has a head start in terms of having the content on there and searchable, and DDB offers a ton of other benefits on top of just having the content in the Compendium (character builder, community forums, homebrew in the same place as official content).
I don't see me ever getting this app. DDB has made a pretty polished product, and the staff have been very responsive and active in getting things done and issues fixed. With additional time, I expect DDB to get even better, and I don't think that the reader will ever get remotely close to it given the abortion that is Dragon+'s "functionality".
...they would be more than capable of getting something similar in place should they choose to do so.
I find it interesting that people (not just you) have this attitude like WotC can succeed at anything if they tried to do it, even with their long and storied history of failed efforts.
They put a CD with a character creator beta on it in the first printings of their PHB, but the software didn't pan out and was abandoned for eTools. They had to bring in a second company to take the not-so-working eTools and make them the nearly-working eTools, and even that wasn't much of a success so they shut it down. A new edition seemed a perfect time for new digital tools, but they were (partially) delivered late and still not entirely satisfactory. So, again, a new edition came and new digital tools were announced and failed. And in the meanwhile the company also went from a forum that had no issues at all, to a "newer" and "better" forum full of bugs, then a quasi-social media site that flopped hard, then a forum with odd features that kind of worked... but was abandoned because there was no point seen in keeping it going. Plus picking the wrong folks to make most of their licensed video games.
Only now are successes starting to accumulate (i.e. D&D Beyond), and even those are being criticized for what they don't do - but people (again, not just you) seem convinced that WotC could enact ambitious, expensive, financially risky, and also outside their wheelhouse plans and succeed.
Makes me want to ask which of the bare handful of WotC employees on the D&D team a person expects to be able to program and operate a webstore on top of their current responsibilities and for no additional pay.
This discussion seems to have blended into a discussion of D&D Reader, D&D Beyond and one of our favourite topics - PDFs.
We understand that the current information released by the press about D&D Reader is limited and potentially confusing.
Curse have worked hard to develop a great working relationship with the D&D team at Wizards of the Coast and I can confidently tell you that everyone involved in the creation of D&D digital products has the best interests of the community at heart. Curse bring with them years of experience of successful digital products and I expect this to help WotC.
Are you going to get PDFs? No. That's very unlikely to change.
Are you going to start seeing a much more cohesive approach to digital content - one that is beneficial to us, the consumers? Yes, very much so.
I'm just asking you to put your faith in the Curse & WotC teams on this. :)
edit: I am aware that this isn't specific or tangible news about any of the digital products we've been discussing, but hang tight!
...they would be more than capable of getting something similar in place should they choose to do so.
Makes me want to ask which of the bare handful of WotC employees on the D&D team a person expects to be able to program and operate a webstore on top of their current responsibilities and for no additional pay.
You’re kidding right? No one is expecting Jeremy Crawford to sit down with a “programming for dummies” book and whip up a web store in his spare time.
Web stores are such a ubiquitous part of the internet that it would be simple to find some one to build it for them. Curse could do it, they have a web store right here! Once it’s set up, managing it would hardly be onerous, it’s not like they have to worry about physical distribution.
EDIT: Also, “bare handful of employees”? I just checked on LinkedIn, they are listed at 500-1000 employees. That’s a little bit more than a handful
I’m fine with no PDFs. I’d just like to only pay once for a license and then pay a separate, smaller amount for whichever platform I use that license on.
I’m fine with no PDFs. I’d just like to only pay once for a license and then pay a separate, smaller amount for whichever platform I use that license on.
I feel your pain. I bought Skyrim on PS3 when it came out, and I'm sitting here mulling over buying again for PS4. I mean, I already paid for it once, and it's the same game. I should be able to just get it for like $5 on PS4.
...they would be more than capable of getting something similar in place should they choose to do so.
I find it interesting that people (not just you) have this attitude like WotC can succeed at anything if they tried to do it, even with their long and storied history of failed efforts.
I don't expect any of the current team to do this themselves. This is what the job market is designed for. If WOTC have a need they can just place an ad and pay for someone to do this for them. This isn't the 1970's anymore. The market is changing drastically and very quickly. Their primary competitor has already steam rolled them in getting a more consumer friendly model out while their own consumers spend all day complaining about the cost of repurchasing their product every time a new digital toy comes out. I have no doubt that WOTC are already considering the brand damage that is occurring as a result of the influx in digital tools. Just will be interesting to see if they consider the table-top element of the game as a worthy investment. Alot of people I've spoken to are of the opinion that D&D 5e is all about building the brand so that they can resell the licenses and so far they seem to be doing a very good job of doing that. I guess the question is does it need to be controlled, better managed or at least better communicated?
