You can't just say it isn't one of these so it get's through without saying what it is. What other options are there for what it is? If it is not something other than one of these then it must be one of these.
It is an awesome spell for resting. For 8 hours you don't have to worry about cold, rain, snow, dust, and other environmental things that cause camp to be miserable. You get 8 hours to unpack all your gear and dry it out, safe from wind and rain. It also protects against animal attack.
The only hasle you have is watching the caster take care of *cough* physical needs (since they can't leave the dome).
When there are intelligent foes, however, it can be a danger to those inside. Smart foes who know what the dome is have a number of ways to deal with it. Perhaps they throw paint or mud over it, blinding everyone inside to what's happening outside. Maybe they build a big bonfire leaning up against the hut and wait for the spell to end. Most likely, they just go away and do their bad stuff somewhere away from the party.
I'm not sure paint would stick, lol. But I get your point.
The point I was going to make about the rain vs bucket of water it that you need to define what an object is. Objects cannot pass through the walls of the hut. If rain cannot pass through I would say a bucket of water also cannot. If a bucket of water cannot then I'd say a bucket of acid also cannot. So why should a dragons acid breath pass through if a bucket of acid cannot?
These questions are directed at TexasDevin but anyone can of course get involved. I have not read about the paladins auras much and thought about that but they are not very relevant to a dragons breath weapon.
Congrats, you get to stay in one place while your enemies are out pillaging the town or conducting their ritual or in your base killin your dudes.
This spell is great for resting safely, but not much else. As a DM, my guys simply walk out of range and either wait it out or go do whatever nefarious deeds the party came there to stop in the first place. The dungeon isn't going to explore itself while you sit in your "comfortable atmosphere."
It is an awesome spell for resting. For 8 hours you don't have to worry about cold, rain, snow, dust, and other environmental things that cause camp to be miserable. You get 8 hours to unpack all your gear and dry it out, safe from wind and rain. It also protects against animal attack.
The only hasle you have is watching the caster take care of *cough* physical needs (since they can't leave the dome).
When there are intelligent foes, however, it can be a danger to those inside. Smart foes who know what the dome is have a number of ways to deal with it. Perhaps they throw paint or mud over it, blinding everyone inside to what's happening outside. Maybe they build a big bonfire leaning up against the hut and wait for the spell to end. Most likely, they just go away and do their bad stuff somewhere away from the party.
then, while those inside may not know what's going on outside, they still know they're getting their spells etc. back.
If rain cannot pass through I would say a bucket of water also cannot. If a bucket of water cannot then I'd say a bucket of acid also cannot. So why should a dragons acid breath pass through if a bucket of acid cannot?
This part is less about objects than the atmosphere, "The atmosphere inside the space is comfortable and dry, regardless of the weather outside." Logically, anything that duplicates a (potentially) uncomfortable atmosphere should not be able to enter the Hut. So anything based on particulate entry (harmful gases) (so spore/sand based breath), moisture entry (rain/acid) (so acid/poison based breath), dangerous atmosphere conditions (extreme heat/cold, extreme sound, high electrical, intense light) (so fire/cold/lightning/thunder/radiant).
Since we know that objects originating from outside cannot enter, we can also remove the 3 basic physical damages (bludgeoning/piercing/slashing).
After all that, only 3 2 types remain: Force, Necrotic, and Psychic. Edit: I forgot that Force damage is "pure magical energy focused into a damaging form." So that leaves only 2 types.
With that in mind, I went looking for dragons whose breath weapons do one of the above 3 2 types.
Turns out, there are dragons that can do those types of damage, and whose breath does not rely upon either an atmospheric method, nor an object based method. But, all of the dragons that this applies to came out in Fizban's Treasury of Dragons. Which means that according to the transitive property (in this case, if we can show that a breath weapon relies upon something to make the atmosphere uncomfortable, or upon object entry), only dragons from the above source possess breath weapons that can breach a Tiny Hut. In other words, the claim about dragons prior to that book is by extension false.
Related: in my search, I also found 2 non-dragons which possess breath weapons that might be able to breach the Hut.
The Eyedrake (Fizban's), who can emit an anti-magic breath (all 3rd level or lower spells of its choice end in the area); and Moloch (Mordenkainen's Tome), who emits a breath of despair (with no descriptive element).
