Tyde, you realize the the globe is most likely a driftglobe. You don't find a spellbook, but you do notice his wand on the floor (I'll need another Arcana check if you want to identify it).
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The wand appears to be capable of producing magic missiles, even for someone with no prior knowledge of magic. To figure out how it works, you think you might need to spend some downtime researching it more in depth.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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If there are no threats in the immediate area remaining, Jairus will return to the alcove they passed earlier where he had noticed a chest and attempt to access it, treading carefully for traps as he does so.
Jairus, you find no more enemies in this part of the dungeon. The two chests you saw are both empty, and there appears to be a rockfall trap connected to a lever in the large workshop room.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: Can you reorient us with a reminder of which portions of the facility we have yet to explore? I'm a bit turned around now, but I believe there is still ground cover, yes?
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(There’s one passage back in the second room (the one with the rock zombies) that you haven’t explored, everything else you have.)
“I think there’s just the one area left to explore back this way, if everyone’s up for it,” Jairus says, leading the way if there are no objections. “Then we can say we’ve cleared this place out good and thorough like.”
“Shoot, for someone with the power to heal my wounds? I would welcome that kind’a company any day,” Jairus answers with an awkward grin. “I’ll be sure you get a cut of the loot, too.” (Note, loot was already divided up in advance to include Davian in prior page’s post.)
Davian looks around as the adrenaline fades away "Is everyone ok? I can offer some healing if anyone is hurt. Sorry I wasn't much help, I think the thrill of the chase threw my aim off. I'm still getting used to the whole animal transformation"
"If you've got any left, I'll take some healing too, although I wouldn't mind taking a short breather in this cave...it's been one fight after another in here." Kethra attempts to remove the funny looking arrow stuck on her head that didn't hit her hood, wincing a lot. She seems like a completely different person as she was before in the fight with the undead.
(If it's allowed, I'd like to take a short rest while everyone else is doing stuff.)
Tossing aside the arrow now fully removed, the white haired girl smiles. "I didn't always have this white hair, old ma--er, Mr. Tyde."
Folding her hands, she bows in respect to the wizard known as Tyde. "I am Kethra...Stormwind. I am on a quest to avenge my master's death and to return our town's sword The Silver Watchtowerto its rightful place.
"For the time being, my new friends and I, who have their own reasons for traveling, met at the nearby town of Red Larch to investigate the disappearance of important people visiting here. We are saddened to have lost people but we are glad to have met your company and to Mr. Animal Man too. We have fought and made peace with...a lot of things before we reached this cavern.
"Actually that reminds me...could I have that axe back...er no, I mean could you hold onto that axe for a while longer, I mean?" Lifting up her head, Kethra seemed to ask for the greataxe back. But after looking at it, she immediately looked away and started anxiously twirling her hair around one finger. "If that's okay, I mean."
“Nice to meet ya, Mr. Tide. I’m Jairus. I don’t know no dramatic story for ya. My ma was a weird old witch lady who might’ve been a cultist. I grew up in a shack in the hinterlands, but now I’m a scout with the Zhen... with the Sen-ses to spot traps and secret doors and such,” Jairus says, heeding the earlier warning against advertising his Zhentarim allegiance, while also a bit jealous at how much cooler Kethra’s description was than his own. “Welcome aboard.”
"Thank you, New-Friend-Wizard, and New-Friend-Werepanther. Flower-of-Ivory likes to make new friends. She has lost Friend-Flame-Hair, Friend-Thunder-Tongue and Friend-White-Eyes. Plus she has had to help kill other possible new friends because they were not friendly or they were dead-not-dead. And Flower cannot be friends with dead-not-dead. She must help them be dead-dead. But you are not that so Flower thinks that yes you should accompany us. We have just found many shiny coins and shared them with you. Did you know that for two of the silvery ones you can trade for a delicious ale. Flower too is hunting bad people who wear stone armor and killed her mistress and all the others that lived on the estate. Flower's mistress was a powerful wizard too.