You’re kidding right? No one is expecting Jeremy Crawford to sit down with a “programming for dummies” book and whip up a web store in his spare time.
Web stores are such a ubiquitous part of the internet that it would be simple to find some one to build it for them. Curse could do it, they have a web store right here! Once it’s set up, managing it would hardly be onerous, it’s not like they have to worry about physical distribution.
EDIT: Also, “bare handful of employees”? I just checked on LinkedIn, they are listed at 500-1000 employees. That’s a little bit more than a handful
I'm not kidding - people are acting like WotC not having funds necessary to get a particular thing (in this case, a working webstore that is as much their own as Paizo's is Paizo's, to enable similar behavior to Paizo in regards to digital rights to their game products) is not even potentially a thing, so they must be expecting someone, not necessarily Jeremy Crawford, that's already on the payroll to do the work.
And unless that 500-1000 employees tells you which departments they work in, and all of the 500-1000 you've just mentioned say they are specifically in the D&D department (rather than say, the Magic: the Gathering department, Human Resources, Legal, Administration or Accounting), it's not actually counter to the statement I made.
I don't expect any of the current team to do this themselves. This is what the job market is designed for.
When you don't entertain the idea that WotC might view paying a new position's salary (or a whole new department, and potentially new equipment expenses as well) as too much of a financial risk to be worth taking, you default to expecting some current employee to do the job. That's just the reality of the situation - we're either talking about WotC spending tens- to hundreds-of-thousands of dollars, which is a serious risk to take, or we're talking about an existing employee cobbling together existing resources to somehow manage to do what would otherwise cost a significant amount of money. There aren't any other possibilities... there is no webstore fairy to wish upon that would make WotC setting up a webstore the likes of which Paizo runs without facing some sizeable risks and expenses.
Are you? Because you quite obviously have absolutely no idea about economics or managing a business, or of project management and implementation and resources. You sound like someone who briefly glanced at a physics video on youtube and thinks they're now an astrophysicist.
EDIT: Also, “bare handful of employees”? I just checked on LinkedIn, they are listed at 500-1000 employees. That’s a little bit more than a handful
Again, this is you showcasing a fundamental lack of understanding on how a business works. You don't even seem to understand that WotC is more than just D&D.
This discussion seems to have blended into a discussion of D&D Reader, D&D Beyond and one of our favourite topics - PDFs.
We understand that the current information released by the press about D&D Reader is limited and potentially confusing.
Curse have worked hard to develop a great working relationship with the D&D team at Wizards of the Coast and I can confidently tell you that everyone involved in the creation of D&D digital products has the best interests of the community at heart. Curse bring with them years of experience of successful digital products and I expect this to help WotC.
Are you going to get PDFs? No. That's very unlikely to change.
Are you going to start seeing a much more cohesive approach to digital content - one that is beneficial to us, the consumers? Yes, very much so.
I'm just asking you to put your faith in the Curse & WotC teams on this. :)
edit: I am aware that this isn't specific or tangible news about any of the digital products we've been discussing, but hang tight!
Not sure if y'all noticed this post from Stormknight?
@Stormknight I hope Curse and WotC realize that if D&D Reader is the offline DDB app, and if we are asked to pay AGAIN to unlock content we already bought on D&D Beyond you are going to half a LOT of angry customers and a PR nightmare.
I bought the PHB, DMG and MM on D&D Beyond with the understanding that my purchase would eventually include offline access via a DDB app, because that is what we were told.
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I bought the PHB, DMG and MM on D&D Beyond with the understanding that my purchase would eventually include offline access via a DDB app, because that is what we were told.
You can relax - this hasn't changed! :)
If you have purchased the Player's Handbook for use on D&D Beyond, then you'll be able to access the Player's Handbook via the D&D Beyond mobile app, without paying extra for it.
One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that.
I can assure you 100% though that any content you have paid for on D&D Beyond will also be available to you in the D&D mobile app.
I have no info on D&D Reader that I am able to share.
