This post has potentially manipulated dice roll results.
Under their feet squeaks go to and fro. They go and shuffle around the crevices hopping around foot and stomps and swinging weapons. The rats don't even register what happens to Sly. Something strange was going on but they couldn't quite understand it. Salamander's thoughts go scattered across each mouse like a hivemind.
'Eek! No not there.'
'Watch your step. Squeak.'
'Bite his toes. Bite his toes.'
'CHOMP.' They zero in on Orc 7. 'The weird one. With the Eye.'
'Aye. Eye. Eye. Eye.'
Dozens of rats crawl up the weird's one legs. Their furry hairs and beady eyes lock reflections with those of the ornaments. 'Tacky.'
At once, like little fire ants, they bite. Bite. Bite. Bite. Bite. Bite. Two buck teeth go sinking into orchish skin. They suddenly have the urge to go crawl up to the guy's hair and tug it. They wonder if that would make them their little puppet.But they digress. Just as soon as the rats come in they are out.
((Action: Bite 13 for 7 damage. I wish he had rabies :( ))
In the mix of confusion, he sees Graelor attack. Triumphant squeaks devolve into a cacophony of chitter. So too does it happen when music begins to fill up the air. Salamander wishes he could understand it. It wasn't even because he was a bunch of rats but because it was in another language. Oh well. He zig-zags through legs.
((Reaction: He still uses it to give whoever is attacking within the hawk spirit 30 ft radius advantage))
((Bonus Action: He still tries to Hide but it's only at 8 + 2 = 10))
((YEAH HAWK ADVANTAGE!))
((I think hawk time is now at 14 seconds since it was at 20 when we started?))
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
((NICE A GOOD ROLL. I'm gonna add Fury of the Small points and tack on + 2 extra damage for a total of 9 damage))
((Also for some reason it says I added 5 when I only added 2 for the dice roll and the if I hover over it it says 18 as in (13 + 5) but comes out 17 in the post. I'm not sure why. But DM it's up to you whatever you take. I really did put 2 idk why it's like that sorry.))
Also so I don't change the roll. I just realized Salamander cann speak Elvish.))
In the mix of confusion, he sees Graelor attack. Triumphant squeaks devolve into a cacophony of chitter. So too does it happen when music begins to fill up the air. It throws him back to the times when he was lost. But also yet found. The lush sounds of the Feywild come floating back to him. If he had his birdpipes right now-
Orc 5 survives Sly's magical attack, but Eggo Lass's Eldritch Blast sends him flying off his feet and leaves him crumpled over a crate, dead. Salamander Pie, as a Swarm Of Rats, then scurries towards the Eye Of Gruumsh and attacks, piercing their tough skin with his little rodent teeth. The crowd of orcs is starting to thin now.
The orcs all rally together to take their turn, each focussing on a threat within the room.
Orc 1 attacks Graelor with his greataxe: 21 to hit, 8 slashing damage on a hit. Orc 2 attacks Sly with his greataxe: 22 to hit, 5 slashing damage on a hit. Orc 6 attacks Salamander with his javelin: 16 to hit, 6 piercing damage on a hit. Orc 7 (-9) casts Command on Eggo Lass and says for her to grovel: Make a DC 11 Wisdom save or on your next turn, fall prone and then ends your turn.
Graelor grunts at the shock and pain that surges through his body from the vicious axe attack from Orc 1. Graelor gains his balance and brings forth his Clerical energy and casts INFLICT WOUNDS again. His right hand begins to glow a bright white and finds it’s mark when Graelor reaches out and contacts Orc 1.The white light quickly spreads across the Orc’s neck and face, leaving behind dead and dying flesh, causing the Orc to look uglier than usual. Graelor rolls a 22 to hit and causes 9 points of neucrotic damage. As a bonus action, I keep my SPIRITUAL WEAPON buzzing around Orc 2, hoping to at least harass him, because it sure as heck isn’t doing much damage. I roll a 10 to hit for 0 damage. Graelor raises his right hand again and chants in a spiritual language, attempting to make Orc 2 think twice before attacking Graelor again.
This post has potentially manipulated dice roll results.
((Due to damage resistance he only gets 6/2 = 3 bludgeoning damage so he's at 21/24 HP of rats))
Salamander squeaks. Squeak. Squeak. Squeak. It is like a torrent of laughter at the funny orc's pain. His many eyes follow the light of spells and weapons. It is all so shiny in the dim light of the dungeon. His little legs race.
Going in for the kill, he ends up smack in the middle of a javelin throw. 'Was that for me?' 'Of course that was for me. Of course! Of course, you idiot.' 'Don't you talk back at me,'The hivemind buzzes alive.
