You should consider adding a link to OboeLauren's post in this thread to your original post, BurntToast. It may help the inevitable deluge of people asking 'WEN PREORDER' without doing the fifteen seconds of research required to discover that the answer is "Whenever it happens, nobody knows yet"
You should consider adding a link to OboeLauren's post in this thread to your original post, BurntToast. It may help the inevitable deluge of people asking 'WEN PREORDER' without doing the fifteen seconds of research required to discover that the answer is "Whenever it happens, nobody knows yet"
yeah to be fair if its on page 3 of a forum and literally no where else those questions are legit....
There are quite a few people saying that the timing for the preorder is not important, but I would like to point out that traditionally they get the preorder our quite quickly after the announcement. This allows you to sit on the preorder and await a discount code before the book comes out. Since they have had two codes in a row since the announcement, I personally was hoping to get my preorder in with the extra discount as I have done in the past. Not a huge deal, but it might explain why so many are antsy about it.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
The thing is that we have no idea about how it is going to work aside from hints here and there. I am going to make my judgments when the book comes out and not on incomplete knowledge.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
The thing is that we have no idea about how it is going to work aside from hints here and there. I am going to make my judgments when the book comes out and not on incomplete knowledge.
I am gonna buy it as soon as they drop it for preorder. I want everything as part of my Beyond account, including and especially lineage, whatever it may be.
I do wonder if there will be an optional "Variant" as part of that system where every race can choose a feat at 1.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
The thing is that we have no idea about how it is going to work aside from hints here and there. I am going to make my judgments when the book comes out and not on incomplete knowledge.
I am gonna buy it as soon as they drop it for preorder. I want everything as part of my Beyond account, including and especially lineage, whatever it may be.
I do wonder if there will be an optional "Variant" as part of that system where every race can choose a feat at 1.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
The thing is that we have no idea about how it is going to work aside from hints here and there. I am going to make my judgments when the book comes out and not on incomplete knowledge.
Fair enough. I'll just wait to see how people feel about the optional character race mechanic before making any purchases then. Because if it turns out to be a dumpster fire, I'm just going to get the subclass, items, etc.
The new mechanic for applying racial Ability Score Increases has been released. It is very simple, and only allows you to change any modifiers you have from race or subrace to another score. Elves could put their +2 in strength, Dwarves could increase intelligence. It also allows you to change languages and some proficiences.
The new mechanic for applying racial Ability Score Increases has been released. It is very simple, and only allows you to change any modifiers you have from race or subrace to another score. Elves could put their +2 in strength, Dwarves could increase intelligence. It also allows you to change languages and some proficiences.
Worth noting that this is not a leak from the new book, but an Adventure's League Pleayer's Guide.
It is useful as an indication of what could be in the new book, but we will need to wait and see if they keep it that simple when they have a whole book's worth of space to make use of.
All the same, it's interesting that this example is purely allowing people to freely flex the proficiencies they get, rather than anything more in depth about origins and backstory.
To be fair, it's an Adventurer's League document. AL has long since not given a single shit about anything but the RAW mechanics. Tasha's Cauldron may say more about adapting character story and lore, but AL is infamous for not really caring if your character has a story or not.
The new mechanic for applying racial Ability Score Increases has been released. It is very simple, and only allows you to change any modifiers you have from race or subrace to another score. Elves could put their +2 in strength, Dwarves could increase intelligence. It also allows you to change languages and some proficiences.
Worth noting that this is not a leak from the new book, but an Adventure's League Pleayer's Guide.
It is useful as an indication of what could be in the new book, but we will need to wait and see if they keep it that simple when they have a whole book's worth of space to make use of.
All the same, it's interesting that this example is purely allowing people to freely flex the proficiencies they get, rather than anything more in depth about origins and backstory.
I hate it. Ability scores maybe, but tools? weapon profs? no thanks.