Listening to everyone introduce themselves, Davian suddenly realised he has not even told them his name let alone why he is here.
"Thank you, new friends, for the invitation to join you. It is clear that as a team we stand a greater chance of success. I am Davian. I came to this place on suggestion from the leader of my enclave that I might find members of the Circle of the Scarlet Moon. They are using magics unknown with the druid community and it's causing an unbalanced in the natural order of things. Seema the enclaves concerns were warranted looking at these dead-dead and black magic users. I cannot offer much in the way of fighting myself, but I can bring the wrath of Silvanus to these evil beings."
“Your healin’ is the real deal, Davius, be glad to have you onboard, too,” Jairus says. “Grow’in up away from civilized life makes me appreciate the way druids and ranger types live, one with the land and all that. I guess that about describes me, too, though I’m trying to get more worldly-like. Yeah, these undead are no joke, real bad news. I don’t like the ideer of something you gotta kill that many times at all. These cults give me the willies. No wonder my ma scared everyone in the village. If this was what we she into, well, hell, i’da been scared too, had I known.”
At this point in character Jairus finishes dividing up the loot gathered earlier (also noted previously for sheet purposes).
”Book keepin’ is done. Now follow me back to the room where those zombies had boxes of rocks, there was one passage from there we have to explore before we can consider this place fully explored.”
(I'll assume you just took a short rest before heading out, you can go ahead and restore whatever hp/spell slots you can.)
The passage leads a little ways back, and then opens out into a 20 by 20 small, square stone room.
Motionless humanoid figures dressed in dirty clothes or scraps of armor are propped against the walls of this cave. Some are little more than skeletons with wisps of hair and skin stretched tightly over their bones. Others are fresher. A few old shortswords lie on the dusty floor.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
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Tyde, you realize the the globe is most likely a driftglobe. You don't find a spellbook, but you do notice his wand on the floor (I'll need another Arcana check if you want to identify it).
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The wand appears to be capable of producing magic missiles, even for someone with no prior knowledge of magic. To figure out how it works, you think you might need to spend some downtime researching it more in depth.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
If there are no threats in the immediate area remaining, Jairus will return to the alcove they passed earlier where he had noticed a chest and attempt to access it, treading carefully for traps as he does so.
Jairus, you find no more enemies in this part of the dungeon. The two chests you saw are both empty, and there appears to be a rockfall trap connected to a lever in the large workshop room.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jairus will warn the others of the presence of the trap and the disappointing absence of loot in the chests.
(Note that the trap has to be manually set off, you can't activate it any way other than pulling the lever.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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OOC: Can you reorient us with a reminder of which portions of the facility we have yet to explore? I'm a bit turned around now, but I believe there is still ground cover, yes?
(There’s one passage back in the second room (the one with the rock zombies) that you haven’t explored, everything else you have.)
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Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
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“I think there’s just the one area left to explore back this way, if everyone’s up for it,” Jairus says, leading the way if there are no objections. “Then we can say we’ve cleared this place out good and thorough like.”
((Save me reading 30+ pages))
Davian looks questioningly at Jairus. "Have you been tasked with clearing this place? Do you need extra company?" The latter being asked with a wink.
“Shoot, for someone with the power to heal my wounds? I would welcome that kind’a company any day,” Jairus answers with an awkward grin. “I’ll be sure you get a cut of the loot, too.” (Note, loot was already divided up in advance to include Davian in prior page’s post.)
"If you've got any left, I'll take some healing too, although I wouldn't mind taking a short breather in this cave...it's been one fight after another in here." Kethra attempts to remove the funny looking arrow stuck on her head that didn't hit her hood, wincing a lot. She seems like a completely different person as she was before in the fight with the undead.
(If it's allowed, I'd like to take a short rest while everyone else is doing stuff.)
The white haired girl smiles at the older man's consideration, then suddenly puts her hood back on in act of self-consciousness.