I bought the PHB, DMG and MM on D&D Beyond with the understanding that my purchase would eventually include offline access via a DDB app, because that is what we were told.
You can relax - this hasn't changed! :)
If you have purchased the Player's Handbook for use on D&D Beyond, then you'll be able to access the Player's Handbook via the D&D Beyond mobile app, without paying extra for it.
One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that.
I can assure you 100% though that any content you have paid for on D&D Beyond will also be available to you in the D&D mobile app.
I have no info on D&D Reader that I am able to share.
Your original post offered little clarity and in fact did more to suggest that DDR will be the DDB app by not outright denying it.
If DDR is not the DDB app, then why don't DDB or WotC say so. Their refusal to deny it, and ask us to just have faith and trust them accomplishes the opposite, and is poor PR (I work in marketing).
And while I am glad you have clarified that we won't have to rebuy our purchased DDB content on the app, your second post neither clarifies whether or not DDR is DDB app, nor assuage concerns that we will have to pay again with your comment that you can't say there won't be a fee for the app itself to access the content I already bought.
So, let me caution DDB and WotC again, we were promised offline access to the products we purchase via DDB, I made my purchase based on that promise. Now you are saying that while I won't have to buy the content again, I might have to pay for the app to get the offline access I was promised.
That would be a mistake for DDB and WotC and not good PR.
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I am not an insider, so I have no real information, but this is the information that has been presented as I understand it.
D&D Reader is a different platform than D&D Beyond. It will have much of the same content, but with different functionality, intended for users with different needs for the product. I think of it like Xbox and Playstation. You can play many of the same games on both systems, and they do this to accomodate the individual user's setup. When you buy Skyrim for Playstation, you don't a free or even discounted copy for Xbox. But you also don't need the Xbox copy because you already have the full game.
In that way, the physical books are a 3rd console. Maybe an earlier generation with less capabilities, but it's still the full playable game. You still only need one copy to enjoy it. Buying additional copies only expands how you are able to enjoy it. This is why the "How can they expect me to buy it AGAIN?!?!" talk confuses me. I don't think anyone has expressed that expectation. You merely have options.
Not being an insider, this next part is speculation, but I am picking up a lot of *wink wink nudge nudge* hints that there may be some coming cooperation between DDB and DDR. Or at the very least, it's being negotiated. I'm not sure why I would need DDR since I've already purchased DDB, but I guess I'll have to be patient to see what happens there.
First off, apologies that my post didn't help as much as I'd hoped. :(
Please note that the moderators on D&D Beyond are community volunteers and not employees of Curse or WotC. In the most part, information that we pass on is what has already been publicly stated by either Curse or WotC. The rest is personal opinion.
Simply, I am unable to answer your assertion that DDR is the DDB app.
I also urge you not to apply false equivalence logic to posts - I said, "One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that" because I genuinely don't know. Personally, I hope (and expect) that the app will be free for D&D Beyond users, but I can't state that it's free because details haven't been announced yet (which means I don't have that information).
D&D Beyond staff may answer your question, but it's the weekend, so you'll likely have to wait until Monday.
I also urge you not to apply false equivalence logic to posts - I said, "One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that" because I genuinely don't know. Personally, I hope (and expect) that the app will be free for D&D Beyond users, but I can't state that it's free because details haven't been announced yet (which means I don't have that information).
Then, with respect, it should not have been said. In the absence of official comment from DDB or WotC any suggestion that there might be a cost, and to be clear your assertion that you don't know if there will be a cost is the same as not denying there will be a cost if one considers that even as a moderator your are representing DDB, can and will be taken to mean that there might be a cost. The equivalency isn't false if the reader believes you might have information that hasn't been released.
I speculate that the "news" about DDR was a leak. If it had been official, we wouldn't be getting silence from WotC and suggestions from DDB that we "have faith and be patient."
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
Are you? Because you quite obviously have absolutely no idea about economics or managing a business, or of project management and implementation and resources. You sound like someone who briefly glanced at a physics video on youtube and thinks they're now an astrophysicist.
EDIT: Also, “bare handful of employees”? I just checked on LinkedIn, they are listed at 500-1000 employees. That’s a little bit more than a handful
Again, this is you showcasing a fundamental lack of understanding on how a business works. You don't even seem to understand that WotC is more than just D&D.
Actually I know plenty, I work as a Business Analyst for a Software Development company that produces more complex sites than a webstore.
