Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Is it feasible for Mir to pop into the room through the doorway, fire an arrow, and retreat back to full cover each turn? If so, that's what he does, like a true archer.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Dorno continues with usual usual tactic of hanging back and tossing his enchanted collection of rocks. He targets the creepy crawling hands first, skeletons as second priority.
Magic Stone: 20
Damage: 9
OOC Ah, level one. At least we have our spell slots back. Sorry for the delay gang, busy week.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno's squint appears to have thrown his aim off. Or perhaps it was the sharp pain coursing through his tongue.
(Just so you know, there's only one claw left, and it's right next to Thresher. It isn't within 5 ft. of you, but I just wanted to make sure you realized that.)
(Thresher, Mir, Aria)
(Snuck right in there)
Aria, the skeletons are about 60 ft. away from you.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir steps into the doorway and one of the glowing skeletons catches his eye. He takes aim and lets loose. Then he retreats to his position outside the room.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
When Mir steps in, he sees that Aria has been hit hard. He runs forward and puts himself between the skeletons and the bard. (Hoping Dorno has some healing for Aria.) Then he takes aim at one of the glowing skeletons. Attack20 for 4 piercing
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
OOC Wow, that's 1 point of damage away from auto killing Aria, I believe! Yikes! For whenever Dorno comes up again:
"Oh no, purple lady!" Dorno is shocked at the brutal blows Aria takes as she goes gown. Dorno quickly calls upon the power of nature and arcane magic to try to heal Aria and then looks at the skeletons, actually angry this time. With a sneer he tosses his last magically enchanted stone at it, hoping to put it down.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Yeah, I think the <c> sign means concentration so it probably does.)
Aria got back up with a "Urrgh." Noting that once again Dorno seemed to be the one who had healed her again she gave him a grateful smile and a quick "Thanks!" before attempting Vicious Mockery at one of the skeletons. "You should have brushed more, you're more plaque than bone!"
Wis save vs 13 or disadvantage
Psychic damage: 2
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Mir makes the most disgusting meat skewer of all time.
(Dorno, Thresher, Aria)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Is it feasible for Mir to pop into the room through the doorway, fire an arrow, and retreat back to full cover each turn? If so, that's what he does, like a true archer.)
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(That definitely works.)
(Keep in mind that the claws could still follow you.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Thresher will hurl a javelin at the next claw, then use her bonus action to rage.
Attack:15 Damage: 8
Aria draws her longsword in preparation and then casts Faerie Fire at the nearest skeleton.
Save vs Dex 13
(I love Faerie Fire! Maybe the best spell in the game.)
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Dorno continues with usual usual tactic of hanging back and tossing his enchanted collection of rocks. He targets the creepy crawling hands first, skeletons as second priority.
Magic Stone: 20
Damage: 9
OOC Ah, level one. At least we have our spell slots back. Sorry for the delay gang, busy week.
Aria will throw glowyness at 4 of the 5 skeletons.
Dex saves: 17 17 17 10
Two succeed, two do not.
Dorno's stone has advantage from surprise (20), but still doesn't hit his mark.
The one remaining claw attempts to run up and latch on to Thresher: Attack: 12 Damage: 3
The claw scrabbles futilely against Thresher, unable to find a handhold (fingerhold?).
(Thresher, Dorno, Aria, Mir)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Dorno thinks to himself "too tiny, hard to hit!" regarding the crawling hands. He squints, bites his tongue, and lets another stone fly.
Magic Stone: 8
Damage: 4
Aria attacks the nearest glowing skeleton with her longsword.
Attack: 17 Damage: 2
Dorno's squint appears to have thrown his aim off. Or perhaps it was the sharp pain coursing through his tongue.
(Just so you know, there's only one claw left, and it's right next to Thresher. It isn't within 5 ft. of you, but I just wanted to make sure you realized that.)
(Thresher, Mir,
Aria)(Snuck right in there)
Aria, the skeletons are about 60 ft. away from you.
(That's my bad, should have mentioned that.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir steps into the doorway and one of the glowing skeletons catches his eye. He takes aim and lets loose. Then he retreats to his position outside the room.
Attack 11 for 5 piercing
(EDIT: Apologies for the deleted post below. My clipboard outsmarted me.)
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Thresher pulls out another one of her javelins and attempts to stab the claw.
Attack: 17 Damage: 6
The final claw is speared through by Thresher, but Mir misses his shot.
The skeletons take aim at all of you, and fire at Thresher twice, Aria twice, and Dorno once (Mir is behind cover).
Against Thresher: Attack: 18 Damage: 7 and Attack: 12 Damage: 6
Against Aria: Attack: 15 Damage: 8 and Attack: 23 Damage: 7
And against Dorno: Attack: 5 Damage: 8
(Ouch)
Aria takes 15 damage, and Thresher takes 3.
(Everyone is up again)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
When Mir steps in, he sees that Aria has been hit hard. He runs forward and puts himself between the skeletons and the bard. (Hoping Dorno has some healing for Aria.) Then he takes aim at one of the glowing skeletons. Attack 20 for 4 piercing
Check out my Extended Signature here
Mir hits one of the skeletons, but doesn't seem to do too much lasting damage.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC Wow, that's 1 point of damage away from auto killing Aria, I believe! Yikes! For whenever Dorno comes up again:
"Oh no, purple lady!" Dorno is shocked at the brutal blows Aria takes as she goes gown. Dorno quickly calls upon the power of nature and arcane magic to try to heal Aria and then looks at the skeletons, actually angry this time. With a sneer he tosses his last magically enchanted stone at it, hoping to put it down.
Magic Stone: 20
Damage: 4
Healing Word: 6
Dorno hits the same skeleton Mir did, still not putting too much lasting damage on it. All the hits seem to be adding up, however.
Aria's wounds seem to glow with an earthy light, and then close, bringing her away from death's door.
(Aria, Thresher)
All of the claws are dead, and the skeletons are shooting at you from about 60 feet away.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Did the glow go away when Aria fell?)
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(Yeah, I think the <c> sign means concentration so it probably does.)
Aria got back up with a "Urrgh." Noting that once again Dorno seemed to be the one who had healed her again she gave him a grateful smile and a quick "Thanks!" before attempting Vicious Mockery at one of the skeletons. "You should have brushed more, you're more plaque than bone!"
Wis save vs 13 or disadvantage
Psychic damage: 2