"I...I'm not old, you know."
Tossing aside the arrow now fully removed, the white haired girl smiles. "I didn't always have this white hair, old ma--er, Mr. Tyde."
Folding her hands, she bows in respect to the wizard known as Tyde. "I am Kethra...Stormwind. I am on a quest to avenge my master's death and to return our town's sword The Silver Watchtower to its rightful place.
"For the time being, my new friends and I, who have their own reasons for traveling, met at the nearby town of Red Larch to investigate the disappearance of important people visiting here. We are saddened to have lost people but we are glad to have met your company and to Mr. Animal Man too. We have fought and made peace with...a lot of things before we reached this cavern.
"Actually that reminds me...could I have that axe back...er no, I mean could you hold onto that axe for a while longer, I mean?" Lifting up her head, Kethra seemed to ask for the greataxe back. But after looking at it, she immediately looked away and started anxiously twirling her hair around one finger. "If that's okay, I mean."
“Nice to meet ya, Mr. Tide. I’m Jairus. I don’t know no dramatic story for ya. My ma was a weird old witch lady who might’ve been a cultist. I grew up in a shack in the hinterlands, but now I’m a scout with the Zhen... with the Sen-ses to spot traps and secret doors and such,” Jairus says, heeding the earlier warning against advertising his Zhentarim allegiance, while also a bit jealous at how much cooler Kethra’s description was than his own. “Welcome aboard.”
"Thank you, New-Friend-Wizard, and New-Friend-Werepanther. Flower-of-Ivory likes to make new friends. She has lost Friend-Flame-Hair, Friend-Thunder-Tongue and Friend-White-Eyes. Plus she has had to help kill other possible new friends because they were not friendly or they were dead-not-dead. And Flower cannot be friends with dead-not-dead. She must help them be dead-dead. But you are not that so Flower thinks that yes you should accompany us. We have just found many shiny coins and shared them with you. Did you know that for two of the silvery ones you can trade for a delicious ale. Flower too is hunting bad people who wear stone armor and killed her mistress and all the others that lived on the estate. Flower's mistress was a powerful wizard too.
Listening to everyone introduce themselves, Davian suddenly realised he has not even told them his name let alone why he is here.
"Thank you, new friends, for the invitation to join you. It is clear that as a team we stand a greater chance of success. I am Davian. I came to this place on suggestion from the leader of my enclave that I might find members of the Circle of the Scarlet Moon. They are using magics unknown with the druid community and it's causing an unbalanced in the natural order of things. Seema the enclaves concerns were warranted looking at these dead-dead and black magic users. I cannot offer much in the way of fighting myself, but I can bring the wrath of Silvanus to these evil beings."
“Your healin’ is the real deal, Davius, be glad to have you onboard, too,” Jairus says. “Grow’in up away from civilized life makes me appreciate the way druids and ranger types live, one with the land and all that. I guess that about describes me, too, though I’m trying to get more worldly-like. Yeah, these undead are no joke, real bad news. I don’t like the ideer of something you gotta kill that many times at all. These cults give me the willies. No wonder my ma scared everyone in the village. If this was what we she into, well, hell, i’da been scared too, had I known.”
At this point in character Jairus finishes dividing up the loot gathered earlier (also noted previously for sheet purposes).
”Book keepin’ is done. Now follow me back to the room where those zombies had boxes of rocks, there was one passage from there we have to explore before we can consider this place fully explored.”
“That’s my thing,” Jairus says, resuming his place in the front of the marching order and searching for traps as they proceed.
(I'll assume you just took a short rest before heading out, you can go ahead and restore whatever hp/spell slots you can.)
The passage leads a little ways back, and then opens out into a 20 by 20 small, square stone room.
Motionless humanoid figures dressed in dirty clothes or scraps of armor are propped against the walls of this cave. Some are little more than skeletons with wisps of hair and skin stretched tightly over their bones. Others are fresher. A few old shortswords lie on the dusty floor.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)