Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Shadow Hunters - Outer Fringes
(Sorry to see you go, but best of luck with your other campaigns, Joan.)
Attack: 17 Damage: 9
Maelyn runs off in the fray, distraught from the terror these giant wolves. As Plunge picks up a few stones and enchants them. He chucks one at the wolf between Sanzor and Kosh, it about as fast as an arrow as it pierces through the beast. The beast gives a weak whimper as it falls to the ground. The other wolf sees their pack mate fall and gives a howl.
Attack: 11 Damage: 5
The beast tries to bite Biri once more but bites at her clothes as she manages to pull herself out of the way. The wolf stays it ground as it growls, it's eyes darting about the party.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
Shadow Hunters
Yuno lightly taps the tip of her rapier on the side of her chin and says, "My, what thick fur you have. All the more satisfying to tear it apart! AHAHAHAHAH!"
Yuno attacks the wolf viciously, trying to spill as much blood as she can. Rapier Attack: 22 Dmg: 4 Short Sword Attack: 10 Dmg: 5 Sneak Attack damage: 2
I've posted a poll asking the players should the groups have their own thread. In such a way, the thread will be entirely focused on their gameplay and their objectives. This thread will be treated as the Burle thread, where the new players can meet and form groups, from there they'll get their own thread. If characters die or leave a party, the group can find replacements here at Burle. Along with new posts on here relating to group foundings, achievements, or new bounties, requests, and capture targets.
"Filthy Mutt! Know your place!"She yells as takes her staff in both hands, and brings it down hard atop the creature's skull. Whether she hits or not, her smugness soon turns to a scowl noticing Maelyn quit the field."Figures. Let's end this quickly now, little one!"She calls out while readying herself to avoid another bite.
(Yes, Latirus' first attack will be an auto-crit as well as at advantage since the orge is prone. The orge will roll with disadvantage against Kierro sacred flame but Kierro will also have disadvantage on the guiding bolt against him due to prone.)
Bernard turns to Quodithas, "I think we've got what we need. Perhaps we can accompany some merchant caravans as guards, or perhaps use mercantile as a guise to bait the bandits into attacking us?"
He thanks Kiara, and leaves her to her work.
Qhodithas bows quickly to Kiara as he turns and leaves with Bernard. "I think that's a great Idea, though it might be a good idea to hire a tracker and a sword or two. If we don't get accosted on the way out with the caravan we may be able to locate where the last ambush took place and track them back to their camp."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Qhodithas bows quickly to Kiara as he turns and leaves with Bernard. "I think that's a great Idea, though it might be a good idea to hire a tracker and a sword or two. If we don't get accosted on the way out with the caravan we may be able to locate where the last ambush took place and track them back to their camp."
"Good call. Let's go see who we can rustle up to help us in this town."
Bernard will also use his Watcher’s Eye feature to see if he can either pick out some useful lawbringers or some unscrupulous types who he might be able to coerce into assistance.
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
As the poll indicates, it's an obvious choice to go with seperate threads for the groups. The following will be the links for the present groups as of now.
And this thread will be dedicated to the foundings and replacements of groups/members. I will update it with new bounties every now and then. Along with the change, I'll put the group threads in a spoiler on the first page under the final notice for fast access.
A farm cart approaches the gates of Burle full of bails of fresh cut hay, a squat gnome sitting squarely on top of the stack in a makeshift nest of that hay. "thanks again to you, sir, for the ride." he says as he nods to the cart driver as they come to a stop nearby. He tosses the driver a small carved wooden medallion that seems to be whistling a classic traveling tune. The gnome states matter -of-factly, "If you get tired of the song, just whack it with a mallet and you'll find quiet again, soon enough." with a bit of effort in gathering his belongings, the gnome hops down from his perch with a dull metallic jangling of his mail, and rustling of his pack as the items inside settle, and the cart turns and moves away.
He looks around to get his bearings on this new locale, admiring the stone craft of the walls, scanning it and the people around for any interesting objects that might call attention to themselves. Not seeing much beyond the expected, he settles on finding out what information the board might offer and makes his way over to look.