There is a lot of "If it isn't A, then it must be B" and I disagree with that premise. I am not concerned with what category dragon's breath falls into so much as I care about what categories dragon's breath does not fall into. I do not believe it is one of the four things that tiny hut prevents from entering from the outside: creatures, objects, spells, and magical effects. I maintain that dragon's breath is none of these, and therefore is free to pass into the tiny hut.
You don’t think that the lightning bolt created by a blue dragon is either a physical force, spell, magical effect or environmental effect? So how would you describe it? In your own words - what is it?
Memnosyne, even if a dragon's breath isn't 'magical', it still cannot violate the conditions presented in Tiny Hut's description:
The interior must remain dry, and it must remain comfortable, regardless of the weather outside (and many breath attacks are functionally the same as weather conditions/effects); and objects starting from outside cannot enter.
As I went over in a prior comment, the only dragon's breath attacks that don't violate those conditions are only present in dragons introduced in Fizban's.
If you wish to discuss rules, it helps to quote verbatim:
"The atmosphere inside the space is comfortable and dry, regardless of the weather outside."
"Atmosphere" is not synonymous with "interior". If the players go into the hut wet, they remain wet until they dry off. The breath weapon of the red dragon may not make the atmosphere of the hut warmer, but direct contact with it will still conduct damage normally.
This is a fantasy world where our natural laws do not apply. "Atmosphere" is what remains when all other entities are accounted for. In this instance the breath weapon itself is an entity which displaces the atmosphere.
Edit: There is a lot of perfectly reasonable houseruling that can be done here, but for RAW, game mechanics trump common sense.
"The atmosphere inside the space is comfortable and dry, regardless of the weather outside."
If the dome can handle a hurricane I think that it might likely handle the breath of many a dragon too.
Dragon breath weapons are not "the atmosphere", nor are they "the weather". But even if the hut could block their breath weapon a dragon is likely to know what the hut it and come up with very easy alternatives. Like, simply bury it.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
The idea that a line of essentially flavor text somehow guarantees that nothing can affect the comfort of the conditions inside the tiny hut for the duration of the spell is certainly a take :) What if someone inside the hut casts fireball? Is it instantly and pre-emptively suppressed by the Leomund's tiny climate control system?
The idea that a line of essentially flavor text somehow guarantees that nothing can affect the comfort of the conditions inside the tiny hut for the duration of the spell is certainly a take :) What if someone inside the hut casts fireball? Is it instantly and pre-emptively suppressed by the Leomund's tiny climate control system?
Now you are being deliberately obtuse. If the fireball is cast inside the hut then clearly it will affect the people inside it. That’s nothing to do with the discussion of something outside passing through to the inside. It’s also not a line of flavour text. It literally says objects cannot pass through - are you saying if I throw a bucket of snow on it then it would pass through because snow isn’t an object? What about if I set a twig on fire? Because in your world fire is not an object right?
“In this instance the breath weapon itself is an entity which displaces the atmosphere.“
An entity is a living, self aware, thinking creature. A human is an entity, a demon is an entity, a very small number of legendary weapons have a personality and consciousness- and would be considered an entity. A red dragon fiery breath is as much an entity as the gas flame I cooked my diner on.
That’s nothing to do with the discussion of something outside passing through to the inside.
It is relevant to the discussion, though. In addition to the spell preventing creatures, objects, spells, and magical effects from entering, I see people in this thread using the line about the atmosphere being comfortable and dry as a defense against dragon's breath as though even if the breath weapon is not prevented from entering, it is suddenly neutralized by that line of text from the spell's description. What if someone inside casts tidal wave or fog cloud? Does the part about the atmosphere being dry cause those spells to fail? Of course not. And the same is true for dragon breath inside the hut.
"The atmosphere inside the space is comfortable and dry, regardless of the weather outside."
If the dome can handle a hurricane I think that it might likely handle the breath of many a dragon too.
Dragon breath weapons are not "the atmosphere", nor are they "the weather". But even if the hut could block their breath weapon a dragon is likely to know what the hut it and come up with very easy alternatives. Like, simply bury it.
Leomund was an archmage who is described as being clever and practical.
He was a character played in the game dungeons and dragons and, in this context, created his tiny hut spell which was published in dragon magazine.