They swarm the Eye of Gruumsh. The rats... they go in for the eyes. Straight for the face. 'RAGH!'
((Action: Bite 5 for 7 damage again))
Tiny little bites so stinging everywhere. They got nothing left to loose. They duck in and out of the orc guy's clothes. 'Hehehe'.
'Can't catch me now.' 'Not me.' 'Not me.' 'No how.'
((Reaction: Hawk spirit 30 ft radius advantage yeah yeah yeah. End of Round: 6 seconds left))
((Bonus Action: He still tries to Hide but it's only at 9 + 2 = 11. Anyways he stays in the clothes of the orc because 'why are you hitting yourself.'))
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
[Sly exited the room with misty step, with the intent of bringing distance between her and the orcs, so would the orc still be able or willing to attack her with a greataxe?]
The wizard try to sap the life energies of the orc that was already wounded with the sound of an ink vial crashing to the floor. (Wis 13 save or take 3 necrotic)
[Hey gang, so sorry it took me so long to reply, I was camping (again lmao) and forgot to say! As for the orc being able to attack Sly, they can move 30 feet, and if that's not far enough, with Agressive they can move another 30 feet towards you as a Bonus Action, so I'd say the Orc could definitely manage to catch up to her to attack, sorry. Also, I'm assuming Sly's attacking Orc 1 with Toll The Dead since he's bloodied]
Orc 1 suffers significantly from Graelor's Inflict Wounds, but the rest of the attacks on the orcs end up missing or going poorly. Sly launches a ghostly noise of shattering glass at Orc 1, who's face is slightly melting, and he tries to resist the accursed noise despite his condition. Wisdom Save: 4
This post has potentially manipulated dice roll results.
Orc 1 succumbs to the noise and sinks to the ground, dead. The remaining orcs then launch a further attack, and although Graelor tried to defer Orc 2 from attacking, the deaths of so many comrades just steels it further for a fight, whilst the Eye Of Gruumsh (Orc 7) is muttering conflictedly about whether he should remove the rats from his clothes or attack Eggo Lass who he rendered prone along with Orc 6. His short attention span and pride result in him picking the former, as he summons forth a spectral spear not dissimilar from the weapon Graelor conjured, holding his real spear in one hand to preform the proper somatic components, and attempts to spear a few rodents around him.
Orc 2 (Yellow): Attacks Graelor with a greataxe: 16 to hit, 14 slashing damage Orc 6 (Blue): Attacks Eggo Lass with a greataxe, with advantage since she is prone: 18 to hit, 15 slashing damage Orc 7 (Eye - Fuschia) (-9): Attacks Salamander Pie with a spear in one hand: 13 to hit, 7 + 6 piercing damage. Bonus Action: Casts Spiritual Weapon and attacks Salamander Pie: 16 to hit, 5 force damage.
Everyone is back up and it is Salamander's last round of Hawk Time, so make it count!
((It's all good! You don't need to apologize!!! Have fun camping that sounds awesome.))
((Salamander as Swarm of Rats ---> 14/2 = 7 piercing damage + 10 force damage = 17 so 4/24 HP left ))
Raiding and attacking with bites seemed to only enrage the big orc guy more. At least so Salamander thought when he got pierced with a spear. One of his rats drops down to the floor. He feels the weight of the body thumping, reverberating through his many brains. That sent down a primal fear through his spine. So too did this amplify when another five were slashed down through brute force. 'Death. Death. Death. Bite. Bite. Bite.'
'NOOOO!' He'd liked to screech into the many minds of his hivemind. The rats that dropped dead twitch and come back to life running up a stream to the Eye of Gruumsh's body. The two already on him scurry up his back and onto his shoulders. Their body morph and fuse together. It turns into one big ugly and green mess. A familiar smile appears just behind him and wraps around him like a headlock. "Surprise!"Despite bleeding from head to toe, he still goes at it.
((Bonus action: Turn back to Salamander))
Two daggers go wilding. He slashes the other's throat, making a whole big show of it as he digs it deep. "MAWHAHAHA!"He yells. With the same momentum, he goes in with the second but because he may have been too much focused on the thrill, he completely goes and misses. "ARGGH! Stupid thing!"Salamander struggles to grab hold on his orc mount.
((Action: Dagger: 16 + 4 = dirty 20; for damage 3 + 2 = 5 + 2 (Fury of the Small) = 7 piercing damage))
(Action: Dagger with advantage still a fail (first 4 + 4 = 8; second 3 + 4 = 7) so 8; 1 + 2 = 3 piercing damage :( ))
((Reaction: was to give myself an advantage and that was a fail I'm sorry guys. sharing really is caring.))