Rollback Post to RevisionRollBack
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Proficiencies are the first thing that should've been allowed to flex to fit character concept. An elf who wasn't raised in a sylvan forest has no heckin' business carrying Elf Weapon Training. Frankly, most of those sorts of things should be culled from the game completely, and I'm betting they will in any prospective 5.5/6e's in the future. Cultural junk being baked into the biological stat block for a species is a relic of editions past and rightly needs to be taken out. My only real beef with this rule, and it's a minor beef at best, is that species with cultural baggage baked into their stat blocks get a hefty noncombat edge over species that don't. Elf/Dwarf Weapon Training is worth four separate tool proficiencies, which is a bit bonko. Hopefully Tasha's has some edge case fixes for stuff like that. Frankly I'm not even really worried about it, given how rarely anybody gives a single fat donkey doo for tool proficiencies, but ehh. If it happens, it happens.
Proficiencies are the first thing that should've been allowed to flex to fit character concept. An elf who wasn't raised in a sylvan forest has no heckin' business carrying Elf Weapon Training. Frankly, most of those sorts of things should be culled from the game completely, and I'm betting they will in any prospective 5.5/6e's in the future. Cultural junk being baked into the biological stat block for a species is a relic of editions past and rightly needs to be taken out. My only real beef with this rule, and it's a minor beef at best, is that species with cultural baggage baked into their stat blocks get a hefty noncombat edge over species that don't. Elf/Dwarf Weapon Training is worth four separate tool proficiencies, which is a bit bonko. Hopefully Tasha's has some edge case fixes for stuff like that. Frankly I'm not even really worried about it, given how rarely anybody gives a single fat donkey doo for tool proficiencies, but ehh. If it happens, it happens.
Yeah right. I remember someone talking about these being optional rules, when presto, they are not. And BTW, a Mountain Dwarf that grew up living with hobbits, or garden trolls, or humans, would not only lose all the species specific features, but also a +2 on two separate attributes, since he was not living in a tough environment. He would get the standard +2 and +1, at best. The best option, and it is not an option at all, is to ignore completely anything that comes of this Nov 17th book.
There's no good reason an elf raised outside of a sylvan forest should be precluded from having Elf Weapon Training. They could be from the elven cities of Evereska or Silverymoon. Even living in a human-dominated region, they could pride themselves on maintaining their cultural heritage. I have a spaghetti sauce recipe on an index card from my late grandmother that dates back to before her mother emigrated from Italy as a child. Anecdotal, sure, but it's real. And I'm not the only example. Most cities have boroughs and neighborhoods where you'll see that. It's like saying you can't have a temple to an elven god in Waterdeep. Which would be like saying you can't have a Jewish temple outside of Israel. Sheer poppycock.
The PHB, rather obviously, leans heavily into these fantasy archetypes and monocultures. (The new rules from the DDAL season 10 document say so upfront.) And there's nothing wrong with having that. We have been running perfectly serviceable games with them for years. I'm honestly glad WotC is coming out with these optional rules. I'm even more hopeful they'll become free here since they'll be free in DDAL.
But...just don't act like this, okay? Every time I see a post by you, it's dripping with venom.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Anyone hear anything about when this will be available to pre order here on d&d beyond?
It will be ready when the book releases. That is said on page 3.
You should consider adding a link to OboeLauren's post in this thread to your original post, BurntToast. It may help the inevitable deluge of people asking 'WEN PREORDER' without doing the fifteen seconds of research required to discover that the answer is "Whenever it happens, nobody knows yet"
Please do not contact or message me.
yeah to be fair if its on page 3 of a forum and literally no where else those questions are legit....
There are quite a few people saying that the timing for the preorder is not important, but I would like to point out that traditionally they get the preorder our quite quickly after the announcement. This allows you to sit on the preorder and await a discount code before the book comes out. Since they have had two codes in a row since the announcement, I personally was hoping to get my preorder in with the extra discount as I have done in the past. Not a huge deal, but it might explain why so many are antsy about it.
I'm only going to purchase the subclass, feats, and items there. The customizing character options feels like I'm just paying for homebrew I'd get cheaper off of Dm's guild.
Maybe if I didnt know the context of why the customized character creation option is a thing, if be a bit more interested.
part from it aint homebrew....
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Yeah it just feels like homebrew to me. Something that if you didn't like about the race, you could talk to your DM about in session Zero.
Again if I didn't know anything about the controversy, I'd be more likely to get the full package.
The thing is that we have no idea about how it is going to work aside from hints here and there. I am going to make my judgments when the book comes out and not on incomplete knowledge.