I think it's possible Leomund might not have forgotten about the realm of dragons when creating this spell.
... could have developed the hut to protect against creatures, objects spells, other magical effects and a hurricane then it might also have been developed to protect against breath weapons.
A dragon capable of burying a 10 ft high, 20 ft diameter dome could be pretty formidable but, yes, dangers like that could still persist. While the dragon is busy digging, the party could choose whether to try for any opportunity to run or to wait until all their spells etc. returned.
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You can't just say it isn't one of these so it get's through without saying what it is. What other options are there for what it is? If it is not something other than one of these then it must be one of these.
I will give you another example. Paladins auras are not magical effects* so they would extend into the tiny hut from the outside as well.
* Oath of the Ancients aura is magic because it says it is. No other aura says so.
"Not all those who wander are lost"
Would you allow a fire burning grass around the dome to pass into the dome? Water from rain? Water from a bucket? Snow?
RAI:
It is an awesome spell for resting. For 8 hours you don't have to worry about cold, rain, snow, dust, and other environmental things that cause camp to be miserable. You get 8 hours to unpack all your gear and dry it out, safe from wind and rain. It also protects against animal attack.
The only hasle you have is watching the caster take care of *cough* physical needs (since they can't leave the dome).
When there are intelligent foes, however, it can be a danger to those inside. Smart foes who know what the dome is have a number of ways to deal with it. Perhaps they throw paint or mud over it, blinding everyone inside to what's happening outside. Maybe they build a big bonfire leaning up against the hut and wait for the spell to end. Most likely, they just go away and do their bad stuff somewhere away from the party.
I'm not sure paint would stick, lol. But I get your point.
The point I was going to make about the rain vs bucket of water it that you need to define what an object is. Objects cannot pass through the walls of the hut. If rain cannot pass through I would say a bucket of water also cannot. If a bucket of water cannot then I'd say a bucket of acid also cannot. So why should a dragons acid breath pass through if a bucket of acid cannot?
These questions are directed at TexasDevin but anyone can of course get involved. I have not read about the paladins auras much and thought about that but they are not very relevant to a dragons breath weapon.
Congrats, you get to stay in one place while your enemies are out pillaging the town or conducting their ritual or in your base killin your dudes.
This spell is great for resting safely, but not much else. As a DM, my guys simply walk out of range and either wait it out or go do whatever nefarious deeds the party came there to stop in the first place. The dungeon isn't going to explore itself while you sit in your "comfortable atmosphere."
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
then, while those inside may not know what's going on outside, they still know they're getting their spells etc. back.
Zarramoth
This part is less about objects than the atmosphere, "The atmosphere inside the space is comfortable and dry, regardless of the weather outside." Logically, anything that duplicates a (potentially) uncomfortable atmosphere should not be able to enter the Hut. So anything based on particulate entry (harmful gases) (so spore/sand based breath), moisture entry (rain/acid) (so acid/poison based breath), dangerous atmosphere conditions (extreme heat/cold, extreme sound, high electrical, intense light) (so fire/cold/lightning/thunder/radiant).
Since we know that objects originating from outside cannot enter, we can also remove the 3 basic physical damages (bludgeoning/piercing/slashing).
After all that, only
32 types remain:Force, Necrotic, and Psychic. Edit: I forgot that Force damage is "pure magical energy focused into a damaging form." So that leaves only 2 types.With that in mind, I went looking for dragons whose breath weapons do one of the above
32 types.Turns out, there are dragons that can do those types of damage, and whose breath does not rely upon either an atmospheric method, nor an object based method. But, all of the dragons that this applies to came out in Fizban's Treasury of Dragons. Which means that according to the transitive property (in this case, if we can show that a breath weapon relies upon something to make the atmosphere uncomfortable, or upon object entry), only dragons from the above source possess breath weapons that can breach a Tiny Hut. In other words, the claim about dragons prior to that book is by extension false.
Related: in my search, I also found 2 non-dragons which possess breath weapons that might be able to breach the Hut.
The Eyedrake (Fizban's), who can emit an anti-magic breath (all 3rd level or lower spells of its choice end in the area); and Moloch (Mordenkainen's Tome), who emits a breath of despair (with no descriptive element).