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
You successfully headlock the Eye, though it's not like that would restrain him much. You also manage to slash the dagger across his neck; he gives a guttural yell at the sensation of warm blood trickling down his neck, and seems to have lost most of his composure.
[Good luck Salamander, the orcs next round is gonna be a tough one for him. Also, since he's back as a goblin, doesn't that mean he's back on 1 hp? Might want to prepare for him to get downed, unless Bilyur joins the fray and could possibly provide another target, since it's been shown twice now that the Eye is very fickle and always switches to attack what harmed him last]
Eggo Lass gasps as the greataxe narrowly misses her. She looks between Orc 6 and the Eye wondering who to take out. After a moment of hesitation she turns to the Eye, (DIE!) she proclaims telepathically.
She steps away from the orc in front of her, risking its blade, and lets off an arcane blast of retribution for all the problems that commanding Orc had caused.
I'm gonna say that you don't suffer an opportunity attack since you're using a ranged attack so the 'step' could just be flavour rather than explicit movement.
The Eldritch Blast hits and singes the robes of the Eye, who seems wounded but not yet out of the fight at all.
Sly tries to target the orc (2) that has run after her with another loud ringing sound. (Wis 13 save or take 4 necrotic) Since this one had followed her all the way out here she doesn't even try to run away again.
This post has potentially manipulated dice roll results.
Orc 2 pursues Sly but as he approaches the sound similar to that of funeral bells ringing pierces his ears, calling his soul to be pulled further towards the grave. Wisdom Save: 2
(Nice job, guys! We can do this!)
Under their feet squeaks go to and fro. They go and shuffle around the crevices hopping around foot and stomps and swinging weapons. The rats don't even register what happens to Sly. Something strange was going on but they couldn't quite understand it. Salamander's thoughts go scattered across each mouse like a hivemind.
'Eek! No not there.'
'Watch your step. Squeak.'
'Bite his toes. Bite his toes.'
'CHOMP.' They zero in on Orc 7. 'The weird one. With the Eye.'
'Aye. Eye. Eye. Eye.'
Dozens of rats crawl up the weird's one legs. Their furry hairs and beady eyes lock reflections with those of the ornaments. 'Tacky.'
At once, like little fire ants, they bite. Bite. Bite. Bite. Bite. Bite. Two buck teeth go sinking into orchish skin. They suddenly have the urge to go crawl up to the guy's hair and tug it. They wonder if that would make them their little puppet.But they digress. Just as soon as the rats come in they are out.
((Action: Bite 13 for 7 damage. I wish he had rabies :( ))
In the mix of confusion, he sees Graelor attack. Triumphant squeaks devolve into a cacophony of chitter. So too does it happen when music begins to fill up the air. Salamander wishes he could understand it. It wasn't even because he was a bunch of rats but because it was in another language. Oh well. He zig-zags through legs.
((Reaction: He still uses it to give whoever is attacking within the hawk spirit 30 ft radius advantage))
((Bonus Action: He still tries to Hide but it's only at 8 + 2 = 10))
((YEAH HAWK ADVANTAGE!))
((I think hawk time is now at 14 seconds since it was at 20 when we started?))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
((NICE A GOOD ROLL. I'm gonna add Fury of the Small points and tack on + 2 extra damage for a total of 9 damage))
((Also for some reason it says I added 5 when I only added 2 for the dice roll and the if I hover over it it says 18 as in (13 + 5) but comes out 17 in the post. I'm not sure why. But DM it's up to you whatever you take. I really did put 2 idk why it's like that sorry.))
Also so I don't change the roll. I just realized Salamander cann speak Elvish.))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Sly casts Toll the Dead, drawing away the strings of life from Orc 5: 10
Status
Orc 1 (White)
Orc 2 (Yellow)
Orc 5 (Black) (-10)
Orc 6 (Blue)
Orc 7 (Eye - Fuchsia)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Orc 5 survives Sly's magical attack, but Eggo Lass's Eldritch Blast sends him flying off his feet and leaves him crumpled over a crate, dead. Salamander Pie, as a Swarm Of Rats, then scurries towards the Eye Of Gruumsh and attacks, piercing their tough skin with his little rodent teeth. The crowd of orcs is starting to thin now.