A farm cart approaches the gates of Burle full of bails of fresh cut hay, a squat gnome sitting squarely on top of stack in a makeshift nest of that hay. "thanks again to you, sir, for the ride." he says as he nods to the cart driver as they come to a stop nearby. He tosses the driver a small carved wooden medallion that seems to be whistling a classic traveling tune. The gnome states matter -of-factly, "If you get tired of the song, just whack it with a mallet and you'll find quiet again, soon enough." with a bit of effort in gathering his belongings, the gnome hops down from his perch with a dull metallic jangling of his mail, and rustling of his pack as the items inside settle, and the cart turns and moves away.
He looks around to get his bearings on this new locale, admiring the stone craft of the walls, scanning it and the people around for any interesting objects that might call attention to themselves. Not seeing much beyond the expected, he settles on finding out what information the board might offer and makes his way over to look.
A slender half-elf with a clean shaven head and hazel eyes watches you approach the board. He allows you some time to study it before he adjusts a round wood and iron shield slung over his left shoulder and approaches, stopping a respectful distance away and bowing. He is wearing what appears to be well kept, well-oiled chain mail armor. His right hand rests on the head of a mace he's loosely threaded through an iron ring on his belt. "Torm's blessings upon you, friend, it looks like you're looking for work?"
"work, you say?" the gnome asks, looking up at the half-elf and scratching an itch through his scraggly red-brown hair. "I was told some years ago that if you find something you enjoy, you'll never work a day in your life. Don't ask me who first said it though, as that must be lost to the ages. But no, I'm not looking for work so much as looking for amazing artifacts." He notes, then pauses a moment and adds, with a chuckle, "Work might be good, though, in the mean time, as I'm not yet sure how easy said legendary artifacts might be to locate."
"You haven't seen any laying around that nobody wants, by chance?" he asks whimsically.
(Right, forgot about prone.)
Advantage roll; 11
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Shadow Hunters - Outer Fringes
(Sorry to see you go, but best of luck with your other campaigns, Joan.)
Attack: 17 Damage: 9
Maelyn runs off in the fray, distraught from the terror these giant wolves. As Plunge picks up a few stones and enchants them. He chucks one at the wolf between Sanzor and Kosh, it about as fast as an arrow as it pierces through the beast. The beast gives a weak whimper as it falls to the ground. The other wolf sees their pack mate fall and gives a howl.
Attack: 11 Damage: 5
The beast tries to bite Biri once more but bites at her clothes as she manages to pull herself out of the way. The wolf stays it ground as it growls, it's eyes darting about the party.
Combat Tracker:
(alpha war boys)
Rolend sees Latrius rushing forward to attack, and joins him. Decides it would be good to beat down the ogre before it gets to its feet.
Initiative: 8 (right behind Latrius, so that worked out)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Shadow Hunters
Yuno lightly taps the tip of her rapier on the side of her chin and says, "My, what thick fur you have. All the more satisfying to tear it apart! AHAHAHAHAH!"
Yuno attacks the wolf viciously, trying to spill as much blood as she can.
Rapier Attack: 22 Dmg: 4
Short Sword Attack: 10 Dmg: 5
Sneak Attack damage: 2
Kosh closes ground quickly and swings his sword in a two-handed overhead chop.
Attack: 22 Damage: 15
Move: to i7
Action: Attack 2
Alter remains at the entrance to the room, launching magic missile at the ogre.
3x3
PSA:
I've posted a poll asking the players should the groups have their own thread. In such a way, the thread will be entirely focused on their gameplay and their objectives. This thread will be treated as the Burle thread, where the new players can meet and form groups, from there they'll get their own thread. If characters die or leave a party, the group can find replacements here at Burle. Along with new posts on here relating to group foundings, achievements, or new bounties, requests, and capture targets.
Shadow Hunters - Outer Fringes
"Filthy Mutt! Know your place!" She yells as takes her staff in both hands, and brings it down hard atop the creature's skull. Whether she hits or not, her smugness soon turns to a scowl noticing Maelyn quit the field. "Figures. Let's end this quickly now, little one!" She calls out while readying herself to avoid another bite.