Leomund's Tiny Hut is "why all significant NPCs at level 5 and higher need Dispel Magic".
You don’t think that the lightning bolt created by a blue dragon is either a physical force, spell, magical effect or environmental effect? So how would you describe it? In your own words - what is it?
https://www.sageadvice.eu/does-the-breath-weapon-go-through-leomunds-tiny-hut/
A dragon's breath weapon could be described as a "natural energy force".
I.e. A subset of non-magical effects that exist only in a fantasy setting.
This begs the question: Can future weapons bypass a Tiny Hut since they use Energy Cells as ammunition? (Assuming the cell itself isn't a projectile.)
Memnosyne, even if a dragon's breath isn't 'magical', it still cannot violate the conditions presented in Tiny Hut's description:
The interior must remain dry, and it must remain comfortable, regardless of the weather outside (and many breath attacks are functionally the same as weather conditions/effects); and objects starting from outside cannot enter.
As I went over in a prior comment, the only dragon's breath attacks that don't violate those conditions are only present in dragons introduced in Fizban's.
If you wish to discuss rules, it helps to quote verbatim:
"The atmosphere inside the space is comfortable and dry, regardless of the weather outside."
"Atmosphere" is not synonymous with "interior". If the players go into the hut wet, they remain wet until they dry off. The breath weapon of the red dragon may not make the atmosphere of the hut warmer, but direct contact with it will still conduct damage normally.
This is a fantasy world where our natural laws do not apply. "Atmosphere" is what remains when all other entities are accounted for. In this instance the breath weapon itself is an entity which displaces the atmosphere.
Edit: There is a lot of perfectly reasonable houseruling that can be done here, but for RAW, game mechanics trump common sense.
Dragon breath weapons are not "the atmosphere", nor are they "the weather". But even if the hut could block their breath weapon a dragon is likely to know what the hut it and come up with very easy alternatives. Like, simply bury it.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
The idea that a line of essentially flavor text somehow guarantees that nothing can affect the comfort of the conditions inside the tiny hut for the duration of the spell is certainly a take :) What if someone inside the hut casts fireball? Is it instantly and pre-emptively suppressed by the Leomund's tiny climate control system?
"Not all those who wander are lost"
My bard in Icewind Dale has this spell- we can now rest outside a town easily.
Only spilt the party if you see something shiny.
Ariendela Sneakerson, Half-elf Rogue (8); Harmony Wolfsbane, Tiefling Bard (10); Agnomally, Gnomish Sorcerer (3); Breeze, Tabaxi Monk (8); Grace, Dragonborn Barbarian (7); DM, Homebrew- The Sequestered Lands/Underwater Explorers; Candlekeep
Now you are being deliberately obtuse. If the fireball is cast inside the hut then clearly it will affect the people inside it. That’s nothing to do with the discussion of something outside passing through to the inside. It’s also not a line of flavour text. It literally says objects cannot pass through - are you saying if I throw a bucket of snow on it then it would pass through because snow isn’t an object? What about if I set a twig on fire? Because in your world fire is not an object right?
“In this instance the breath weapon itself is an entity which displaces the atmosphere.“
An entity is a living, self aware, thinking creature. A human is an entity, a demon is an entity, a very small number of legendary weapons have a personality and consciousness- and would be considered an entity. A red dragon fiery breath is as much an entity as the gas flame I cooked my diner on.
It is relevant to the discussion, though. In addition to the spell preventing creatures, objects, spells, and magical effects from entering, I see people in this thread using the line about the atmosphere being comfortable and dry as a defense against dragon's breath as though even if the breath weapon is not prevented from entering, it is suddenly neutralized by that line of text from the spell's description. What if someone inside casts tidal wave or fog cloud? Does the part about the atmosphere being dry cause those spells to fail? Of course not. And the same is true for dragon breath inside the hut.
"Not all those who wander are lost"
I think its likely that if Leomund...
... could have developed the hut to protect against creatures, objects spells, other magical effects and a hurricane then it might also have been developed to protect against breath weapons.
A dragon capable of burying a 10 ft high, 20 ft diameter dome could be pretty formidable but, yes, dangers like that could still persist. While the dragon is busy digging, the party could choose whether to try for any opportunity to run or to wait until all their spells etc. returned.