Status
Orc 1 (White)
Orc 2 (Yellow)
Orc 6 (Blue)
Orc 7 (Eye - Fuchsia) (-9)
[Yeah, let's say you've got 12 seconds so 2 more rounds of Hawk time left. I'll get the Orcs turn out in a second]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
The orcs all rally together to take their turn, each focussing on a threat within the room.
Orc 1 attacks Graelor with his greataxe: 21 to hit, 8 slashing damage on a hit.
Orc 2 attacks Sly with his greataxe: 22 to hit, 5 slashing damage on a hit.
Orc 6 attacks Salamander with his javelin: 16 to hit, 6 piercing damage on a hit.
Orc 7 (-9) casts Command on Eggo Lass and says for her to grovel: Make a DC 11 Wisdom save or on your next turn, fall prone and then ends your turn.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Graelor grunts at the shock and pain that surges through his body from the vicious axe attack from Orc 1. Graelor gains his balance and brings forth his Clerical energy and casts INFLICT WOUNDS again. His right hand begins to glow a bright white and finds it’s mark when Graelor reaches out and contacts Orc 1.The white light quickly spreads across the Orc’s neck and face, leaving behind dead and dying flesh, causing the Orc to look uglier than usual. Graelor rolls a 22 to hit and causes 9 points of neucrotic damage.
As a bonus action, I keep my SPIRITUAL WEAPON buzzing around Orc 2, hoping to at least harass him, because it sure as heck isn’t doing much damage. I roll a 10 to hit for 0 damage.
Graelor raises his right hand again and chants in a spiritual language, attempting to make Orc 2 think twice before attacking Graelor again.
((Due to damage resistance he only gets 6/2 = 3 bludgeoning damage so he's at 21/24 HP of rats))
Salamander squeaks. Squeak. Squeak. Squeak. It is like a torrent of laughter at the funny orc's pain. His many eyes follow the light of spells and weapons. It is all so shiny in the dim light of the dungeon. His little legs race.
Going in for the kill, he ends up smack in the middle of a javelin throw. 'Was that for me?' 'Of course that was for me. Of course! Of course, you idiot.' 'Don't you talk back at me,' The hivemind buzzes alive.
They swarm the Eye of Gruumsh. The rats... they go in for the eyes. Straight for the face. 'RAGH!'
((Action: Bite 5 for 7 damage again))
Tiny little bites so stinging everywhere. They got nothing left to loose. They duck in and out of the orc guy's clothes. 'Hehehe'.
'Can't catch me now.' 'Not me.' 'Not me.' 'No how.'
((Reaction: Hawk spirit 30 ft radius advantage yeah yeah yeah. End of Round: 6 seconds left))
((Bonus Action: He still tries to Hide but it's only at 9 + 2 = 11. Anyways he stays in the clothes of the orc because 'why are you hitting yourself.'))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
((Booo a 5? guess he didn't bite as hard.))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Eggo Lass WIS Save: 3+3 = 6
She drops to the floor, muttering about legal precedents and the lawsuits she's gonna have to bring up over this.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
[Sly exited the room with misty step, with the intent of bringing distance between her and the orcs, so would the orc still be able or willing to attack her with a greataxe?]
The wizard try to sap the life energies of the orc that was already wounded with the sound of an ink vial crashing to the floor. (Wis 13 save or take 3 necrotic)
[Hey gang, so sorry it took me so long to reply, I was camping (again lmao) and forgot to say! As for the orc being able to attack Sly, they can move 30 feet, and if that's not far enough, with Agressive they can move another 30 feet towards you as a Bonus Action, so I'd say the Orc could definitely manage to catch up to her to attack, sorry. Also, I'm assuming Sly's attacking Orc 1 with Toll The Dead since he's bloodied]
Orc 1 suffers significantly from Graelor's Inflict Wounds, but the rest of the attacks on the orcs end up missing or going poorly. Sly launches a ghostly noise of shattering glass at Orc 1, who's face is slightly melting, and he tries to resist the accursed noise despite his condition. Wisdom Save: 4
Status
Orc 1 (White) (-10)
Orc 2 (Yellow)
Orc 6 (Blue)
Orc 7 (Eye - Fuchsia) (-9)
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Orc 1 succumbs to the noise and sinks to the ground, dead. The remaining orcs then launch a further attack, and although Graelor tried to defer Orc 2 from attacking, the deaths of so many comrades just steels it further for a fight, whilst the Eye Of Gruumsh (Orc 7) is muttering conflictedly about whether he should remove the rats from his clothes or attack Eggo Lass who he rendered prone along with Orc 6. His short attention span and pride result in him picking the former, as he summons forth a spectral spear not dissimilar from the weapon Graelor conjured, holding his real spear in one hand to preform the proper somatic components, and attempts to spear a few rodents around him.