I am gonna buy it as soon as they drop it for preorder. I want everything as part of my Beyond account, including and especially lineage, whatever it may be.
I do wonder if there will be an optional "Variant" as part of that system where every race can choose a feat at 1.
I just want to especially thank BurntToast for putting together the single best compiled 1st post I have seen on this site in a while.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Fair enough. I'll just wait to see how people feel about the optional character race mechanic before making any purchases then. Because if it turns out to be a dumpster fire, I'm just going to get the subclass, items, etc.
The new mechanic for applying racial Ability Score Increases has been released. It is very simple, and only allows you to change any modifiers you have from race or subrace to another score. Elves could put their +2 in strength, Dwarves could increase intelligence. It also allows you to change languages and some proficiences.
Source: https://www.belloflostsouls.net/2020/09/dd-new-racial-ability-score-rules-revealed-in-online-guide.html
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
My Improved Lineage System
Worth noting that this is not a leak from the new book, but an Adventure's League Pleayer's Guide.
It is useful as an indication of what could be in the new book, but we will need to wait and see if they keep it that simple when they have a whole book's worth of space to make use of.
All the same, it's interesting that this example is purely allowing people to freely flex the proficiencies they get, rather than anything more in depth about origins and backstory.
To be fair, it's an Adventurer's League document. AL has long since not given a single shit about anything but the RAW mechanics. Tasha's Cauldron may say more about adapting character story and lore, but AL is infamous for not really caring if your character has a story or not.
Please do not contact or message me.
I hate it. Ability scores maybe, but tools? weapon profs? no thanks.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Proficiencies are the first thing that should've been allowed to flex to fit character concept. An elf who wasn't raised in a sylvan forest has no heckin' business carrying Elf Weapon Training. Frankly, most of those sorts of things should be culled from the game completely, and I'm betting they will in any prospective 5.5/6e's in the future. Cultural junk being baked into the biological stat block for a species is a relic of editions past and rightly needs to be taken out. My only real beef with this rule, and it's a minor beef at best, is that species with cultural baggage baked into their stat blocks get a hefty noncombat edge over species that don't. Elf/Dwarf Weapon Training is worth four separate tool proficiencies, which is a bit bonko. Hopefully Tasha's has some edge case fixes for stuff like that. Frankly I'm not even really worried about it, given how rarely anybody gives a single fat donkey doo for tool proficiencies, but ehh. If it happens, it happens.
Please do not contact or message me.
No love for handling redundant armor proficiencies it seems. But then again that's probably not as easy to directly balance.
Edit: But on second thought it's not that hard.
Just make the transfer only work in one direction.
Medium Armor: -> Martial Weapon/Simple Weapon/Tool
Light Armor: -> Simple Weapon/Tool
Yeah right. I remember someone talking about these being optional rules, when presto, they are not. And BTW, a Mountain Dwarf that grew up living with hobbits, or garden trolls, or humans, would not only lose all the species specific features, but also a +2 on two separate attributes, since he was not living in a tough environment. He would get the standard +2 and +1, at best. The best option, and it is not an option at all, is to ignore completely anything that comes of this Nov 17th book.
There's no good reason an elf raised outside of a sylvan forest should be precluded from having Elf Weapon Training. They could be from the elven cities of Evereska or Silverymoon. Even living in a human-dominated region, they could pride themselves on maintaining their cultural heritage. I have a spaghetti sauce recipe on an index card from my late grandmother that dates back to before her mother emigrated from Italy as a child. Anecdotal, sure, but it's real. And I'm not the only example. Most cities have boroughs and neighborhoods where you'll see that. It's like saying you can't have a temple to an elven god in Waterdeep. Which would be like saying you can't have a Jewish temple outside of Israel. Sheer poppycock.
The PHB, rather obviously, leans heavily into these fantasy archetypes and monocultures. (The new rules from the DDAL season 10 document say so upfront.) And there's nothing wrong with having that. We have been running perfectly serviceable games with them for years. I'm honestly glad WotC is coming out with these optional rules. I'm even more hopeful they'll become free here since they'll be free in DDAL.
But...just don't act like this, okay? Every time I see a post by you, it's dripping with venom.