So you have a good start, you might need to work more with your DM to flesh out the details of NPC's and previous work you have done. A few questions worth asking would be:
1) How did you get into that line of work?
2) Are you a member of a guild or organisation such as assassins guild, theives guild or some sort of mafia family?
3) Why have you taken up adventuring?
4) Have you had any failed assignments?
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Yeah, assuming she got a large fee for her duties, you may want to have a jarring event that resulted in losing her money and having to go on the run or something. That way the DM can work it into the storyline at a later point. Starting the game rich with a lot of powerful connections is not really compatible with a level 1 campaign.
In my campaigns, elves are strictly magical beings. Elven cultures are only fullcaster classes, such as Bard, Wizard, Druid, and so on.
If an elf belongs to a martial class, it is because the elf is a member of a nonelven culture, typically a human culture.
There are elves who are halfcasters, such as Paladin, Eldritch Knight, Ranger, Psi Warrior, and Artificer. These represent the fringes of elf cultures who traffic heavily with human cultures.
For an elf to be a full-on nonmagical Fighter, not only is the elf a member of a human (or halfling) culture, but is evidently disconnected from ones own elven culture. The elf has fully assimilated into human society. So, there needs to be an explanation for how this happened. How did the elf lose contact with ones own elven family and elven ancestors?
In this case, the Criminal background is an excellent explanation for how this might have happened. Not only does the elf grow up in the human criminal underworld, this dangerous element can explain why the elf refuses to endanger ones elven relatives thus stays distant, or perhaps why the elven relatives sometimes distance themselves.
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he / him
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So you have a good start, you might need to work more with your DM to flesh out the details of NPC's and previous work you have done. A few questions worth asking would be:
1) How did you get into that line of work?
2) Are you a member of a guild or organisation such as assassins guild, theives guild or some sort of mafia family?
3) Why have you taken up adventuring?
4) Have you had any failed assignments?
Also, depending on how much will your DM allow as starting gold - how did she lose most of what she earned? Maybe someone robbed her? Double crossed?
Yeah, assuming she got a large fee for her duties, you may want to have a jarring event that resulted in losing her money and having to go on the run or something. That way the DM can work it into the storyline at a later point. Starting the game rich with a lot of powerful connections is not really compatible with a level 1 campaign.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
In my campaigns, elves are strictly magical beings. Elven cultures are only fullcaster classes, such as Bard, Wizard, Druid, and so on.
If an elf belongs to a martial class, it is because the elf is a member of a nonelven culture, typically a human culture.
There are elves who are halfcasters, such as Paladin, Eldritch Knight, Ranger, Psi Warrior, and Artificer. These represent the fringes of elf cultures who traffic heavily with human cultures.
For an elf to be a full-on nonmagical Fighter, not only is the elf a member of a human (or halfling) culture, but is evidently disconnected from ones own elven culture. The elf has fully assimilated into human society. So, there needs to be an explanation for how this happened. How did the elf lose contact with ones own elven family and elven ancestors?
In this case, the Criminal background is an excellent explanation for how this might have happened. Not only does the elf grow up in the human criminal underworld, this dangerous element can explain why the elf refuses to endanger ones elven relatives thus stays distant, or perhaps why the elven relatives sometimes distance themselves.
he / him