Orc 2 (Yellow): Attacks Graelor with a greataxe: 16 to hit, 14 slashing damage
Orc 6 (Blue): Attacks Eggo Lass with a greataxe, with advantage since she is prone: 18 to hit, 15 slashing damage
Orc 7 (Eye - Fuschia) (-9): Attacks Salamander Pie with a spear in one hand: 13 to hit, 7 + 6 piercing damage.
Bonus Action: Casts Spiritual Weapon and attacks Salamander Pie: 16 to hit, 5 force damage.
Everyone is back up and it is Salamander's last round of Hawk Time, so make it count!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
((It's all good! You don't need to apologize!!! Have fun camping that sounds awesome.))
((Salamander as Swarm of Rats ---> 14/2 = 7 piercing damage + 10 force damage = 17 so 4/24 HP left ))
Raiding and attacking with bites seemed to only enrage the big orc guy more. At least so Salamander thought when he got pierced with a spear. One of his rats drops down to the floor. He feels the weight of the body thumping, reverberating through his many brains. That sent down a primal fear through his spine. So too did this amplify when another five were slashed down through brute force. 'Death. Death. Death. Bite. Bite. Bite.'
'NOOOO!' He'd liked to screech into the many minds of his hivemind. The rats that dropped dead twitch and come back to life running up a stream to the Eye of Gruumsh's body. The two already on him scurry up his back and onto his shoulders. Their body morph and fuse together. It turns into one big ugly and green mess. A familiar smile appears just behind him and wraps around him like a headlock. "Surprise!" Despite bleeding from head to toe, he still goes at it.
((Bonus action: Turn back to Salamander))
Two daggers go wilding. He slashes the other's throat, making a whole big show of it as he digs it deep. "MAWHAHAHA!" He yells. With the same momentum, he goes in with the second but because he may have been too much focused on the thrill, he completely goes and misses. "ARGGH! Stupid thing!" Salamander struggles to grab hold on his orc mount.
((Action: Dagger: 16 + 4 = dirty 20; for damage 3 + 2 = 5 + 2 (Fury of the Small) = 7 piercing damage))
(Action: Dagger with advantage still a fail (first 4 + 4 = 8; second 3 + 4 = 7) so 8; 1 + 2 = 3 piercing damage :( ))
((Reaction: was to give myself an advantage and that was a fail I'm sorry guys. sharing really is caring.))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
You successfully headlock the Eye, though it's not like that would restrain him much. You also manage to slash the dagger across his neck; he gives a guttural yell at the sensation of warm blood trickling down his neck, and seems to have lost most of his composure.
Status
Orc 2 (Yellow)
Orc 6 (Blue)
Orc 7 (Eye - Fuschia) (-16)
[Good luck Salamander, the orcs next round is gonna be a tough one for him. Also, since he's back as a goblin, doesn't that mean he's back on 1 hp? Might want to prepare for him to get downed, unless Bilyur joins the fray and could possibly provide another target, since it's been shown twice now that the Eye is very fickle and always switches to attack what harmed him last]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Graelor is cut down by the vicious axe attack. His spiritual weapon dissipates. I succeeded on my first Death Saving Throw (19).
Good luck everybody. Go get ‘em!!!
Eggo Lass gasps as the greataxe narrowly misses her. She looks between Orc 6 and the Eye wondering who to take out. After a moment of hesitation she turns to the Eye, (DIE!) she proclaims telepathically.
She steps away from the orc in front of her, risking its blade, and lets off an arcane blast of retribution for all the problems that commanding Orc had caused.
Eldritch Blast
To-Hit: max(2,10) + 6= 16
Damage: 10+4 = 14 force
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
I'm gonna say that you don't suffer an opportunity attack since you're using a ranged attack so the 'step' could just be flavour rather than explicit movement.
The Eldritch Blast hits and singes the robes of the Eye, who seems wounded but not yet out of the fight at all.
Status
Orc 2 (Yellow)
Orc 6 (Blue)
Orc 7 (Eye - Fuschia) (-30)
Only Sly is left, I'll wait until the end of the day for that and then take the orcs turn!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Sly tries to target the orc (2) that has run after her with another loud ringing sound. (Wis 13 save or take 4 necrotic)
Since this one had followed her all the way out here she doesn't even try to run away again.
Orc 2 pursues Sly but as he approaches the sound similar to that of funeral bells ringing pierces his ears, calling his soul to be pulled further towards the grave. Wisdom Save: 2
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!