Obviously this isn’t a “snap your fingers” and it’s done solution, but it is far from impossible or even difficult.
Out of the 500-1000 employees at WotC I expect there would be a fairly large contingent of Shared Services (IT, Admin and the like). You don’t need someone from the D&D team to manage the store once it’s up. They must have people that mange their existing website.
It’s all academic in the end though. I don’t imagine WotC are going to jump at the chance to lower their licenses per customer with a chance to increase the number of customers. It’s just a model I would like to see as a consumer.
That is something they are able to do because of how people buy their PDFs - direct from Paizo's own webstore, and nowhere else. That's significantly different from the position WotC are in, which is that of not having their own webstore and thus including some other party that is providing a service to WotC. Paizo is choosing to take a hit on their own profits, and not those of anyone else, to have Realm Works give Paizo content freely to those users that have purchased the PDF (I'm assuming, of course, that Realm Works are being compensated by Paizo or making their required monies elsewhere, rather than that they are actually intentionally operating at a loss).
To expect WotC to be able to follow suit without any risk on their own part is like expecting every restaurant to serve espresso, despite that doing so requires equipment and employee training that aren't inherent to being a restaurant.
Well the choice to host their own webstore is just that. It's something WOTC would be more than capable of doing. They could even come to an arrangement with a 3rd party company to make it happen.
This doesn't just apply to Realm Works btw. Fantasy Grounds, Roll20, D20Pro - this applies to anyone wanting to sell digital content for the official books. These companies are not giving the content out. They still charge for the data entry and cost of delivering the server. They just don't need to hit the customer with the cost to cover the license fee if the customer has already paid for it.
Paizo make their money by forcing anyone who wants to use their content digitally to purchase the PDF. The only time customers pay twice is if they only have the physical books and don't own the pdf yet. Again the choice for WOTC not to sell PDF's is a choice.
The only different here is that Paizo have decided that they are happy to only require this license cost from each individual user once. Where WOTC are sitting back with their wallet open letting people purchase it as many times as they like.
My expectation is that WOTC are happy to do this but that they would be more than capable of getting something similar in place should they choose to do so.
In the end it comes down to what we do as consumers. Are we happy continuing to pay the license fee over and over again or are we willing to support a company who is providing a better deal for the user. People will vote with their wallets and I suspect that means things will not change. A large chunk of people keep paying for the digital content and WOTC keep taking their cut. I for one will buy any official content the day it hits the Realm Works and Hero Labs web stores (if it ever happens).
Daplunk's YouTube Channel: Realm Works and Hero Lab Videos / Campaign Cartographer 3+ Videos
Realm Works Facebook User Group
While a PDF would be useful, and I would indeed buy the books a third time to get a PDF, I see this reader as a non-starter for me. It's content locked to the app, so you can't easily carry it across devices, use whatever tools you want to search through it, etc. It has no benefits of a cross-platform format. At the same time, it seems that it is exactly as easy to reference text as DDB -- you can bookmark individual Compendium pages for later viewing, or keep them open in tabs, or whatever. But, DDB already has a head start in terms of having the content on there and searchable, and DDB offers a ton of other benefits on top of just having the content in the Compendium (character builder, community forums, homebrew in the same place as official content).
I don't see me ever getting this app. DDB has made a pretty polished product, and the staff have been very responsive and active in getting things done and issues fixed. With additional time, I expect DDB to get even better, and I don't think that the reader will ever get remotely close to it given the abortion that is Dragon+'s "functionality".
I find it interesting that people (not just you) have this attitude like WotC can succeed at anything if they tried to do it, even with their long and storied history of failed efforts.
They put a CD with a character creator beta on it in the first printings of their PHB, but the software didn't pan out and was abandoned for eTools. They had to bring in a second company to take the not-so-working eTools and make them the nearly-working eTools, and even that wasn't much of a success so they shut it down. A new edition seemed a perfect time for new digital tools, but they were (partially) delivered late and still not entirely satisfactory. So, again, a new edition came and new digital tools were announced and failed. And in the meanwhile the company also went from a forum that had no issues at all, to a "newer" and "better" forum full of bugs, then a quasi-social media site that flopped hard, then a forum with odd features that kind of worked... but was abandoned because there was no point seen in keeping it going. Plus picking the wrong folks to make most of their licensed video games.
