I created a fighter subclass that revolves around unarmed combat, and I'm trying to create a feat that makes unarmed strikes magical and confers a +1 bonus to attack and damage rolls made with unarmed strikes. I started by adding the following modifier for the feat:
This seems to work. When I apply it to a character, I see the +1 bonus to damage reflected on the character sheet (1d8+6 instead of 1d8+5). It's the bonus to the attack roll I can't get to work. I tried adding another modifier:
But this does not add a bonus to the attack roll of the unarmed strikes when I applied it to the character (the attack bonus stays at +10, whereas the damage bonus is still there). I don't see another modifier option that would do what I'm trying to do here. One of the Modifier Types is "Melee Weapon Attack," but "Unarmed Attack" is not a subtype option for that type (and unarmed strikes aren't weapon attacks anyway). The Set modifier has an "Unarmed Damage Dice" subtype, but that's not what I want, since it's the attack roll I need to boost, not the damage roll.
Does anyone know how to do this? Am I missing something obvious?
I believe you have the correct Modifiers if memory serves. Remember though that any time you add anything to, change anything on, or remove anything from any homebrew, you MUST re-save the entire thing using the main [SAVE CHANGES] button under Basic Information or the system won’t pick up your changes. After that it can sometimes take up to 20 minutes for those changes to push through to the character builder/sheet.
I created a fighter subclass that revolves around unarmed combat, and I'm trying to create a feat that makes unarmed strikes magical and confers a +1 bonus to attack and damage rolls made with unarmed strikes. I started by adding the following modifier for the feat:
This seems to work. When I apply it to a character, I see the +1 bonus to damage reflected on the character sheet (1d8+6 instead of 1d8+5). It's the bonus to the attack roll I can't get to work. I tried adding another modifier:
But this does not add a bonus to the attack roll of the unarmed strikes when I applied it to the character (the attack bonus stays at +10, whereas the damage bonus is still there). I don't see another modifier option that would do what I'm trying to do here. One of the Modifier Types is "Melee Weapon Attack," but "Unarmed Attack" is not a subtype option for that type (and unarmed strikes aren't weapon attacks anyway). The Set modifier has an "Unarmed Damage Dice" subtype, but that's not what I want, since it's the attack roll I need to boost, not the damage roll.
Does anyone know how to do this? Am I missing something obvious?
That should be correct. The Eldritch Claw Tattoo which grants a +1 to unarmed attack and damage rolls does the following:
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I believe you have the correct Modifiers if memory serves. Remember though that any time you add anything to, change anything on, or remove anything from any homebrew, you MUST re-save the entire thing using the main [SAVE CHANGES] button under Basic Information or the system won’t pick up your changes. After that it can sometimes take up to 20 minutes for those changes to push through to the character builder/sheet.
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Yes, this was the problem. I was saving it but I'd assumed that it would update more or less immediately. Thanks!