(2-Handed) Ri-ib Attack: 8 Damage: 11.
(Though it might not matter, since Kosh moved in that grants the flanking advantage, right? If so: 20)
When you realize you're doing too much: Signature.
Sanzor quickly turns around at the sound of the howl and quickly fires off another Fire Bolt at the second wolf.
Attack: 10 Damage: 5
War Boys
(Yes, Latirus' first attack will be an auto-crit as well as at advantage since the orge is prone. The orge will roll with disadvantage against Kierro sacred flame but Kierro will also have disadvantage on the guiding bolt against him due to prone.)
(I rerolled with disadvantage, see previous post)
Black Cat will move to stand next to Alter guarding against attack from the rear, not before sending an arrow into the Ogre.
Attack: 8 Damage: 9 (Rolled at disadvantage cauz of prone)
Sneak Attack Damage if I get it:2
Davar will charge straight at the ogre and swing his greatsword down at it.
Initiative: 10
Attack: 20 Damage: 10
Discord: viggipedia
Qhodithas bows quickly to Kiara as he turns and leaves with Bernard. "I think that's a great Idea, though it might be a good idea to hire a tracker and a sword or two. If we don't get accosted on the way out with the caravan we may be able to locate where the last ambush took place and track them back to their camp."
If the ogre isn't dead by now, Latrius will launch another two attacks on his turn.
Attack: 9 Adv if still prone: 21 Damage: 9
Attack: 15 Adv if still prone: 19 Damage: 6
Crit damage if applicable: 12 (number is total damage, previous number already added on)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Good call. Let's go see who we can rustle up to help us in this town."
Investigation: 3
Bernard will also use his Watcher’s Eye feature to see if he can either pick out some useful lawbringers or some unscrupulous types who he might be able to coerce into assistance.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
PSA:
As the poll indicates, it's an obvious choice to go with seperate threads for the groups. The following will be the links for the present groups as of now.
And this thread will be dedicated to the foundings and replacements of groups/members. I will update it with new bounties every now and then. Along with the change, I'll put the group threads in a spoiler on the first page under the final notice for fast access.
A farm cart approaches the gates of Burle full of bails of fresh cut hay, a squat gnome sitting squarely on top of the stack in a makeshift nest of that hay. "thanks again to you, sir, for the ride." he says as he nods to the cart driver as they come to a stop nearby. He tosses the driver a small carved wooden medallion that seems to be whistling a classic traveling tune. The gnome states matter -of-factly, "If you get tired of the song, just whack it with a mallet and you'll find quiet again, soon enough." with a bit of effort in gathering his belongings, the gnome hops down from his perch with a dull metallic jangling of his mail, and rustling of his pack as the items inside settle, and the cart turns and moves away.
He looks around to get his bearings on this new locale, admiring the stone craft of the walls, scanning it and the people around for any interesting objects that might call attention to themselves. Not seeing much beyond the expected, he settles on finding out what information the board might offer and makes his way over to look.
Me, Myself, and I
A slender half-elf with a clean shaven head and hazel eyes watches you approach the board. He allows you some time to study it before he adjusts a round wood and iron shield slung over his left shoulder and approaches, stopping a respectful distance away and bowing. He is wearing what appears to be well kept, well-oiled chain mail armor. His right hand rests on the head of a mace he's loosely threaded through an iron ring on his belt. "Torm's blessings upon you, friend, it looks like you're looking for work?"
"work, you say?" the gnome asks, looking up at the half-elf and scratching an itch through his scraggly red-brown hair. "I was told some years ago that if you find something you enjoy, you'll never work a day in your life. Don't ask me who first said it though, as that must be lost to the ages. But no, I'm not looking for work so much as looking for amazing artifacts." He notes, then pauses a moment and adds, with a chuckle, "Work might be good, though, in the mean time, as I'm not yet sure how easy said legendary artifacts might be to locate."
"You haven't seen any laying around that nobody wants, by chance?" he asks whimsically.
Me, Myself, and I