Only now are successes starting to accumulate (i.e. D&D Beyond), and even those are being criticized for what they don't do - but people (again, not just you) seem convinced that WotC could enact ambitious, expensive, financially risky, and also outside their wheelhouse plans and succeed.
Makes me want to ask which of the bare handful of WotC employees on the D&D team a person expects to be able to program and operate a webstore on top of their current responsibilities and for no additional pay.
This discussion seems to have blended into a discussion of D&D Reader, D&D Beyond and one of our favourite topics - PDFs.
We understand that the current information released by the press about D&D Reader is limited and potentially confusing.
Curse have worked hard to develop a great working relationship with the D&D team at Wizards of the Coast and I can confidently tell you that everyone involved in the creation of D&D digital products has the best interests of the community at heart. Curse bring with them years of experience of successful digital products and I expect this to help WotC.
Are you going to get PDFs? No. That's very unlikely to change.
Are you going to start seeing a much more cohesive approach to digital content - one that is beneficial to us, the consumers? Yes, very much so.
I'm just asking you to put your faith in the Curse & WotC teams on this. :)
edit: I am aware that this isn't specific or tangible news about any of the digital products we've been discussing, but hang tight!
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
I’m fine with no PDFs. I’d just like to only pay once for a license and then pay a separate, smaller amount for whichever platform I use that license on.
Have you guys checked out the preorder bonuses for Xanathars yet? One of them is:
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
Daplunk's YouTube Channel: Realm Works and Hero Lab Videos / Campaign Cartographer 3+ Videos
Realm Works Facebook User Group
When you don't entertain the idea that WotC might view paying a new position's salary (or a whole new department, and potentially new equipment expenses as well) as too much of a financial risk to be worth taking, you default to expecting some current employee to do the job. That's just the reality of the situation - we're either talking about WotC spending tens- to hundreds-of-thousands of dollars, which is a serious risk to take, or we're talking about an existing employee cobbling together existing resources to somehow manage to do what would otherwise cost a significant amount of money. There aren't any other possibilities... there is no webstore fairy to wish upon that would make WotC setting up a webstore the likes of which Paizo runs without facing some sizeable risks and expenses.
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
You can relax - this hasn't changed! :)
If you have purchased the Player's Handbook for use on D&D Beyond, then you'll be able to access the Player's Handbook via the D&D Beyond mobile app, without paying extra for it.
One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that.
I can assure you 100% though that any content you have paid for on D&D Beyond will also be available to you in the D&D mobile app.
I have no info on D&D Reader that I am able to share.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I am not an insider, so I have no real information, but this is the information that has been presented as I understand it.
D&D Reader is a different platform than D&D Beyond. It will have much of the same content, but with different functionality, intended for users with different needs for the product. I think of it like Xbox and Playstation. You can play many of the same games on both systems, and they do this to accomodate the individual user's setup. When you buy Skyrim for Playstation, you don't a free or even discounted copy for Xbox. But you also don't need the Xbox copy because you already have the full game.
In that way, the physical books are a 3rd console. Maybe an earlier generation with less capabilities, but it's still the full playable game. You still only need one copy to enjoy it. Buying additional copies only expands how you are able to enjoy it. This is why the "How can they expect me to buy it AGAIN?!?!" talk confuses me. I don't think anyone has expressed that expectation. You merely have options.
Not being an insider, this next part is speculation, but I am picking up a lot of *wink wink nudge nudge* hints that there may be some coming cooperation between DDB and DDR. Or at the very least, it's being negotiated. I'm not sure why I would need DDR since I've already purchased DDB, but I guess I'll have to be patient to see what happens there.
First off, apologies that my post didn't help as much as I'd hoped. :(
Please note that the moderators on D&D Beyond are community volunteers and not employees of Curse or WotC. In the most part, information that we pass on is what has already been publicly stated by either Curse or WotC. The rest is personal opinion.
Simply, I am unable to answer your assertion that DDR is the DDB app.
I also urge you not to apply false equivalence logic to posts - I said, "One disclaimer on that - will there be a cost for the mobile app? I don't know, so I can't comment on that" because I genuinely don't know. Personally, I hope (and expect) that the app will be free for D&D Beyond users, but I can't state that it's free because details haven't been announced yet (which means I don't have that information).
D&D Beyond staff may answer your question, but it's the weekend, so you'll likely have to wait until Monday.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?